rename hidemouse to handlemouse since it got a lot more functionality now

This commit is contained in:
FunkyFr3sh 2018-11-16 08:58:39 +01:00
parent ec435d21d3
commit 55328cb497
7 changed files with 33 additions and 29 deletions

View file

@ -124,7 +124,7 @@ BOOL WINAPI fake_ClipCursor(const RECT *lpRect)
int WINAPI fake_ShowCursor(BOOL bShow)
{
if (ddraw && !ddraw->hidemouse)
if (ddraw && !ddraw->handlemouse)
return ShowCursor(bShow);
return TRUE;
@ -132,7 +132,7 @@ int WINAPI fake_ShowCursor(BOOL bShow)
HCURSOR WINAPI fake_SetCursor(HCURSOR hCursor)
{
if (ddraw && !ddraw->hidemouse)
if (ddraw && !ddraw->handlemouse)
return SetCursor(hCursor);
return NULL;
@ -207,7 +207,7 @@ void mouse_lock()
if (ddraw->devmode)
{
if (ddraw->hidemouse)
if (ddraw->handlemouse)
while(ShowCursor(FALSE) > 0);
return;
@ -250,7 +250,7 @@ void mouse_lock()
SetCursorPos(rc.left + ddraw->cursor.x, rc.top + ddraw->cursor.y - yAdjust);
}
if (ddraw->hidemouse)
if (ddraw->handlemouse)
{
SetCapture(ddraw->hWnd);
ClipCursor(&rc);
@ -276,7 +276,7 @@ void mouse_unlock()
if (ddraw->devmode)
{
if (ddraw->hidemouse)
if (ddraw->handlemouse)
while(ShowCursor(TRUE) < 0);
return;
@ -301,7 +301,7 @@ void mouse_unlock()
ClientToScreen(ddraw->hWnd, &pt2);
SetRect(&rc, pt.x, pt.y, pt2.x, pt2.y);
if (ddraw->hidemouse)
if (ddraw->handlemouse)
{
while (ShowCursor(TRUE) < 0);
SetCursor(LoadCursor(NULL, IDC_ARROW));