diff --git a/Makefile b/Makefile
index 48198f4..0e5b398 100644
--- a/Makefile
+++ b/Makefile
@@ -1,10 +1,7 @@
CC=gcc
WINDRES=windres
-CFLAGS=-DHAVE_LIBPNG -Iinc -Wall -Wl,--enable-stdcall-fixup -s
-LIBS=lib/libpng14.a lib/libz.a -lgdi32 -lwinmm
-
-#CFLAGS=-Iinc -Wall -Wl,--enable-stdcall-fixup -O3 -s
-#LIBS=-lgdi32 -lwinmm
+CFLAGS=-Iinc -Wall -Wl,--enable-stdcall-fixup -s
+LIBS=-lgdi32 -lwinmm
FILES = src/debug.c \
src/main.c \
@@ -17,6 +14,7 @@ FILES = src/debug.c \
src/render_d3d9.c \
src/screenshot.c \
src/settings.c \
+ src/lodepng.c \
src/opengl.c
all:
diff --git a/cnc-ddraw.vcxproj b/cnc-ddraw.vcxproj
index 0dba751..79127ec 100644
--- a/cnc-ddraw.vcxproj
+++ b/cnc-ddraw.vcxproj
@@ -13,6 +13,7 @@
+
@@ -28,6 +29,7 @@
+
@@ -36,11 +38,7 @@
-
-
-
-
diff --git a/cnc-ddraw.vcxproj.filters b/cnc-ddraw.vcxproj.filters
index 8756909..13536df 100644
--- a/cnc-ddraw.vcxproj.filters
+++ b/cnc-ddraw.vcxproj.filters
@@ -51,6 +51,9 @@
Source Files
+
+ Source Files
+
@@ -68,21 +71,9 @@
Header Files
-
- Header Files
-
-
- Header Files
-
Header Files
-
- Header Files
-
-
- Header Files
-
Header Files
@@ -101,6 +92,9 @@
Header Files
+
+ Header Files
+
diff --git a/ddraw.rc b/ddraw.rc
index 495881e..e976c5d 100644
--- a/ddraw.rc
+++ b/ddraw.rc
@@ -4,7 +4,7 @@
#define VERSION_MAJOR 1
#define VERSION_MINOR 2
#define VERSION_BUILD 4
-#define VERSION_REVISION 2
+#define VERSION_REVISION 3
#define VERSION VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD, VERSION_REVISION
#define VERSION_STRING ver_str(VERSION_MAJOR, VERSION_MINOR, VERSION_BUILD, VERSION_REVISION)
diff --git a/inc/lodepng.h b/inc/lodepng.h
new file mode 100644
index 0000000..2780e09
--- /dev/null
+++ b/inc/lodepng.h
@@ -0,0 +1,1924 @@
+/*
+LodePNG version 20180910
+
+Copyright (c) 2005-2018 Lode Vandevenne
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+
+ 3. This notice may not be removed or altered from any source
+ distribution.
+*/
+
+#ifndef LODEPNG_H
+#define LODEPNG_H
+
+#include /*for size_t*/
+
+extern const char* LODEPNG_VERSION_STRING;
+
+/*
+The following #defines are used to create code sections. They can be disabled
+to disable code sections, which can give faster compile time and smaller binary.
+The "NO_COMPILE" defines are designed to be used to pass as defines to the
+compiler command to disable them without modifying this header, e.g.
+-DLODEPNG_NO_COMPILE_ZLIB for gcc.
+In addition to those below, you can also define LODEPNG_NO_COMPILE_CRC to
+allow implementing a custom lodepng_crc32.
+*/
+/*deflate & zlib. If disabled, you must specify alternative zlib functions in
+the custom_zlib field of the compress and decompress settings*/
+#ifndef LODEPNG_NO_COMPILE_ZLIB
+#define LODEPNG_COMPILE_ZLIB
+#endif
+/*png encoder and png decoder*/
+#ifndef LODEPNG_NO_COMPILE_PNG
+#define LODEPNG_COMPILE_PNG
+#endif
+/*deflate&zlib decoder and png decoder*/
+#ifndef LODEPNG_NO_COMPILE_DECODER
+#define LODEPNG_COMPILE_DECODER
+#endif
+/*deflate&zlib encoder and png encoder*/
+#ifndef LODEPNG_NO_COMPILE_ENCODER
+#define LODEPNG_COMPILE_ENCODER
+#endif
+/*the optional built in harddisk file loading and saving functions*/
+#ifndef LODEPNG_NO_COMPILE_DISK
+#define LODEPNG_COMPILE_DISK
+#endif
+/*support for chunks other than IHDR, IDAT, PLTE, tRNS, IEND: ancillary and unknown chunks*/
+#ifndef LODEPNG_NO_COMPILE_ANCILLARY_CHUNKS
+#define LODEPNG_COMPILE_ANCILLARY_CHUNKS
+#endif
+/*ability to convert error numerical codes to English text string*/
+#ifndef LODEPNG_NO_COMPILE_ERROR_TEXT
+#define LODEPNG_COMPILE_ERROR_TEXT
+#endif
+/*Compile the default allocators (C's free, malloc and realloc). If you disable this,
+you can define the functions lodepng_free, lodepng_malloc and lodepng_realloc in your
+source files with custom allocators.*/
+#ifndef LODEPNG_NO_COMPILE_ALLOCATORS
+#define LODEPNG_COMPILE_ALLOCATORS
+#endif
+/*compile the C++ version (you can disable the C++ wrapper here even when compiling for C++)*/
+#ifdef __cplusplus
+#ifndef LODEPNG_NO_COMPILE_CPP
+#define LODEPNG_COMPILE_CPP
+#endif
+#endif
+
+#ifdef LODEPNG_COMPILE_CPP
+#include
+#include
+#endif /*LODEPNG_COMPILE_CPP*/
+
+#ifdef LODEPNG_COMPILE_PNG
+/*The PNG color types (also used for raw).*/
+typedef enum LodePNGColorType
+{
+ LCT_GREY = 0, /*greyscale: 1,2,4,8,16 bit*/
+ LCT_RGB = 2, /*RGB: 8,16 bit*/
+ LCT_PALETTE = 3, /*palette: 1,2,4,8 bit*/
+ LCT_GREY_ALPHA = 4, /*greyscale with alpha: 8,16 bit*/
+ LCT_RGBA = 6 /*RGB with alpha: 8,16 bit*/
+} LodePNGColorType;
+
+#ifdef LODEPNG_COMPILE_DECODER
+/*
+Converts PNG data in memory to raw pixel data.
+out: Output parameter. Pointer to buffer that will contain the raw pixel data.
+ After decoding, its size is w * h * (bytes per pixel) bytes larger than
+ initially. Bytes per pixel depends on colortype and bitdepth.
+ Must be freed after usage with free(*out).
+ Note: for 16-bit per channel colors, uses big endian format like PNG does.
+w: Output parameter. Pointer to width of pixel data.
+h: Output parameter. Pointer to height of pixel data.
+in: Memory buffer with the PNG file.
+insize: size of the in buffer.
+colortype: the desired color type for the raw output image. See explanation on PNG color types.
+bitdepth: the desired bit depth for the raw output image. See explanation on PNG color types.
+Return value: LodePNG error code (0 means no error).
+*/
+unsigned lodepng_decode_memory(unsigned char** out, unsigned* w, unsigned* h,
+ const unsigned char* in, size_t insize,
+ LodePNGColorType colortype, unsigned bitdepth);
+
+/*Same as lodepng_decode_memory, but always decodes to 32-bit RGBA raw image*/
+unsigned lodepng_decode32(unsigned char** out, unsigned* w, unsigned* h,
+ const unsigned char* in, size_t insize);
+
+/*Same as lodepng_decode_memory, but always decodes to 24-bit RGB raw image*/
+unsigned lodepng_decode24(unsigned char** out, unsigned* w, unsigned* h,
+ const unsigned char* in, size_t insize);
+
+#ifdef LODEPNG_COMPILE_DISK
+/*
+Load PNG from disk, from file with given name.
+Same as the other decode functions, but instead takes a filename as input.
+*/
+unsigned lodepng_decode_file(unsigned char** out, unsigned* w, unsigned* h,
+ const char* filename,
+ LodePNGColorType colortype, unsigned bitdepth);
+
+/*Same as lodepng_decode_file, but always decodes to 32-bit RGBA raw image.*/
+unsigned lodepng_decode32_file(unsigned char** out, unsigned* w, unsigned* h,
+ const char* filename);
+
+/*Same as lodepng_decode_file, but always decodes to 24-bit RGB raw image.*/
+unsigned lodepng_decode24_file(unsigned char** out, unsigned* w, unsigned* h,
+ const char* filename);
+#endif /*LODEPNG_COMPILE_DISK*/
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+
+#ifdef LODEPNG_COMPILE_ENCODER
+/*
+Converts raw pixel data into a PNG image in memory. The colortype and bitdepth
+ of the output PNG image cannot be chosen, they are automatically determined
+ by the colortype, bitdepth and content of the input pixel data.
+ Note: for 16-bit per channel colors, needs big endian format like PNG does.
+out: Output parameter. Pointer to buffer that will contain the PNG image data.
+ Must be freed after usage with free(*out).
+outsize: Output parameter. Pointer to the size in bytes of the out buffer.
+image: The raw pixel data to encode. The size of this buffer should be
+ w * h * (bytes per pixel), bytes per pixel depends on colortype and bitdepth.
+w: width of the raw pixel data in pixels.
+h: height of the raw pixel data in pixels.
+colortype: the color type of the raw input image. See explanation on PNG color types.
+bitdepth: the bit depth of the raw input image. See explanation on PNG color types.
+Return value: LodePNG error code (0 means no error).
+*/
+unsigned lodepng_encode_memory(unsigned char** out, size_t* outsize,
+ const unsigned char* image, unsigned w, unsigned h,
+ LodePNGColorType colortype, unsigned bitdepth);
+
+/*Same as lodepng_encode_memory, but always encodes from 32-bit RGBA raw image.*/
+unsigned lodepng_encode32(unsigned char** out, size_t* outsize,
+ const unsigned char* image, unsigned w, unsigned h);
+
+/*Same as lodepng_encode_memory, but always encodes from 24-bit RGB raw image.*/
+unsigned lodepng_encode24(unsigned char** out, size_t* outsize,
+ const unsigned char* image, unsigned w, unsigned h);
+
+#ifdef LODEPNG_COMPILE_DISK
+/*
+Converts raw pixel data into a PNG file on disk.
+Same as the other encode functions, but instead takes a filename as output.
+NOTE: This overwrites existing files without warning!
+*/
+unsigned lodepng_encode_file(const char* filename,
+ const unsigned char* image, unsigned w, unsigned h,
+ LodePNGColorType colortype, unsigned bitdepth);
+
+/*Same as lodepng_encode_file, but always encodes from 32-bit RGBA raw image.*/
+unsigned lodepng_encode32_file(const char* filename,
+ const unsigned char* image, unsigned w, unsigned h);
+
+/*Same as lodepng_encode_file, but always encodes from 24-bit RGB raw image.*/
+unsigned lodepng_encode24_file(const char* filename,
+ const unsigned char* image, unsigned w, unsigned h);
+#endif /*LODEPNG_COMPILE_DISK*/
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+
+#ifdef LODEPNG_COMPILE_CPP
+namespace lodepng
+{
+#ifdef LODEPNG_COMPILE_DECODER
+/*Same as lodepng_decode_memory, but decodes to an std::vector. The colortype
+is the format to output the pixels to. Default is RGBA 8-bit per channel.*/
+unsigned decode(std::vector& out, unsigned& w, unsigned& h,
+ const unsigned char* in, size_t insize,
+ LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
+unsigned decode(std::vector& out, unsigned& w, unsigned& h,
+ const std::vector& in,
+ LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
+#ifdef LODEPNG_COMPILE_DISK
+/*
+Converts PNG file from disk to raw pixel data in memory.
+Same as the other decode functions, but instead takes a filename as input.
+*/
+unsigned decode(std::vector& out, unsigned& w, unsigned& h,
+ const std::string& filename,
+ LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
+#endif /* LODEPNG_COMPILE_DISK */
+#endif /* LODEPNG_COMPILE_DECODER */
+
+#ifdef LODEPNG_COMPILE_ENCODER
+/*Same as lodepng_encode_memory, but encodes to an std::vector. colortype
+is that of the raw input data. The output PNG color type will be auto chosen.*/
+unsigned encode(std::vector& out,
+ const unsigned char* in, unsigned w, unsigned h,
+ LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
+unsigned encode(std::vector& out,
+ const std::vector& in, unsigned w, unsigned h,
+ LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
+#ifdef LODEPNG_COMPILE_DISK
+/*
+Converts 32-bit RGBA raw pixel data into a PNG file on disk.
+Same as the other encode functions, but instead takes a filename as output.
+NOTE: This overwrites existing files without warning!
+*/
+unsigned encode(const std::string& filename,
+ const unsigned char* in, unsigned w, unsigned h,
+ LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
+unsigned encode(const std::string& filename,
+ const std::vector& in, unsigned w, unsigned h,
+ LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
+#endif /* LODEPNG_COMPILE_DISK */
+#endif /* LODEPNG_COMPILE_ENCODER */
+} /* namespace lodepng */
+#endif /*LODEPNG_COMPILE_CPP*/
+#endif /*LODEPNG_COMPILE_PNG*/
+
+#ifdef LODEPNG_COMPILE_ERROR_TEXT
+/*Returns an English description of the numerical error code.*/
+const char* lodepng_error_text(unsigned code);
+#endif /*LODEPNG_COMPILE_ERROR_TEXT*/
+
+#ifdef LODEPNG_COMPILE_DECODER
+/*Settings for zlib decompression*/
+typedef struct LodePNGDecompressSettings LodePNGDecompressSettings;
+struct LodePNGDecompressSettings
+{
+ /* Check LodePNGDecoderSettings for more ignorable errors such as ignore_crc */
+ unsigned ignore_adler32; /*if 1, continue and don't give an error message if the Adler32 checksum is corrupted*/
+
+ /*use custom zlib decoder instead of built in one (default: null)*/
+ unsigned (*custom_zlib)(unsigned char**, size_t*,
+ const unsigned char*, size_t,
+ const LodePNGDecompressSettings*);
+ /*use custom deflate decoder instead of built in one (default: null)
+ if custom_zlib is used, custom_deflate is ignored since only the built in
+ zlib function will call custom_deflate*/
+ unsigned (*custom_inflate)(unsigned char**, size_t*,
+ const unsigned char*, size_t,
+ const LodePNGDecompressSettings*);
+
+ const void* custom_context; /*optional custom settings for custom functions*/
+};
+
+extern const LodePNGDecompressSettings lodepng_default_decompress_settings;
+void lodepng_decompress_settings_init(LodePNGDecompressSettings* settings);
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+#ifdef LODEPNG_COMPILE_ENCODER
+/*
+Settings for zlib compression. Tweaking these settings tweaks the balance
+between speed and compression ratio.
+*/
+typedef struct LodePNGCompressSettings LodePNGCompressSettings;
+struct LodePNGCompressSettings /*deflate = compress*/
+{
+ /*LZ77 related settings*/
+ unsigned btype; /*the block type for LZ (0, 1, 2 or 3, see zlib standard). Should be 2 for proper compression.*/
+ unsigned use_lz77; /*whether or not to use LZ77. Should be 1 for proper compression.*/
+ unsigned windowsize; /*must be a power of two <= 32768. higher compresses more but is slower. Default value: 2048.*/
+ unsigned minmatch; /*mininum lz77 length. 3 is normally best, 6 can be better for some PNGs. Default: 0*/
+ unsigned nicematch; /*stop searching if >= this length found. Set to 258 for best compression. Default: 128*/
+ unsigned lazymatching; /*use lazy matching: better compression but a bit slower. Default: true*/
+
+ /*use custom zlib encoder instead of built in one (default: null)*/
+ unsigned (*custom_zlib)(unsigned char**, size_t*,
+ const unsigned char*, size_t,
+ const LodePNGCompressSettings*);
+ /*use custom deflate encoder instead of built in one (default: null)
+ if custom_zlib is used, custom_deflate is ignored since only the built in
+ zlib function will call custom_deflate*/
+ unsigned (*custom_deflate)(unsigned char**, size_t*,
+ const unsigned char*, size_t,
+ const LodePNGCompressSettings*);
+
+ const void* custom_context; /*optional custom settings for custom functions*/
+};
+
+extern const LodePNGCompressSettings lodepng_default_compress_settings;
+void lodepng_compress_settings_init(LodePNGCompressSettings* settings);
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+#ifdef LODEPNG_COMPILE_PNG
+/*
+Color mode of an image. Contains all information required to decode the pixel
+bits to RGBA colors. This information is the same as used in the PNG file
+format, and is used both for PNG and raw image data in LodePNG.
+*/
+typedef struct LodePNGColorMode
+{
+ /*header (IHDR)*/
+ LodePNGColorType colortype; /*color type, see PNG standard or documentation further in this header file*/
+ unsigned bitdepth; /*bits per sample, see PNG standard or documentation further in this header file*/
+
+ /*
+ palette (PLTE and tRNS)
+
+ Dynamically allocated with the colors of the palette, including alpha.
+ When encoding a PNG, to store your colors in the palette of the LodePNGColorMode, first use
+ lodepng_palette_clear, then for each color use lodepng_palette_add.
+ If you encode an image without alpha with palette, don't forget to put value 255 in each A byte of the palette.
+
+ When decoding, by default you can ignore this palette, since LodePNG already
+ fills the palette colors in the pixels of the raw RGBA output.
+
+ The palette is only supported for color type 3.
+ */
+ unsigned char* palette; /*palette in RGBARGBA... order. When allocated, must be either 0, or have size 1024*/
+ size_t palettesize; /*palette size in number of colors (amount of bytes is 4 * palettesize)*/
+
+ /*
+ transparent color key (tRNS)
+
+ This color uses the same bit depth as the bitdepth value in this struct, which can be 1-bit to 16-bit.
+ For greyscale PNGs, r, g and b will all 3 be set to the same.
+
+ When decoding, by default you can ignore this information, since LodePNG sets
+ pixels with this key to transparent already in the raw RGBA output.
+
+ The color key is only supported for color types 0 and 2.
+ */
+ unsigned key_defined; /*is a transparent color key given? 0 = false, 1 = true*/
+ unsigned key_r; /*red/greyscale component of color key*/
+ unsigned key_g; /*green component of color key*/
+ unsigned key_b; /*blue component of color key*/
+} LodePNGColorMode;
+
+/*init, cleanup and copy functions to use with this struct*/
+void lodepng_color_mode_init(LodePNGColorMode* info);
+void lodepng_color_mode_cleanup(LodePNGColorMode* info);
+/*return value is error code (0 means no error)*/
+unsigned lodepng_color_mode_copy(LodePNGColorMode* dest, const LodePNGColorMode* source);
+/* Makes a temporary LodePNGColorMode that does not need cleanup (no palette) */
+LodePNGColorMode lodepng_color_mode_make(LodePNGColorType colortype, unsigned bitdepth);
+
+void lodepng_palette_clear(LodePNGColorMode* info);
+/*add 1 color to the palette*/
+unsigned lodepng_palette_add(LodePNGColorMode* info,
+ unsigned char r, unsigned char g, unsigned char b, unsigned char a);
+
+/*get the total amount of bits per pixel, based on colortype and bitdepth in the struct*/
+unsigned lodepng_get_bpp(const LodePNGColorMode* info);
+/*get the amount of color channels used, based on colortype in the struct.
+If a palette is used, it counts as 1 channel.*/
+unsigned lodepng_get_channels(const LodePNGColorMode* info);
+/*is it a greyscale type? (only colortype 0 or 4)*/
+unsigned lodepng_is_greyscale_type(const LodePNGColorMode* info);
+/*has it got an alpha channel? (only colortype 2 or 6)*/
+unsigned lodepng_is_alpha_type(const LodePNGColorMode* info);
+/*has it got a palette? (only colortype 3)*/
+unsigned lodepng_is_palette_type(const LodePNGColorMode* info);
+/*only returns true if there is a palette and there is a value in the palette with alpha < 255.
+Loops through the palette to check this.*/
+unsigned lodepng_has_palette_alpha(const LodePNGColorMode* info);
+/*
+Check if the given color info indicates the possibility of having non-opaque pixels in the PNG image.
+Returns true if the image can have translucent or invisible pixels (it still be opaque if it doesn't use such pixels).
+Returns false if the image can only have opaque pixels.
+In detail, it returns true only if it's a color type with alpha, or has a palette with non-opaque values,
+or if "key_defined" is true.
+*/
+unsigned lodepng_can_have_alpha(const LodePNGColorMode* info);
+/*Returns the byte size of a raw image buffer with given width, height and color mode*/
+size_t lodepng_get_raw_size(unsigned w, unsigned h, const LodePNGColorMode* color);
+
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+/*The information of a Time chunk in PNG.*/
+typedef struct LodePNGTime
+{
+ unsigned year; /*2 bytes used (0-65535)*/
+ unsigned month; /*1-12*/
+ unsigned day; /*1-31*/
+ unsigned hour; /*0-23*/
+ unsigned minute; /*0-59*/
+ unsigned second; /*0-60 (to allow for leap seconds)*/
+} LodePNGTime;
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+
+/*Information about the PNG image, except pixels, width and height.*/
+typedef struct LodePNGInfo
+{
+ /*header (IHDR), palette (PLTE) and transparency (tRNS) chunks*/
+ unsigned compression_method;/*compression method of the original file. Always 0.*/
+ unsigned filter_method; /*filter method of the original file*/
+ unsigned interlace_method; /*interlace method of the original file: 0=none, 1=Adam7*/
+ LodePNGColorMode color; /*color type and bits, palette and transparency of the PNG file*/
+
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+ /*
+ Suggested background color chunk (bKGD)
+
+ This uses the same color mode and bit depth as the PNG (except no alpha channel),
+ with values truncated to the bit depth in the unsigned integer.
+
+ For greyscale and palette PNGs, the value is stored in background_r. The values
+ in background_g and background_b are then unused.
+
+ So when decoding, you may get these in a different color mode than the one you requested
+ for the raw pixels.
+
+ When encoding with auto_convert, you must use the color model defined in info_png.color for
+ these values. The encoder normally ignores info_png.color when auto_convert is on, but will
+ use it to interpret these values (and convert copies of them to its chosen color model).
+
+ When encoding, avoid setting this to an expensive color, such as a non-grey value
+ when the image is grey, or the compression will be worse since it will be forced to
+ write the PNG with a more expensive color mode (when auto_convert is on).
+
+ The decoder does not use this background color to edit the color of pixels. This is a
+ completely optional metadata feature.
+ */
+ unsigned background_defined; /*is a suggested background color given?*/
+ unsigned background_r; /*red/grey/palette component of suggested background color*/
+ unsigned background_g; /*green component of suggested background color*/
+ unsigned background_b; /*blue component of suggested background color*/
+
+ /*
+ non-international text chunks (tEXt and zTXt)
+
+ The char** arrays each contain num strings. The actual messages are in
+ text_strings, while text_keys are keywords that give a short description what
+ the actual text represents, e.g. Title, Author, Description, or anything else.
+
+ All the string fields below including keys, names and language tags are null terminated.
+ The PNG specification uses null characters for the keys, names and tags, and forbids null
+ characters to appear in the main text which is why we can use null termination everywhere here.
+
+ A keyword is minimum 1 character and maximum 79 characters long. It's
+ discouraged to use a single line length longer than 79 characters for texts.
+
+ Don't allocate these text buffers yourself. Use the init/cleanup functions
+ correctly and use lodepng_add_text and lodepng_clear_text.
+ */
+ size_t text_num; /*the amount of texts in these char** buffers (there may be more texts in itext)*/
+ char** text_keys; /*the keyword of a text chunk (e.g. "Comment")*/
+ char** text_strings; /*the actual text*/
+
+ /*
+ international text chunks (iTXt)
+ Similar to the non-international text chunks, but with additional strings
+ "langtags" and "transkeys".
+ */
+ size_t itext_num; /*the amount of international texts in this PNG*/
+ char** itext_keys; /*the English keyword of the text chunk (e.g. "Comment")*/
+ char** itext_langtags; /*language tag for this text's language, ISO/IEC 646 string, e.g. ISO 639 language tag*/
+ char** itext_transkeys; /*keyword translated to the international language - UTF-8 string*/
+ char** itext_strings; /*the actual international text - UTF-8 string*/
+
+ /*time chunk (tIME)*/
+ unsigned time_defined; /*set to 1 to make the encoder generate a tIME chunk*/
+ LodePNGTime time;
+
+ /*phys chunk (pHYs)*/
+ unsigned phys_defined; /*if 0, there is no pHYs chunk and the values below are undefined, if 1 else there is one*/
+ unsigned phys_x; /*pixels per unit in x direction*/
+ unsigned phys_y; /*pixels per unit in y direction*/
+ unsigned phys_unit; /*may be 0 (unknown unit) or 1 (metre)*/
+
+ /*
+ Color profile related chunks: gAMA, cHRM, sRGB, iCPP
+
+ LodePNG does not apply any color conversions on pixels in the encoder or decoder and does not interpret these color
+ profile values. It merely passes on the information. If you wish to use color profiles and convert colors, please
+ use these values with a color management library.
+
+ See the PNG, ICC and sRGB specifications for more information about the meaning of these values.
+ */
+
+ /* gAMA chunk: optional, overridden by sRGB or iCCP if those are present. */
+ unsigned gama_defined; /* Whether a gAMA chunk is present (0 = not present, 1 = present). */
+ unsigned gama_gamma; /* Gamma exponent times 100000 */
+
+ /* cHRM chunk: optional, overridden by sRGB or iCCP if those are present. */
+ unsigned chrm_defined; /* Whether a cHRM chunk is present (0 = not present, 1 = present). */
+ unsigned chrm_white_x; /* White Point x times 100000 */
+ unsigned chrm_white_y; /* White Point y times 100000 */
+ unsigned chrm_red_x; /* Red x times 100000 */
+ unsigned chrm_red_y; /* Red y times 100000 */
+ unsigned chrm_green_x; /* Green x times 100000 */
+ unsigned chrm_green_y; /* Green y times 100000 */
+ unsigned chrm_blue_x; /* Blue x times 100000 */
+ unsigned chrm_blue_y; /* Blue y times 100000 */
+
+ /*
+ sRGB chunk: optional. May not appear at the same time as iCCP.
+ If gAMA is also present gAMA must contain value 45455.
+ If cHRM is also present cHRM must contain respectively 31270,32900,64000,33000,30000,60000,15000,6000.
+ */
+ unsigned srgb_defined; /* Whether an sRGB chunk is present (0 = not present, 1 = present). */
+ unsigned srgb_intent; /* Rendering intent: 0=perceptual, 1=rel. colorimetric, 2=saturation, 3=abs. colorimetric */
+
+ /*
+ iCCP chunk: optional. May not appear at the same time as sRGB.
+
+ LodePNG does not parse or use the ICC profile (except its color space header field for an edge case), a
+ separate library to handle the ICC data (not included in LodePNG) format is needed to use it for color
+ management and conversions.
+
+ For encoding, if iCCP is present, gAMA and cHRM are recommended to be added as well with values that match the ICC
+ profile as closely as possible, if you wish to do this you should provide the correct values for gAMA and cHRM and
+ enable their '_defined' flags since LodePNG will not automatically compute them from the ICC profile.
+
+ For encoding, the ICC profile is required by the PNG specification to be an "RGB" profile for non-grey
+ PNG color types and a "GRAY" profile for grey PNG color types. If you disable auto_convert, you must ensure
+ the ICC profile type matches your requested color type, else the encoder gives an error. If auto_convert is
+ enabled (the default), and the ICC profile is not a good match for the pixel data, this will result in an encoder
+ error if the pixel data has non-grey pixels for a GRAY profile, or a silent less-optimal compression of the pixel
+ data if the pixels could be encoded as greyscale but the ICC profile is RGB.
+
+ To avoid this do not set an ICC profile in the image unless there is a good reason for it, and when doing so
+ make sure you compute it carefully to avoid the above problems.
+ */
+ unsigned iccp_defined; /* Whether an iCCP chunk is present (0 = not present, 1 = present). */
+ char* iccp_name; /* Null terminated string with profile name, 1-79 bytes */
+ /*
+ The ICC profile in iccp_profile_size bytes.
+ Don't allocate this buffer yourself. Use the init/cleanup functions
+ correctly and use lodepng_set_icc and lodepng_clear_icc.
+ */
+ unsigned char* iccp_profile;
+ unsigned iccp_profile_size; /* The size of iccp_profile in bytes */
+
+ /* End of color profile related chunks */
+
+
+ /*
+ unknown chunks: chunks not known by LodePNG, passed on byte for byte.
+
+ There are 3 buffers, one for each position in the PNG where unknown chunks can appear.
+ Each buffer contains all unknown chunks for that position consecutively.
+ The 3 positions are:
+ 0: between IHDR and PLTE, 1: between PLTE and IDAT, 2: between IDAT and IEND.
+
+ For encoding, do not store critical chunks or known chunks that are enabled with a "_defined" flag
+ above in here, since the encoder will blindly follow this and could then encode an invalid PNG file
+ (such as one with two IHDR chunks or the disallowed combination of sRGB with iCCP). But do use
+ this if you wish to store an ancillary chunk that is not supported by LodePNG (such as sPLT or hIST),
+ or any non-standard PNG chunk.
+
+ Do not allocate or traverse this data yourself. Use the chunk traversing functions declared
+ later, such as lodepng_chunk_next and lodepng_chunk_append, to read/write this struct.
+ */
+ unsigned char* unknown_chunks_data[3];
+ size_t unknown_chunks_size[3]; /*size in bytes of the unknown chunks, given for protection*/
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+} LodePNGInfo;
+
+/*init, cleanup and copy functions to use with this struct*/
+void lodepng_info_init(LodePNGInfo* info);
+void lodepng_info_cleanup(LodePNGInfo* info);
+/*return value is error code (0 means no error)*/
+unsigned lodepng_info_copy(LodePNGInfo* dest, const LodePNGInfo* source);
+
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+unsigned lodepng_add_text(LodePNGInfo* info, const char* key, const char* str); /*push back both texts at once*/
+void lodepng_clear_text(LodePNGInfo* info); /*use this to clear the texts again after you filled them in*/
+
+unsigned lodepng_add_itext(LodePNGInfo* info, const char* key, const char* langtag,
+ const char* transkey, const char* str); /*push back the 4 texts of 1 chunk at once*/
+void lodepng_clear_itext(LodePNGInfo* info); /*use this to clear the itexts again after you filled them in*/
+
+/*replaces if exists*/
+unsigned lodepng_set_icc(LodePNGInfo* info, const char* name, const unsigned char* profile, unsigned profile_size);
+void lodepng_clear_icc(LodePNGInfo* info); /*use this to clear the texts again after you filled them in*/
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+
+/*
+Converts raw buffer from one color type to another color type, based on
+LodePNGColorMode structs to describe the input and output color type.
