add option to enable direct3d 12 renderer (via MS 9on12)
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4 changed files with 30 additions and 5 deletions
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@ -27,6 +27,17 @@ typedef struct D3D9RENDERER
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int tex_height;
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} D3D9RENDERER;
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#define MAX_D3D9ON12_QUEUES 2
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typedef struct _D3D9ON12_ARGS
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{
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BOOL Enable9On12;
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IUnknown* pD3D12Device;
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IUnknown* ppD3D12Queues[MAX_D3D9ON12_QUEUES];
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UINT NumQueues;
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UINT NodeMask;
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} D3D9ON12_ARGS;
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BOOL d3d9_is_available();
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DWORD WINAPI d3d9_render_main(void);
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BOOL d3d9_create();
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