remove unused stuff

This commit is contained in:
FunkyFr3sh 2018-05-20 21:59:47 +02:00
parent d43983635c
commit 6d57bbbfcb
2 changed files with 7 additions and 17 deletions

View file

@ -231,8 +231,6 @@ DWORD WINAPI render_main(void)
glBindVertexArray(0);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
glUniform4f(glGetAttribLocation(paletteConvProgram, "Color"), 1, 1, 1, 1);
const float mvpMatrix[16] = {
1,0,0,0,
0,1,0,0,
@ -316,8 +314,6 @@ DWORD WINAPI render_main(void)
glUniform2fv(glGetUniformLocation(scaleProgram, "OutputSize"), 1, outputSize);
glUniform2fv(glGetUniformLocation(scaleProgram, "TextureSize"), 1, textureSize);
glUniform2fv(glGetUniformLocation(scaleProgram, "InputSize"), 1, inputSize);
glUniform4f(glGetAttribLocation(scaleProgram, "Color"), 1, 1, 1, 1);
glUniform1i(glGetUniformLocation(scaleProgram, "FrameDirection"), 1);
const float mvpMatrix[16] = {