+See the reference manual at the end of this header file to see which color conversions are supported.
+return value = LodePNG error code (0 if all went ok, an error if the conversion isn't supported)
+The out buffer must have size (w * h * bpp + 7) / 8, where bpp is the bits per pixel
+of the output color type (lodepng_get_bpp).
+For < 8 bpp images, there should not be padding bits at the end of scanlines.
+For 16-bit per channel colors, uses big endian format like PNG does.
+Return value is LodePNG error code
+*/
+unsigned lodepng_convert(unsigned char* out, const unsigned char* in,
+ const LodePNGColorMode* mode_out, const LodePNGColorMode* mode_in,
+ unsigned w, unsigned h);
+
+#ifdef LODEPNG_COMPILE_DECODER
+/*
+Settings for the decoder. This contains settings for the PNG and the Zlib
+decoder, but not the Info settings from the Info structs.
+*/
+typedef struct LodePNGDecoderSettings
+{
+ LodePNGDecompressSettings zlibsettings; /*in here is the setting to ignore Adler32 checksums*/
+
+ /* Check LodePNGDecompressSettings for more ignorable errors such as ignore_adler32 */
+ unsigned ignore_crc; /*ignore CRC checksums*/
+ unsigned ignore_critical; /*ignore unknown critical chunks*/
+ unsigned ignore_end; /*ignore issues at end of file if possible (missing IEND chunk, too large chunk, ...)*/
+ /* TODO: make a system involving warnings with levels and a strict mode instead. Other potentially recoverable
+ errors: srgb rendering intent value, size of content of ancillary chunks, more than 79 characters for some
+ strings, placement/combination rules for ancillary chunks, crc of unknown chunks, allowed characters
+ in string keys, etc... */
+
+ unsigned color_convert; /*whether to convert the PNG to the color type you want. Default: yes*/
+
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+ unsigned read_text_chunks; /*if false but remember_unknown_chunks is true, they're stored in the unknown chunks*/
+ /*store all bytes from unknown chunks in the LodePNGInfo (off by default, useful for a png editor)*/
+ unsigned remember_unknown_chunks;
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+} LodePNGDecoderSettings;
+
+void lodepng_decoder_settings_init(LodePNGDecoderSettings* settings);
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+#ifdef LODEPNG_COMPILE_ENCODER
+/*automatically use color type with less bits per pixel if losslessly possible. Default: AUTO*/
+typedef enum LodePNGFilterStrategy
+{
+ /*every filter at zero*/
+ LFS_ZERO,
+ /*Use filter that gives minimum sum, as described in the official PNG filter heuristic.*/
+ LFS_MINSUM,
+ /*Use the filter type that gives smallest Shannon entropy for this scanline. Depending
+ on the image, this is better or worse than minsum.*/
+ LFS_ENTROPY,
+ /*
+ Brute-force-search PNG filters by compressing each filter for each scanline.
+ Experimental, very slow, and only rarely gives better compression than MINSUM.
+ */
+ LFS_BRUTE_FORCE,
+ /*use predefined_filters buffer: you specify the filter type for each scanline*/
+ LFS_PREDEFINED
+} LodePNGFilterStrategy;
+
+/*Gives characteristics about the integer RGBA colors of the image (count, alpha channel usage, bit depth, ...),
+which helps decide which color model to use for encoding.
+Used internally by default if "auto_convert" is enabled. Public because it's useful for custom algorithms.
+NOTE: This is not related to the ICC color profile, search "iccp_profile" instead to find the ICC/chromacity/...
+fields in this header file.*/
+typedef struct LodePNGColorProfile
+{
+ unsigned colored; /*not greyscale*/
+ unsigned key; /*image is not opaque and color key is possible instead of full alpha*/
+ unsigned short key_r; /*key values, always as 16-bit, in 8-bit case the byte is duplicated, e.g. 65535 means 255*/
+ unsigned short key_g;
+ unsigned short key_b;
+ unsigned alpha; /*image is not opaque and alpha channel or alpha palette required*/
+ unsigned numcolors; /*amount of colors, up to 257. Not valid if bits == 16.*/
+ unsigned char palette[1024]; /*Remembers up to the first 256 RGBA colors, in no particular order*/
+ unsigned bits; /*bits per channel (not for palette). 1,2 or 4 for greyscale only. 16 if 16-bit per channel required.*/
+ size_t numpixels;
+} LodePNGColorProfile;
+
+void lodepng_color_profile_init(LodePNGColorProfile* profile);
+
+/*Get a LodePNGColorProfile of the image. The profile must already have been inited.
+NOTE: This is not related to the ICC color profile, search "iccp_profile" instead to find the ICC/chromacity/...
+fields in this header file.*/
+unsigned lodepng_get_color_profile(LodePNGColorProfile* profile,
+ const unsigned char* image, unsigned w, unsigned h,
+ const LodePNGColorMode* mode_in);
+/*The function LodePNG uses internally to decide the PNG color with auto_convert.
+Chooses an optimal color model, e.g. grey if only grey pixels, palette if < 256 colors, ...*/
+unsigned lodepng_auto_choose_color(LodePNGColorMode* mode_out,
+ const unsigned char* image, unsigned w, unsigned h,
+ const LodePNGColorMode* mode_in);
+
+/*Settings for the encoder.*/
+typedef struct LodePNGEncoderSettings
+{
+ LodePNGCompressSettings zlibsettings; /*settings for the zlib encoder, such as window size, ...*/
+
+ unsigned auto_convert; /*automatically choose output PNG color type. Default: true*/
+
+ /*If true, follows the official PNG heuristic: if the PNG uses a palette or lower than
+ 8 bit depth, set all filters to zero. Otherwise use the filter_strategy. Note that to
+ completely follow the official PNG heuristic, filter_palette_zero must be true and
+ filter_strategy must be LFS_MINSUM*/
+ unsigned filter_palette_zero;
+ /*Which filter strategy to use when not using zeroes due to filter_palette_zero.
+ Set filter_palette_zero to 0 to ensure always using your chosen strategy. Default: LFS_MINSUM*/
+ LodePNGFilterStrategy filter_strategy;
+ /*used if filter_strategy is LFS_PREDEFINED. In that case, this must point to a buffer with
+ the same length as the amount of scanlines in the image, and each value must <= 5. You
+ have to cleanup this buffer, LodePNG will never free it. Don't forget that filter_palette_zero
+ must be set to 0 to ensure this is also used on palette or low bitdepth images.*/
+ const unsigned char* predefined_filters;
+
+ /*force creating a PLTE chunk if colortype is 2 or 6 (= a suggested palette).
+ If colortype is 3, PLTE is _always_ created.*/
+ unsigned force_palette;
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+ /*add LodePNG identifier and version as a text chunk, for debugging*/
+ unsigned add_id;
+ /*encode text chunks as zTXt chunks instead of tEXt chunks, and use compression in iTXt chunks*/
+ unsigned text_compression;
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+} LodePNGEncoderSettings;
+
+void lodepng_encoder_settings_init(LodePNGEncoderSettings* settings);
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+
+#if defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER)
+/*The settings, state and information for extended encoding and decoding.*/
+typedef struct LodePNGState
+{
+#ifdef LODEPNG_COMPILE_DECODER
+ LodePNGDecoderSettings decoder; /*the decoding settings*/
+#endif /*LODEPNG_COMPILE_DECODER*/
+#ifdef LODEPNG_COMPILE_ENCODER
+ LodePNGEncoderSettings encoder; /*the encoding settings*/
+#endif /*LODEPNG_COMPILE_ENCODER*/
+ LodePNGColorMode info_raw; /*specifies the format in which you would like to get the raw pixel buffer*/
+ LodePNGInfo info_png; /*info of the PNG image obtained after decoding*/
+ unsigned error;
+#ifdef LODEPNG_COMPILE_CPP
+ /* For the lodepng::State subclass. */
+ virtual ~LodePNGState(){}
+#endif
+} LodePNGState;
+
+/*init, cleanup and copy functions to use with this struct*/
+void lodepng_state_init(LodePNGState* state);
+void lodepng_state_cleanup(LodePNGState* state);
+void lodepng_state_copy(LodePNGState* dest, const LodePNGState* source);
+#endif /* defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER) */
+
+#ifdef LODEPNG_COMPILE_DECODER
+/*
+Same as lodepng_decode_memory, but uses a LodePNGState to allow custom settings and
+getting much more information about the PNG image and color mode.
+*/
+unsigned lodepng_decode(unsigned char** out, unsigned* w, unsigned* h,
+ LodePNGState* state,
+ const unsigned char* in, size_t insize);
+
+/*
+Read the PNG header, but not the actual data. This returns only the information
+that is in the IHDR chunk of the PNG, such as width, height and color type. The
+information is placed in the info_png field of the LodePNGState.
+*/
+unsigned lodepng_inspect(unsigned* w, unsigned* h,
+ LodePNGState* state,
+ const unsigned char* in, size_t insize);
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+/*
+Reads one metadata chunk (other than IHDR) of the PNG file and outputs what it
+read in the state. Returns error code on failure.
+Use lodepng_inspect first with a new state, then e.g. lodepng_chunk_find_const
+to find the desired chunk type, and if non null use lodepng_inspect_chunk (with
+chunk_pointer - start_of_file as pos).
+Supports most metadata chunks from the PNG standard (gAMA, bKGD, tEXt, ...).
+Ignores unsupported, unknown, non-metadata or IHDR chunks (without error).
+Requirements: &in[pos] must point to start of a chunk, must use regular
+lodepng_inspect first since format of most other chunks depends on IHDR, and if
+there is a PLTE chunk, that one must be inspected before tRNS or bKGD.
+*/
+unsigned lodepng_inspect_chunk(LodePNGState* state, size_t pos,
+ const unsigned char* in, size_t insize);
+
+#ifdef LODEPNG_COMPILE_ENCODER
+/*This function allocates the out buffer with standard malloc and stores the size in *outsize.*/
+unsigned lodepng_encode(unsigned char** out, size_t* outsize,
+ const unsigned char* image, unsigned w, unsigned h,
+ LodePNGState* state);
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+/*
+The lodepng_chunk functions are normally not needed, except to traverse the
+unknown chunks stored in the LodePNGInfo struct, or add new ones to it.
+It also allows traversing the chunks of an encoded PNG file yourself.
+
+The chunk pointer always points to the beginning of the chunk itself, that is
+the first byte of the 4 length bytes.
+
+In the PNG file format, chunks have the following format:
+-4 bytes length: length of the data of the chunk in bytes (chunk itself is 12 bytes longer)
+-4 bytes chunk type (ASCII a-z,A-Z only, see below)
+-length bytes of data (may be 0 bytes if length was 0)
+-4 bytes of CRC, computed on chunk name + data
+
+The first chunk starts at the 8th byte of the PNG file, the entire rest of the file
+exists out of concatenated chunks with the above format.
+
+PNG standard chunk ASCII naming conventions:
+-First byte: uppercase = critical, lowercase = ancillary
+-Second byte: uppercase = public, lowercase = private
+-Third byte: must be uppercase
+-Fourth byte: uppercase = unsafe to copy, lowercase = safe to copy
+*/
+
+/*
+Gets the length of the data of the chunk. Total chunk length has 12 bytes more.
+There must be at least 4 bytes to read from. If the result value is too large,
+it may be corrupt data.
+*/
+unsigned lodepng_chunk_length(const unsigned char* chunk);
+
+/*puts the 4-byte type in null terminated string*/
+void lodepng_chunk_type(char type[5], const unsigned char* chunk);
+
+/*check if the type is the given type*/
+unsigned char lodepng_chunk_type_equals(const unsigned char* chunk, const char* type);
+
+/*0: it's one of the critical chunk types, 1: it's an ancillary chunk (see PNG standard)*/
+unsigned char lodepng_chunk_ancillary(const unsigned char* chunk);
+
+/*0: public, 1: private (see PNG standard)*/
+unsigned char lodepng_chunk_private(const unsigned char* chunk);
+
+/*0: the chunk is unsafe to copy, 1: the chunk is safe to copy (see PNG standard)*/
+unsigned char lodepng_chunk_safetocopy(const unsigned char* chunk);
+
+/*get pointer to the data of the chunk, where the input points to the header of the chunk*/
+unsigned char* lodepng_chunk_data(unsigned char* chunk);
+const unsigned char* lodepng_chunk_data_const(const unsigned char* chunk);
+
+/*returns 0 if the crc is correct, 1 if it's incorrect (0 for OK as usual!)*/
+unsigned lodepng_chunk_check_crc(const unsigned char* chunk);
+
+/*generates the correct CRC from the data and puts it in the last 4 bytes of the chunk*/
+void lodepng_chunk_generate_crc(unsigned char* chunk);
+
+/*
+Iterate to next chunks, allows iterating through all chunks of the PNG file.
+Input must be at the beginning of a chunk (result of a previous lodepng_chunk_next call,
+or the 8th byte of a PNG file which always has the first chunk), or alternatively may
+point to the first byte of the PNG file (which is not a chunk but the magic header, the
+function will then skip over it and return the first real chunk).
+Expects at least 8 readable bytes of memory in the input pointer.
+Will output pointer to the start of the next chunk or the end of the file if there
+is no more chunk after this. Start this process at the 8th byte of the PNG file.
+In a non-corrupt PNG file, the last chunk should have name "IEND".
+*/
+unsigned char* lodepng_chunk_next(unsigned char* chunk);
+const unsigned char* lodepng_chunk_next_const(const unsigned char* chunk);
+
+/*Finds the first chunk with the given type in the range [chunk, end), or returns NULL if not found.*/
+unsigned char* lodepng_chunk_find(unsigned char* chunk, const unsigned char* end, const char type[5]);
+const unsigned char* lodepng_chunk_find_const(const unsigned char* chunk, const unsigned char* end, const char type[5]);
+
+/*
+Appends chunk to the data in out. The given chunk should already have its chunk header.
+The out variable and outlength are updated to reflect the new reallocated buffer.
+Returns error code (0 if it went ok)
+*/
+unsigned lodepng_chunk_append(unsigned char** out, size_t* outlength, const unsigned char* chunk);
+
+/*
+Appends new chunk to out. The chunk to append is given by giving its length, type
+and data separately. The type is a 4-letter string.
+The out variable and outlength are updated to reflect the new reallocated buffer.
+Returne error code (0 if it went ok)
+*/
+unsigned lodepng_chunk_create(unsigned char** out, size_t* outlength, unsigned length,
+ const char* type, const unsigned char* data);
+
+
+/*Calculate CRC32 of buffer*/
+unsigned lodepng_crc32(const unsigned char* buf, size_t len);
+#endif /*LODEPNG_COMPILE_PNG*/
+
+
+#ifdef LODEPNG_COMPILE_ZLIB
+/*
+This zlib part can be used independently to zlib compress and decompress a
+buffer. It cannot be used to create gzip files however, and it only supports the
+part of zlib that is required for PNG, it does not support dictionaries.
+*/
+
+#ifdef LODEPNG_COMPILE_DECODER
+/*Inflate a buffer. Inflate is the decompression step of deflate. Out buffer must be freed after use.*/
+unsigned lodepng_inflate(unsigned char** out, size_t* outsize,
+ const unsigned char* in, size_t insize,
+ const LodePNGDecompressSettings* settings);
+
+/*
+Decompresses Zlib data. Reallocates the out buffer and appends the data. The
+data must be according to the zlib specification.
+Either, *out must be NULL and *outsize must be 0, or, *out must be a valid
+buffer and *outsize its size in bytes. out must be freed by user after usage.
+*/
+unsigned lodepng_zlib_decompress(unsigned char** out, size_t* outsize,
+ const unsigned char* in, size_t insize,
+ const LodePNGDecompressSettings* settings);
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+#ifdef LODEPNG_COMPILE_ENCODER
+/*
+Compresses data with Zlib. Reallocates the out buffer and appends the data.
+Zlib adds a small header and trailer around the deflate data.
+The data is output in the format of the zlib specification.
+Either, *out must be NULL and *outsize must be 0, or, *out must be a valid
+buffer and *outsize its size in bytes. out must be freed by user after usage.
+*/
+unsigned lodepng_zlib_compress(unsigned char** out, size_t* outsize,
+ const unsigned char* in, size_t insize,
+ const LodePNGCompressSettings* settings);
+
+/*
+Find length-limited Huffman code for given frequencies. This function is in the
+public interface only for tests, it's used internally by lodepng_deflate.
+*/
+unsigned lodepng_huffman_code_lengths(unsigned* lengths, const unsigned* frequencies,
+ size_t numcodes, unsigned maxbitlen);
+
+/*Compress a buffer with deflate. See RFC 1951. Out buffer must be freed after use.*/
+unsigned lodepng_deflate(unsigned char** out, size_t* outsize,
+ const unsigned char* in, size_t insize,
+ const LodePNGCompressSettings* settings);
+
+#endif /*LODEPNG_COMPILE_ENCODER*/
+#endif /*LODEPNG_COMPILE_ZLIB*/
+
+#ifdef LODEPNG_COMPILE_DISK
+/*
+Load a file from disk into buffer. The function allocates the out buffer, and
+after usage you should free it.
+out: output parameter, contains pointer to loaded buffer.
+outsize: output parameter, size of the allocated out buffer
+filename: the path to the file to load
+return value: error code (0 means ok)
+*/
+unsigned lodepng_load_file(unsigned char** out, size_t* outsize, const char* filename);
+
+/*
+Save a file from buffer to disk. Warning, if it exists, this function overwrites
+the file without warning!
+buffer: the buffer to write
+buffersize: size of the buffer to write
+filename: the path to the file to save to
+return value: error code (0 means ok)
+*/
+unsigned lodepng_save_file(const unsigned char* buffer, size_t buffersize, const char* filename);
+#endif /*LODEPNG_COMPILE_DISK*/
+
+#ifdef LODEPNG_COMPILE_CPP
+/* The LodePNG C++ wrapper uses std::vectors instead of manually allocated memory buffers. */
+namespace lodepng
+{
+#ifdef LODEPNG_COMPILE_PNG
+class State : public LodePNGState
+{
+ public:
+ State();
+ State(const State& other);
+ virtual ~State();
+ State& operator=(const State& other);
+};
+
+#ifdef LODEPNG_COMPILE_DECODER
+/* Same as other lodepng::decode, but using a State for more settings and information. */
+unsigned decode(std::vector& out, unsigned& w, unsigned& h,
+ State& state,
+ const unsigned char* in, size_t insize);
+unsigned decode(std::vector& out, unsigned& w, unsigned& h,
+ State& state,
+ const std::vector& in);
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+#ifdef LODEPNG_COMPILE_ENCODER
+/* Same as other lodepng::encode, but using a State for more settings and information. */
+unsigned encode(std::vector& out,
+ const unsigned char* in, unsigned w, unsigned h,
+ State& state);
+unsigned encode(std::vector& out,
+ const std::vector& in, unsigned w, unsigned h,
+ State& state);
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+#ifdef LODEPNG_COMPILE_DISK
+/*
+Load a file from disk into an std::vector.
+return value: error code (0 means ok)
+*/
+unsigned load_file(std::vector& buffer, const std::string& filename);
+
+/*
+Save the binary data in an std::vector to a file on disk. The file is overwritten
+without warning.
+*/
+unsigned save_file(const std::vector& buffer, const std::string& filename);
+#endif /* LODEPNG_COMPILE_DISK */
+#endif /* LODEPNG_COMPILE_PNG */
+
+#ifdef LODEPNG_COMPILE_ZLIB
+#ifdef LODEPNG_COMPILE_DECODER
+/* Zlib-decompress an unsigned char buffer */
+unsigned decompress(std::vector& out, const unsigned char* in, size_t insize,
+ const LodePNGDecompressSettings& settings = lodepng_default_decompress_settings);
+
+/* Zlib-decompress an std::vector */
+unsigned decompress(std::vector& out, const std::vector& in,
+ const LodePNGDecompressSettings& settings = lodepng_default_decompress_settings);
+#endif /* LODEPNG_COMPILE_DECODER */
+
+#ifdef LODEPNG_COMPILE_ENCODER
+/* Zlib-compress an unsigned char buffer */
+unsigned compress(std::vector& out, const unsigned char* in, size_t insize,
+ const LodePNGCompressSettings& settings = lodepng_default_compress_settings);
+
+/* Zlib-compress an std::vector */
+unsigned compress(std::vector& out, const std::vector& in,
+ const LodePNGCompressSettings& settings = lodepng_default_compress_settings);
+#endif /* LODEPNG_COMPILE_ENCODER */
+#endif /* LODEPNG_COMPILE_ZLIB */
+} /* namespace lodepng */
+#endif /*LODEPNG_COMPILE_CPP*/
+
+/*
+TODO:
+[.] test if there are no memory leaks or security exploits - done a lot but needs to be checked often
+[.] check compatibility with various compilers - done but needs to be redone for every newer version
+[X] converting color to 16-bit per channel types
+[X] support color profile chunk types (but never let them touch RGB values by default)
+[ ] support all public PNG chunk types
+[ ] make sure encoder generates no chunks with size > (2^31)-1
+[ ] partial decoding (stream processing)
+[X] let the "isFullyOpaque" function check color keys and transparent palettes too
+[X] better name for the variables "codes", "codesD", "codelengthcodes", "clcl" and "lldl"
+[ ] don't stop decoding on errors like 69, 57, 58 (make warnings)
+[ ] make warnings like: oob palette, checksum fail, data after iend, wrong/unknown crit chunk, no null terminator in text, ...
+[ ] errors with line numbers (and version)
+[ ] let the C++ wrapper catch exceptions coming from the standard library and return LodePNG error codes
+[ ] allow user to provide custom color conversion functions, e.g. for premultiplied alpha, padding bits or not, ...
+[ ] allow user to give data (void*) to custom allocator
+*/
+
+#endif /*LODEPNG_H inclusion guard*/
+
+/*
+LodePNG Documentation
+---------------------
+
+0. table of contents
+--------------------
+
+ 1. about
+ 1.1. supported features
+ 1.2. features not supported
+ 2. C and C++ version
+ 3. security
+ 4. decoding
+ 5. encoding
+ 6. color conversions
+ 6.1. PNG color types
+ 6.2. color conversions
+ 6.3. padding bits
+ 6.4. A note about 16-bits per channel and endianness
+ 7. error values
+ 8. chunks and PNG editing
+ 9. compiler support
+ 10. examples
+ 10.1. decoder C++ example
+ 10.2. decoder C example
+ 11. state settings reference
+ 12. changes
+ 13. contact information
+
+
+1. about
+--------
+
+PNG is a file format to store raster images losslessly with good compression,
+supporting different color types and alpha channel.
+
+LodePNG is a PNG codec according to the Portable Network Graphics (PNG)
+Specification (Second Edition) - W3C Recommendation 10 November 2003.
+
+The specifications used are:
+
+*) Portable Network Graphics (PNG) Specification (Second Edition):
+ http://www.w3.org/TR/2003/REC-PNG-20031110
+*) RFC 1950 ZLIB Compressed Data Format version 3.3:
+ http://www.gzip.org/zlib/rfc-zlib.html
+*) RFC 1951 DEFLATE Compressed Data Format Specification ver 1.3:
+ http://www.gzip.org/zlib/rfc-deflate.html
+
+The most recent version of LodePNG can currently be found at
+http://lodev.org/lodepng/
+
+LodePNG works both in C (ISO C90) and C++, with a C++ wrapper that adds
+extra functionality.
+
+LodePNG exists out of two files:
+-lodepng.h: the header file for both C and C++
+-lodepng.c(pp): give it the name lodepng.c or lodepng.cpp (or .cc) depending on your usage
+
+If you want to start using LodePNG right away without reading this doc, get the
+examples from the LodePNG website to see how to use it in code, or check the
+smaller examples in chapter 13 here.
+
+LodePNG is simple but only supports the basic requirements. To achieve
+simplicity, the following design choices were made: There are no dependencies
+on any external library. There are functions to decode and encode a PNG with
+a single function call, and extended versions of these functions taking a
+LodePNGState struct allowing to specify or get more information. By default
+the colors of the raw image are always RGB or RGBA, no matter what color type
+the PNG file uses. To read and write files, there are simple functions to
+convert the files to/from buffers in memory.
+
+This all makes LodePNG suitable for loading textures in games, demos and small
+programs, ... It's less suitable for full fledged image editors, loading PNGs
+over network (it requires all the image data to be available before decoding can
+begin), life-critical systems, ...
+
+1.1. supported features
+-----------------------
+
+The following features are supported by the decoder:
+
+*) decoding of PNGs with any color type, bit depth and interlace mode, to a 24- or 32-bit color raw image,
+ or the same color type as the PNG
+*) encoding of PNGs, from any raw image to 24- or 32-bit color, or the same color type as the raw image
+*) Adam7 interlace and deinterlace for any color type
+*) loading the image from harddisk or decoding it from a buffer from other sources than harddisk
+*) support for alpha channels, including RGBA color model, translucent palettes and color keying
+*) zlib decompression (inflate)
+*) zlib compression (deflate)
+*) CRC32 and ADLER32 checksums
+*) handling of unknown chunks, allowing making a PNG editor that stores custom and unknown chunks.
+*) the following chunks are supported (generated/interpreted) by both encoder and decoder:
+ IHDR: header information
+ PLTE: color palette
+ IDAT: pixel data
+ IEND: the final chunk
+ tRNS: transparency for palettized images
+ tEXt: textual information
+ zTXt: compressed textual information
+ iTXt: international textual information
+ bKGD: suggested background color
+ pHYs: physical dimensions
+ tIME: modification time
+
+1.2. features not supported
+---------------------------
+
+The following features are _not_ supported:
+
+*) some features needed to make a conformant PNG-Editor might be still missing.
+*) partial loading/stream processing. All data must be available and is processed in one call.
+*) The following public chunks are not supported but treated as unknown chunks by LodePNG
+ cHRM, gAMA, iCCP, sRGB, sBIT, hIST, sPLT
+ Some of these are not supported on purpose: LodePNG wants to provide the RGB values
+ stored in the pixels, not values modified by system dependent gamma or color models.
+
+
+2. C and C++ version
+--------------------
+
+The C version uses buffers allocated with alloc that you need to free()
+yourself. You need to use init and cleanup functions for each struct whenever
+using a struct from the C version to avoid exploits and memory leaks.
+
+The C++ version has extra functions with std::vectors in the interface and the
+lodepng::State class which is a LodePNGState with constructor and destructor.
+
+These files work without modification for both C and C++ compilers because all
+the additional C++ code is in "#ifdef __cplusplus" blocks that make C-compilers
+ignore it, and the C code is made to compile both with strict ISO C90 and C++.
+
+To use the C++ version, you need to rename the source file to lodepng.cpp
+(instead of lodepng.c), and compile it with a C++ compiler.
+
+To use the C version, you need to rename the source file to lodepng.c (instead
+of lodepng.cpp), and compile it with a C compiler.
+
+
+3. Security
+-----------
+
+Even if carefully designed, it's always possible that LodePNG contains possible
+exploits. If you discover one, please let me know, and it will be fixed.
+
+When using LodePNG, care has to be taken with the C version of LodePNG, as well
+as the C-style structs when working with C++. The following conventions are used
+for all C-style structs:
+
+-if a struct has a corresponding init function, always call the init function when making a new one
+-if a struct has a corresponding cleanup function, call it before the struct disappears to avoid memory leaks
+-if a struct has a corresponding copy function, use the copy function instead of "=".
+ The destination must also be inited already.
+
+
+4. Decoding
+-----------
+
+Decoding converts a PNG compressed image to a raw pixel buffer.
+
+Most documentation on using the decoder is at its declarations in the header
+above. For C, simple decoding can be done with functions such as
+lodepng_decode32, and more advanced decoding can be done with the struct
+LodePNGState and lodepng_decode. For C++, all decoding can be done with the
+various lodepng::decode functions, and lodepng::State can be used for advanced
+features.
+
+When using the LodePNGState, it uses the following fields for decoding:
+*) LodePNGInfo info_png: it stores extra information about the PNG (the input) in here
+*) LodePNGColorMode info_raw: here you can say what color mode of the raw image (the output) you want to get
+*) LodePNGDecoderSettings decoder: you can specify a few extra settings for the decoder to use
+
+LodePNGInfo info_png
+--------------------
+
+After decoding, this contains extra information of the PNG image, except the actual
+pixels, width and height because these are already gotten directly from the decoder
+functions.
+
+It contains for example the original color type of the PNG image, text comments,
+suggested background color, etc... More details about the LodePNGInfo struct are
+at its declaration documentation.
+
+LodePNGColorMode info_raw
+-------------------------
+
+When decoding, here you can specify which color type you want
+the resulting raw image to be. If this is different from the colortype of the
+PNG, then the decoder will automatically convert the result. This conversion
+always works, except if you want it to convert a color PNG to greyscale or to
+a palette with missing colors.
+
+By default, 32-bit color is used for the result.
+
+LodePNGDecoderSettings decoder
+------------------------------
+
+The settings can be used to ignore the errors created by invalid CRC and Adler32
+chunks, and to disable the decoding of tEXt chunks.
+
+There's also a setting color_convert, true by default. If false, no conversion
+is done, the resulting data will be as it was in the PNG (after decompression)
+and you'll have to puzzle the colors of the pixels together yourself using the
+color type information in the LodePNGInfo.
+
+
+5. Encoding
+-----------
+
+Encoding converts a raw pixel buffer to a PNG compressed image.
+
+Most documentation on using the encoder is at its declarations in the header
+above. For C, simple encoding can be done with functions such as
+lodepng_encode32, and more advanced decoding can be done with the struct
+LodePNGState and lodepng_encode. For C++, all encoding can be done with the
+various lodepng::encode functions, and lodepng::State can be used for advanced
+features.
+
+Like the decoder, the encoder can also give errors. However it gives less errors
+since the encoder input is trusted, the decoder input (a PNG image that could
+be forged by anyone) is not trusted.
+
+When using the LodePNGState, it uses the following fields for encoding:
+*) LodePNGInfo info_png: here you specify how you want the PNG (the output) to be.
+*) LodePNGColorMode info_raw: here you say what color type of the raw image (the input) has
+*) LodePNGEncoderSettings encoder: you can specify a few settings for the encoder to use
+
+LodePNGInfo info_png
+--------------------
+
+When encoding, you use this the opposite way as when decoding: for encoding,
+you fill in the values you want the PNG to have before encoding. By default it's
+not needed to specify a color type for the PNG since it's automatically chosen,
+but it's possible to choose it yourself given the right settings.
