replace "forcefps=" with "minfps="
This commit is contained in:
parent
f8eebf87fb
commit
7d0e3e8da5
5 changed files with 39 additions and 24 deletions
|
@ -547,8 +547,10 @@ static void ogl_render()
|
|||
glEnable(GL_TEXTURE_2D);
|
||||
}
|
||||
|
||||
DWORD timeout = g_ddraw->render.minfps > 0 ? g_ddraw->render.minfps_tick_len : INFINITE;
|
||||
|
||||
while (g_ogl.use_opengl && g_ddraw->render.run &&
|
||||
(g_ddraw->render.forcefps || WaitForSingleObject(g_ddraw->render.sem, INFINITE) != WAIT_FAILED))
|
||||
(g_ddraw->render.minfps < 0 || WaitForSingleObject(g_ddraw->render.sem, timeout) != WAIT_FAILED))
|
||||
{
|
||||
#if _DEBUG
|
||||
dbg_draw_frame_info_start();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue