add a header file for d3d9 renderer

This commit is contained in:
FunkyFr3sh 2018-10-15 00:57:05 +02:00
parent 28c9886dbe
commit 59f0f4d9b2
6 changed files with 102 additions and 99 deletions

11
inc/d3d9renderer.h Normal file
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@ -0,0 +1,11 @@
#pragma once
typedef struct CUSTOMVERTEX { float x, y, z, rhw, u, v; } CUSTOMVERTEX;
DWORD WINAPI render_d3d9_main(void);
BOOL Direct3D9_Create();
BOOL Direct3D9_Reset();
BOOL Direct3D9_Release();
BOOL Direct3D9_DeviceLost();
extern HMODULE Direct3D9_hModule;

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@ -30,6 +30,9 @@
extern BOOL ShowDriverWarning;
BOOL detect_cutscene();
DWORD WINAPI render_soft_main(void);
struct IDirectDrawImpl;
struct IDirectDrawImplVtbl;
struct IDirectDrawSurfaceImpl;