IAT Hooking for all game modules (Without Detours)

This commit is contained in:
FunkyFr3sh 2020-09-22 07:08:14 +02:00
parent 9b2a0701e4
commit 62d1451885
5 changed files with 60 additions and 7 deletions

View file

@ -31,6 +31,9 @@ ENABLEWINDOWPROC real_EnableWindow = EnableWindow;
CREATEWINDOWEXAPROC real_CreateWindowExA = CreateWindowExA;
DESTROYWINDOWPROC real_DestroyWindow = DestroyWindow;
GETDEVICECAPSPROC real_GetDeviceCaps = GetDeviceCaps;
LOADLIBRARYAPROC real_LoadLibraryA = LoadLibraryA;
LOADLIBRARYWPROC real_LoadLibraryW = LoadLibraryW;
LOADLIBRARYEXAPROC real_LoadLibraryExA = LoadLibraryExA;
LOADLIBRARYEXWPROC real_LoadLibraryExW = LoadLibraryExW;
@ -104,7 +107,7 @@ void Hook_Create(char *moduleName, char *functionName, PROC newFunction, PROC *f
DetourTransactionCommit();
}
if (HookingMethod == 3)
if (HookingMethod == 3 || HookingMethod == 4)
{
WCHAR gameExePath[MAX_PATH] = { 0 };
WCHAR gameDir[MAX_PATH] = { 0 };
@ -154,7 +157,7 @@ void Hook_Revert(char *moduleName, char *functionName, PROC newFunction, PROC *f
DetourTransactionCommit();
}
if (HookingMethod == 3)
if (HookingMethod == 3 || HookingMethod == 4)
{
WCHAR gameExePath[MAX_PATH] = { 0 };
WCHAR gameDir[MAX_PATH] = { 0 };
@ -208,7 +211,7 @@ void Hook_Revert(char *moduleName, char *functionName, PROC newFunction, PROC *f
void Hook_Init()
{
if (!Hook_Active || HookingMethod == 3)
if (!Hook_Active || HookingMethod == 3 || HookingMethod == 4)
{
if (!Hook_Active && HookingMethod == 3)
{
@ -245,7 +248,15 @@ void Hook_Init()
Hook_Create("user32.dll", "EnableWindow", (PROC)fake_EnableWindow, (PROC *)&real_EnableWindow);
Hook_Create("user32.dll", "CreateWindowExA", (PROC)fake_CreateWindowExA, (PROC *)&real_CreateWindowExA);
Hook_Create("user32.dll", "DestroyWindow", (PROC)fake_DestroyWindow, (PROC *)&real_DestroyWindow);
Hook_Create("gdi.dll", "GetDeviceCaps ", (PROC)fake_GetDeviceCaps, (PROC*)&real_GetDeviceCaps);
Hook_Create("gdi.dll", "GetDeviceCaps", (PROC)fake_GetDeviceCaps, (PROC*)&real_GetDeviceCaps);
if (HookingMethod == 4)
{
Hook_Create("kernel32.dll", "LoadLibraryA", (PROC)fake_LoadLibraryA, (PROC*)&real_LoadLibraryA);
Hook_Create("kernel32.dll", "LoadLibraryW", (PROC)fake_LoadLibraryW, (PROC*)&real_LoadLibraryW);
Hook_Create("kernel32.dll", "LoadLibraryExA", (PROC)fake_LoadLibraryExA, (PROC*)&real_LoadLibraryExA);
Hook_Create("kernel32.dll", "LoadLibraryExW", (PROC)fake_LoadLibraryExW, (PROC*)&real_LoadLibraryExW);
}
}
}
@ -284,5 +295,13 @@ void Hook_Exit()
Hook_Revert("user32.dll", "CreateWindowExA", (PROC)fake_CreateWindowExA, (PROC *)&real_CreateWindowExA);
Hook_Revert("user32.dll", "DestroyWindow", (PROC)fake_DestroyWindow, (PROC *)&real_DestroyWindow);
Hook_Revert("gdi.dll", "GetDeviceCaps", (PROC)fake_GetDeviceCaps, (PROC*)&real_GetDeviceCaps);
if (HookingMethod == 4)
{
Hook_Revert("kernel32.dll", "LoadLibraryA", (PROC)fake_LoadLibraryA, (PROC*)&real_LoadLibraryA);
Hook_Revert("kernel32.dll", "LoadLibraryW", (PROC)fake_LoadLibraryW, (PROC*)&real_LoadLibraryW);
Hook_Revert("kernel32.dll", "LoadLibraryExA", (PROC)fake_LoadLibraryExA, (PROC*)&real_LoadLibraryExA);
Hook_Revert("kernel32.dll", "LoadLibraryExW", (PROC)fake_LoadLibraryExW, (PROC*)&real_LoadLibraryExW);
}
}
}