move detect_cutscene into main.c since it's used by all renderers

This commit is contained in:
FunkyFr3sh 2018-10-25 04:15:53 +02:00
parent b9eda0f6af
commit 67f7f2bfe6
3 changed files with 30 additions and 31 deletions

View file

@ -59,7 +59,6 @@ static void DeleteContext(HGLRC context);
static BOOL TextureUploadTest();
static BOOL ShaderTest();
BOOL detect_cutscene();
DWORD WINAPI render_soft_main(void);
DWORD WINAPI render_main(void)