add new "fixpitch" setting
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3 changed files with 20 additions and 6 deletions
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@ -48,6 +48,7 @@ void cfg_load()
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g_ddraw->accurate_timers = cfg_get_bool("accuratetimers", FALSE);
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g_ddraw->resizable = cfg_get_bool("resizable", TRUE);
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g_ddraw->nonexclusive = cfg_get_bool("nonexclusive", FALSE);
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g_ddraw->fixpitch = cfg_get_bool("fixpitch", FALSE);
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g_ddraw->fixchildwindows = cfg_get_bool("fixchildwindows", TRUE);
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g_ddraw->d3d9linear = cfg_get_bool("d3d9linear", TRUE);
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g_ddraw->backbuffer = cfg_get_bool("backbuffer", TRUE);
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@ -319,6 +320,10 @@ static void cfg_create_ini()
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"; Note: Can be used in case some GUI elements like buttons/textboxes/videos/etc.. are invisible\n"
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"nonexclusive=false\n"
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"\n"
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"; Fixes issues where the pitch of a surface is not a multiple of 4\n"
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"; Note: Enable this if some parts of the screen are being displayed diagonally\n"
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"fixpitch=false\n"
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"\n"
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"; Force CPU0 affinity, avoids crashes/freezing, *might* have a performance impact\n"
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"singlecpu=true\n"
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"\n"
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