+
+The encoder will not always exactly match the LodePNGInfo struct you give,
+it tries as close as possible. Some things are ignored by the encoder. The
+encoder uses, for example, the following settings from it when applicable:
+colortype and bitdepth, text chunks, time chunk, the color key, the palette, the
+background color, the interlace method, unknown chunks, ...
+
+When encoding to a PNG with colortype 3, the encoder will generate a PLTE chunk.
+If the palette contains any colors for which the alpha channel is not 255 (so
+there are translucent colors in the palette), it'll add a tRNS chunk.
+
+LodePNGColorMode info_raw
+-------------------------
+
+You specify the color type of the raw image that you give to the input here,
+including a possible transparent color key and palette you happen to be using in
+your raw image data.
+
+By default, 32-bit color is assumed, meaning your input has to be in RGBA
+format with 4 bytes (unsigned chars) per pixel.
+
+LodePNGEncoderSettings encoder
+------------------------------
+
+The following settings are supported (some are in sub-structs):
+*) auto_convert: when this option is enabled, the encoder will
+automatically choose the smallest possible color mode (including color key) that
+can encode the colors of all pixels without information loss.
+*) btype: the block type for LZ77. 0 = uncompressed, 1 = fixed huffman tree,
+ 2 = dynamic huffman tree (best compression). Should be 2 for proper
+ compression.
+*) use_lz77: whether or not to use LZ77 for compressed block types. Should be
+ true for proper compression.
+*) windowsize: the window size used by the LZ77 encoder (1 - 32768). Has value
+ 2048 by default, but can be set to 32768 for better, but slow, compression.
+*) force_palette: if colortype is 2 or 6, you can make the encoder write a PLTE
+ chunk if force_palette is true. This can used as suggested palette to convert
+ to by viewers that don't support more than 256 colors (if those still exist)
+*) add_id: add text chunk "Encoder: LodePNG " to the image.
+*) text_compression: default 1. If 1, it'll store texts as zTXt instead of tEXt chunks.
+ zTXt chunks use zlib compression on the text. This gives a smaller result on
+ large texts but a larger result on small texts (such as a single program name).
+ It's all tEXt or all zTXt though, there's no separate setting per text yet.
+
+
+6. color conversions
+--------------------
+
+An important thing to note about LodePNG, is that the color type of the PNG, and
+the color type of the raw image, are completely independent. By default, when
+you decode a PNG, you get the result as a raw image in the color type you want,
+no matter whether the PNG was encoded with a palette, greyscale or RGBA color.
+And if you encode an image, by default LodePNG will automatically choose the PNG
+color type that gives good compression based on the values of colors and amount
+of colors in the image. It can be configured to let you control it instead as
+well, though.
+
+To be able to do this, LodePNG does conversions from one color mode to another.
+It can convert from almost any color type to any other color type, except the
+following conversions: RGB to greyscale is not supported, and converting to a
+palette when the palette doesn't have a required color is not supported. This is
+not supported on purpose: this is information loss which requires a color
+reduction algorithm that is beyong the scope of a PNG encoder (yes, RGB to grey
+is easy, but there are multiple ways if you want to give some channels more
+weight).
+
+By default, when decoding, you get the raw image in 32-bit RGBA or 24-bit RGB
+color, no matter what color type the PNG has. And by default when encoding,
+LodePNG automatically picks the best color model for the output PNG, and expects
+the input image to be 32-bit RGBA or 24-bit RGB. So, unless you want to control
+the color format of the images yourself, you can skip this chapter.
+
+6.1. PNG color types
+--------------------
+
+A PNG image can have many color types, ranging from 1-bit color to 64-bit color,
+as well as palettized color modes. After the zlib decompression and unfiltering
+in the PNG image is done, the raw pixel data will have that color type and thus
+a certain amount of bits per pixel. If you want the output raw image after
+decoding to have another color type, a conversion is done by LodePNG.
+
+The PNG specification gives the following color types:
+
+0: greyscale, bit depths 1, 2, 4, 8, 16
+2: RGB, bit depths 8 and 16
+3: palette, bit depths 1, 2, 4 and 8
+4: greyscale with alpha, bit depths 8 and 16
+6: RGBA, bit depths 8 and 16
+
+Bit depth is the amount of bits per pixel per color channel. So the total amount
+of bits per pixel is: amount of channels * bitdepth.
+
+6.2. color conversions
+----------------------
+
+As explained in the sections about the encoder and decoder, you can specify
+color types and bit depths in info_png and info_raw to change the default
+behaviour.
+
+If, when decoding, you want the raw image to be something else than the default,
+you need to set the color type and bit depth you want in the LodePNGColorMode,
+or the parameters colortype and bitdepth of the simple decoding function.
+
+If, when encoding, you use another color type than the default in the raw input
+image, you need to specify its color type and bit depth in the LodePNGColorMode
+of the raw image, or use the parameters colortype and bitdepth of the simple
+encoding function.
+
+If, when encoding, you don't want LodePNG to choose the output PNG color type
+but control it yourself, you need to set auto_convert in the encoder settings
+to false, and specify the color type you want in the LodePNGInfo of the
+encoder (including palette: it can generate a palette if auto_convert is true,
+otherwise not).
+
+If the input and output color type differ (whether user chosen or auto chosen),
+LodePNG will do a color conversion, which follows the rules below, and may
+sometimes result in an error.
+
+To avoid some confusion:
+-the decoder converts from PNG to raw image
+-the encoder converts from raw image to PNG
+-the colortype and bitdepth in LodePNGColorMode info_raw, are those of the raw image
+-the colortype and bitdepth in the color field of LodePNGInfo info_png, are those of the PNG
+-when encoding, the color type in LodePNGInfo is ignored if auto_convert
+ is enabled, it is automatically generated instead
+-when decoding, the color type in LodePNGInfo is set by the decoder to that of the original
+ PNG image, but it can be ignored since the raw image has the color type you requested instead
+-if the color type of the LodePNGColorMode and PNG image aren't the same, a conversion
+ between the color types is done if the color types are supported. If it is not
+ supported, an error is returned. If the types are the same, no conversion is done.
+-even though some conversions aren't supported, LodePNG supports loading PNGs from any
+ colortype and saving PNGs to any colortype, sometimes it just requires preparing
+ the raw image correctly before encoding.
+-both encoder and decoder use the same color converter.
+
+Non supported color conversions:
+-color to greyscale: no error is thrown, but the result will look ugly because
+only the red channel is taken
+-anything to palette when that palette does not have that color in it: in this
+case an error is thrown
+
+Supported color conversions:
+-anything to 8-bit RGB, 8-bit RGBA, 16-bit RGB, 16-bit RGBA
+-any grey or grey+alpha, to grey or grey+alpha
+-anything to a palette, as long as the palette has the requested colors in it
+-removing alpha channel
+-higher to smaller bitdepth, and vice versa
+
+If you want no color conversion to be done (e.g. for speed or control):
+-In the encoder, you can make it save a PNG with any color type by giving the
+raw color mode and LodePNGInfo the same color mode, and setting auto_convert to
+false.
+-In the decoder, you can make it store the pixel data in the same color type
+as the PNG has, by setting the color_convert setting to false. Settings in
+info_raw are then ignored.
+
+The function lodepng_convert does the color conversion. It is available in the
+interface but normally isn't needed since the encoder and decoder already call
+it.
+
+6.3. padding bits
+-----------------
+
+In the PNG file format, if a less than 8-bit per pixel color type is used and the scanlines
+have a bit amount that isn't a multiple of 8, then padding bits are used so that each
+scanline starts at a fresh byte. But that is NOT true for the LodePNG raw input and output.
+The raw input image you give to the encoder, and the raw output image you get from the decoder
+will NOT have these padding bits, e.g. in the case of a 1-bit image with a width
+of 7 pixels, the first pixel of the second scanline will the the 8th bit of the first byte,
+not the first bit of a new byte.
+
+6.4. A note about 16-bits per channel and endianness
+----------------------------------------------------
+
+LodePNG uses unsigned char arrays for 16-bit per channel colors too, just like
+for any other color format. The 16-bit values are stored in big endian (most
+significant byte first) in these arrays. This is the opposite order of the
+little endian used by x86 CPU's.
+
+LodePNG always uses big endian because the PNG file format does so internally.
+Conversions to other formats than PNG uses internally are not supported by
+LodePNG on purpose, there are myriads of formats, including endianness of 16-bit
+colors, the order in which you store R, G, B and A, and so on. Supporting and
+converting to/from all that is outside the scope of LodePNG.
+
+This may mean that, depending on your use case, you may want to convert the big
+endian output of LodePNG to little endian with a for loop. This is certainly not
+always needed, many applications and libraries support big endian 16-bit colors
+anyway, but it means you cannot simply cast the unsigned char* buffer to an
+unsigned short* buffer on x86 CPUs.
+
+
+7. error values
+---------------
+
+All functions in LodePNG that return an error code, return 0 if everything went
+OK, or a non-zero code if there was an error.
+
+The meaning of the LodePNG error values can be retrieved with the function
+lodepng_error_text: given the numerical error code, it returns a description
+of the error in English as a string.
+
+Check the implementation of lodepng_error_text to see the meaning of each code.
+
+
+8. chunks and PNG editing
+-------------------------
+
+If you want to add extra chunks to a PNG you encode, or use LodePNG for a PNG
+editor that should follow the rules about handling of unknown chunks, or if your
+program is able to read other types of chunks than the ones handled by LodePNG,
+then that's possible with the chunk functions of LodePNG.
+
+A PNG chunk has the following layout:
+
+4 bytes length
+4 bytes type name
+length bytes data
+4 bytes CRC
+
+8.1. iterating through chunks
+-----------------------------
+
+If you have a buffer containing the PNG image data, then the first chunk (the
+IHDR chunk) starts at byte number 8 of that buffer. The first 8 bytes are the
+signature of the PNG and are not part of a chunk. But if you start at byte 8
+then you have a chunk, and can check the following things of it.
+
+NOTE: none of these functions check for memory buffer boundaries. To avoid
+exploits, always make sure the buffer contains all the data of the chunks.
+When using lodepng_chunk_next, make sure the returned value is within the
+allocated memory.
+
+unsigned lodepng_chunk_length(const unsigned char* chunk):
+
+Get the length of the chunk's data. The total chunk length is this length + 12.
+
+void lodepng_chunk_type(char type[5], const unsigned char* chunk):
+unsigned char lodepng_chunk_type_equals(const unsigned char* chunk, const char* type):
+
+Get the type of the chunk or compare if it's a certain type
+
+unsigned char lodepng_chunk_critical(const unsigned char* chunk):
+unsigned char lodepng_chunk_private(const unsigned char* chunk):
+unsigned char lodepng_chunk_safetocopy(const unsigned char* chunk):
+
+Check if the chunk is critical in the PNG standard (only IHDR, PLTE, IDAT and IEND are).
+Check if the chunk is private (public chunks are part of the standard, private ones not).
+Check if the chunk is safe to copy. If it's not, then, when modifying data in a critical
+chunk, unsafe to copy chunks of the old image may NOT be saved in the new one if your
+program doesn't handle that type of unknown chunk.
+
+unsigned char* lodepng_chunk_data(unsigned char* chunk):
+const unsigned char* lodepng_chunk_data_const(const unsigned char* chunk):
+
+Get a pointer to the start of the data of the chunk.
+
+unsigned lodepng_chunk_check_crc(const unsigned char* chunk):
+void lodepng_chunk_generate_crc(unsigned char* chunk):
+
+Check if the crc is correct or generate a correct one.
+
+unsigned char* lodepng_chunk_next(unsigned char* chunk):
+const unsigned char* lodepng_chunk_next_const(const unsigned char* chunk):
+
+Iterate to the next chunk. This works if you have a buffer with consecutive chunks. Note that these
+functions do no boundary checking of the allocated data whatsoever, so make sure there is enough
+data available in the buffer to be able to go to the next chunk.
+
+unsigned lodepng_chunk_append(unsigned char** out, size_t* outlength, const unsigned char* chunk):
+unsigned lodepng_chunk_create(unsigned char** out, size_t* outlength, unsigned length,
+ const char* type, const unsigned char* data):
+
+These functions are used to create new chunks that are appended to the data in *out that has
+length *outlength. The append function appends an existing chunk to the new data. The create
+function creates a new chunk with the given parameters and appends it. Type is the 4-letter
+name of the chunk.
+
+8.2. chunks in info_png
+-----------------------
+
+The LodePNGInfo struct contains fields with the unknown chunk in it. It has 3
+buffers (each with size) to contain 3 types of unknown chunks:
+the ones that come before the PLTE chunk, the ones that come between the PLTE
+and the IDAT chunks, and the ones that come after the IDAT chunks.
+It's necessary to make the distionction between these 3 cases because the PNG
+standard forces to keep the ordering of unknown chunks compared to the critical
+chunks, but does not force any other ordering rules.
+
+info_png.unknown_chunks_data[0] is the chunks before PLTE
+info_png.unknown_chunks_data[1] is the chunks after PLTE, before IDAT
+info_png.unknown_chunks_data[2] is the chunks after IDAT
+
+The chunks in these 3 buffers can be iterated through and read by using the same
+way described in the previous subchapter.
+
+When using the decoder to decode a PNG, you can make it store all unknown chunks
+if you set the option settings.remember_unknown_chunks to 1. By default, this
+option is off (0).
+
+The encoder will always encode unknown chunks that are stored in the info_png.
+If you need it to add a particular chunk that isn't known by LodePNG, you can
+use lodepng_chunk_append or lodepng_chunk_create to the chunk data in
+info_png.unknown_chunks_data[x].
+
+Chunks that are known by LodePNG should not be added in that way. E.g. to make
+LodePNG add a bKGD chunk, set background_defined to true and add the correct
+parameters there instead.
+
+
+9. compiler support
+-------------------
+
+No libraries other than the current standard C library are needed to compile
+LodePNG. For the C++ version, only the standard C++ library is needed on top.
+Add the files lodepng.c(pp) and lodepng.h to your project, include
+lodepng.h where needed, and your program can read/write PNG files.
+
+It is compatible with C90 and up, and C++03 and up.
+
+If performance is important, use optimization when compiling! For both the
+encoder and decoder, this makes a large difference.
+
+Make sure that LodePNG is compiled with the same compiler of the same version
+and with the same settings as the rest of the program, or the interfaces with
+std::vectors and std::strings in C++ can be incompatible.
+
+CHAR_BITS must be 8 or higher, because LodePNG uses unsigned chars for octets.
+
+*) gcc and g++
+
+LodePNG is developed in gcc so this compiler is natively supported. It gives no
+warnings with compiler options "-Wall -Wextra -pedantic -ansi", with gcc and g++
+version 4.7.1 on Linux, 32-bit and 64-bit.
+
+*) Clang
+
+Fully supported and warning-free.
+
+*) Mingw
+
+The Mingw compiler (a port of gcc for Windows) should be fully supported by
+LodePNG.
+
+*) Visual Studio and Visual C++ Express Edition
+
+LodePNG should be warning-free with warning level W4. Two warnings were disabled
+with pragmas though: warning 4244 about implicit conversions, and warning 4996
+where it wants to use a non-standard function fopen_s instead of the standard C
+fopen.
+
+Visual Studio may want "stdafx.h" files to be included in each source file and
+give an error "unexpected end of file while looking for precompiled header".
+This is not standard C++ and will not be added to the stock LodePNG. You can
+disable it for lodepng.cpp only by right clicking it, Properties, C/C++,
+Precompiled Headers, and set it to Not Using Precompiled Headers there.
+
+NOTE: Modern versions of VS should be fully supported, but old versions, e.g.
+VS6, are not guaranteed to work.
+
+*) Compilers on Macintosh
+
+LodePNG has been reported to work both with gcc and LLVM for Macintosh, both for
+C and C++.
+
+*) Other Compilers
+
+If you encounter problems on any compilers, feel free to let me know and I may
+try to fix it if the compiler is modern and standards complient.
+
+
+10. examples
+------------
+
+This decoder example shows the most basic usage of LodePNG. More complex
+examples can be found on the LodePNG website.
+
+10.1. decoder C++ example
+-------------------------
+
+#include "lodepng.h"
+#include
+
+int main(int argc, char *argv[])
+{
+ const char* filename = argc > 1 ? argv[1] : "test.png";
+
+ //load and decode
+ std::vector image;
+ unsigned width, height;
+ unsigned error = lodepng::decode(image, width, height, filename);
+
+ //if there's an error, display it
+ if(error) std::cout << "decoder error " << error << ": " << lodepng_error_text(error) << std::endl;
+
+ //the pixels are now in the vector "image", 4 bytes per pixel, ordered RGBARGBA..., use it as texture, draw it, ...
+}
+
+10.2. decoder C example
+-----------------------
+
+#include "lodepng.h"
+
+int main(int argc, char *argv[])
+{
+ unsigned error;
+ unsigned char* image;
+ size_t width, height;
+ const char* filename = argc > 1 ? argv[1] : "test.png";
+
+ error = lodepng_decode32_file(&image, &width, &height, filename);
+
+ if(error) printf("decoder error %u: %s\n", error, lodepng_error_text(error));
+
+ / * use image here * /
+
+ free(image);
+ return 0;
+}
+
+11. state settings reference
+----------------------------
+
+A quick reference of some settings to set on the LodePNGState
+
+For decoding:
+
+state.decoder.zlibsettings.ignore_adler32: ignore ADLER32 checksums
+state.decoder.zlibsettings.custom_...: use custom inflate function
+state.decoder.ignore_crc: ignore CRC checksums
+state.decoder.ignore_critical: ignore unknown critical chunks
+state.decoder.ignore_end: ignore missing IEND chunk. May fail if this corruption causes other errors
+state.decoder.color_convert: convert internal PNG color to chosen one
+state.decoder.read_text_chunks: whether to read in text metadata chunks
+state.decoder.remember_unknown_chunks: whether to read in unknown chunks
+state.info_raw.colortype: desired color type for decoded image
+state.info_raw.bitdepth: desired bit depth for decoded image
+state.info_raw....: more color settings, see struct LodePNGColorMode
+state.info_png....: no settings for decoder but ouput, see struct LodePNGInfo
+
+For encoding:
+
+state.encoder.zlibsettings.btype: disable compression by setting it to 0
+state.encoder.zlibsettings.use_lz77: use LZ77 in compression
+state.encoder.zlibsettings.windowsize: tweak LZ77 windowsize
+state.encoder.zlibsettings.minmatch: tweak min LZ77 length to match
+state.encoder.zlibsettings.nicematch: tweak LZ77 match where to stop searching
+state.encoder.zlibsettings.lazymatching: try one more LZ77 matching
+state.encoder.zlibsettings.custom_...: use custom deflate function
+state.encoder.auto_convert: choose optimal PNG color type, if 0 uses info_png
+state.encoder.filter_palette_zero: PNG filter strategy for palette
+state.encoder.filter_strategy: PNG filter strategy to encode with
+state.encoder.force_palette: add palette even if not encoding to one
+state.encoder.add_id: add LodePNG identifier and version as a text chunk
+state.encoder.text_compression: use compressed text chunks for metadata
+state.info_raw.colortype: color type of raw input image you provide
+state.info_raw.bitdepth: bit depth of raw input image you provide
+state.info_raw: more color settings, see struct LodePNGColorMode
+state.info_png.color.colortype: desired color type if auto_convert is false
+state.info_png.color.bitdepth: desired bit depth if auto_convert is false
+state.info_png.color....: more color settings, see struct LodePNGColorMode
+state.info_png....: more PNG related settings, see struct LodePNGInfo
+
+
+12. changes
+-----------
+
+The version number of LodePNG is the date of the change given in the format
+yyyymmdd.
+
+Some changes aren't backwards compatible. Those are indicated with a (!)
+symbol.
+
+*) 10 sep 2018: added way to inspect metadata chunks without full decoding.
+*) 19 aug 2018 (!): fixed color mode bKGD is encoded with and made it use
+ palette index in case of palette.
+*) 10 aug 2018 (!): added support for gAMA, cHRM, sRGB and iCCP chunks. This
+ change is backwards compatible unless you relied on unknown_chunks for those.
+*) 11 jun 2018: less restrictive check for pixel size integer overflow
+*) 14 jan 2018: allow optionally ignoring a few more recoverable errors
+*) 17 sep 2017: fix memory leak for some encoder input error cases
+*) 27 nov 2016: grey+alpha auto color model detection bugfix
+*) 18 apr 2016: Changed qsort to custom stable sort (for platforms w/o qsort).
+*) 09 apr 2016: Fixed colorkey usage detection, and better file loading (within
+ the limits of pure C90).
+*) 08 dec 2015: Made load_file function return error if file can't be opened.
+*) 24 okt 2015: Bugfix with decoding to palette output.
+*) 18 apr 2015: Boundary PM instead of just package-merge for faster encoding.
+*) 23 aug 2014: Reduced needless memory usage of decoder.
+*) 28 jun 2014: Removed fix_png setting, always support palette OOB for
+ simplicity. Made ColorProfile public.
+*) 09 jun 2014: Faster encoder by fixing hash bug and more zeros optimization.
+*) 22 dec 2013: Power of two windowsize required for optimization.
+*) 15 apr 2013: Fixed bug with LAC_ALPHA and color key.
+*) 25 mar 2013: Added an optional feature to ignore some PNG errors (fix_png).
+*) 11 mar 2013 (!): Bugfix with custom free. Changed from "my" to "lodepng_"
+ prefix for the custom allocators and made it possible with a new #define to
+ use custom ones in your project without needing to change lodepng's code.
+*) 28 jan 2013: Bugfix with color key.
+*) 27 okt 2012: Tweaks in text chunk keyword length error handling.
+*) 8 okt 2012 (!): Added new filter strategy (entropy) and new auto color mode.
+ (no palette). Better deflate tree encoding. New compression tweak settings.
+ Faster color conversions while decoding. Some internal cleanups.
+*) 23 sep 2012: Reduced warnings in Visual Studio a little bit.
+*) 1 sep 2012 (!): Removed #define's for giving custom (de)compression functions
+ and made it work with function pointers instead.
+*) 23 jun 2012: Added more filter strategies. Made it easier to use custom alloc
+ and free functions and toggle #defines from compiler flags. Small fixes.
+*) 6 may 2012 (!): Made plugging in custom zlib/deflate functions more flexible.
+*) 22 apr 2012 (!): Made interface more consistent, renaming a lot. Removed
+ redundant C++ codec classes. Reduced amount of structs. Everything changed,
+ but it is cleaner now imho and functionality remains the same. Also fixed
+ several bugs and shrunk the implementation code. Made new samples.
+*) 6 nov 2011 (!): By default, the encoder now automatically chooses the best
+ PNG color model and bit depth, based on the amount and type of colors of the
+ raw image. For this, autoLeaveOutAlphaChannel replaced by auto_choose_color.
+*) 9 okt 2011: simpler hash chain implementation for the encoder.
+*) 8 sep 2011: lz77 encoder lazy matching instead of greedy matching.
+*) 23 aug 2011: tweaked the zlib compression parameters after benchmarking.
+ A bug with the PNG filtertype heuristic was fixed, so that it chooses much
+ better ones (it's quite significant). A setting to do an experimental, slow,
+ brute force search for PNG filter types is added.
+*) 17 aug 2011 (!): changed some C zlib related function names.
+*) 16 aug 2011: made the code less wide (max 120 characters per line).
+*) 17 apr 2011: code cleanup. Bugfixes. Convert low to 16-bit per sample colors.
+*) 21 feb 2011: fixed compiling for C90. Fixed compiling with sections disabled.
+*) 11 dec 2010: encoding is made faster, based on suggestion by Peter Eastman
+ to optimize long sequences of zeros.
+*) 13 nov 2010: added LodePNG_InfoColor_hasPaletteAlpha and
+ LodePNG_InfoColor_canHaveAlpha functions for convenience.
+*) 7 nov 2010: added LodePNG_error_text function to get error code description.
+*) 30 okt 2010: made decoding slightly faster
+*) 26 okt 2010: (!) changed some C function and struct names (more consistent).
+ Reorganized the documentation and the declaration order in the header.
+*) 08 aug 2010: only changed some comments and external samples.
+*) 05 jul 2010: fixed bug thanks to warnings in the new gcc version.
+*) 14 mar 2010: fixed bug where too much memory was allocated for char buffers.
+*) 02 sep 2008: fixed bug where it could create empty tree that linux apps could
+ read by ignoring the problem but windows apps couldn't.
+*) 06 jun 2008: added more error checks for out of memory cases.
+*) 26 apr 2008: added a few more checks here and there to ensure more safety.
+*) 06 mar 2008: crash with encoding of strings fixed
+*) 02 feb 2008: support for international text chunks added (iTXt)
+*) 23 jan 2008: small cleanups, and #defines to divide code in sections
+*) 20 jan 2008: support for unknown chunks allowing using LodePNG for an editor.
+*) 18 jan 2008: support for tIME and pHYs chunks added to encoder and decoder.
+*) 17 jan 2008: ability to encode and decode compressed zTXt chunks added
+ Also various fixes, such as in the deflate and the padding bits code.
+*) 13 jan 2008: Added ability to encode Adam7-interlaced images. Improved
+ filtering code of encoder.
+*) 07 jan 2008: (!) changed LodePNG to use ISO C90 instead of C++. A
+ C++ wrapper around this provides an interface almost identical to before.
+ Having LodePNG be pure ISO C90 makes it more portable. The C and C++ code
+ are together in these files but it works both for C and C++ compilers.
+*) 29 dec 2007: (!) changed most integer types to unsigned int + other tweaks
+*) 30 aug 2007: bug fixed which makes this Borland C++ compatible
+*) 09 aug 2007: some VS2005 warnings removed again
+*) 21 jul 2007: deflate code placed in new namespace separate from zlib code
+*) 08 jun 2007: fixed bug with 2- and 4-bit color, and small interlaced images
+*) 04 jun 2007: improved support for Visual Studio 2005: crash with accessing
+ invalid std::vector element [0] fixed, and level 3 and 4 warnings removed
+*) 02 jun 2007: made the encoder add a tag with version by default
+*) 27 may 2007: zlib and png code separated (but still in the same file),
+ simple encoder/decoder functions added for more simple usage cases
+*) 19 may 2007: minor fixes, some code cleaning, new error added (error 69),
+ moved some examples from here to lodepng_examples.cpp
+*) 12 may 2007: palette decoding bug fixed
+*) 24 apr 2007: changed the license from BSD to the zlib license
+*) 11 mar 2007: very simple addition: ability to encode bKGD chunks.
+*) 04 mar 2007: (!) tEXt chunk related fixes, and support for encoding
+ palettized PNG images. Plus little interface change with palette and texts.
+*) 03 mar 2007: Made it encode dynamic Huffman shorter with repeat codes.
+ Fixed a bug where the end code of a block had length 0 in the Huffman tree.
+*) 26 feb 2007: Huffman compression with dynamic trees (BTYPE 2) now implemented
+ and supported by the encoder, resulting in smaller PNGs at the output.
+*) 27 jan 2007: Made the Adler-32 test faster so that a timewaste is gone.
+*) 24 jan 2007: gave encoder an error interface. Added color conversion from any
+ greyscale type to 8-bit greyscale with or without alpha.
+*) 21 jan 2007: (!) Totally changed the interface. It allows more color types
+ to convert to and is more uniform. See the manual for how it works now.
+*) 07 jan 2007: Some cleanup & fixes, and a few changes over the last days:
+ encode/decode custom tEXt chunks, separate classes for zlib & deflate, and
+ at last made the decoder give errors for incorrect Adler32 or Crc.
+*) 01 jan 2007: Fixed bug with encoding PNGs with less than 8 bits per channel.
+*) 29 dec 2006: Added support for encoding images without alpha channel, and
+ cleaned out code as well as making certain parts faster.
+*) 28 dec 2006: Added "Settings" to the encoder.
+*) 26 dec 2006: The encoder now does LZ77 encoding and produces much smaller files now.
+ Removed some code duplication in the decoder. Fixed little bug in an example.
+*) 09 dec 2006: (!) Placed output parameters of public functions as first parameter.
+ Fixed a bug of the decoder with 16-bit per color.
+*) 15 okt 2006: Changed documentation structure
+*) 09 okt 2006: Encoder class added. It encodes a valid PNG image from the
+ given image buffer, however for now it's not compressed.
+*) 08 sep 2006: (!) Changed to interface with a Decoder class
+*) 30 jul 2006: (!) LodePNG_InfoPng , width and height are now retrieved in different
+ way. Renamed decodePNG to decodePNGGeneric.
+*) 29 jul 2006: (!) Changed the interface: image info is now returned as a
+ struct of type LodePNG::LodePNG_Info, instead of a vector, which was a bit clumsy.
+*) 28 jul 2006: Cleaned the code and added new error checks.
+ Corrected terminology "deflate" into "inflate".
+*) 23 jun 2006: Added SDL example in the documentation in the header, this
+ example allows easy debugging by displaying the PNG and its transparency.
+*) 22 jun 2006: (!) Changed way to obtain error value. Added
+ loadFile function for convenience. Made decodePNG32 faster.
+*) 21 jun 2006: (!) Changed type of info vector to unsigned.
+ Changed position of palette in info vector. Fixed an important bug that
+ happened on PNGs with an uncompressed block.
+*) 16 jun 2006: Internally changed unsigned into unsigned where
+ needed, and performed some optimizations.
+*) 07 jun 2006: (!) Renamed functions to decodePNG and placed them
+ in LodePNG namespace. Changed the order of the parameters. Rewrote the
+ documentation in the header. Renamed files to lodepng.cpp and lodepng.h
+*) 22 apr 2006: Optimized and improved some code
+*) 07 sep 2005: (!) Changed to std::vector interface
+*) 12 aug 2005: Initial release (C++, decoder only)
+
+
+13. contact information
+-----------------------
+
+Feel free to contact me with suggestions, problems, comments, ... concerning
+LodePNG. If you encounter a PNG image that doesn't work properly with this
+decoder, feel free to send it and I'll use it to find and fix the problem.
+
+My email address is (puzzle the account and domain together with an @ symbol):
+Domain: gmail dot com.
+Account: lode dot vandevenne.
