move Sleep(500) up

This commit is contained in:
FunkyFr3sh 2018-10-08 14:11:58 +02:00
parent 83fab457d1
commit 56631c8ed3

View file

@ -225,10 +225,11 @@ static void Render()
{
if (!active)
{
Sleep(500);
if (!InterlockedExchangeAdd(&ddraw->minimized, 0) && CreateDirect3D())
active = TRUE;
Sleep(500);
continue;
}