opengl / d3d9 windowed-fullscreen aka borderless

This commit is contained in:
FunkyFr3sh 2018-10-05 10:01:38 +02:00
parent f1829bf760
commit 7bffd78db5
2 changed files with 13 additions and 1 deletions

View file

@ -270,6 +270,18 @@ HRESULT __stdcall ddraw_SetDisplayMode(IDirectDrawImpl *This, DWORD width, DWORD
{
This->render.width = This->mode.dmPelsWidth;
This->render.height = This->mode.dmPelsHeight;
if (This->windowed) //windowed-fullscreen aka borderless
{
This->border = FALSE;
WindowPosX = -1;
WindowPosY = -1;
// prevent OpenGL from going automatically into fullscreen exclusive mode
if (This->renderer == render_main)
This->render.height++;
}
}
if(This->render.width < This->width)