+
+
+Copyright (c) 2005-2018 Lode Vandevenne
+*/
diff --git a/inc/png.h b/inc/png.h
deleted file mode 100644
index 805be12..0000000
--- a/inc/png.h
+++ /dev/null
@@ -1,2699 +0,0 @@
-
-/* png.h - header file for PNG reference library
- *
- * libpng version 1.4.4 - September 23, 2010
- * Copyright (c) 1998-2010 Glenn Randers-Pehrson
- * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
- * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
- *
- * This code is released under the libpng license (See LICENSE, below)
- *
- * Authors and maintainers:
- * libpng versions 0.71, May 1995, through 0.88, January 1996: Guy Schalnat
- * libpng versions 0.89c, June 1996, through 0.96, May 1997: Andreas Dilger
- * libpng versions 0.97, January 1998, through 1.4.4 - September 23, 2010: Glenn
- * See also "Contributing Authors", below.
- *
- * Note about libpng version numbers:
- *
- * Due to various miscommunications, unforeseen code incompatibilities
- * and occasional factors outside the authors' control, version numbering
- * on the library has not always been consistent and straightforward.
- * The following table summarizes matters since version 0.89c, which was
- * the first widely used release:
- *
- * source png.h png.h shared-lib
- * version string int version
- * ------- ------ ----- ----------
- * 0.89c "1.0 beta 3" 0.89 89 1.0.89
- * 0.90 "1.0 beta 4" 0.90 90 0.90 [should have been 2.0.90]
- * 0.95 "1.0 beta 5" 0.95 95 0.95 [should have been 2.0.95]
- * 0.96 "1.0 beta 6" 0.96 96 0.96 [should have been 2.0.96]
- * 0.97b "1.00.97 beta 7" 1.00.97 97 1.0.1 [should have been 2.0.97]
- * 0.97c 0.97 97 2.0.97
- * 0.98 0.98 98 2.0.98
- * 0.99 0.99 98 2.0.99
- * 0.99a-m 0.99 99 2.0.99
- * 1.00 1.00 100 2.1.0 [100 should be 10000]
- * 1.0.0 (from here on, the 100 2.1.0 [100 should be 10000]
- * 1.0.1 png.h string is 10001 2.1.0
- * 1.0.1a-e identical to the 10002 from here on, the shared library
- * 1.0.2 source version) 10002 is 2.V where V is the source code
- * 1.0.2a-b 10003 version, except as noted.
- * 1.0.3 10003
- * 1.0.3a-d 10004
- * 1.0.4 10004
- * 1.0.4a-f 10005
- * 1.0.5 (+ 2 patches) 10005
- * 1.0.5a-d 10006
- * 1.0.5e-r 10100 (not source compatible)
- * 1.0.5s-v 10006 (not binary compatible)
- * 1.0.6 (+ 3 patches) 10006 (still binary incompatible)
- * 1.0.6d-f 10007 (still binary incompatible)
- * 1.0.6g 10007
- * 1.0.6h 10007 10.6h (testing xy.z so-numbering)
- * 1.0.6i 10007 10.6i
- * 1.0.6j 10007 2.1.0.6j (incompatible with 1.0.0)
- * 1.0.7beta11-14 DLLNUM 10007 2.1.0.7beta11-14 (binary compatible)
- * 1.0.7beta15-18 1 10007 2.1.0.7beta15-18 (binary compatible)
- * 1.0.7rc1-2 1 10007 2.1.0.7rc1-2 (binary compatible)
- * 1.0.7 1 10007 (still compatible)
- * 1.0.8beta1-4 1 10008 2.1.0.8beta1-4
- * 1.0.8rc1 1 10008 2.1.0.8rc1
- * 1.0.8 1 10008 2.1.0.8
- * 1.0.9beta1-6 1 10009 2.1.0.9beta1-6
- * 1.0.9rc1 1 10009 2.1.0.9rc1
- * 1.0.9beta7-10 1 10009 2.1.0.9beta7-10
- * 1.0.9rc2 1 10009 2.1.0.9rc2
- * 1.0.9 1 10009 2.1.0.9
- * 1.0.10beta1 1 10010 2.1.0.10beta1
- * 1.0.10rc1 1 10010 2.1.0.10rc1
- * 1.0.10 1 10010 2.1.0.10
- * 1.0.11beta1-3 1 10011 2.1.0.11beta1-3
- * 1.0.11rc1 1 10011 2.1.0.11rc1
- * 1.0.11 1 10011 2.1.0.11
- * 1.0.12beta1-2 2 10012 2.1.0.12beta1-2
- * 1.0.12rc1 2 10012 2.1.0.12rc1
- * 1.0.12 2 10012 2.1.0.12
- * 1.1.0a-f - 10100 2.1.1.0a-f (branch abandoned)
- * 1.2.0beta1-2 2 10200 2.1.2.0beta1-2
- * 1.2.0beta3-5 3 10200 3.1.2.0beta3-5
- * 1.2.0rc1 3 10200 3.1.2.0rc1
- * 1.2.0 3 10200 3.1.2.0
- * 1.2.1beta1-4 3 10201 3.1.2.1beta1-4
- * 1.2.1rc1-2 3 10201 3.1.2.1rc1-2
- * 1.2.1 3 10201 3.1.2.1
- * 1.2.2beta1-6 12 10202 12.so.0.1.2.2beta1-6
- * 1.0.13beta1 10 10013 10.so.0.1.0.13beta1
- * 1.0.13rc1 10 10013 10.so.0.1.0.13rc1
- * 1.2.2rc1 12 10202 12.so.0.1.2.2rc1
- * 1.0.13 10 10013 10.so.0.1.0.13
- * 1.2.2 12 10202 12.so.0.1.2.2
- * 1.2.3rc1-6 12 10203 12.so.0.1.2.3rc1-6
- * 1.2.3 12 10203 12.so.0.1.2.3
- * 1.2.4beta1-3 13 10204 12.so.0.1.2.4beta1-3
- * 1.0.14rc1 13 10014 10.so.0.1.0.14rc1
- * 1.2.4rc1 13 10204 12.so.0.1.2.4rc1
- * 1.0.14 10 10014 10.so.0.1.0.14
- * 1.2.4 13 10204 12.so.0.1.2.4
- * 1.2.5beta1-2 13 10205 12.so.0.1.2.5beta1-2
- * 1.0.15rc1-3 10 10015 10.so.0.1.0.15rc1-3
- * 1.2.5rc1-3 13 10205 12.so.0.1.2.5rc1-3
- * 1.0.15 10 10015 10.so.0.1.0.15
- * 1.2.5 13 10205 12.so.0.1.2.5
- * 1.2.6beta1-4 13 10206 12.so.0.1.2.6beta1-4
- * 1.0.16 10 10016 10.so.0.1.0.16
- * 1.2.6 13 10206 12.so.0.1.2.6
- * 1.2.7beta1-2 13 10207 12.so.0.1.2.7beta1-2
- * 1.0.17rc1 10 10017 12.so.0.1.0.17rc1
- * 1.2.7rc1 13 10207 12.so.0.1.2.7rc1
- * 1.0.17 10 10017 12.so.0.1.0.17
- * 1.2.7 13 10207 12.so.0.1.2.7
- * 1.2.8beta1-5 13 10208 12.so.0.1.2.8beta1-5
- * 1.0.18rc1-5 10 10018 12.so.0.1.0.18rc1-5
- * 1.2.8rc1-5 13 10208 12.so.0.1.2.8rc1-5
- * 1.0.18 10 10018 12.so.0.1.0.18
- * 1.2.8 13 10208 12.so.0.1.2.8
- * 1.2.9beta1-3 13 10209 12.so.0.1.2.9beta1-3
- * 1.2.9beta4-11 13 10209 12.so.0.9[.0]
- * 1.2.9rc1 13 10209 12.so.0.9[.0]
- * 1.2.9 13 10209 12.so.0.9[.0]
- * 1.2.10beta1-7 13 10210 12.so.0.10[.0]
- * 1.2.10rc1-2 13 10210 12.so.0.10[.0]
- * 1.2.10 13 10210 12.so.0.10[.0]
- * 1.4.0beta1-5 14 10400 14.so.0.0[.0]
- * 1.2.11beta1-4 13 10211 12.so.0.11[.0]
- * 1.4.0beta7-8 14 10400 14.so.0.0[.0]
- * 1.2.11 13 10211 12.so.0.11[.0]
- * 1.2.12 13 10212 12.so.0.12[.0]
- * 1.4.0beta9-14 14 10400 14.so.0.0[.0]
- * 1.2.13 13 10213 12.so.0.13[.0]
- * 1.4.0beta15-36 14 10400 14.so.0.0[.0]
- * 1.4.0beta37-87 14 10400 14.so.14.0[.0]
- * 1.4.0rc01 14 10400 14.so.14.0[.0]
- * 1.4.0beta88-109 14 10400 14.so.14.0[.0]
- * 1.4.0rc02-08 14 10400 14.so.14.0[.0]
- * 1.4.0 14 10400 14.so.14.0[.0]
- * 1.4.1beta01-03 14 10401 14.so.14.1[.0]
- * 1.4.1rc01 14 10401 14.so.14.1[.0]
- * 1.4.1beta04-12 14 10401 14.so.14.1[.0]
- * 1.4.1rc02-04 14 10401 14.so.14.1[.0]
- * 1.4.1 14 10401 14.so.14.1[.0]
- * 1.4.2beta01 14 10402 14.so.14.2[.0]
- * 1.4.2rc02-06 14 10402 14.so.14.2[.0]
- * 1.4.2 14 10402 14.so.14.2[.0]
- * 1.4.3beta01-05 14 10403 14.so.14.3[.0]
- * 1.4.3rc01-03 14 10403 14.so.14.3[.0]
- * 1.4.3 14 10403 14.so.14.3[.0]
- * 1.4.4beta01-08 14 10404 14.so.14.4[.0]
- * 1.4.4rc01-06 14 10404 14.so.14.4[.0]
- *
- * Henceforth the source version will match the shared-library major
- * and minor numbers; the shared-library major version number will be
- * used for changes in backward compatibility, as it is intended. The
- * PNG_LIBPNG_VER macro, which is not used within libpng but is available
- * for applications, is an unsigned integer of the form xyyzz corresponding
- * to the source version x.y.z (leading zeros in y and z). Beta versions
- * were given the previous public release number plus a letter, until
- * version 1.0.6j; from then on they were given the upcoming public
- * release number plus "betaNN" or "rcN".
- *
- * Binary incompatibility exists only when applications make direct access
- * to the info_ptr or png_ptr members through png.h, and the compiled
- * application is loaded with a different version of the library.
- *
- * DLLNUM will change each time there are forward or backward changes
- * in binary compatibility (e.g., when a new feature is added).
- *
- * See libpng.txt or libpng.3 for more information. The PNG specification
- * is available as a W3C Recommendation and as an ISO Specification,
- * defines should NOT be changed.
- */
-#define PNG_INFO_gAMA 0x0001
-#define PNG_INFO_sBIT 0x0002
-#define PNG_INFO_cHRM 0x0004
-#define PNG_INFO_PLTE 0x0008
-#define PNG_INFO_tRNS 0x0010
-#define PNG_INFO_bKGD 0x0020
-#define PNG_INFO_hIST 0x0040
-#define PNG_INFO_pHYs 0x0080
-#define PNG_INFO_oFFs 0x0100
-#define PNG_INFO_tIME 0x0200
-#define PNG_INFO_pCAL 0x0400
-#define PNG_INFO_sRGB 0x0800 /* GR-P, 0.96a */
-#define PNG_INFO_iCCP 0x1000 /* ESR, 1.0.6 */
-#define PNG_INFO_sPLT 0x2000 /* ESR, 1.0.6 */
-#define PNG_INFO_sCAL 0x4000 /* ESR, 1.0.6 */
-#define PNG_INFO_IDAT 0x8000L /* ESR, 1.0.6 */
-
-/* This is used for the transformation routines, as some of them
- * change these values for the row. It also should enable using
- * the routines for other purposes.
- */
-typedef struct png_row_info_struct
-{
- png_uint_32 width; /* width of row */
- png_size_t rowbytes; /* number of bytes in row */
- png_byte color_type; /* color type of row */
- png_byte bit_depth; /* bit depth of row */
- png_byte channels; /* number of channels (1, 2, 3, or 4) */
- png_byte pixel_depth; /* bits per pixel (depth * channels) */
-} png_row_info;
-
-typedef png_row_info FAR * png_row_infop;
-typedef png_row_info FAR * FAR * png_row_infopp;
-
-/* These are the function types for the I/O functions and for the functions
- * that allow the user to override the default I/O functions with his or her
- * own. The png_error_ptr type should match that of user-supplied warning
- * and error functions, while the png_rw_ptr type should match that of the
- * user read/write data functions.
- */
-typedef struct png_struct_def png_struct;
-typedef png_struct FAR * png_structp;
-
-typedef void (PNGAPI *png_error_ptr) PNGARG((png_structp, png_const_charp));
-typedef void (PNGAPI *png_rw_ptr) PNGARG((png_structp, png_bytep, png_size_t));
-typedef void (PNGAPI *png_flush_ptr) PNGARG((png_structp));
-typedef void (PNGAPI *png_read_status_ptr) PNGARG((png_structp, png_uint_32,
- int));
-typedef void (PNGAPI *png_write_status_ptr) PNGARG((png_structp, png_uint_32,
- int));
-
-#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
-typedef void (PNGAPI *png_progressive_info_ptr) PNGARG((png_structp,
- png_infop));
-typedef void (PNGAPI *png_progressive_end_ptr) PNGARG((png_structp, png_infop));
-typedef void (PNGAPI *png_progressive_row_ptr) PNGARG((png_structp, png_bytep,
- png_uint_32, int));
-#endif
-
-#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
- defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
-typedef void (PNGAPI *png_user_transform_ptr) PNGARG((png_structp,
- png_row_infop, png_bytep));
-#endif
-
-#ifdef PNG_USER_CHUNKS_SUPPORTED
-typedef int (PNGAPI *png_user_chunk_ptr) PNGARG((png_structp,
- png_unknown_chunkp));
-#endif
-#ifdef PNG_UNKNOWN_CHUNKS_SUPPORTED
-typedef void (PNGAPI *png_unknown_chunk_ptr) PNGARG((png_structp));
-#endif
-#ifdef PNG_SETJMP_SUPPORTED
-/* This must match the function definition in , and the
- * application must include this before png.h to obtain the definition
- * of jmp_buf.
- */
-typedef void (PNGAPI *png_longjmp_ptr) PNGARG((jmp_buf, int));
-#endif
-
-/* Transform masks for the high-level interface */
-#define PNG_TRANSFORM_IDENTITY 0x0000 /* read and write */
-#define PNG_TRANSFORM_STRIP_16 0x0001 /* read only */
-#define PNG_TRANSFORM_STRIP_ALPHA 0x0002 /* read only */
-#define PNG_TRANSFORM_PACKING 0x0004 /* read and write */
-#define PNG_TRANSFORM_PACKSWAP 0x0008 /* read and write */
-#define PNG_TRANSFORM_EXPAND 0x0010 /* read only */
-#define PNG_TRANSFORM_INVERT_MONO 0x0020 /* read and write */
-#define PNG_TRANSFORM_SHIFT 0x0040 /* read and write */
-#define PNG_TRANSFORM_BGR 0x0080 /* read and write */
-#define PNG_TRANSFORM_SWAP_ALPHA 0x0100 /* read and write */
-#define PNG_TRANSFORM_SWAP_ENDIAN 0x0200 /* read and write */
-#define PNG_TRANSFORM_INVERT_ALPHA 0x0400 /* read and write */
-#define PNG_TRANSFORM_STRIP_FILLER 0x0800 /* write only */
-/* Added to libpng-1.2.34 */
-#define PNG_TRANSFORM_STRIP_FILLER_BEFORE PNG_TRANSFORM_STRIP_FILLER
-#define PNG_TRANSFORM_STRIP_FILLER_AFTER 0x1000 /* write only */
-/* Added to libpng-1.4.0 */
-#define PNG_TRANSFORM_GRAY_TO_RGB 0x2000 /* read only */
-
-/* Flags for MNG supported features */
-#define PNG_FLAG_MNG_EMPTY_PLTE 0x01
-#define PNG_FLAG_MNG_FILTER_64 0x04
-#define PNG_ALL_MNG_FEATURES 0x05
-
-typedef png_voidp (*png_malloc_ptr) PNGARG((png_structp, png_alloc_size_t));
-typedef void (*png_free_ptr) PNGARG((png_structp, png_voidp));
-
-/* The structure that holds the information to read and write PNG files.
- * The only people who need to care about what is inside of this are the
- * people who will be modifying the library for their own special needs.
- * It should NOT be accessed directly by an application, except to store
- * the jmp_buf.
- */
-
-struct png_struct_def
-{
-#ifdef PNG_SETJMP_SUPPORTED
- jmp_buf jmpbuf PNG_DEPSTRUCT; /* used in png_error */
- png_longjmp_ptr longjmp_fn PNG_DEPSTRUCT;/* setjmp non-local goto
- function. */
-#endif
- png_error_ptr error_fn PNG_DEPSTRUCT; /* function for printing
- errors and aborting */
- png_error_ptr warning_fn PNG_DEPSTRUCT; /* function for printing
- warnings */
- png_voidp error_ptr PNG_DEPSTRUCT; /* user supplied struct for
- error functions */
- png_rw_ptr write_data_fn PNG_DEPSTRUCT; /* function for writing
- output data */
- png_rw_ptr read_data_fn PNG_DEPSTRUCT; /* function for reading
- input data */
- png_voidp io_ptr PNG_DEPSTRUCT; /* ptr to application struct
- for I/O functions */
-
-#ifdef PNG_READ_USER_TRANSFORM_SUPPORTED
- png_user_transform_ptr read_user_transform_fn PNG_DEPSTRUCT; /* user read
- transform */
-#endif
-
-#ifdef PNG_WRITE_USER_TRANSFORM_SUPPORTED
- png_user_transform_ptr write_user_transform_fn PNG_DEPSTRUCT; /* user write
- transform */
-#endif
-
-/* These were added in libpng-1.0.2 */
-#ifdef PNG_USER_TRANSFORM_PTR_SUPPORTED
-#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
- defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
- png_voidp user_transform_ptr PNG_DEPSTRUCT; /* user supplied struct
- for user transform */
- png_byte user_transform_depth PNG_DEPSTRUCT; /* bit depth of user
- transformed pixels */
- png_byte user_transform_channels PNG_DEPSTRUCT; /* channels in user
- transformed pixels */
-#endif
-#endif
-
- png_uint_32 mode PNG_DEPSTRUCT; /* tells us where we are in
- the PNG file */
- png_uint_32 flags PNG_DEPSTRUCT; /* flags indicating various
- things to libpng */
- png_uint_32 transformations PNG_DEPSTRUCT; /* which transformations
- to perform */
-
- z_stream zstream PNG_DEPSTRUCT; /* pointer to decompression
- structure (below) */
- png_bytep zbuf PNG_DEPSTRUCT; /* buffer for zlib */
- png_size_t zbuf_size PNG_DEPSTRUCT; /* size of zbuf */
- int zlib_level PNG_DEPSTRUCT; /* holds zlib compression level */
- int zlib_method PNG_DEPSTRUCT; /* holds zlib compression method */
- int zlib_window_bits PNG_DEPSTRUCT; /* holds zlib compression window
- bits */
- int zlib_mem_level PNG_DEPSTRUCT; /* holds zlib compression memory
- level */
- int zlib_strategy PNG_DEPSTRUCT; /* holds zlib compression
- strategy */
-
- png_uint_32 width PNG_DEPSTRUCT; /* width of image in pixels */
- png_uint_32 height PNG_DEPSTRUCT; /* height of image in pixels */
- png_uint_32 num_rows PNG_DEPSTRUCT; /* number of rows in current pass */
- png_uint_32 usr_width PNG_DEPSTRUCT; /* width of row at start of write */
- png_size_t rowbytes PNG_DEPSTRUCT; /* size of row in bytes */
-#if 0 /* Replaced with the following in libpng-1.4.1 */
- png_size_t irowbytes PNG_DEPSTRUCT;
-#endif
-/* Added in libpng-1.4.1 */
-#ifdef PNG_USER_LIMITS_SUPPORTED
- /* Total memory that a zTXt, sPLT, iTXt, iCCP, or unknown chunk
- * can occupy when decompressed. 0 means unlimited.
- * We will change the typedef from png_size_t to png_alloc_size_t
- * in libpng-1.6.0
- */
- png_alloc_size_t user_chunk_malloc_max PNG_DEPSTRUCT;
-#endif
- png_uint_32 iwidth PNG_DEPSTRUCT; /* width of current interlaced
- row in pixels */
- png_uint_32 row_number PNG_DEPSTRUCT; /* current row in interlace pass */
- png_bytep prev_row PNG_DEPSTRUCT; /* buffer to save previous
- (unfiltered) row */
- png_bytep row_buf PNG_DEPSTRUCT; /* buffer to save current
- (unfiltered) row */
- png_bytep sub_row PNG_DEPSTRUCT; /* buffer to save "sub" row
- when filtering */
- png_bytep up_row PNG_DEPSTRUCT; /* buffer to save "up" row
- when filtering */
- png_bytep avg_row PNG_DEPSTRUCT; /* buffer to save "avg" row
- when filtering */
- png_bytep paeth_row PNG_DEPSTRUCT; /* buffer to save "Paeth" row
- when filtering */
- png_row_info row_info PNG_DEPSTRUCT; /* used for transformation
- routines */
-
- png_uint_32 idat_size PNG_DEPSTRUCT; /* current IDAT size for read */
- png_uint_32 crc PNG_DEPSTRUCT; /* current chunk CRC value */
- png_colorp palette PNG_DEPSTRUCT; /* palette from the input file */
- png_uint_16 num_palette PNG_DEPSTRUCT; /* number of color entries in
- palette */
- png_uint_16 num_trans PNG_DEPSTRUCT; /* number of transparency values */
- png_byte chunk_name[5] PNG_DEPSTRUCT; /* null-terminated name of current
- chunk */
- png_byte compression PNG_DEPSTRUCT; /* file compression type
- (always 0) */
- png_byte filter PNG_DEPSTRUCT; /* file filter type (always 0) */
- png_byte interlaced PNG_DEPSTRUCT; /* PNG_INTERLACE_NONE,
- PNG_INTERLACE_ADAM7 */
- png_byte pass PNG_DEPSTRUCT; /* current interlace pass (0 - 6) */
- png_byte do_filter PNG_DEPSTRUCT; /* row filter flags (see
- PNG_FILTER_ below ) */
- png_byte color_type PNG_DEPSTRUCT; /* color type of file */
- png_byte bit_depth PNG_DEPSTRUCT; /* bit depth of file */
- png_byte usr_bit_depth PNG_DEPSTRUCT; /* bit depth of users row */
- png_byte pixel_depth PNG_DEPSTRUCT; /* number of bits per pixel */
- png_byte channels PNG_DEPSTRUCT; /* number of channels in file */
- png_byte usr_channels PNG_DEPSTRUCT; /* channels at start of write */
- png_byte sig_bytes PNG_DEPSTRUCT; /* magic bytes read/written from
- start of file */
-
-#if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED)
- png_uint_16 filler PNG_DEPSTRUCT; /* filler bytes for pixel
- expansion */
-#endif
-
-#ifdef PNG_bKGD_SUPPORTED
- png_byte background_gamma_type PNG_DEPSTRUCT;
-# ifdef PNG_FLOATING_POINT_SUPPORTED
- float background_gamma PNG_DEPSTRUCT;
-# endif
- png_color_16 background PNG_DEPSTRUCT; /* background color in
- screen gamma space */
-#ifdef PNG_READ_GAMMA_SUPPORTED
- png_color_16 background_1 PNG_DEPSTRUCT; /* background normalized
- to gamma 1.0 */
-#endif
-#endif /* PNG_bKGD_SUPPORTED */
-
-#ifdef PNG_WRITE_FLUSH_SUPPORTED
- png_flush_ptr output_flush_fn PNG_DEPSTRUCT; /* Function for flushing
- output */
- png_uint_32 flush_dist PNG_DEPSTRUCT; /* how many rows apart to flush,
- 0 - no flush */
- png_uint_32 flush_rows PNG_DEPSTRUCT; /* number of rows written since
- last flush */
-#endif
-
-#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
- int gamma_shift PNG_DEPSTRUCT; /* number of "insignificant" bits
- 16-bit gamma */
-#ifdef PNG_FLOATING_POINT_SUPPORTED
- float gamma PNG_DEPSTRUCT; /* file gamma value */
- float screen_gamma PNG_DEPSTRUCT; /* screen gamma value
- (display_exponent) */
-#endif
-#endif
-
-#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
- png_bytep gamma_table PNG_DEPSTRUCT; /* gamma table for 8-bit
- depth files */
- png_bytep gamma_from_1 PNG_DEPSTRUCT; /* converts from 1.0 to screen */
- png_bytep gamma_to_1 PNG_DEPSTRUCT; /* converts from file to 1.0 */
- png_uint_16pp gamma_16_table PNG_DEPSTRUCT; /* gamma table for 16-bit
- depth files */
- png_uint_16pp gamma_16_from_1 PNG_DEPSTRUCT; /* converts from 1.0 to
- screen */
- png_uint_16pp gamma_16_to_1 PNG_DEPSTRUCT; /* converts from file to 1.0 */
-#endif
-
-#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_sBIT_SUPPORTED)
- png_color_8 sig_bit PNG_DEPSTRUCT; /* significant bits in each
- available channel */
-#endif
-
-#if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED)
- png_color_8 shift PNG_DEPSTRUCT; /* shift for significant bit
- tranformation */
-#endif
-
-#if defined(PNG_tRNS_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED) \
- || defined(PNG_READ_EXPAND_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
- png_bytep trans_alpha PNG_DEPSTRUCT; /* alpha values for
- paletted files */
- png_color_16 trans_color PNG_DEPSTRUCT; /* transparent color for
- non-paletted files */
-#endif
-
- png_read_status_ptr read_row_fn PNG_DEPSTRUCT; /* called after each
- row is decoded */
- png_write_status_ptr write_row_fn PNG_DEPSTRUCT; /* called after each
- row is encoded */
-#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
- png_progressive_info_ptr info_fn PNG_DEPSTRUCT; /* called after header
- data fully read */
- png_progressive_row_ptr row_fn PNG_DEPSTRUCT; /* called after each
- prog. row is decoded */
- png_progressive_end_ptr end_fn PNG_DEPSTRUCT; /* called after image
- is complete */
- png_bytep save_buffer_ptr PNG_DEPSTRUCT; /* current location in
- save_buffer */
- png_bytep save_buffer PNG_DEPSTRUCT; /* buffer for previously
- read data */
- png_bytep current_buffer_ptr PNG_DEPSTRUCT; /* current location in
- current_buffer */
- png_bytep current_buffer PNG_DEPSTRUCT; /* buffer for recently
- used data */
- png_uint_32 push_length PNG_DEPSTRUCT; /* size of current input
- chunk */
- png_uint_32 skip_length PNG_DEPSTRUCT; /* bytes to skip in
- input data */
- png_size_t save_buffer_size PNG_DEPSTRUCT; /* amount of data now
- in save_buffer */
- png_size_t save_buffer_max PNG_DEPSTRUCT; /* total size of
- save_buffer */
- png_size_t buffer_size PNG_DEPSTRUCT; /* total amount of
- available input data */
- png_size_t current_buffer_size PNG_DEPSTRUCT; /* amount of data now
- in current_buffer */
- int process_mode PNG_DEPSTRUCT; /* what push library
- is currently doing */
- int cur_palette PNG_DEPSTRUCT; /* current push library
- palette index */
-
-# ifdef PNG_TEXT_SUPPORTED
- png_size_t current_text_size PNG_DEPSTRUCT; /* current size of
- text input data */
- png_size_t current_text_left PNG_DEPSTRUCT; /* how much text left
- to read in input */
- png_charp current_text PNG_DEPSTRUCT; /* current text chunk
- buffer */
- png_charp current_text_ptr PNG_DEPSTRUCT; /* current location
- in current_text */
-# endif /* PNG_PROGRESSIVE_READ_SUPPORTED && PNG_TEXT_SUPPORTED */
-
-#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */
-
-#if defined(__TURBOC__) && !defined(_Windows) && !defined(__FLAT__)
-/* For the Borland special 64K segment handler */
- png_bytepp offset_table_ptr PNG_DEPSTRUCT;
- png_bytep offset_table PNG_DEPSTRUCT;
- png_uint_16 offset_table_number PNG_DEPSTRUCT;
- png_uint_16 offset_table_count PNG_DEPSTRUCT;
- png_uint_16 offset_table_count_free PNG_DEPSTRUCT;
-#endif
-
-#ifdef PNG_READ_QUANTIZE_SUPPORTED
- png_bytep palette_lookup PNG_DEPSTRUCT; /* lookup table for quantizing */
- png_bytep quantize_index PNG_DEPSTRUCT; /* index translation for palette
- files */
-#endif
-
-#if defined(PNG_READ_QUANTIZE_SUPPORTED) || defined(PNG_hIST_SUPPORTED)
- png_uint_16p hist PNG_DEPSTRUCT; /* histogram */
-#endif
-
-#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
- png_byte heuristic_method PNG_DEPSTRUCT; /* heuristic for row
- filter selection */
- png_byte num_prev_filters PNG_DEPSTRUCT; /* number of weights
- for previous rows */
- png_bytep prev_filters PNG_DEPSTRUCT; /* filter type(s) of
- previous row(s) */
- png_uint_16p filter_weights PNG_DEPSTRUCT; /* weight(s) for previous
- line(s) */
- png_uint_16p inv_filter_weights PNG_DEPSTRUCT; /* 1/weight(s) for
- previous line(s) */
- png_uint_16p filter_costs PNG_DEPSTRUCT; /* relative filter
- calculation cost */
- png_uint_16p inv_filter_costs PNG_DEPSTRUCT; /* 1/relative filter
- calculation cost */
-#endif
-
-#ifdef PNG_TIME_RFC1123_SUPPORTED
- png_charp time_buffer PNG_DEPSTRUCT; /* String to hold RFC 1123 time text */
-#endif
-
-/* New members added in libpng-1.0.6 */
-
- png_uint_32 free_me PNG_DEPSTRUCT; /* flags items libpng is
- responsible for freeing */
-
-#ifdef PNG_USER_CHUNKS_SUPPORTED
- png_voidp user_chunk_ptr PNG_DEPSTRUCT;
- png_user_chunk_ptr read_user_chunk_fn PNG_DEPSTRUCT; /* user read
- chunk handler */
-#endif
-
-#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
- int num_chunk_list PNG_DEPSTRUCT;
- png_bytep chunk_list PNG_DEPSTRUCT;
-#endif
-
-/* New members added in libpng-1.0.3 */
-#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
- png_byte rgb_to_gray_status PNG_DEPSTRUCT;
- /* These were changed from png_byte in libpng-1.0.6 */
- png_uint_16 rgb_to_gray_red_coeff PNG_DEPSTRUCT;
- png_uint_16 rgb_to_gray_green_coeff PNG_DEPSTRUCT;
- png_uint_16 rgb_to_gray_blue_coeff PNG_DEPSTRUCT;
-#endif
-
-/* New member added in libpng-1.0.4 (renamed in 1.0.9) */
-#if defined(PNG_MNG_FEATURES_SUPPORTED) || \
- defined(PNG_READ_EMPTY_PLTE_SUPPORTED) || \
- defined(PNG_WRITE_EMPTY_PLTE_SUPPORTED)
-/* Changed from png_byte to png_uint_32 at version 1.2.0 */
- png_uint_32 mng_features_permitted PNG_DEPSTRUCT;
-#endif
-
-/* New member added in libpng-1.0.7 */
-#if defined(PNG_READ_GAMMA_SUPPORTED) || defined(PNG_READ_BACKGROUND_SUPPORTED)
- png_fixed_point int_gamma PNG_DEPSTRUCT;
-#endif
-
-/* New member added in libpng-1.0.9, ifdef'ed out in 1.0.12, enabled in 1.2.0 */
-#ifdef PNG_MNG_FEATURES_SUPPORTED
- png_byte filter_type PNG_DEPSTRUCT;
-#endif
-
-/* New members added in libpng-1.2.0 */
-
-/* New members added in libpng-1.0.2 but first enabled by default in 1.2.0 */
-#ifdef PNG_USER_MEM_SUPPORTED
- png_voidp mem_ptr PNG_DEPSTRUCT; /* user supplied struct for
- mem functions */
- png_malloc_ptr malloc_fn PNG_DEPSTRUCT; /* function for
- allocating memory */
- png_free_ptr free_fn PNG_DEPSTRUCT; /* function for
- freeing memory */
-#endif
-
-/* New member added in libpng-1.0.13 and 1.2.0 */
- png_bytep big_row_buf PNG_DEPSTRUCT; /* buffer to save current
- (unfiltered) row */
-
-#ifdef PNG_READ_QUANTIZE_SUPPORTED
-/* The following three members were added at version 1.0.14 and 1.2.4 */
- png_bytep quantize_sort PNG_DEPSTRUCT; /* working sort array */
- png_bytep index_to_palette PNG_DEPSTRUCT; /* where the original
- index currently is
- in the palette */
- png_bytep palette_to_index PNG_DEPSTRUCT; /* which original index
- points to this
- palette color */
-#endif
-
-/* New members added in libpng-1.0.16 and 1.2.6 */
- png_byte compression_type PNG_DEPSTRUCT;
-
-#ifdef PNG_USER_LIMITS_SUPPORTED
- png_uint_32 user_width_max PNG_DEPSTRUCT;
- png_uint_32 user_height_max PNG_DEPSTRUCT;
- /* Added in libpng-1.4.0: Total number of sPLT, text, and unknown
- * chunks that can be stored (0 means unlimited).
