#52 Possible fix for getting shaders to work on macOS

This commit is contained in:
FunkyFr3sh 2020-10-23 03:17:03 +02:00
parent e295515694
commit 7d4075e314
6 changed files with 891 additions and 3 deletions

View file

@ -239,6 +239,9 @@
<ClInclude Include="inc\IAMMediaStream.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="inc\wglext.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="ddraw.rc">