fix cursor lock for some dinput games
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2 changed files with 36 additions and 1 deletions
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@ -12,6 +12,7 @@ typedef HRESULT(WINAPI* DICREATEDEVICEPROC)(IDirectInputA*, REFGUID, LPDIRECTINP
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typedef HRESULT(WINAPI* DICREATEDEVICEEXPROC)(IDirectInputA*, REFGUID, REFIID, LPDIRECTINPUTDEVICEA*, LPUNKNOWN);
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typedef HRESULT(WINAPI* DIDSETCOOPERATIVELEVELPROC)(IDirectInputDeviceA*, HWND, DWORD);
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typedef HRESULT(WINAPI* DIDGETDEVICEDATAPROC)(IDirectInputDeviceA*, DWORD, LPDIDEVICEOBJECTDATA, LPDWORD, DWORD);
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typedef HRESULT(WINAPI* DIDGETDEVICESTATEPROC)(IDirectInputDeviceA*, DWORD, LPVOID);
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extern DIRECTINPUTCREATEAPROC real_DirectInputCreateA;
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extern DIRECTINPUTCREATEWPROC real_DirectInputCreateW;
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