- */
- png_uint_32 user_chunk_cache_max PNG_DEPSTRUCT;
-#endif
-
-/* New member added in libpng-1.0.25 and 1.2.17 */
-#ifdef PNG_UNKNOWN_CHUNKS_SUPPORTED
- /* Storage for unknown chunk that the library doesn't recognize. */
- png_unknown_chunk unknown_chunk PNG_DEPSTRUCT;
-#endif
-
-/* New members added in libpng-1.2.26 */
- png_uint_32 old_big_row_buf_size PNG_DEPSTRUCT;
- png_uint_32 old_prev_row_size PNG_DEPSTRUCT;
-
-/* New member added in libpng-1.2.30 */
- png_charp chunkdata PNG_DEPSTRUCT; /* buffer for reading chunk data */
-
-#ifdef PNG_IO_STATE_SUPPORTED
-/* New member added in libpng-1.4.0 */
- png_uint_32 io_state PNG_DEPSTRUCT;
-#endif
-};
-
-
-/* This triggers a compiler error in png.c, if png.c and png.h
- * do not agree upon the version number.
- */
-typedef png_structp version_1_4_4;
-
-typedef png_struct FAR * FAR * png_structpp;
-
-/* Here are the function definitions most commonly used. This is not
- * the place to find out how to use libpng. See libpng.txt for the
- * full explanation, see example.c for the summary. This just provides
- * a simple one line description of the use of each function.
- */
-
-/* Returns the version number of the library */
-PNG_EXPORT(png_uint_32,png_access_version_number) PNGARG((void));
-
-/* Tell lib we have already handled the first magic bytes.
- * Handling more than 8 bytes from the beginning of the file is an error.
- */
-PNG_EXPORT(void,png_set_sig_bytes) PNGARG((png_structp png_ptr,
- int num_bytes));
-
-/* Check sig[start] through sig[start + num_to_check - 1] to see if it's a
- * PNG file. Returns zero if the supplied bytes match the 8-byte PNG
- * signature, and non-zero otherwise. Having num_to_check == 0 or
- * start > 7 will always fail (ie return non-zero).
- */
-PNG_EXPORT(int,png_sig_cmp) PNGARG((png_bytep sig, png_size_t start,
- png_size_t num_to_check));
-
-/* Simple signature checking function. This is the same as calling
- * png_check_sig(sig, n) := !png_sig_cmp(sig, 0, n).
- */
-#define png_check_sig(sig,n) !png_sig_cmp((sig), 0, (n))
-
-/* Allocate and initialize png_ptr struct for reading, and any other memory. */
-PNG_EXPORT(png_structp,png_create_read_struct)
- PNGARG((png_const_charp user_png_ver, png_voidp error_ptr,
- png_error_ptr error_fn, png_error_ptr warn_fn)) PNG_ALLOCATED;
-
-/* Allocate and initialize png_ptr struct for writing, and any other memory */
-PNG_EXPORT(png_structp,png_create_write_struct)
- PNGARG((png_const_charp user_png_ver, png_voidp error_ptr,
- png_error_ptr error_fn, png_error_ptr warn_fn)) PNG_ALLOCATED;
-
-PNG_EXPORT(png_size_t,png_get_compression_buffer_size)
- PNGARG((png_structp png_ptr));
-
-PNG_EXPORT(void,png_set_compression_buffer_size)
- PNGARG((png_structp png_ptr, png_size_t size));
-
-/* Moved from pngconf.h in 1.4.0 and modified to ensure setjmp/longjmp
- * match up.
- */
-#ifdef PNG_SETJMP_SUPPORTED
-/* This function returns the jmp_buf built in to *png_ptr. It must be
- * supplied with an appropriate 'longjmp' function to use on that jmp_buf
- * unless the default error function is overridden in which case NULL is
- * acceptable. The size of the jmp_buf is checked against the actual size
- * allocated by the library - the call will return NULL on a mismatch
- * indicating an ABI mismatch.
- */
-PNG_EXPORT(jmp_buf*, png_set_longjmp_fn)
- PNGARG((png_structp png_ptr, png_longjmp_ptr longjmp_fn, size_t
- jmp_buf_size));
-# define png_jmpbuf(png_ptr) \
- (*png_set_longjmp_fn((png_ptr), longjmp, sizeof (jmp_buf)))
-#else
-# define png_jmpbuf(png_ptr) \
- (LIBPNG_WAS_COMPILED_WITH__PNG_NO_SETJMP)
-#endif
-
-#ifdef PNG_READ_SUPPORTED
-/* Reset the compression stream */
-PNG_EXPORT(int,png_reset_zstream) PNGARG((png_structp png_ptr));
-#endif
-
-/* New functions added in libpng-1.0.2 (not enabled by default until 1.2.0) */
-#ifdef PNG_USER_MEM_SUPPORTED
-PNG_EXPORT(png_structp,png_create_read_struct_2)
- PNGARG((png_const_charp user_png_ver, png_voidp error_ptr,
- png_error_ptr error_fn, png_error_ptr warn_fn, png_voidp mem_ptr,
- png_malloc_ptr malloc_fn, png_free_ptr free_fn)) PNG_ALLOCATED;
-PNG_EXPORT(png_structp,png_create_write_struct_2)
- PNGARG((png_const_charp user_png_ver, png_voidp error_ptr,
- png_error_ptr error_fn, png_error_ptr warn_fn, png_voidp mem_ptr,
- png_malloc_ptr malloc_fn, png_free_ptr free_fn)) PNG_ALLOCATED;
-#endif
-
-/* Write the PNG file signature. */
-PNG_EXPORT(void,png_write_sig) PNGARG((png_structp png_ptr));
-
-/* Write a PNG chunk - size, type, (optional) data, CRC. */
-PNG_EXPORT(void,png_write_chunk) PNGARG((png_structp png_ptr,
- png_bytep chunk_name, png_bytep data, png_size_t length));
-
-/* Write the start of a PNG chunk - length and chunk name. */
-PNG_EXPORT(void,png_write_chunk_start) PNGARG((png_structp png_ptr,
- png_bytep chunk_name, png_uint_32 length));
-
-/* Write the data of a PNG chunk started with png_write_chunk_start(). */
-PNG_EXPORT(void,png_write_chunk_data) PNGARG((png_structp png_ptr,
- png_bytep data, png_size_t length));
-
-/* Finish a chunk started with png_write_chunk_start() (includes CRC). */
-PNG_EXPORT(void,png_write_chunk_end) PNGARG((png_structp png_ptr));
-
-/* Allocate and initialize the info structure */
-PNG_EXPORT(png_infop,png_create_info_struct)
- PNGARG((png_structp png_ptr)) PNG_ALLOCATED;
-
-PNG_EXPORT(void,png_info_init_3) PNGARG((png_infopp info_ptr,
- png_size_t png_info_struct_size));
-
-/* Writes all the PNG information before the image. */
-PNG_EXPORT(void,png_write_info_before_PLTE) PNGARG((png_structp png_ptr,
- png_infop info_ptr));
-PNG_EXPORT(void,png_write_info) PNGARG((png_structp png_ptr,
- png_infop info_ptr));
-
-#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
-/* Read the information before the actual image data. */
-PNG_EXPORT(void,png_read_info) PNGARG((png_structp png_ptr,
- png_infop info_ptr));
-#endif
-
-#ifdef PNG_TIME_RFC1123_SUPPORTED
-PNG_EXPORT(png_charp,png_convert_to_rfc1123)
- PNGARG((png_structp png_ptr, png_timep ptime));
-#endif
-
-#ifdef PNG_CONVERT_tIME_SUPPORTED
-/* Convert from a struct tm to png_time */
-PNG_EXPORT(void,png_convert_from_struct_tm) PNGARG((png_timep ptime,
- struct tm FAR * ttime));
-
-/* Convert from time_t to png_time. Uses gmtime() */
-PNG_EXPORT(void,png_convert_from_time_t) PNGARG((png_timep ptime,
- time_t ttime));
-#endif /* PNG_CONVERT_tIME_SUPPORTED */
-
-#ifdef PNG_READ_EXPAND_SUPPORTED
-/* Expand data to 24-bit RGB, or 8-bit grayscale, with alpha if available. */
-PNG_EXPORT(void,png_set_expand) PNGARG((png_structp png_ptr));
-PNG_EXPORT(void,png_set_expand_gray_1_2_4_to_8) PNGARG((png_structp
- png_ptr));
-PNG_EXPORT(void,png_set_palette_to_rgb) PNGARG((png_structp png_ptr));
-PNG_EXPORT(void,png_set_tRNS_to_alpha) PNGARG((png_structp png_ptr));
-#endif
-
-#if defined(PNG_READ_BGR_SUPPORTED) || defined(PNG_WRITE_BGR_SUPPORTED)
-/* Use blue, green, red order for pixels. */
-PNG_EXPORT(void,png_set_bgr) PNGARG((png_structp png_ptr));
-#endif
-
-#ifdef PNG_READ_GRAY_TO_RGB_SUPPORTED
-/* Expand the grayscale to 24-bit RGB if necessary. */
-PNG_EXPORT(void,png_set_gray_to_rgb) PNGARG((png_structp png_ptr));
-#endif
-
-#ifdef PNG_READ_RGB_TO_GRAY_SUPPORTED
-/* Reduce RGB to grayscale. */
-#ifdef PNG_FLOATING_POINT_SUPPORTED
-PNG_EXPORT(void,png_set_rgb_to_gray) PNGARG((png_structp png_ptr,
- int error_action, double red, double green ));
-#endif
-PNG_EXPORT(void,png_set_rgb_to_gray_fixed) PNGARG((png_structp png_ptr,
- int error_action, png_fixed_point red, png_fixed_point green ));
-PNG_EXPORT(png_byte,png_get_rgb_to_gray_status) PNGARG((png_structp
- png_ptr));
-#endif
-
-PNG_EXPORT(void,png_build_grayscale_palette) PNGARG((int bit_depth,
- png_colorp palette));
-
-#ifdef PNG_READ_STRIP_ALPHA_SUPPORTED
-PNG_EXPORT(void,png_set_strip_alpha) PNGARG((png_structp png_ptr));
-#endif
-
-#if defined(PNG_READ_SWAP_ALPHA_SUPPORTED) || \
- defined(PNG_WRITE_SWAP_ALPHA_SUPPORTED)
-PNG_EXPORT(void,png_set_swap_alpha) PNGARG((png_structp png_ptr));
-#endif
-
-#if defined(PNG_READ_INVERT_ALPHA_SUPPORTED) || \
- defined(PNG_WRITE_INVERT_ALPHA_SUPPORTED)
-PNG_EXPORT(void,png_set_invert_alpha) PNGARG((png_structp png_ptr));
-#endif
-
-#if defined(PNG_READ_FILLER_SUPPORTED) || defined(PNG_WRITE_FILLER_SUPPORTED)
-/* Add a filler byte to 8-bit Gray or 24-bit RGB images. */
-PNG_EXPORT(void,png_set_filler) PNGARG((png_structp png_ptr,
- png_uint_32 filler, int flags));
-/* The values of the PNG_FILLER_ defines should NOT be changed */
-#define PNG_FILLER_BEFORE 0
-#define PNG_FILLER_AFTER 1
-/* Add an alpha byte to 8-bit Gray or 24-bit RGB images. */
-PNG_EXPORT(void,png_set_add_alpha) PNGARG((png_structp png_ptr,
- png_uint_32 filler, int flags));
-#endif /* PNG_READ_FILLER_SUPPORTED || PNG_WRITE_FILLER_SUPPORTED */
-
-#if defined(PNG_READ_SWAP_SUPPORTED) || defined(PNG_WRITE_SWAP_SUPPORTED)
-/* Swap bytes in 16-bit depth files. */
-PNG_EXPORT(void,png_set_swap) PNGARG((png_structp png_ptr));
-#endif
-
-#if defined(PNG_READ_PACK_SUPPORTED) || defined(PNG_WRITE_PACK_SUPPORTED)
-/* Use 1 byte per pixel in 1, 2, or 4-bit depth files. */
-PNG_EXPORT(void,png_set_packing) PNGARG((png_structp png_ptr));
-#endif
-
-#if defined(PNG_READ_PACKSWAP_SUPPORTED) || \
- defined(PNG_WRITE_PACKSWAP_SUPPORTED)
-/* Swap packing order of pixels in bytes. */
-PNG_EXPORT(void,png_set_packswap) PNGARG((png_structp png_ptr));
-#endif
-
-#if defined(PNG_READ_SHIFT_SUPPORTED) || defined(PNG_WRITE_SHIFT_SUPPORTED)
-/* Converts files to legal bit depths. */
-PNG_EXPORT(void,png_set_shift) PNGARG((png_structp png_ptr,
- png_color_8p true_bits));
-#endif
-
-#if defined(PNG_READ_INTERLACING_SUPPORTED) || \
- defined(PNG_WRITE_INTERLACING_SUPPORTED)
-/* Have the code handle the interlacing. Returns the number of passes. */
-PNG_EXPORT(int,png_set_interlace_handling) PNGARG((png_structp png_ptr));
-#endif
-
-#if defined(PNG_READ_INVERT_SUPPORTED) || defined(PNG_WRITE_INVERT_SUPPORTED)
-/* Invert monochrome files */
-PNG_EXPORT(void,png_set_invert_mono) PNGARG((png_structp png_ptr));
-#endif
-
-#ifdef PNG_READ_BACKGROUND_SUPPORTED
-/* Handle alpha and tRNS by replacing with a background color. */
-#ifdef PNG_FLOATING_POINT_SUPPORTED
-PNG_EXPORT(void,png_set_background) PNGARG((png_structp png_ptr,
- png_color_16p background_color, int background_gamma_code,
- int need_expand, double background_gamma));
-#endif
-#define PNG_BACKGROUND_GAMMA_UNKNOWN 0
-#define PNG_BACKGROUND_GAMMA_SCREEN 1
-#define PNG_BACKGROUND_GAMMA_FILE 2
-#define PNG_BACKGROUND_GAMMA_UNIQUE 3
-#endif
-
-#ifdef PNG_READ_16_TO_8_SUPPORTED
-/* Strip the second byte of information from a 16-bit depth file. */
-PNG_EXPORT(void,png_set_strip_16) PNGARG((png_structp png_ptr));
-#endif
-
-#ifdef PNG_READ_QUANTIZE_SUPPORTED
-/* Turn on quantizing, and reduce the palette to the number of colors
- * available. Prior to libpng-1.4.2, this was png_set_dither().
- */
-PNG_EXPORT(void,png_set_quantize) PNGARG((png_structp png_ptr,
- png_colorp palette, int num_palette, int maximum_colors,
- png_uint_16p histogram, int full_quantize));
-#endif
-/* This migration aid will be removed from libpng-1.5.0 */
-#define png_set_dither png_set_quantize
-
-#ifdef PNG_READ_GAMMA_SUPPORTED
-/* Handle gamma correction. Screen_gamma=(display_exponent) */
-#ifdef PNG_FLOATING_POINT_SUPPORTED
-PNG_EXPORT(void,png_set_gamma) PNGARG((png_structp png_ptr,
- double screen_gamma, double default_file_gamma));
-#endif
-#endif
-
-
-#ifdef PNG_WRITE_FLUSH_SUPPORTED
-/* Set how many lines between output flushes - 0 for no flushing */
-PNG_EXPORT(void,png_set_flush) PNGARG((png_structp png_ptr, int nrows));
-/* Flush the current PNG output buffer */
-PNG_EXPORT(void,png_write_flush) PNGARG((png_structp png_ptr));
-#endif
-
-/* Optional update palette with requested transformations */
-PNG_EXPORT(void,png_start_read_image) PNGARG((png_structp png_ptr));
-
-/* Optional call to update the users info structure */
-PNG_EXPORT(void,png_read_update_info) PNGARG((png_structp png_ptr,
- png_infop info_ptr));
-
-#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
-/* Read one or more rows of image data. */
-PNG_EXPORT(void,png_read_rows) PNGARG((png_structp png_ptr,
- png_bytepp row, png_bytepp display_row, png_uint_32 num_rows));
-#endif
-
-#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
-/* Read a row of data. */
-PNG_EXPORT(void,png_read_row) PNGARG((png_structp png_ptr,
- png_bytep row,
- png_bytep display_row));
-#endif
-
-#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
-/* Read the whole image into memory at once. */
-PNG_EXPORT(void,png_read_image) PNGARG((png_structp png_ptr,
- png_bytepp image));
-#endif
-
-/* Write a row of image data */
-PNG_EXPORT(void,png_write_row) PNGARG((png_structp png_ptr,
- png_bytep row));
-
-/* Write a few rows of image data */
-PNG_EXPORT(void,png_write_rows) PNGARG((png_structp png_ptr,
- png_bytepp row, png_uint_32 num_rows));
-
-/* Write the image data */
-PNG_EXPORT(void,png_write_image) PNGARG((png_structp png_ptr,
- png_bytepp image));
-
-/* Write the end of the PNG file. */
-PNG_EXPORT(void,png_write_end) PNGARG((png_structp png_ptr,
- png_infop info_ptr));
-
-#ifdef PNG_SEQUENTIAL_READ_SUPPORTED
-/* Read the end of the PNG file. */
-PNG_EXPORT(void,png_read_end) PNGARG((png_structp png_ptr,
- png_infop info_ptr));
-#endif
-
-/* Free any memory associated with the png_info_struct */
-PNG_EXPORT(void,png_destroy_info_struct) PNGARG((png_structp png_ptr,
- png_infopp info_ptr_ptr));
-
-/* Free any memory associated with the png_struct and the png_info_structs */
-PNG_EXPORT(void,png_destroy_read_struct) PNGARG((png_structpp
- png_ptr_ptr, png_infopp info_ptr_ptr, png_infopp end_info_ptr_ptr));
-
-/* Free any memory associated with the png_struct and the png_info_structs */
-PNG_EXPORT(void,png_destroy_write_struct)
- PNGARG((png_structpp png_ptr_ptr, png_infopp info_ptr_ptr));
-
-/* Set the libpng method of handling chunk CRC errors */
-PNG_EXPORT(void,png_set_crc_action) PNGARG((png_structp png_ptr,
- int crit_action, int ancil_action));
-
-/* Values for png_set_crc_action() to say how to handle CRC errors in
- * ancillary and critical chunks, and whether to use the data contained
- * therein. Note that it is impossible to "discard" data in a critical
- * chunk. For versions prior to 0.90, the action was always error/quit,
- * whereas in version 0.90 and later, the action for CRC errors in ancillary
- * chunks is warn/discard. These values should NOT be changed.
- *
- * value action:critical action:ancillary
- */
-#define PNG_CRC_DEFAULT 0 /* error/quit warn/discard data */
-#define PNG_CRC_ERROR_QUIT 1 /* error/quit error/quit */
-#define PNG_CRC_WARN_DISCARD 2 /* (INVALID) warn/discard data */
-#define PNG_CRC_WARN_USE 3 /* warn/use data warn/use data */
-#define PNG_CRC_QUIET_USE 4 /* quiet/use data quiet/use data */
-#define PNG_CRC_NO_CHANGE 5 /* use current value use current value */
-
-/* These functions give the user control over the scan-line filtering in
- * libpng and the compression methods used by zlib. These functions are
- * mainly useful for testing, as the defaults should work with most users.
- * Those users who are tight on memory or want faster performance at the
- * expense of compression can modify them. See the compression library
- * header file (zlib.h) for an explination of the compression functions.
- */
-
-/* Set the filtering method(s) used by libpng. Currently, the only valid
- * value for "method" is 0.
- */
-PNG_EXPORT(void,png_set_filter) PNGARG((png_structp png_ptr, int method,
- int filters));
-
-/* Flags for png_set_filter() to say which filters to use. The flags
- * are chosen so that they don't conflict with real filter types
- * below, in case they are supplied instead of the #defined constants.
- * These values should NOT be changed.
- */
-#define PNG_NO_FILTERS 0x00
-#define PNG_FILTER_NONE 0x08
-#define PNG_FILTER_SUB 0x10
-#define PNG_FILTER_UP 0x20
-#define PNG_FILTER_AVG 0x40
-#define PNG_FILTER_PAETH 0x80
-#define PNG_ALL_FILTERS (PNG_FILTER_NONE | PNG_FILTER_SUB | PNG_FILTER_UP | \
- PNG_FILTER_AVG | PNG_FILTER_PAETH)
-
-/* Filter values (not flags) - used in pngwrite.c, pngwutil.c for now.
- * These defines should NOT be changed.
- */
-#define PNG_FILTER_VALUE_NONE 0
-#define PNG_FILTER_VALUE_SUB 1
-#define PNG_FILTER_VALUE_UP 2
-#define PNG_FILTER_VALUE_AVG 3
-#define PNG_FILTER_VALUE_PAETH 4
-#define PNG_FILTER_VALUE_LAST 5
-
-#ifdef PNG_WRITE_WEIGHTED_FILTER_SUPPORTED /* EXPERIMENTAL */
-/* The "heuristic_method" is given by one of the PNG_FILTER_HEURISTIC_
- * defines, either the default (minimum-sum-of-absolute-differences), or
- * the experimental method (weighted-minimum-sum-of-absolute-differences).
- *
- * Weights are factors >= 1.0, indicating how important it is to keep the
- * filter type consistent between rows. Larger numbers mean the current
- * filter is that many times as likely to be the same as the "num_weights"
- * previous filters. This is cumulative for each previous row with a weight.
- * There needs to be "num_weights" values in "filter_weights", or it can be
- * NULL if the weights aren't being specified. Weights have no influence on
- * the selection of the first row filter. Well chosen weights can (in theory)
- * improve the compression for a given image.
- *
- * Costs are factors >= 1.0 indicating the relative decoding costs of a
- * filter type. Higher costs indicate more decoding expense, and are
- * therefore less likely to be selected over a filter with lower computational
- * costs. There needs to be a value in "filter_costs" for each valid filter
- * type (given by PNG_FILTER_VALUE_LAST), or it can be NULL if you aren't
- * setting the costs. Costs try to improve the speed of decompression without
- * unduly increasing the compressed image size.
- *
- * A negative weight or cost indicates the default value is to be used, and
- * values in the range [0.0, 1.0) indicate the value is to remain unchanged.
- * The default values for both weights and costs are currently 1.0, but may
- * change if good general weighting/cost heuristics can be found. If both
- * the weights and costs are set to 1.0, this degenerates the WEIGHTED method
- * to the UNWEIGHTED method, but with added encoding time/computation.
- */
-#ifdef PNG_FLOATING_POINT_SUPPORTED
-PNG_EXPORT(void,png_set_filter_heuristics) PNGARG((png_structp png_ptr,
- int heuristic_method, int num_weights, png_doublep filter_weights,
- png_doublep filter_costs));
-#endif
-#endif /* PNG_WRITE_WEIGHTED_FILTER_SUPPORTED */
-
-/* Heuristic used for row filter selection. These defines should NOT be
- * changed.
- */
-#define PNG_FILTER_HEURISTIC_DEFAULT 0 /* Currently "UNWEIGHTED" */
-#define PNG_FILTER_HEURISTIC_UNWEIGHTED 1 /* Used by libpng < 0.95 */
-#define PNG_FILTER_HEURISTIC_WEIGHTED 2 /* Experimental feature */
-#define PNG_FILTER_HEURISTIC_LAST 3 /* Not a valid value */
-
-/* Set the library compression level. Currently, valid values range from
- * 0 - 9, corresponding directly to the zlib compression levels 0 - 9
- * (0 - no compression, 9 - "maximal" compression). Note that tests have
- * shown that zlib compression levels 3-6 usually perform as well as level 9
- * for PNG images, and do considerably fewer caclulations. In the future,
- * these values may not correspond directly to the zlib compression levels.
- */
-PNG_EXPORT(void,png_set_compression_level) PNGARG((png_structp png_ptr,
- int level));
-
-PNG_EXPORT(void,png_set_compression_mem_level)
- PNGARG((png_structp png_ptr, int mem_level));
-
-PNG_EXPORT(void,png_set_compression_strategy)
- PNGARG((png_structp png_ptr, int strategy));
-
-PNG_EXPORT(void,png_set_compression_window_bits)
- PNGARG((png_structp png_ptr, int window_bits));
-
-PNG_EXPORT(void,png_set_compression_method) PNGARG((png_structp png_ptr,
- int method));
-
-/* These next functions are called for input/output, memory, and error
- * handling. They are in the file pngrio.c, pngwio.c, and pngerror.c,
- * and call standard C I/O routines such as fread(), fwrite(), and
- * fprintf(). These functions can be made to use other I/O routines
- * at run time for those applications that need to handle I/O in a
- * different manner by calling png_set_???_fn(). See libpng.txt for
- * more information.
- */
-
-#ifdef PNG_STDIO_SUPPORTED
-/* Initialize the input/output for the PNG file to the default functions. */
-PNG_EXPORT(void,png_init_io) PNGARG((png_structp png_ptr,
- png_FILE_p fp));
-#endif
-
-/* Replace the (error and abort), and warning functions with user
- * supplied functions. If no messages are to be printed you must still
- * write and use replacement functions. The replacement error_fn should
- * still do a longjmp to the last setjmp location if you are using this
- * method of error handling. If error_fn or warning_fn is NULL, the
- * default function will be used.
- */
-
-PNG_EXPORT(void,png_set_error_fn) PNGARG((png_structp png_ptr,
- png_voidp error_ptr, png_error_ptr error_fn, png_error_ptr warning_fn));
-
-/* Return the user pointer associated with the error functions */
-PNG_EXPORT(png_voidp,png_get_error_ptr) PNGARG((png_structp png_ptr));
-
-/* Replace the default data output functions with a user supplied one(s).
- * If buffered output is not used, then output_flush_fn can be set to NULL.
- * If PNG_WRITE_FLUSH_SUPPORTED is not defined at libpng compile time
- * output_flush_fn will be ignored (and thus can be NULL).
- * It is probably a mistake to use NULL for output_flush_fn if
- * write_data_fn is not also NULL unless you have built libpng with
- * PNG_WRITE_FLUSH_SUPPORTED undefined, because in this case libpng's
- * default flush function, which uses the standard *FILE structure, will
- * be used.
- */
-PNG_EXPORT(void,png_set_write_fn) PNGARG((png_structp png_ptr,
- png_voidp io_ptr, png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn));
-
-/* Replace the default data input function with a user supplied one. */
-PNG_EXPORT(void,png_set_read_fn) PNGARG((png_structp png_ptr,
- png_voidp io_ptr, png_rw_ptr read_data_fn));
-
-/* Return the user pointer associated with the I/O functions */
-PNG_EXPORT(png_voidp,png_get_io_ptr) PNGARG((png_structp png_ptr));
-
-PNG_EXPORT(void,png_set_read_status_fn) PNGARG((png_structp png_ptr,
- png_read_status_ptr read_row_fn));
-
-PNG_EXPORT(void,png_set_write_status_fn) PNGARG((png_structp png_ptr,
- png_write_status_ptr write_row_fn));
-
-#ifdef PNG_USER_MEM_SUPPORTED
-/* Replace the default memory allocation functions with user supplied one(s). */
-PNG_EXPORT(void,png_set_mem_fn) PNGARG((png_structp png_ptr,
- png_voidp mem_ptr, png_malloc_ptr malloc_fn, png_free_ptr free_fn));
-/* Return the user pointer associated with the memory functions */
-PNG_EXPORT(png_voidp,png_get_mem_ptr) PNGARG((png_structp png_ptr));
-#endif
-
-#ifdef PNG_READ_USER_TRANSFORM_SUPPORTED
-PNG_EXPORT(void,png_set_read_user_transform_fn) PNGARG((png_structp
- png_ptr, png_user_transform_ptr read_user_transform_fn));
-#endif
-
-#ifdef PNG_WRITE_USER_TRANSFORM_SUPPORTED
-PNG_EXPORT(void,png_set_write_user_transform_fn) PNGARG((png_structp
- png_ptr, png_user_transform_ptr write_user_transform_fn));
-#endif
-
-#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
- defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
-PNG_EXPORT(void,png_set_user_transform_info) PNGARG((png_structp
- png_ptr, png_voidp user_transform_ptr, int user_transform_depth,
- int user_transform_channels));
-/* Return the user pointer associated with the user transform functions */
-PNG_EXPORT(png_voidp,png_get_user_transform_ptr)
- PNGARG((png_structp png_ptr));
-#endif
-
-#ifdef PNG_USER_CHUNKS_SUPPORTED
-PNG_EXPORT(void,png_set_read_user_chunk_fn) PNGARG((png_structp png_ptr,
- png_voidp user_chunk_ptr, png_user_chunk_ptr read_user_chunk_fn));
-PNG_EXPORT(png_voidp,png_get_user_chunk_ptr) PNGARG((png_structp
- png_ptr));
-#endif
-
-#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
-/* Sets the function callbacks for the push reader, and a pointer to a
- * user-defined structure available to the callback functions.
