delay render thread for now to prevent race condition on startup

This commit is contained in:
FunkyFr3sh 2017-11-15 21:48:32 +01:00
parent eb1c261ac7
commit 850dfda0f5
4 changed files with 5 additions and 2 deletions

View file

@ -51,6 +51,8 @@ BOOL detect_cutscene()
DWORD WINAPI render_soft_main(void)
{
Sleep(500);
PBITMAPINFO bmi = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 256);
bmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);