add shader example line to make it easier to understand how to use shaders
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1 changed files with 2 additions and 1 deletions
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@ -219,7 +219,8 @@ static void CreateSettingsIni()
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"; Developer mode (don't lock the cursor)\n"
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"devmode=false\n"
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"\n"
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"; Preliminary libretro shader support - e.g. cubic.glsl (OpenGL only) https://github.com/libretro/glsl-shaders\n"
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"; Preliminary libretro shader support (OpenGL only) https://github.com/libretro/glsl-shaders\n"
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"; Example: shader=Shaders\crt-lottes-fast-no-warp.glsl\n"
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"shader=\n"
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"\n"
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"; Max game ticks per second, possible values: 0-1000 (Can be used to slow down a too fast running game)\n"
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