- */
-PNG_EXPORT(void,png_set_progressive_read_fn) PNGARG((png_structp png_ptr,
- png_voidp progressive_ptr,
- png_progressive_info_ptr info_fn, png_progressive_row_ptr row_fn,
- png_progressive_end_ptr end_fn));
-
-/* Returns the user pointer associated with the push read functions */
-PNG_EXPORT(png_voidp,png_get_progressive_ptr)
- PNGARG((png_structp png_ptr));
-
-/* Function to be called when data becomes available */
-PNG_EXPORT(void,png_process_data) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_bytep buffer, png_size_t buffer_size));
-
-/* Function that combines rows. Not very much different than the
- * png_combine_row() call. Is this even used?????
- */
-PNG_EXPORT(void,png_progressive_combine_row) PNGARG((png_structp png_ptr,
- png_bytep old_row, png_bytep new_row));
-#endif /* PNG_PROGRESSIVE_READ_SUPPORTED */
-
-PNG_EXPORT(png_voidp,png_malloc) PNGARG((png_structp png_ptr,
- png_alloc_size_t size)) PNG_ALLOCATED;
-/* Added at libpng version 1.4.0 */
-PNG_EXPORT(png_voidp,png_calloc) PNGARG((png_structp png_ptr,
- png_alloc_size_t size)) PNG_ALLOCATED;
-
-/* Added at libpng version 1.2.4 */
-PNG_EXPORT(png_voidp,png_malloc_warn) PNGARG((png_structp png_ptr,
- png_alloc_size_t size)) PNG_ALLOCATED;
-
-/* Frees a pointer allocated by png_malloc() */
-PNG_EXPORT(void,png_free) PNGARG((png_structp png_ptr, png_voidp ptr));
-
-/* Free data that was allocated internally */
-PNG_EXPORT(void,png_free_data) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_uint_32 free_me, int num));
-/* Reassign responsibility for freeing existing data, whether allocated
- * by libpng or by the application */
-PNG_EXPORT(void,png_data_freer) PNGARG((png_structp png_ptr,
- png_infop info_ptr, int freer, png_uint_32 mask));
-/* Assignments for png_data_freer */
-#define PNG_DESTROY_WILL_FREE_DATA 1
-#define PNG_SET_WILL_FREE_DATA 1
-#define PNG_USER_WILL_FREE_DATA 2
-/* Flags for png_ptr->free_me and info_ptr->free_me */
-#define PNG_FREE_HIST 0x0008
-#define PNG_FREE_ICCP 0x0010
-#define PNG_FREE_SPLT 0x0020
-#define PNG_FREE_ROWS 0x0040
-#define PNG_FREE_PCAL 0x0080
-#define PNG_FREE_SCAL 0x0100
-#define PNG_FREE_UNKN 0x0200
-#define PNG_FREE_LIST 0x0400
-#define PNG_FREE_PLTE 0x1000
-#define PNG_FREE_TRNS 0x2000
-#define PNG_FREE_TEXT 0x4000
-#define PNG_FREE_ALL 0x7fff
-#define PNG_FREE_MUL 0x4220 /* PNG_FREE_SPLT|PNG_FREE_TEXT|PNG_FREE_UNKN */
-
-#ifdef PNG_USER_MEM_SUPPORTED
-PNG_EXPORT(png_voidp,png_malloc_default) PNGARG((png_structp png_ptr,
- png_alloc_size_t size)) PNG_ALLOCATED;
-PNG_EXPORT(void,png_free_default) PNGARG((png_structp png_ptr,
- png_voidp ptr));
-#endif
-
-#ifndef PNG_NO_ERROR_TEXT
-/* Fatal error in PNG image of libpng - can't continue */
-PNG_EXPORT(void,png_error) PNGARG((png_structp png_ptr,
- png_const_charp error_message)) PNG_NORETURN;
-
-/* The same, but the chunk name is prepended to the error string. */
-PNG_EXPORT(void,png_chunk_error) PNGARG((png_structp png_ptr,
- png_const_charp error_message)) PNG_NORETURN;
-
-#else
-/* Fatal error in PNG image of libpng - can't continue */
-PNG_EXPORT(void,png_err) PNGARG((png_structp png_ptr)) PNG_NORETURN;
-#endif
-
-/* Non-fatal error in libpng. Can continue, but may have a problem. */
-PNG_EXPORT(void,png_warning) PNGARG((png_structp png_ptr,
- png_const_charp warning_message));
-
-/* Non-fatal error in libpng, chunk name is prepended to message. */
-PNG_EXPORT(void,png_chunk_warning) PNGARG((png_structp png_ptr,
- png_const_charp warning_message));
-
-#ifdef PNG_BENIGN_ERRORS_SUPPORTED
-/* Benign error in libpng. Can continue, but may have a problem.
- * User can choose whether to handle as a fatal error or as a warning. */
-PNG_EXPORT(void,png_benign_error) PNGARG((png_structp png_ptr,
- png_const_charp warning_message));
-
-/* Same, chunk name is prepended to message. */
-PNG_EXPORT(void,png_chunk_benign_error) PNGARG((png_structp png_ptr,
- png_const_charp warning_message));
-
-PNG_EXPORT(void,png_set_benign_errors) PNGARG((png_structp
- png_ptr, int allowed));
-#endif
-
-/* The png_set_ functions are for storing values in the png_info_struct.
- * Similarly, the png_get_ calls are used to read values from the
- * png_info_struct, either storing the parameters in the passed variables, or
- * setting pointers into the png_info_struct where the data is stored. The
- * png_get_ functions return a non-zero value if the data was available
- * in info_ptr, or return zero and do not change any of the parameters if the
- * data was not available.
- *
- * These functions should be used instead of directly accessing png_info
- * to avoid problems with future changes in the size and internal layout of
- * png_info_struct.
- */
-/* Returns "flag" if chunk data is valid in info_ptr. */
-PNG_EXPORT(png_uint_32,png_get_valid) PNGARG((png_structp png_ptr,
-png_infop info_ptr, png_uint_32 flag));
-
-/* Returns number of bytes needed to hold a transformed row. */
-PNG_EXPORT(png_size_t,png_get_rowbytes) PNGARG((png_structp png_ptr,
-png_infop info_ptr));
-
-#ifdef PNG_INFO_IMAGE_SUPPORTED
-/* Returns row_pointers, which is an array of pointers to scanlines that was
- * returned from png_read_png().
- */
-PNG_EXPORT(png_bytepp,png_get_rows) PNGARG((png_structp png_ptr,
-png_infop info_ptr));
-/* Set row_pointers, which is an array of pointers to scanlines for use
- * by png_write_png().
- */
-PNG_EXPORT(void,png_set_rows) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_bytepp row_pointers));
-#endif
-
-/* Returns number of color channels in image. */
-PNG_EXPORT(png_byte,png_get_channels) PNGARG((png_structp png_ptr,
-png_infop info_ptr));
-
-#ifdef PNG_EASY_ACCESS_SUPPORTED
-/* Returns image width in pixels. */
-PNG_EXPORT(png_uint_32, png_get_image_width) PNGARG((png_structp
-png_ptr, png_infop info_ptr));
-
-/* Returns image height in pixels. */
-PNG_EXPORT(png_uint_32, png_get_image_height) PNGARG((png_structp
-png_ptr, png_infop info_ptr));
-
-/* Returns image bit_depth. */
-PNG_EXPORT(png_byte, png_get_bit_depth) PNGARG((png_structp
-png_ptr, png_infop info_ptr));
-
-/* Returns image color_type. */
-PNG_EXPORT(png_byte, png_get_color_type) PNGARG((png_structp
-png_ptr, png_infop info_ptr));
-
-/* Returns image filter_type. */
-PNG_EXPORT(png_byte, png_get_filter_type) PNGARG((png_structp
-png_ptr, png_infop info_ptr));
-
-/* Returns image interlace_type. */
-PNG_EXPORT(png_byte, png_get_interlace_type) PNGARG((png_structp
-png_ptr, png_infop info_ptr));
-
-/* Returns image compression_type. */
-PNG_EXPORT(png_byte, png_get_compression_type) PNGARG((png_structp
-png_ptr, png_infop info_ptr));
-
-/* Returns image resolution in pixels per meter, from pHYs chunk data. */
-PNG_EXPORT(png_uint_32, png_get_pixels_per_meter) PNGARG((png_structp
-png_ptr, png_infop info_ptr));
-PNG_EXPORT(png_uint_32, png_get_x_pixels_per_meter) PNGARG((png_structp
-png_ptr, png_infop info_ptr));
-PNG_EXPORT(png_uint_32, png_get_y_pixels_per_meter) PNGARG((png_structp
-png_ptr, png_infop info_ptr));
-
-/* Returns pixel aspect ratio, computed from pHYs chunk data. */
-#ifdef PNG_FLOATING_POINT_SUPPORTED
-PNG_EXPORT(float, png_get_pixel_aspect_ratio) PNGARG((png_structp
-png_ptr, png_infop info_ptr));
-#endif
-
-/* Returns image x, y offset in pixels or microns, from oFFs chunk data. */
-PNG_EXPORT(png_int_32, png_get_x_offset_pixels) PNGARG((png_structp
-png_ptr, png_infop info_ptr));
-PNG_EXPORT(png_int_32, png_get_y_offset_pixels) PNGARG((png_structp
-png_ptr, png_infop info_ptr));
-PNG_EXPORT(png_int_32, png_get_x_offset_microns) PNGARG((png_structp
-png_ptr, png_infop info_ptr));
-PNG_EXPORT(png_int_32, png_get_y_offset_microns) PNGARG((png_structp
-png_ptr, png_infop info_ptr));
-
-#endif /* PNG_EASY_ACCESS_SUPPORTED */
-
-/* Returns pointer to signature string read from PNG header */
-PNG_EXPORT(png_bytep,png_get_signature) PNGARG((png_structp png_ptr,
-png_infop info_ptr));
-
-#ifdef PNG_bKGD_SUPPORTED
-PNG_EXPORT(png_uint_32,png_get_bKGD) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_color_16p *background));
-#endif
-
-#ifdef PNG_bKGD_SUPPORTED
-PNG_EXPORT(void,png_set_bKGD) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_color_16p background));
-#endif
-
-#ifdef PNG_cHRM_SUPPORTED
-#ifdef PNG_FLOATING_POINT_SUPPORTED
-PNG_EXPORT(png_uint_32,png_get_cHRM) PNGARG((png_structp png_ptr,
- png_infop info_ptr, double *white_x, double *white_y, double *red_x,
- double *red_y, double *green_x, double *green_y, double *blue_x,
- double *blue_y));
-#endif
-#ifdef PNG_FIXED_POINT_SUPPORTED
-PNG_EXPORT(png_uint_32,png_get_cHRM_fixed) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_fixed_point *int_white_x, png_fixed_point
- *int_white_y, png_fixed_point *int_red_x, png_fixed_point *int_red_y,
- png_fixed_point *int_green_x, png_fixed_point *int_green_y, png_fixed_point
- *int_blue_x, png_fixed_point *int_blue_y));
-#endif
-#endif
-
-#ifdef PNG_cHRM_SUPPORTED
-#ifdef PNG_FLOATING_POINT_SUPPORTED
-PNG_EXPORT(void,png_set_cHRM) PNGARG((png_structp png_ptr,
- png_infop info_ptr, double white_x, double white_y, double red_x,
- double red_y, double green_x, double green_y, double blue_x, double blue_y));
-#endif
-#ifdef PNG_FIXED_POINT_SUPPORTED
-PNG_EXPORT(void,png_set_cHRM_fixed) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_fixed_point int_white_x, png_fixed_point int_white_y,
- png_fixed_point int_red_x, png_fixed_point int_red_y, png_fixed_point
- int_green_x, png_fixed_point int_green_y, png_fixed_point int_blue_x,
- png_fixed_point int_blue_y));
-#endif
-#endif
-
-#ifdef PNG_gAMA_SUPPORTED
-#ifdef PNG_FLOATING_POINT_SUPPORTED
-PNG_EXPORT(png_uint_32,png_get_gAMA) PNGARG((png_structp png_ptr,
- png_infop info_ptr, double *file_gamma));
-#endif
-PNG_EXPORT(png_uint_32,png_get_gAMA_fixed) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_fixed_point *int_file_gamma));
-#endif
-
-#ifdef PNG_gAMA_SUPPORTED
-#ifdef PNG_FLOATING_POINT_SUPPORTED
-PNG_EXPORT(void,png_set_gAMA) PNGARG((png_structp png_ptr,
- png_infop info_ptr, double file_gamma));
-#endif
-PNG_EXPORT(void,png_set_gAMA_fixed) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_fixed_point int_file_gamma));
-#endif
-
-#ifdef PNG_hIST_SUPPORTED
-PNG_EXPORT(png_uint_32,png_get_hIST) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_uint_16p *hist));
-#endif
-
-#ifdef PNG_hIST_SUPPORTED
-PNG_EXPORT(void,png_set_hIST) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_uint_16p hist));
-#endif
-
-PNG_EXPORT(png_uint_32,png_get_IHDR) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_uint_32 *width, png_uint_32 *height,
- int *bit_depth, int *color_type, int *interlace_method,
- int *compression_method, int *filter_method));
-
-PNG_EXPORT(void,png_set_IHDR) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_uint_32 width, png_uint_32 height, int bit_depth,
- int color_type, int interlace_method, int compression_method,
- int filter_method));
-
-#ifdef PNG_oFFs_SUPPORTED
-PNG_EXPORT(png_uint_32,png_get_oFFs) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_int_32 *offset_x, png_int_32 *offset_y,
- int *unit_type));
-#endif
-
-#ifdef PNG_oFFs_SUPPORTED
-PNG_EXPORT(void,png_set_oFFs) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_int_32 offset_x, png_int_32 offset_y,
- int unit_type));
-#endif
-
-#ifdef PNG_pCAL_SUPPORTED
-PNG_EXPORT(png_uint_32,png_get_pCAL) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_charp *purpose, png_int_32 *X0, png_int_32 *X1,
- int *type, int *nparams, png_charp *units, png_charpp *params));
-#endif
-
-#ifdef PNG_pCAL_SUPPORTED
-PNG_EXPORT(void,png_set_pCAL) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_charp purpose, png_int_32 X0, png_int_32 X1,
- int type, int nparams, png_charp units, png_charpp params));
-#endif
-
-#ifdef PNG_pHYs_SUPPORTED
-PNG_EXPORT(png_uint_32,png_get_pHYs) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type));
-#endif
-
-#ifdef PNG_pHYs_SUPPORTED
-PNG_EXPORT(void,png_set_pHYs) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_uint_32 res_x, png_uint_32 res_y, int unit_type));
-#endif
-
-PNG_EXPORT(png_uint_32,png_get_PLTE) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_colorp *palette, int *num_palette));
-
-PNG_EXPORT(void,png_set_PLTE) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_colorp palette, int num_palette));
-
-#ifdef PNG_sBIT_SUPPORTED
-PNG_EXPORT(png_uint_32,png_get_sBIT) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_color_8p *sig_bit));
-#endif
-
-#ifdef PNG_sBIT_SUPPORTED
-PNG_EXPORT(void,png_set_sBIT) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_color_8p sig_bit));
-#endif
-
-#ifdef PNG_sRGB_SUPPORTED
-PNG_EXPORT(png_uint_32,png_get_sRGB) PNGARG((png_structp png_ptr,
- png_infop info_ptr, int *intent));
-#endif
-
-#ifdef PNG_sRGB_SUPPORTED
-PNG_EXPORT(void,png_set_sRGB) PNGARG((png_structp png_ptr,
- png_infop info_ptr, int intent));
-PNG_EXPORT(void,png_set_sRGB_gAMA_and_cHRM) PNGARG((png_structp png_ptr,
- png_infop info_ptr, int intent));
-#endif
-
-#ifdef PNG_iCCP_SUPPORTED
-PNG_EXPORT(png_uint_32,png_get_iCCP) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_charpp name, int *compression_type,
- png_charpp profile, png_uint_32 *proflen));
- /* Note to maintainer: profile should be png_bytepp */
-#endif
-
-#ifdef PNG_iCCP_SUPPORTED
-PNG_EXPORT(void,png_set_iCCP) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_charp name, int compression_type,
- png_charp profile, png_uint_32 proflen));
- /* Note to maintainer: profile should be png_bytep */
-#endif
-
-#ifdef PNG_sPLT_SUPPORTED
-PNG_EXPORT(png_uint_32,png_get_sPLT) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_sPLT_tpp entries));
-#endif
-
-#ifdef PNG_sPLT_SUPPORTED
-PNG_EXPORT(void,png_set_sPLT) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_sPLT_tp entries, int nentries));
-#endif
-
-#ifdef PNG_TEXT_SUPPORTED
-/* png_get_text also returns the number of text chunks in *num_text */
-PNG_EXPORT(png_uint_32,png_get_text) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_textp *text_ptr, int *num_text));
-#endif
-
-/* Note while png_set_text() will accept a structure whose text,
- * language, and translated keywords are NULL pointers, the structure
- * returned by png_get_text will always contain regular
- * zero-terminated C strings. They might be empty strings but
- * they will never be NULL pointers.
- */
-
-#ifdef PNG_TEXT_SUPPORTED
-PNG_EXPORT(void,png_set_text) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_textp text_ptr, int num_text));
-#endif
-
-#ifdef PNG_tIME_SUPPORTED
-PNG_EXPORT(png_uint_32,png_get_tIME) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_timep *mod_time));
-#endif
-
-#ifdef PNG_tIME_SUPPORTED
-PNG_EXPORT(void,png_set_tIME) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_timep mod_time));
-#endif
-
-#ifdef PNG_tRNS_SUPPORTED
-PNG_EXPORT(png_uint_32,png_get_tRNS) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_bytep *trans_alpha, int *num_trans,
- png_color_16p *trans_color));
-#endif
-
-#ifdef PNG_tRNS_SUPPORTED
-PNG_EXPORT(void,png_set_tRNS) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_bytep trans_alpha, int num_trans,
- png_color_16p trans_color));
-#endif
-
-#ifdef PNG_tRNS_SUPPORTED
-#endif
-
-#ifdef PNG_sCAL_SUPPORTED
-#ifdef PNG_FLOATING_POINT_SUPPORTED
-PNG_EXPORT(png_uint_32,png_get_sCAL) PNGARG((png_structp png_ptr,
- png_infop info_ptr, int *unit, double *width, double *height));
-#else
-#ifdef PNG_FIXED_POINT_SUPPORTED
-PNG_EXPORT(png_uint_32,png_get_sCAL_s) PNGARG((png_structp png_ptr,
- png_infop info_ptr, int *unit, png_charpp swidth, png_charpp sheight));
-#endif
-#endif
-#endif /* PNG_sCAL_SUPPORTED */
-
-#ifdef PNG_sCAL_SUPPORTED
-#ifdef PNG_FLOATING_POINT_SUPPORTED
-PNG_EXPORT(void,png_set_sCAL) PNGARG((png_structp png_ptr,
- png_infop info_ptr, int unit, double width, double height));
-#else
-#ifdef PNG_FIXED_POINT_SUPPORTED
-PNG_EXPORT(void,png_set_sCAL_s) PNGARG((png_structp png_ptr,
- png_infop info_ptr, int unit, png_charp swidth, png_charp sheight));
-#endif
-#endif
-#endif /* PNG_sCAL_SUPPORTED || PNG_WRITE_sCAL_SUPPORTED */
-
-#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
-/* Provide a list of chunks and how they are to be handled, if the built-in
- handling or default unknown chunk handling is not desired. Any chunks not
- listed will be handled in the default manner. The IHDR and IEND chunks
- must not be listed.
- keep = 0: follow default behaviour
- = 1: do not keep
- = 2: keep only if safe-to-copy
- = 3: keep even if unsafe-to-copy
-*/
-PNG_EXPORT(void, png_set_keep_unknown_chunks) PNGARG((png_structp
- png_ptr, int keep, png_bytep chunk_list, int num_chunks));
-PNG_EXPORT(int,png_handle_as_unknown) PNGARG((png_structp png_ptr, png_bytep
- chunk_name));
-#endif
-#ifdef PNG_UNKNOWN_CHUNKS_SUPPORTED
-PNG_EXPORT(void, png_set_unknown_chunks) PNGARG((png_structp png_ptr,
- png_infop info_ptr, png_unknown_chunkp unknowns, int num_unknowns));
-PNG_EXPORT(void, png_set_unknown_chunk_location)
- PNGARG((png_structp png_ptr, png_infop info_ptr, int chunk, int location));
-PNG_EXPORT(png_uint_32,png_get_unknown_chunks) PNGARG((png_structp
- png_ptr, png_infop info_ptr, png_unknown_chunkpp entries));
-#endif
-
-/* Png_free_data() will turn off the "valid" flag for anything it frees.
- * If you need to turn it off for a chunk that your application has freed,
- * you can use png_set_invalid(png_ptr, info_ptr, PNG_INFO_CHNK);
- */
-PNG_EXPORT(void, png_set_invalid) PNGARG((png_structp png_ptr,
- png_infop info_ptr, int mask));
-
-#ifdef PNG_INFO_IMAGE_SUPPORTED
-/* The "params" pointer is currently not used and is for future expansion. */
-PNG_EXPORT(void, png_read_png) PNGARG((png_structp png_ptr,
- png_infop info_ptr,
- int transforms,
- png_voidp params));
-PNG_EXPORT(void, png_write_png) PNGARG((png_structp png_ptr,
- png_infop info_ptr,
- int transforms,
- png_voidp params));
-#endif
-
-PNG_EXPORT(png_charp,png_get_copyright) PNGARG((png_structp png_ptr));
-PNG_EXPORT(png_charp,png_get_header_ver) PNGARG((png_structp png_ptr));
-PNG_EXPORT(png_charp,png_get_header_version) PNGARG((png_structp
- png_ptr));
-PNG_EXPORT(png_charp,png_get_libpng_ver) PNGARG((png_structp png_ptr));
-
-#ifdef PNG_MNG_FEATURES_SUPPORTED
-PNG_EXPORT(png_uint_32,png_permit_mng_features) PNGARG((png_structp
- png_ptr, png_uint_32 mng_features_permitted));
-#endif
-
-/* For use in png_set_keep_unknown, added to version 1.2.6 */
-#define PNG_HANDLE_CHUNK_AS_DEFAULT 0
-#define PNG_HANDLE_CHUNK_NEVER 1
-#define PNG_HANDLE_CHUNK_IF_SAFE 2
-#define PNG_HANDLE_CHUNK_ALWAYS 3
-
-/* Strip the prepended error numbers ("#nnn ") from error and warning
- * messages before passing them to the error or warning handler.
- */
-#ifdef PNG_ERROR_NUMBERS_SUPPORTED
-PNG_EXPORT(void,png_set_strip_error_numbers) PNGARG((png_structp
- png_ptr, png_uint_32 strip_mode));
-#endif
-
-/* Added in libpng-1.2.6 */
-#ifdef PNG_SET_USER_LIMITS_SUPPORTED
-PNG_EXPORT(void,png_set_user_limits) PNGARG((png_structp
- png_ptr, png_uint_32 user_width_max, png_uint_32 user_height_max));
-PNG_EXPORT(png_uint_32,png_get_user_width_max) PNGARG((png_structp
- png_ptr));
-PNG_EXPORT(png_uint_32,png_get_user_height_max) PNGARG((png_structp
- png_ptr));
-/* Added in libpng-1.4.0 */
-PNG_EXPORT(void,png_set_chunk_cache_max) PNGARG((png_structp
- png_ptr, png_uint_32 user_chunk_cache_max));
-PNG_EXPORT(png_uint_32,png_get_chunk_cache_max)
- PNGARG((png_structp png_ptr));
-/* Added in libpng-1.4.1 */
-PNG_EXPORT(void,png_set_chunk_malloc_max) PNGARG((png_structp
- png_ptr, png_alloc_size_t user_chunk_cache_max));
-PNG_EXPORT(png_alloc_size_t,png_get_chunk_malloc_max)
- PNGARG((png_structp png_ptr));
-#endif
-
-#if defined(PNG_INCH_CONVERSIONS) && defined(PNG_FLOATING_POINT_SUPPORTED)
-PNG_EXPORT(png_uint_32,png_get_pixels_per_inch) PNGARG((png_structp png_ptr,
-png_infop info_ptr));
-
-PNG_EXPORT(png_uint_32,png_get_x_pixels_per_inch) PNGARG((png_structp png_ptr,
-png_infop info_ptr));
-
-PNG_EXPORT(png_uint_32,png_get_y_pixels_per_inch) PNGARG((png_structp png_ptr,
-png_infop info_ptr));
-
-PNG_EXPORT(float,png_get_x_offset_inches) PNGARG((png_structp png_ptr,
-png_infop info_ptr));
-
-PNG_EXPORT(float,png_get_y_offset_inches) PNGARG((png_structp png_ptr,
-png_infop info_ptr));
-
-#ifdef PNG_pHYs_SUPPORTED
-PNG_EXPORT(png_uint_32,png_get_pHYs_dpi) PNGARG((png_structp png_ptr,
-png_infop info_ptr, png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type));
-#endif /* PNG_pHYs_SUPPORTED */
-#endif /* PNG_INCH_CONVERSIONS && PNG_FLOATING_POINT_SUPPORTED */
-
-/* Added in libpng-1.4.0 */
-#ifdef PNG_IO_STATE_SUPPORTED
-PNG_EXPORT(png_uint_32,png_get_io_state) PNGARG((png_structp png_ptr));
-
-PNG_EXPORT(png_bytep,png_get_io_chunk_name)
- PNGARG((png_structp png_ptr));
-
-/* The flags returned by png_get_io_state() are the following: */
-#define PNG_IO_NONE 0x0000 /* no I/O at this moment */
-#define PNG_IO_READING 0x0001 /* currently reading */
-#define PNG_IO_WRITING 0x0002 /* currently writing */
-#define PNG_IO_SIGNATURE 0x0010 /* currently at the file signature */
-#define PNG_IO_CHUNK_HDR 0x0020 /* currently at the chunk header */
-#define PNG_IO_CHUNK_DATA 0x0040 /* currently at the chunk data */
-#define PNG_IO_CHUNK_CRC 0x0080 /* currently at the chunk crc */
-#define PNG_IO_MASK_OP 0x000f /* current operation: reading/writing */
-#define PNG_IO_MASK_LOC 0x00f0 /* current location: sig/hdr/data/crc */
-#endif /* ?PNG_IO_STATE_SUPPORTED */
-
-/* Maintainer: Put new public prototypes here ^, in libpng.3, and project
- * defs
- */
-
-#ifdef PNG_READ_COMPOSITE_NODIV_SUPPORTED
-/* With these routines we avoid an integer divide, which will be slower on
- * most machines. However, it does take more operations than the corresponding
- * divide method, so it may be slower on a few RISC systems. There are two
- * shifts (by 8 or 16 bits) and an addition, versus a single integer divide.
- *
- * Note that the rounding factors are NOT supposed to be the same! 128 and
- * 32768 are correct for the NODIV code; 127 and 32767 are correct for the
- * standard method.
- *
- * [Optimized code by Greg Roelofs and Mark Adler...blame us for bugs. :-) ]
- */
-
- /* fg and bg should be in `gamma 1.0' space; alpha is the opacity */
-
-# define png_composite(composite, fg, alpha, bg) \
- { png_uint_16 temp = (png_uint_16)((png_uint_16)(fg) \
- * (png_uint_16)(alpha) \
- + (png_uint_16)(bg)*(png_uint_16)(255 \
- - (png_uint_16)(alpha)) + (png_uint_16)128); \
- (composite) = (png_byte)((temp + (temp >> 8)) >> 8); }
-
-# define png_composite_16(composite, fg, alpha, bg) \
- { png_uint_32 temp = (png_uint_32)((png_uint_32)(fg) \
- * (png_uint_32)(alpha) \
- + (png_uint_32)(bg)*(png_uint_32)(65535L \
- - (png_uint_32)(alpha)) + (png_uint_32)32768L); \
- (composite) = (png_uint_16)((temp + (temp >> 16)) >> 16); }
-
-#else /* Standard method using integer division */
-
-# define png_composite(composite, fg, alpha, bg) \
- (composite) = (png_byte)(((png_uint_16)(fg) * (png_uint_16)(alpha) + \
- (png_uint_16)(bg) * (png_uint_16)(255 - (png_uint_16)(alpha)) + \
- (png_uint_16)127) / 255)
-
-# define png_composite_16(composite, fg, alpha, bg) \
- (composite) = (png_uint_16)(((png_uint_32)(fg) * (png_uint_32)(alpha) + \
- (png_uint_32)(bg)*(png_uint_32)(65535L - (png_uint_32)(alpha)) + \
- (png_uint_32)32767) / (png_uint_32)65535L)
-#endif /* PNG_READ_COMPOSITE_NODIV_SUPPORTED */
-
-#ifdef PNG_USE_READ_MACROS
-/* Inline macros to do direct reads of bytes from the input buffer.
- * The png_get_int_32() routine assumes we are using two's complement
- * format for negative values, which is almost certainly true.
- */
-# define png_get_uint_32(buf) \
- (((png_uint_32)(*(buf)) << 24) + \
- ((png_uint_32)(*((buf) + 1)) << 16) + \
- ((png_uint_32)(*((buf) + 2)) << 8) + \
- ((png_uint_32)(*((buf) + 3))))
-# define png_get_uint_16(buf) \
- (((png_uint_32)(*(buf)) << 8) + \
- ((png_uint_32)(*((buf) + 1))))
-# define png_get_int_32(buf) \
- ((png_int_32)((*(buf) & 0x80) \
- ? -((png_int_32)((png_get_uint_32(buf) ^ 0xffffffff)+1)) \
- : (png_int_32)png_get_uint_32(buf)))
-#else
-PNG_EXPORT(png_uint_32,png_get_uint_32) PNGARG((png_bytep buf));
-PNG_EXPORT(png_uint_16,png_get_uint_16) PNGARG((png_bytep buf));
-#ifdef PNG_GET_INT_32_SUPPORTED
-PNG_EXPORT(png_int_32,png_get_int_32) PNGARG((png_bytep buf));
-#endif
-#endif
-PNG_EXPORT(png_uint_32,png_get_uint_31)
- PNGARG((png_structp png_ptr, png_bytep buf));
-/* No png_get_int_16 -- may be added if there's a real need for it. */
-
-/* Place a 32-bit number into a buffer in PNG byte order (big-endian). */
-PNG_EXPORT(void,png_save_uint_32)
- PNGARG((png_bytep buf, png_uint_32 i));
-PNG_EXPORT(void,png_save_int_32)
- PNGARG((png_bytep buf, png_int_32 i));
-
-/* Place a 16-bit number into a buffer in PNG byte order.
- * The parameter is declared unsigned int, not png_uint_16,
- * just to avoid potential problems on pre-ANSI C compilers.
- */
-PNG_EXPORT(void,png_save_uint_16)
- PNGARG((png_bytep buf, unsigned int i));
-/* No png_save_int_16 -- may be added if there's a real need for it. */
-
-/* ************************************************************************* */
-
-/* Various modes of operation. Note that after an init, mode is set to
- * zero automatically when the structure is created.
- */
-#define PNG_HAVE_IHDR 0x01
-#define PNG_HAVE_PLTE 0x02
-#define PNG_HAVE_IDAT 0x04
-#define PNG_AFTER_IDAT 0x08 /* Have complete zlib datastream */
-#define PNG_HAVE_IEND 0x10
-#define PNG_HAVE_gAMA 0x20
-#define PNG_HAVE_cHRM 0x40
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* PNG_VERSION_INFO_ONLY */
-/* Do not put anything past this line */
-#endif /* PNG_H */
diff --git a/inc/pngconf.h b/inc/pngconf.h
deleted file mode 100644
index 41b13e9..0000000
--- a/inc/pngconf.h
+++ /dev/null
@@ -1,1540 +0,0 @@
-
-/* pngconf.h - machine configurable file for libpng
- *
- * libpng version 1.4.4 - September 23, 2010
- * For conditions of distribution and use, see copyright notice in png.h
- * Copyright (c) 1998-2010 Glenn Randers-Pehrson
- * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
- * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
- *
- * This code is released under the libpng license.
- * For conditions of distribution and use, see the disclaimer
- * and license in png.h
- *
- */
-
-/* Any machine specific code is near the front of this file, so if you
- * are configuring libpng for a machine, you may want to read the section
- * starting here down to where it starts to typedef png_color, png_text,
- * and png_info.
- */
-
-#ifndef PNGCONF_H
-#define PNGCONF_H
-
-#ifndef PNG_NO_LIMITS_H
-# include
-#endif
-
-/* Added at libpng-1.2.9 */
-
-/* config.h is created by and PNG_CONFIGURE_LIBPNG is set by the "configure"
- * script.
- */
-#ifdef PNG_CONFIGURE_LIBPNG
-# ifdef HAVE_CONFIG_H
-# include "config.h"
-# endif
-#endif
-
-/*
- * Added at libpng-1.2.8
- *
- * PNG_USER_CONFIG has to be defined on the compiler command line. This
- * includes the resource compiler for Windows DLL configurations.
- */
-#ifdef PNG_USER_CONFIG
-# include "pngusr.h"
-# ifndef PNG_USER_PRIVATEBUILD
-# define PNG_USER_PRIVATEBUILD
-# endif
-#endif
-
-/*
- * If you create a private DLL you should define in "pngusr.h" the following:
- * #define PNG_USER_PRIVATEBUILD
- * e.g. #define PNG_USER_PRIVATEBUILD "Build by MyCompany for xyz reasons."
- * #define PNG_USER_DLLFNAME_POSTFIX
- * e.g. // private DLL "libpng14gx.dll"
- * #define PNG_USER_DLLFNAME_POSTFIX "gx"
- *
- * The following macros are also at your disposal if you want to complete the
- * DLL VERSIONINFO structure.
- * - PNG_USER_VERSIONINFO_COMMENTS
- * - PNG_USER_VERSIONINFO_COMPANYNAME
- * - PNG_USER_VERSIONINFO_LEGALTRADEMARKS
- */
-
-#ifdef __STDC__
-# ifdef SPECIALBUILD
-# pragma message("PNG_LIBPNG_SPECIALBUILD (and deprecated SPECIALBUILD)\
- are now LIBPNG reserved macros. Use PNG_USER_PRIVATEBUILD instead.")
-# endif
-
-# ifdef PRIVATEBUILD
-# pragma message("PRIVATEBUILD is deprecated.\
- Use PNG_USER_PRIVATEBUILD instead.")
-# define PNG_USER_PRIVATEBUILD PRIVATEBUILD
-# endif
-#endif /* __STDC__ */
-
-/* End of material added to libpng-1.2.8 */
-
-#ifndef PNG_VERSION_INFO_ONLY
-
-/* This is the size of the compression buffer, and thus the size of
- * an IDAT chunk. Make this whatever size you feel is best for your
- * machine. One of these will be allocated per png_struct. When this
- * is full, it writes the data to the disk, and does some other
- * calculations. Making this an extremely small size will slow
- * the library down, but you may want to experiment to determine
- * where it becomes significant, if you are concerned with memory
- * usage. Note that zlib allocates at least 32Kb also. For readers,
- * this describes the size of the buffer available to read the data in.
- * Unless this gets smaller than the size of a row (compressed),
- * it should not make much difference how big this is.
- */
-
-#ifndef PNG_ZBUF_SIZE
-# define PNG_ZBUF_SIZE 8192
-#endif
-
-/* Enable if you want a write-only libpng */
-
-#ifndef PNG_NO_READ_SUPPORTED
-# define PNG_READ_SUPPORTED
-#endif
-
-/* Enable if you want a read-only libpng */
-
-#ifndef PNG_NO_WRITE_SUPPORTED
-# define PNG_WRITE_SUPPORTED
-#endif
-
-/* Enabled in 1.4.0. */
-#ifdef PNG_ALLOW_BENIGN_ERRORS
-# define png_benign_error png_warning
-# define png_chunk_benign_error png_chunk_warning
-#else
-# ifndef PNG_BENIGN_ERRORS_SUPPORTED
-# define png_benign_error png_error
-# define png_chunk_benign_error png_chunk_error
-# endif
-#endif
-
-/* Added at libpng version 1.4.0 */
-#if !defined(PNG_NO_WARNINGS) && !defined(PNG_WARNINGS_SUPPORTED)
-# define PNG_WARNINGS_SUPPORTED
-#endif
-
-/* Added at libpng version 1.4.0 */
-#if !defined(PNG_NO_ERROR_TEXT) && !defined(PNG_ERROR_TEXT_SUPPORTED)
-# define PNG_ERROR_TEXT_SUPPORTED
-#endif
-
-/* Added at libpng version 1.4.0 */
-#if !defined(PNG_NO_CHECK_cHRM) && !defined(PNG_CHECK_cHRM_SUPPORTED)
-# define PNG_CHECK_cHRM_SUPPORTED
-#endif
-
-/* Added at libpng version 1.4.0 */
-#if !defined(PNG_NO_ALIGNED_MEMORY) && !defined(PNG_ALIGNED_MEMORY_SUPPORTED)
-# define PNG_ALIGNED_MEMORY_SUPPORTED
-#endif
-
-/* Enabled by default in 1.2.0. You can disable this if you don't need to
- support PNGs that are embedded in MNG datastreams */
-#ifndef PNG_NO_MNG_FEATURES
-# ifndef PNG_MNG_FEATURES_SUPPORTED
-# define PNG_MNG_FEATURES_SUPPORTED
-# endif
-#endif
-
-/* Added at libpng version 1.4.0 */
-#ifndef PNG_NO_FLOATING_POINT_SUPPORTED
-# ifndef PNG_FLOATING_POINT_SUPPORTED
-# define PNG_FLOATING_POINT_SUPPORTED
-# endif
-#endif
-
-/* Added at libpng-1.4.0beta49 for testing (this test is no longer used
- in libpng and png_calloc() is always present)
- */
-#define PNG_CALLOC_SUPPORTED
-
-/* If you are running on a machine where you cannot allocate more
- * than 64K of memory at once, uncomment this. While libpng will not
- * normally need that much memory in a chunk (unless you load up a very
- * large file), zlib needs to know how big of a chunk it can use, and
- * libpng thus makes sure to check any memory allocation to verify it
- * will fit into memory.
-#define PNG_MAX_MALLOC_64K
- */
-#if defined(MAXSEG_64K) && !defined(PNG_MAX_MALLOC_64K)
-# define PNG_MAX_MALLOC_64K
-#endif
-
-/* Special munging to support doing things the 'cygwin' way:
- * 'Normal' png-on-win32 defines/defaults:
- * PNG_BUILD_DLL -- building dll
- * PNG_USE_DLL -- building an application, linking to dll
- * (no define) -- building static library, or building an
- * application and linking to the static lib
- * 'Cygwin' defines/defaults:
- * PNG_BUILD_DLL -- (ignored) building the dll
- * (no define) -- (ignored) building an application, linking to the dll
- * PNG_STATIC -- (ignored) building the static lib, or building an
- * application that links to the static lib.
- * ALL_STATIC -- (ignored) building various static libs, or building an
- * application that links to the static libs.
- * Thus,
- * a cygwin user should define either PNG_BUILD_DLL or PNG_STATIC, and
- * this bit of #ifdefs will define the 'correct' config variables based on
- * that. If a cygwin user *wants* to define 'PNG_USE_DLL' that's okay, but
- * unnecessary.
- *
- * Also, the precedence order is:
- * ALL_STATIC (since we can't #undef something outside our namespace)
- * PNG_BUILD_DLL
- * PNG_STATIC
- * (nothing) == PNG_USE_DLL
- *
- * CYGWIN (2002-01-20): The preceding is now obsolete. With the advent
- * of auto-import in binutils, we no longer need to worry about
- * __declspec(dllexport) / __declspec(dllimport) and friends. Therefore,
- * we don't need to worry about PNG_STATIC or ALL_STATIC when it comes
- * to __declspec() stuff. However, we DO need to worry about
- * PNG_BUILD_DLL and PNG_STATIC because those change some defaults
- * such as CONSOLE_IO.
- */
-#ifdef __CYGWIN__
-# ifdef ALL_STATIC
-# ifdef PNG_BUILD_DLL
-# undef PNG_BUILD_DLL
-# endif
-# ifdef PNG_USE_DLL
-# undef PNG_USE_DLL
-# endif
-# ifdef PNG_DLL
-# undef PNG_DLL
-# endif
-# ifndef PNG_STATIC
-# define PNG_STATIC
-# endif
-# else
-# ifdef PNG_BUILD_DLL
-# ifdef PNG_STATIC
-# undef PNG_STATIC
-# endif
-# ifdef PNG_USE_DLL
-# undef PNG_USE_DLL
-# endif
-# ifndef PNG_DLL
-# define PNG_DLL
-# endif
-# else
-# ifdef PNG_STATIC
-# ifdef PNG_USE_DLL
-# undef PNG_USE_DLL
-# endif
-# ifdef PNG_DLL
-# undef PNG_DLL
-# endif
-# else
-# ifndef PNG_USE_DLL
-# define PNG_USE_DLL
-# endif
-# ifndef PNG_DLL
-# define PNG_DLL
-# endif
-# endif
-# endif
-# endif
-#endif
-
-/* This protects us against compilers that run on a windowing system
- * and thus don't have or would rather us not use the stdio types:
- * stdin, stdout, and stderr. The only one currently used is stderr
- * in png_error() and png_warning(). #defining PNG_NO_CONSOLE_IO will
- * prevent these from being compiled and used. #defining PNG_NO_STDIO
- * will also prevent these, plus will prevent the entire set of stdio
- * macros and functions (FILE *, printf, etc.) from being compiled and used,
- * unless (PNG_DEBUG > 0) has been #defined.
- *
- * #define PNG_NO_CONSOLE_IO
- * #define PNG_NO_STDIO
- */
-
-#ifdef _WIN32_WCE
-# define PNG_NO_CONSOLE_IO
-# define PNG_NO_STDIO
-# define PNG_NO_TIME_RFC1123
-# ifdef PNG_DEBUG
-# undef PNG_DEBUG
-# endif
-#endif
-
-#if !defined(PNG_NO_STDIO) && !defined(PNG_STDIO_SUPPORTED)
-# define PNG_STDIO_SUPPORTED
-#endif
-
-#ifdef PNG_BUILD_DLL
-# if !defined(PNG_CONSOLE_IO_SUPPORTED) && !defined(PNG_NO_CONSOLE_IO)
-# define PNG_NO_CONSOLE_IO
-# endif
-#endif
-
-# ifdef PNG_NO_STDIO
-# ifndef PNG_NO_CONSOLE_IO
-# define PNG_NO_CONSOLE_IO
-# endif
-# ifdef PNG_DEBUG
-# if (PNG_DEBUG > 0)
-# include
-# endif
-# endif
-# else
-# include
-# endif
-
-#if !(defined PNG_NO_CONSOLE_IO) && !defined(PNG_CONSOLE_IO_SUPPORTED)
-# define PNG_CONSOLE_IO_SUPPORTED
-#endif
-
-/* This macro protects us against machines that don't have function
- * prototypes (ie K&R style headers). If your compiler does not handle
- * function prototypes, define this macro and use the included ansi2knr.
- * I've always been able to use _NO_PROTO as the indicator, but you may
- * need to drag the empty declaration out in front of here, or change the
- * ifdef to suit your own needs.
- */
-#ifndef PNGARG
-
-#ifdef OF /* zlib prototype munger */
-# define PNGARG(arglist) OF(arglist)
-#else
-
-#ifdef _NO_PROTO
-# define PNGARG(arglist) ()
-#else
-# define PNGARG(arglist) arglist
-#endif /* _NO_PROTO */
-
-#endif /* OF */
-
-#endif /* PNGARG */
-
-/* Try to determine if we are compiling on a Mac. Note that testing for
- * just __MWERKS__ is not good enough, because the Codewarrior is now used
- * on non-Mac platforms.
- */
-#ifndef MACOS
-# if (defined(__MWERKS__) && defined(macintosh)) || defined(applec) || \
- defined(THINK_C) || defined(__SC__) || defined(TARGET_OS_MAC)
-# define MACOS
-# endif
-#endif
-
-/* Enough people need this for various reasons to include it here */
-#if !defined(MACOS) && !defined(RISCOS)
-# include
-#endif
-
-/* PNG_SETJMP_NOT_SUPPORTED and PNG_NO_SETJMP_SUPPORTED are deprecated. */
-#if !defined(PNG_NO_SETJMP) && \
- !defined(PNG_SETJMP_NOT_SUPPORTED) && !defined(PNG_NO_SETJMP_SUPPORTED)
-# define PNG_SETJMP_SUPPORTED
-#endif
-
-#ifdef PNG_SETJMP_SUPPORTED
-/* This is an attempt to force a single setjmp behaviour on Linux. If
- * the X config stuff didn't define _BSD_SOURCE we wouldn't need this.
- *
- * You can bypass this test if you know that your application uses exactly
- * the same setjmp.h that was included when libpng was built. Only define
- * PNG_SKIP_SETJMP_CHECK while building your application, prior to the
- * application's '#include "png.h"'. Don't define PNG_SKIP_SETJMP_CHECK
- * while building a separate libpng library for general use.
- */
-
-# ifndef PNG_SKIP_SETJMP_CHECK
-# ifdef __linux__
-# ifdef _BSD_SOURCE
-# define PNG_SAVE_BSD_SOURCE
-# undef _BSD_SOURCE
-# endif
-# ifdef _SETJMP_H
- /* If you encounter a compiler error here, see the explanation
- * near the end of INSTALL.
- */
- __pngconf.h__ in libpng already includes setjmp.h;
- __dont__ include it again.;
-# endif
-# endif /* __linux__ */
-# endif /* PNG_SKIP_SETJMP_CHECK */
-
- /* Include setjmp.h for error handling */
-# include
-
-# ifdef __linux__
-# ifdef PNG_SAVE_BSD_SOURCE
-# ifdef _BSD_SOURCE
-# undef _BSD_SOURCE
-# endif
-# define _BSD_SOURCE
-# undef PNG_SAVE_BSD_SOURCE
-# endif
-# endif /* __linux__ */
-#endif /* PNG_SETJMP_SUPPORTED */
-
-#ifdef BSD
-# include
-#else
-# include
-#endif
-
-/* Other defines for things like memory and the like can go here. */
-
-/* This controls how fine the quantizing gets. As this allocates
- * a largish chunk of memory (32K), those who are not as concerned
- * with quantizing quality can decrease some or all of these.
- */
-
-/* Prior to libpng-1.4.2, these were PNG_DITHER_*_BITS
- * These migration aids will be removed from libpng-1.5.0.
- */
-#ifdef PNG_DITHER_RED_BITS
-# define PNG_QUANTIZE_RED_BITS PNG_DITHER_RED_BITS
-#endif
-#ifdef PNG_DITHER_GREEN_BITS
-# define PNG_QUANTIZE_GREEN_BITS PNG_DITHER_GREEN_BITS
-#endif
-#ifdef PNG_DITHER_BLUE_BITS
-# define PNG_QUANTIZE_BLUE_BITS PNG_DITHER_BLUE_BITS
-#endif
-
-#ifndef PNG_QUANTIZE_RED_BITS
-# define PNG_QUANTIZE_RED_BITS 5
-#endif
-#ifndef PNG_QUANTIZE_GREEN_BITS
-# define PNG_QUANTIZE_GREEN_BITS 5
-#endif
-#ifndef PNG_QUANTIZE_BLUE_BITS
-# define PNG_QUANTIZE_BLUE_BITS 5
-#endif
-
-/* This controls how fine the gamma correction becomes when you
- * are only interested in 8 bits anyway. Increasing this value
- * results in more memory being used, and more pow() functions
- * being called to fill in the gamma tables. Don't set this value
- * less then 8, and even that may not work (I haven't tested it).
- */
-
-#ifndef PNG_MAX_GAMMA_8
-# define PNG_MAX_GAMMA_8 11
-#endif
-
-/* This controls how much a difference in gamma we can tolerate before
- * we actually start doing gamma conversion.
- */
-#ifndef PNG_GAMMA_THRESHOLD
-# define PNG_GAMMA_THRESHOLD 0.05
-#endif
-
-/* The following uses const char * instead of char * for error
- * and warning message functions, so some compilers won't complain.
- * If you do not want to use const, define PNG_NO_CONST.
- */
-
-#ifndef PNG_CONST
-# ifndef PNG_NO_CONST
-# define PNG_CONST const
-# else
-# define PNG_CONST
-# endif
-#endif
-
-/* The following defines give you the ability to remove code from the
- * library that you will not be using. I wish I could figure out how to
- * automate this, but I can't do that without making it seriously hard
- * on the users. So if you are not using an ability, change the #define
- * to an #undef, or pass in PNG_NO_feature and that part of the library
- * will not be compiled.
-
- * If your linker can't find a function, you may want to make sure the
- * ability is defined here. Some of these depend upon some others being
- * defined. I haven't figured out all the interactions here, so you may
- * have to experiment awhile to get everything to compile. If you are
- * creating or using a shared library, you probably shouldn't touch this,
- * as it will affect the size of the structures, and this will cause bad
- * things to happen if the library and/or application ever change.
- */
-
-/* Any features you will not be using can be undef'ed here */
-
-/* GR-P, 0.96a: Set "*TRANSFORMS_SUPPORTED as default but allow user
- * to turn it off with PNG_NO_READ|WRITE_TRANSFORMS on the compile line,
- * then pick and choose which ones to define without having to edit this
- * file. It is safe to use the PNG_NO_READ|WRITE_TRANSFORMS
- * if you only want to have a png-compliant reader/writer but don't need
- * any of the extra transformations. This saves about 80 kbytes in a
- * typical installation of the library. (PNG_NO_* form added in version
- * 1.0.1c, for consistency; PNG_*_TRANSFORMS_NOT_SUPPORTED deprecated in
- * 1.4.0)
- */
-
-/* Ignore attempt to turn off both floating and fixed point support */
-#if !defined(PNG_FLOATING_POINT_SUPPORTED) || \
- !defined(PNG_NO_FIXED_POINT_SUPPORTED)
-# define PNG_FIXED_POINT_SUPPORTED
-#endif
-
-#ifdef PNG_READ_SUPPORTED
-
-/* PNG_READ_TRANSFORMS_NOT_SUPPORTED is deprecated. */
-#if !defined(PNG_READ_TRANSFORMS_NOT_SUPPORTED) && \
- !defined(PNG_NO_READ_TRANSFORMS)
-# define PNG_READ_TRANSFORMS_SUPPORTED
-#endif
-
-#ifdef PNG_READ_TRANSFORMS_SUPPORTED
-# ifndef PNG_NO_READ_EXPAND
-# define PNG_READ_EXPAND_SUPPORTED
-# endif
-# ifndef PNG_NO_READ_SHIFT
-# define PNG_READ_SHIFT_SUPPORTED
-# endif
-# ifndef PNG_NO_READ_PACK
-# define PNG_READ_PACK_SUPPORTED
-# endif
-# ifndef PNG_NO_READ_BGR
-# define PNG_READ_BGR_SUPPORTED
-# endif
-# ifndef PNG_NO_READ_SWAP
-# define PNG_READ_SWAP_SUPPORTED
-# endif
-# ifndef PNG_NO_READ_PACKSWAP
-# define PNG_READ_PACKSWAP_SUPPORTED
-# endif
-# ifndef PNG_NO_READ_INVERT
-# define PNG_READ_INVERT_SUPPORTED
-# endif
-# ifndef PNG_NO_READ_QUANTIZE
- /* Prior to libpng-1.4.0 this was PNG_READ_DITHER_SUPPORTED */
-# ifndef PNG_NO_READ_DITHER /* This migration aid will be removed */
-# define PNG_READ_QUANTIZE_SUPPORTED
-# endif
-# endif
-# ifndef PNG_NO_READ_BACKGROUND
-# define PNG_READ_BACKGROUND_SUPPORTED
-# endif
-# ifndef PNG_NO_READ_16_TO_8
-# define PNG_READ_16_TO_8_SUPPORTED
-# endif
-# ifndef PNG_NO_READ_FILLER
-# define PNG_READ_FILLER_SUPPORTED
-# endif
-# ifndef PNG_NO_READ_GAMMA
-# define PNG_READ_GAMMA_SUPPORTED
-# endif
-# ifndef PNG_NO_READ_GRAY_TO_RGB
-# define PNG_READ_GRAY_TO_RGB_SUPPORTED
-# endif
-# ifndef PNG_NO_READ_SWAP_ALPHA
-# define PNG_READ_SWAP_ALPHA_SUPPORTED
-# endif
-# ifndef PNG_NO_READ_INVERT_ALPHA
-# define PNG_READ_INVERT_ALPHA_SUPPORTED
-# endif
-# ifndef PNG_NO_READ_STRIP_ALPHA
-# define PNG_READ_STRIP_ALPHA_SUPPORTED
-# endif
-# ifndef PNG_NO_READ_USER_TRANSFORM
-# define PNG_READ_USER_TRANSFORM_SUPPORTED
-# endif
-# ifndef PNG_NO_READ_RGB_TO_GRAY
-# define PNG_READ_RGB_TO_GRAY_SUPPORTED
-# endif
-#endif /* PNG_READ_TRANSFORMS_SUPPORTED */
-
-/* PNG_PROGRESSIVE_READ_NOT_SUPPORTED is deprecated. */
-#if !defined(PNG_NO_PROGRESSIVE_READ) && \
- !defined(PNG_PROGRESSIVE_READ_NOT_SUPPORTED) /* if you don't do progressive */
-# define PNG_PROGRESSIVE_READ_SUPPORTED /* reading. This is not talking */
-#endif /* about interlacing capability! You'll */
- /* still have interlacing unless you change the following define: */
-
-#define PNG_READ_INTERLACING_SUPPORTED /* required for PNG-compliant decoders */
-
-/* PNG_NO_SEQUENTIAL_READ_SUPPORTED is deprecated. */
-#if !defined(PNG_NO_SEQUENTIAL_READ) && \
- !defined(PNG_SEQUENTIAL_READ_SUPPORTED) && \
- !defined(PNG_NO_SEQUENTIAL_READ_SUPPORTED)
-# define PNG_SEQUENTIAL_READ_SUPPORTED
-#endif
-
-#ifndef PNG_NO_READ_COMPOSITE_NODIV
-# ifndef PNG_NO_READ_COMPOSITED_NODIV /* libpng-1.0.x misspelling */
-# define PNG_READ_COMPOSITE_NODIV_SUPPORTED /* well tested on Intel, SGI */
-# endif
-#endif
-
-#if !defined(PNG_NO_GET_INT_32) || defined(PNG_READ_oFFS_SUPPORTED) || \
- defined(PNG_READ_pCAL_SUPPORTED)
-# ifndef PNG_GET_INT_32_SUPPORTED
-# define PNG_GET_INT_32_SUPPORTED
-# endif
-#endif
-
-#endif /* PNG_READ_SUPPORTED */
-
-#ifdef PNG_WRITE_SUPPORTED
-
-/* PNG_WRITE_TRANSFORMS_NOT_SUPPORTED is deprecated. */
-#if !defined(PNG_WRITE_TRANSFORMS_NOT_SUPPORTED) && \
- !defined(PNG_NO_WRITE_TRANSFORMS)
-# define PNG_WRITE_TRANSFORMS_SUPPORTED
-#endif
-
-#ifdef PNG_WRITE_TRANSFORMS_SUPPORTED
-# ifndef PNG_NO_WRITE_SHIFT
-# define PNG_WRITE_SHIFT_SUPPORTED
-# endif
-# ifndef PNG_NO_WRITE_PACK
-# define PNG_WRITE_PACK_SUPPORTED
-# endif
-# ifndef PNG_NO_WRITE_BGR
-# define PNG_WRITE_BGR_SUPPORTED
-# endif
-# ifndef PNG_NO_WRITE_SWAP
-# define PNG_WRITE_SWAP_SUPPORTED
-# endif
-# ifndef PNG_NO_WRITE_PACKSWAP
-# define PNG_WRITE_PACKSWAP_SUPPORTED
-# endif
-# ifndef PNG_NO_WRITE_INVERT
-# define PNG_WRITE_INVERT_SUPPORTED
-# endif
-# ifndef PNG_NO_WRITE_FILLER
-# define PNG_WRITE_FILLER_SUPPORTED /* same as WRITE_STRIP_ALPHA */
-# endif
-# ifndef PNG_NO_WRITE_SWAP_ALPHA
-# define PNG_WRITE_SWAP_ALPHA_SUPPORTED
-# endif
-# ifndef PNG_NO_WRITE_INVERT_ALPHA
-# define PNG_WRITE_INVERT_ALPHA_SUPPORTED
-# endif
-# ifndef PNG_NO_WRITE_USER_TRANSFORM
-# define PNG_WRITE_USER_TRANSFORM_SUPPORTED
-# endif
-#endif /* PNG_WRITE_TRANSFORMS_SUPPORTED */
-
-#if !defined(PNG_NO_WRITE_INTERLACING_SUPPORTED) && \
- !defined(PNG_WRITE_INTERLACING_SUPPORTED)
- /* This is not required for PNG-compliant encoders, but can cause
- * trouble if left undefined
- */
-# define PNG_WRITE_INTERLACING_SUPPORTED
-#endif
-
-#if !defined(PNG_NO_WRITE_WEIGHTED_FILTER) && \
- !defined(PNG_WRITE_WEIGHTED_FILTER) && \
- defined(PNG_FLOATING_POINT_SUPPORTED)
-# define PNG_WRITE_WEIGHTED_FILTER_SUPPORTED
-#endif
-
-#ifndef PNG_NO_WRITE_FLUSH
-# define PNG_WRITE_FLUSH_SUPPORTED
-#endif
-
-#if !defined(PNG_NO_SAVE_INT_32) || defined(PNG_WRITE_oFFS_SUPPORTED) || \
- defined(PNG_WRITE_pCAL_SUPPORTED)
-# ifndef PNG_SAVE_INT_32_SUPPORTED
-# define PNG_SAVE_INT_32_SUPPORTED
-# endif
-#endif
-
-#endif /* PNG_WRITE_SUPPORTED */
-
-#define PNG_NO_ERROR_NUMBERS
-
-#if defined(PNG_READ_USER_TRANSFORM_SUPPORTED) || \
- defined(PNG_WRITE_USER_TRANSFORM_SUPPORTED)
-# ifndef PNG_NO_USER_TRANSFORM_PTR
-# define PNG_USER_TRANSFORM_PTR_SUPPORTED
-# endif
-#endif
-
-#if defined(PNG_STDIO_SUPPORTED) && !defined(PNG_TIME_RFC1123_SUPPORTED)
-# define PNG_TIME_RFC1123_SUPPORTED
-#endif
-
-/* This adds extra functions in pngget.c for accessing data from the
- * info pointer (added in version 0.99)
- * png_get_image_width()
- * png_get_image_height()
- * png_get_bit_depth()
- * png_get_color_type()
- * png_get_compression_type()
- * png_get_filter_type()
- * png_get_interlace_type()
- * png_get_pixel_aspect_ratio()
- * png_get_pixels_per_meter()
- * png_get_x_offset_pixels()
- * png_get_y_offset_pixels()
- * png_get_x_offset_microns()
- * png_get_y_offset_microns()
- */
-#if !defined(PNG_NO_EASY_ACCESS) && !defined(PNG_EASY_ACCESS_SUPPORTED)
-# define PNG_EASY_ACCESS_SUPPORTED
-#endif
-
-/* Added at libpng-1.2.0 */
-#if !defined(PNG_NO_USER_MEM) && !defined(PNG_USER_MEM_SUPPORTED)
-# define PNG_USER_MEM_SUPPORTED
-#endif
-
-/* Added at libpng-1.2.6 */
-#ifndef PNG_NO_SET_USER_LIMITS
-# ifndef PNG_SET_USER_LIMITS_SUPPORTED
-# define PNG_SET_USER_LIMITS_SUPPORTED
-# endif
- /* Feature added at libpng-1.4.0, this flag added at 1.4.1 */
-# ifndef PNG_SET_CHUNK_CACHE_LIMIT_SUPPORTED
-# define PNG_SET_CHUNK_CACHE_LIMIT_SUPPORTED
-# endif
- /* Feature added at libpng-1.4.1, this flag added at 1.4.1 */
-# ifndef PNG_SET_CHUNK_MALLOC_LIMIT_SUPPORTED
-# define PNG_SET_CHUNK_MALLOC_LIMIT_SUPPORTED
-# endif
-#endif
-
-/* Added at libpng-1.2.43 */
-#ifndef PNG_USER_LIMITS_SUPPORTED
-# ifndef PNG_NO_USER_LIMITS
-# define PNG_USER_LIMITS_SUPPORTED
-# endif
-#endif
-
-/* Added at libpng-1.0.16 and 1.2.6. To accept all valid PNGs no matter
- * how large, set these two limits to 0x7fffffffL
- */
-#ifndef PNG_USER_WIDTH_MAX
-# define PNG_USER_WIDTH_MAX 1000000L
-#endif
-#ifndef PNG_USER_HEIGHT_MAX
-# define PNG_USER_HEIGHT_MAX 1000000L
-#endif
-
-/* Added at libpng-1.2.43. To accept all valid PNGs no matter
- * how large, set these two limits to 0.
- */
-#ifndef PNG_USER_CHUNK_CACHE_MAX
-# define PNG_USER_CHUNK_CACHE_MAX 0
-#endif
-
-/* Added at libpng-1.2.43 */
-#ifndef PNG_USER_CHUNK_MALLOC_MAX
-# define PNG_USER_CHUNK_MALLOC_MAX 0
-#endif
-
-/* Added at libpng-1.4.0 */
-#if !defined(PNG_NO_IO_STATE) && !defined(PNG_IO_STATE_SUPPORTED)
-# define PNG_IO_STATE_SUPPORTED
-#endif
-
-#ifndef PNG_LITERAL_SHARP
-# define PNG_LITERAL_SHARP 0x23
-#endif
-#ifndef PNG_LITERAL_LEFT_SQUARE_BRACKET
-# define PNG_LITERAL_LEFT_SQUARE_BRACKET 0x5b
-#endif
-#ifndef PNG_LITERAL_RIGHT_SQUARE_BRACKET
-# define PNG_LITERAL_RIGHT_SQUARE_BRACKET 0x5d
-#endif
-#ifndef PNG_STRING_NEWLINE
-#define PNG_STRING_NEWLINE "\n"
-#endif
-
-/* These are currently experimental features, define them if you want */
-
-/* Very little testing */
-/*
-#ifdef PNG_READ_SUPPORTED
-# ifndef PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED
-# define PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED
-# endif
-#endif
-*/
-
-/* This is only for PowerPC big-endian and 680x0 systems */
-/* some testing */
-/*
-#ifndef PNG_READ_BIG_ENDIAN_SUPPORTED
-# define PNG_READ_BIG_ENDIAN_SUPPORTED
-#endif
-*/
-
-#if !defined(PNG_NO_USE_READ_MACROS) && !defined(PNG_USE_READ_MACROS)
-# define PNG_USE_READ_MACROS
-#endif
-
-/* Buggy compilers (e.g., gcc 2.7.2.2) need PNG_NO_POINTER_INDEXING */
-
-#if !defined(PNG_NO_POINTER_INDEXING) && \
- !defined(PNG_POINTER_INDEXING_SUPPORTED)
-# define PNG_POINTER_INDEXING_SUPPORTED
-#endif
-
-
-/* Any chunks you are not interested in, you can undef here. The
- * ones that allocate memory may be expecially important (hIST,
- * tEXt, zTXt, tRNS, pCAL). Others will just save time and make png_info
- * a bit smaller.
- */
-
-/* The size of the png_text structure changed in libpng-1.0.6 when
- * iTXt support was added. iTXt support was turned off by default through
- * libpng-1.2.x, to support old apps that malloc the png_text structure
- * instead of calling png_set_text() and letting libpng malloc it. It
- * was turned on by default in libpng-1.4.0.
- */
-
-/* PNG_READ_ANCILLARY_CHUNKS_NOT_SUPPORTED is deprecated. */
-#if defined(PNG_READ_SUPPORTED) && \
- !defined(PNG_READ_ANCILLARY_CHUNKS_NOT_SUPPORTED) && \
- !defined(PNG_NO_READ_ANCILLARY_CHUNKS)
-# define PNG_READ_ANCILLARY_CHUNKS_SUPPORTED
-#endif
-
-/* PNG_WRITE_ANCILLARY_CHUNKS_NOT_SUPPORTED is deprecated. */
-#if defined(PNG_WRITE_SUPPORTED) && \
- !defined(PNG_WRITE_ANCILLARY_CHUNKS_NOT_SUPPORTED) && \
- !defined(PNG_NO_WRITE_ANCILLARY_CHUNKS)
-# define PNG_WRITE_ANCILLARY_CHUNKS_SUPPORTED
-#endif
-
-#ifdef PNG_READ_ANCILLARY_CHUNKS_SUPPORTED
-
-#ifdef PNG_NO_READ_TEXT
-# define PNG_NO_READ_iTXt
-# define PNG_NO_READ_tEXt
-# define PNG_NO_READ_zTXt
-#endif
-
-#ifndef PNG_NO_READ_bKGD
-# define PNG_READ_bKGD_SUPPORTED
-# define PNG_bKGD_SUPPORTED
-#endif
-#ifndef PNG_NO_READ_cHRM
-# define PNG_READ_cHRM_SUPPORTED
-# define PNG_cHRM_SUPPORTED
-#endif
-#ifndef PNG_NO_READ_gAMA
-# define PNG_READ_gAMA_SUPPORTED
-# define PNG_gAMA_SUPPORTED
-#endif
-#ifndef PNG_NO_READ_hIST
-# define PNG_READ_hIST_SUPPORTED
-# define PNG_hIST_SUPPORTED
-#endif
-#ifndef PNG_NO_READ_iCCP
-# define PNG_READ_iCCP_SUPPORTED
-# define PNG_iCCP_SUPPORTED
-#endif
-#ifndef PNG_NO_READ_iTXt
-# ifndef PNG_READ_iTXt_SUPPORTED
-# define PNG_READ_iTXt_SUPPORTED
-# endif
-# ifndef PNG_iTXt_SUPPORTED
-# define PNG_iTXt_SUPPORTED
-# endif
-#endif
-#ifndef PNG_NO_READ_oFFs
-# define PNG_READ_oFFs_SUPPORTED
-# define PNG_oFFs_SUPPORTED
-#endif
-#ifndef PNG_NO_READ_pCAL
-# define PNG_READ_pCAL_SUPPORTED
-# define PNG_pCAL_SUPPORTED
-#endif
-#ifndef PNG_NO_READ_sCAL
-# define PNG_READ_sCAL_SUPPORTED
-# define PNG_sCAL_SUPPORTED
-#endif
-#ifndef PNG_NO_READ_pHYs
-# define PNG_READ_pHYs_SUPPORTED
-# define PNG_pHYs_SUPPORTED
-#endif
-#ifndef PNG_NO_READ_sBIT
-# define PNG_READ_sBIT_SUPPORTED
-# define PNG_sBIT_SUPPORTED
-#endif
-#ifndef PNG_NO_READ_sPLT
-# define PNG_READ_sPLT_SUPPORTED
-# define PNG_sPLT_SUPPORTED
-#endif
-#ifndef PNG_NO_READ_sRGB
-# define PNG_READ_sRGB_SUPPORTED
-# define PNG_sRGB_SUPPORTED
-#endif
-#ifndef PNG_NO_READ_tEXt
-# define PNG_READ_tEXt_SUPPORTED
-# define PNG_tEXt_SUPPORTED
-#endif
-#ifndef PNG_NO_READ_tIME
-# define PNG_READ_tIME_SUPPORTED
-# define PNG_tIME_SUPPORTED
-#endif
-#ifndef PNG_NO_READ_tRNS
-# define PNG_READ_tRNS_SUPPORTED
-# define PNG_tRNS_SUPPORTED
-#endif
-#ifndef PNG_NO_READ_zTXt
-# define PNG_READ_zTXt_SUPPORTED
-# define PNG_zTXt_SUPPORTED
-#endif
-#ifndef PNG_NO_READ_OPT_PLTE
-# define PNG_READ_OPT_PLTE_SUPPORTED /* only affects support of the */
-#endif /* optional PLTE chunk in RGB and RGBA images */
-#if defined(PNG_READ_iTXt_SUPPORTED) || defined(PNG_READ_tEXt_SUPPORTED) || \
- defined(PNG_READ_zTXt_SUPPORTED)
-# define PNG_READ_TEXT_SUPPORTED
-# define PNG_TEXT_SUPPORTED
-#endif
-
-#endif /* PNG_READ_ANCILLARY_CHUNKS_SUPPORTED */
-
-#ifndef PNG_NO_READ_UNKNOWN_CHUNKS
-# ifndef PNG_READ_UNKNOWN_CHUNKS_SUPPORTED
-# define PNG_READ_UNKNOWN_CHUNKS_SUPPORTED
-# endif
-# ifndef PNG_UNKNOWN_CHUNKS_SUPPORTED
-# define PNG_UNKNOWN_CHUNKS_SUPPORTED
-# endif
-# ifndef PNG_READ_USER_CHUNKS_SUPPORTED
-# define PNG_READ_USER_CHUNKS_SUPPORTED
-# endif
-#endif
-#ifndef PNG_NO_READ_USER_CHUNKS
-# ifndef PNG_READ_USER_CHUNKS_SUPPORTED
-# define PNG_READ_USER_CHUNKS_SUPPORTED
-# endif
-# ifndef PNG_USER_CHUNKS_SUPPORTED
-# define PNG_USER_CHUNKS_SUPPORTED
-# endif
-#endif
-#ifndef PNG_NO_HANDLE_AS_UNKNOWN
-# ifndef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
-# define PNG_HANDLE_AS_UNKNOWN_SUPPORTED
-# endif
-#endif
-
-#ifdef PNG_WRITE_SUPPORTED
-#ifdef PNG_WRITE_ANCILLARY_CHUNKS_SUPPORTED
-
-#ifdef PNG_NO_WRITE_TEXT
-# define PNG_NO_WRITE_iTXt
-# define PNG_NO_WRITE_tEXt
-# define PNG_NO_WRITE_zTXt
-#endif
-#ifndef PNG_NO_WRITE_bKGD
-# define PNG_WRITE_bKGD_SUPPORTED
-# ifndef PNG_bKGD_SUPPORTED
-# define PNG_bKGD_SUPPORTED
-# endif
-#endif
-#ifndef PNG_NO_WRITE_cHRM
-# define PNG_WRITE_cHRM_SUPPORTED
-# ifndef PNG_cHRM_SUPPORTED
-# define PNG_cHRM_SUPPORTED
-# endif
-#endif
-#ifndef PNG_NO_WRITE_gAMA
-# define PNG_WRITE_gAMA_SUPPORTED
-# ifndef PNG_gAMA_SUPPORTED
-# define PNG_gAMA_SUPPORTED
-# endif
-#endif
-#ifndef PNG_NO_WRITE_hIST
-# define PNG_WRITE_hIST_SUPPORTED
-# ifndef PNG_hIST_SUPPORTED
-# define PNG_hIST_SUPPORTED
-# endif
-#endif
-#ifndef PNG_NO_WRITE_iCCP
-# define PNG_WRITE_iCCP_SUPPORTED
-# ifndef PNG_iCCP_SUPPORTED
-# define PNG_iCCP_SUPPORTED
-# endif
-#endif
-#ifndef PNG_NO_WRITE_iTXt
-# ifndef PNG_WRITE_iTXt_SUPPORTED
-# define PNG_WRITE_iTXt_SUPPORTED
-# endif
-# ifndef PNG_iTXt_SUPPORTED
-# define PNG_iTXt_SUPPORTED
-# endif
-#endif
-#ifndef PNG_NO_WRITE_oFFs
-# define PNG_WRITE_oFFs_SUPPORTED
-# ifndef PNG_oFFs_SUPPORTED
-# define PNG_oFFs_SUPPORTED
-# endif
-#endif
-#ifndef PNG_NO_WRITE_pCAL
-# define PNG_WRITE_pCAL_SUPPORTED
-# ifndef PNG_pCAL_SUPPORTED
-# define PNG_pCAL_SUPPORTED
-# endif
-#endif
-#ifndef PNG_NO_WRITE_sCAL
-# define PNG_WRITE_sCAL_SUPPORTED
-# ifndef PNG_sCAL_SUPPORTED
-# define PNG_sCAL_SUPPORTED
-# endif
-#endif
-#ifndef PNG_NO_WRITE_pHYs
-# define PNG_WRITE_pHYs_SUPPORTED
-# ifndef PNG_pHYs_SUPPORTED
-# define PNG_pHYs_SUPPORTED
-# endif
-#endif
-#ifndef PNG_NO_WRITE_sBIT
-# define PNG_WRITE_sBIT_SUPPORTED
-# ifndef PNG_sBIT_SUPPORTED
-# define PNG_sBIT_SUPPORTED
-# endif
-#endif
-#ifndef PNG_NO_WRITE_sPLT
-# define PNG_WRITE_sPLT_SUPPORTED
-# ifndef PNG_sPLT_SUPPORTED
-# define PNG_sPLT_SUPPORTED
-# endif
-#endif
-#ifndef PNG_NO_WRITE_sRGB
-# define PNG_WRITE_sRGB_SUPPORTED
-# ifndef PNG_sRGB_SUPPORTED
-# define PNG_sRGB_SUPPORTED
-# endif
-#endif
-#ifndef PNG_NO_WRITE_tEXt
-# define PNG_WRITE_tEXt_SUPPORTED
-# ifndef PNG_tEXt_SUPPORTED
-# define PNG_tEXt_SUPPORTED
-# endif
-#endif
-#ifndef PNG_NO_WRITE_tIME
-# define PNG_WRITE_tIME_SUPPORTED
-# ifndef PNG_tIME_SUPPORTED
-# define PNG_tIME_SUPPORTED
-# endif
-#endif
-#ifndef PNG_NO_WRITE_tRNS
-# define PNG_WRITE_tRNS_SUPPORTED
-# ifndef PNG_tRNS_SUPPORTED
-# define PNG_tRNS_SUPPORTED
-# endif
-#endif
-#ifndef PNG_NO_WRITE_zTXt
-# define PNG_WRITE_zTXt_SUPPORTED
-# ifndef PNG_zTXt_SUPPORTED
-# define PNG_zTXt_SUPPORTED
-# endif
-#endif
-#if defined(PNG_WRITE_iTXt_SUPPORTED) || defined(PNG_WRITE_tEXt_SUPPORTED) || \
- defined(PNG_WRITE_zTXt_SUPPORTED)
-# define PNG_WRITE_TEXT_SUPPORTED
-# ifndef PNG_TEXT_SUPPORTED
-# define PNG_TEXT_SUPPORTED
-# endif
-#endif
-
-#ifdef PNG_WRITE_tIME_SUPPORTED
-# ifndef PNG_NO_CONVERT_tIME
-# ifndef _WIN32_WCE
-/* The "tm" structure is not supported on WindowsCE */
-# ifndef PNG_CONVERT_tIME_SUPPORTED
-# define PNG_CONVERT_tIME_SUPPORTED
-# endif
-# endif
-# endif
-#endif
-
-#endif /* PNG_WRITE_ANCILLARY_CHUNKS_SUPPORTED */
-
-#ifndef PNG_NO_WRITE_FILTER
-# ifndef PNG_WRITE_FILTER_SUPPORTED
-# define PNG_WRITE_FILTER_SUPPORTED
-# endif
-#endif
-
-#ifndef PNG_NO_WRITE_UNKNOWN_CHUNKS
-# define PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED
-# ifndef PNG_UNKNOWN_CHUNKS_SUPPORTED
-# define PNG_UNKNOWN_CHUNKS_SUPPORTED
-# endif
-#endif
-#ifndef PNG_NO_HANDLE_AS_UNKNOWN
-# ifndef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
-# define PNG_HANDLE_AS_UNKNOWN_SUPPORTED
-# endif
-#endif
-#endif /* PNG_WRITE_SUPPORTED */
-
-/* Turn this off to disable png_read_png() and
- * png_write_png() and leave the row_pointers member
- * out of the info structure.
- */
-#ifndef PNG_NO_INFO_IMAGE
-# define PNG_INFO_IMAGE_SUPPORTED
-#endif
-
-/* Need the time information for converting tIME chunks */
-#ifdef PNG_CONVERT_tIME_SUPPORTED
- /* "time.h" functions are not supported on WindowsCE */
-# include
-#endif
-
-/* Some typedefs to get us started. These should be safe on most of the
- * common platforms. The typedefs should be at least as large as the
- * numbers suggest (a png_uint_32 must be at least 32 bits long), but they
- * don't have to be exactly that size. Some compilers dislike passing
- * unsigned shorts as function parameters, so you may be better off using
- * unsigned int for png_uint_16.
- */
-
-#if defined(INT_MAX) && (INT_MAX > 0x7ffffffeL)
-typedef unsigned int png_uint_32;
-typedef int png_int_32;
-#else
-typedef unsigned long png_uint_32;
-typedef long png_int_32;
-#endif
-typedef unsigned short png_uint_16;
-typedef short png_int_16;
-typedef unsigned char png_byte;
-
-#ifdef PNG_NO_SIZE_T
- typedef unsigned int png_size_t;
-#else
- typedef size_t png_size_t;
-#endif
-#define png_sizeof(x) (sizeof (x))
-
-/* The following is needed for medium model support. It cannot be in the
- * pngpriv.h header. Needs modification for other compilers besides
- * MSC. Model independent support declares all arrays and pointers to be
- * large using the far keyword. The zlib version used must also support
- * model independent data. As of version zlib 1.0.4, the necessary changes
- * have been made in zlib. The USE_FAR_KEYWORD define triggers other
- * changes that are needed. (Tim Wegner)
- */
-
-/* Separate compiler dependencies (problem here is that zlib.h always
- * defines FAR. (SJT)
- */
-#ifdef __BORLANDC__
-# if defined(__LARGE__) || defined(__HUGE__) || defined(__COMPACT__)
-# define LDATA 1
-# else
-# define LDATA 0
-# endif
- /* GRR: why is Cygwin in here? Cygwin is not Borland C... */
-# if !defined(__WIN32__) && !defined(__FLAT__) && !defined(__CYGWIN__)
-# define PNG_MAX_MALLOC_64K
-# if (LDATA != 1)
-# ifndef FAR
-# define FAR __far
-# endif
-# define USE_FAR_KEYWORD
-# endif /* LDATA != 1 */
- /* Possibly useful for moving data out of default segment.
- * Uncomment it if you want. Could also define FARDATA as
- * const if your compiler supports it. (SJT)
-# define FARDATA FAR
- */
-# endif /* __WIN32__, __FLAT__, __CYGWIN__ */
-#endif /* __BORLANDC__ */
-
-
-/* Suggest testing for specific compiler first before testing for
- * FAR. The Watcom compiler defines both __MEDIUM__ and M_I86MM,
- * making reliance oncertain keywords suspect. (SJT)
- */
-
-/* MSC Medium model */
-#ifdef FAR
-# ifdef M_I86MM
-# define USE_FAR_KEYWORD
-# define FARDATA FAR
-# include
-# endif
-#endif
-
-/* SJT: default case */
-#ifndef FAR
-# define FAR
-#endif
-
-/* At this point FAR is always defined */
-#ifndef FARDATA
-# define FARDATA
-#endif
-
-/* Typedef for floating-point numbers that are converted
- to fixed-point with a multiple of 100,000, e.g., int_gamma */
-typedef png_int_32 png_fixed_point;
-
-/* Add typedefs for pointers */
-typedef void FAR * png_voidp;
-typedef png_byte FAR * png_bytep;
-typedef png_uint_32 FAR * png_uint_32p;
-typedef png_int_32 FAR * png_int_32p;
-typedef png_uint_16 FAR * png_uint_16p;
-typedef png_int_16 FAR * png_int_16p;
-typedef PNG_CONST char FAR * png_const_charp;
-typedef char FAR * png_charp;
-typedef png_fixed_point FAR * png_fixed_point_p;
-
-#ifndef PNG_NO_STDIO
-typedef FILE * png_FILE_p;
-#endif
-
-#ifdef PNG_FLOATING_POINT_SUPPORTED
-typedef double FAR * png_doublep;
-#endif
-
-/* Pointers to pointers; i.e. arrays */
-typedef png_byte FAR * FAR * png_bytepp;
-typedef png_uint_32 FAR * FAR * png_uint_32pp;
-typedef png_int_32 FAR * FAR * png_int_32pp;
-typedef png_uint_16 FAR * FAR * png_uint_16pp;
-typedef png_int_16 FAR * FAR * png_int_16pp;
-typedef PNG_CONST char FAR * FAR * png_const_charpp;
-typedef char FAR * FAR * png_charpp;
-typedef png_fixed_point FAR * FAR * png_fixed_point_pp;
-#ifdef PNG_FLOATING_POINT_SUPPORTED
-typedef double FAR * FAR * png_doublepp;
-#endif
-
-/* Pointers to pointers to pointers; i.e., pointer to array */
-typedef char FAR * FAR * FAR * png_charppp;
-
-/* Define PNG_BUILD_DLL if the module being built is a Windows
- * LIBPNG DLL.
- *
- * Define PNG_USE_DLL if you want to *link* to the Windows LIBPNG DLL.
- * It is equivalent to Microsoft predefined macro _DLL that is
- * automatically defined when you compile using the share
- * version of the CRT (C Run-Time library)
- *
- * The cygwin mods make this behavior a little different:
- * Define PNG_BUILD_DLL if you are building a dll for use with cygwin
- * Define PNG_STATIC if you are building a static library for use with cygwin,
- * -or- if you are building an application that you want to link to the
- * static library.
- * PNG_USE_DLL is defined by default (no user action needed) unless one of
- * the other flags is defined.
- */
-
-#if !defined(PNG_DLL) && (defined(PNG_BUILD_DLL) || defined(PNG_USE_DLL))
-# define PNG_DLL
-#endif
-
-/* If you define PNGAPI, e.g., with compiler option "-DPNGAPI=__stdcall",
- * you may get warnings regarding the linkage of png_zalloc and png_zfree.
- * Don't ignore those warnings; you must also reset the default calling
- * convention in your compiler to match your PNGAPI, and you must build
- * zlib and your applications the same way you build libpng.
- */
-
-#ifdef __CYGWIN__
-# undef PNGAPI
-# define PNGAPI __cdecl
-# undef PNG_IMPEXP
-# define PNG_IMPEXP
-#endif
-
-#ifdef __WATCOMC__
-# ifndef PNGAPI
-# define PNGAPI
-# endif
-#endif
-
-#if defined(__MINGW32__) && !defined(PNG_MODULEDEF)
-# ifndef PNG_NO_MODULEDEF
-# define PNG_NO_MODULEDEF
-# endif
-#endif
-
-#if !defined(PNG_IMPEXP) && defined(PNG_BUILD_DLL) && !defined(PNG_NO_MODULEDEF)
-# define PNG_IMPEXP
-#endif
-
-#if defined(PNG_DLL) || defined(_DLL) || defined(__DLL__ ) || \
- (( defined(_Windows) || defined(_WINDOWS) || \
- defined(WIN32) || defined(_WIN32) || defined(__WIN32__) ))
-
-# ifndef PNGAPI
-# if defined(__GNUC__) || (defined (_MSC_VER) && (_MSC_VER >= 800))
-# define PNGAPI __cdecl
-# else
-# define PNGAPI _cdecl
-# endif
-# endif
-
-# if !defined(PNG_IMPEXP) && (!defined(PNG_DLL) || \
- 0 /* WINCOMPILER_WITH_NO_SUPPORT_FOR_DECLIMPEXP */)
-# define PNG_IMPEXP
-# endif
-
-# ifndef PNG_IMPEXP
-
-# define PNG_EXPORT_TYPE1(type,symbol) PNG_IMPEXP type PNGAPI symbol
-# define PNG_EXPORT_TYPE2(type,symbol) type PNG_IMPEXP PNGAPI symbol
-
- /* Borland/Microsoft */
-# if defined(_MSC_VER) || defined(__BORLANDC__)
-# if (_MSC_VER >= 800) || (__BORLANDC__ >= 0x500)
-# define PNG_EXPORT PNG_EXPORT_TYPE1
-# else
-# define PNG_EXPORT PNG_EXPORT_TYPE2
-# ifdef PNG_BUILD_DLL
-# define PNG_IMPEXP __export
-# else
-# define PNG_IMPEXP /*__import */ /* doesn't exist AFAIK in VC++ */
-# endif /* Exists in Borland C++ for
- C++ classes (== huge) */
-# endif
-# endif
-
-# ifndef PNG_IMPEXP
-# ifdef PNG_BUILD_DLL
-# define PNG_IMPEXP __declspec(dllexport)
-# else
-# define PNG_IMPEXP __declspec(dllimport)
-# endif
-# endif
-# endif /* PNG_IMPEXP */
-#else /* !(DLL || non-cygwin WINDOWS) */
-# if (defined(__IBMC__) || defined(__IBMCPP__)) && defined(__OS2__)
-# ifndef PNGAPI
-# define PNGAPI _System
-# endif
-# else
-# if 0 /* ... other platforms, with other meanings */
-# endif
-# endif
-#endif
-
-#ifndef PNGAPI
-# define PNGAPI
-#endif
-#ifndef PNG_IMPEXP
-# define PNG_IMPEXP
-#endif
-
-#ifdef PNG_BUILDSYMS
-# ifndef PNG_EXPORT
-# define PNG_EXPORT(type,symbol) PNG_FUNCTION_EXPORT symbol END
-# endif
-#endif
-
-#ifndef PNG_EXPORT
-# define PNG_EXPORT(type,symbol) PNG_IMPEXP type PNGAPI symbol
-#endif
-
-#define PNG_USE_LOCAL_ARRAYS /* Not used in libpng, defined for legacy apps */
-
-/* Support for compiler specific function attributes. These are used
- * so that where compiler support is available incorrect use of API
- * functions in png.h will generate compiler warnings.
- *
- * Added at libpng-1.2.41.
- */
-
-#ifndef PNG_NO_PEDANTIC_WARNINGS
-# ifndef PNG_PEDANTIC_WARNINGS_SUPPORTED
-# define PNG_PEDANTIC_WARNINGS_SUPPORTED
-# endif
-#endif
-
-#ifdef PNG_PEDANTIC_WARNINGS_SUPPORTED
-/* Support for compiler specific function attributes. These are used
- * so that where compiler support is available incorrect use of API
- * functions in png.h will generate compiler warnings. Added at libpng
- * version 1.2.41.
- */
-# ifdef __GNUC__
-# ifndef PNG_USE_RESULT
-# define PNG_USE_RESULT __attribute__((__warn_unused_result__))
-# endif
-# ifndef PNG_NORETURN
-# define PNG_NORETURN __attribute__((__noreturn__))
-# endif
-# ifndef PNG_ALLOCATED
-# define PNG_ALLOCATED __attribute__((__malloc__))
-# endif
-
- /* This specifically protects structure members that should only be
- * accessed from within the library, therefore should be empty during
- * a library build.
- */
-# ifndef PNG_DEPRECATED
-# define PNG_DEPRECATED __attribute__((__deprecated__))
-# endif
-# ifndef PNG_DEPSTRUCT
-# define PNG_DEPSTRUCT __attribute__((__deprecated__))
-# endif
-# ifndef PNG_PRIVATE
-# if 0 /* Doesn't work so we use deprecated instead*/
-# define PNG_PRIVATE \
- __attribute__((warning("This function is not exported by libpng.")))
-# else
-# define PNG_PRIVATE \
- __attribute__((__deprecated__))
-# endif
-# endif /* PNG_PRIVATE */
-# endif /* __GNUC__ */
-#endif /* PNG_PEDANTIC_WARNINGS */
-
-#ifndef PNG_DEPRECATED
-# define PNG_DEPRECATED /* Use of this function is deprecated */
-#endif
-#ifndef PNG_USE_RESULT
-# define PNG_USE_RESULT /* The result of this function must be checked */
-#endif
-#ifndef PNG_NORETURN
-# define PNG_NORETURN /* This function does not return */
-#endif
-#ifndef PNG_ALLOCATED
-# define PNG_ALLOCATED /* The result of the function is new memory */
-#endif
-#ifndef PNG_DEPSTRUCT
-# define PNG_DEPSTRUCT /* Access to this struct member is deprecated */
-#endif
-#ifndef PNG_PRIVATE
-# define PNG_PRIVATE /* This is a private libpng function */
-#endif
-
-/* Users may want to use these so they are not private. Any library
- * functions that are passed far data must be model-independent.
- */
-
-/* memory model/platform independent fns */
-#ifndef PNG_ABORT
-# if (defined(_Windows) || defined(_WINDOWS) || defined(_WINDOWS_))
-# define PNG_ABORT() ExitProcess(0)
-# else
-# define PNG_ABORT() abort()
-# endif
-#endif
-
-#ifdef USE_FAR_KEYWORD
-/* Use this to make far-to-near assignments */
-# define CHECK 1
-# define NOCHECK 0
-# define CVT_PTR(ptr) (png_far_to_near(png_ptr,ptr,CHECK))
-# define CVT_PTR_NOCHECK(ptr) (png_far_to_near(png_ptr,ptr,NOCHECK))
-# define png_strcpy _fstrcpy
-# define png_strncpy _fstrncpy /* Added to v 1.2.6 */
-# define png_strlen _fstrlen
-# define png_memcmp _fmemcmp /* SJT: added */
-# define png_memcpy _fmemcpy
-# define png_memset _fmemset
-# define png_sprintf sprintf
-#else
-# if (defined(_Windows) || defined(_WINDOWS) || defined(_WINDOWS_))
-# /* Favor Windows over C runtime fns */
-# define CVT_PTR(ptr) (ptr)
-# define CVT_PTR_NOCHECK(ptr) (ptr)
-# define png_strcpy lstrcpyA
-# define png_strncpy lstrcpynA
-# define png_strlen lstrlenA
-# define png_memcmp memcmp
-# define png_memcpy CopyMemory
-# define png_memset memset
-# define png_sprintf wsprintfA
-# else
-# define CVT_PTR(ptr) (ptr)
-# define CVT_PTR_NOCHECK(ptr) (ptr)
-# define png_strcpy strcpy
-# define png_strncpy strncpy /* Added to v 1.2.6 */
-# define png_strlen strlen
-# define png_memcmp memcmp /* SJT: added */
-# define png_memcpy memcpy
-# define png_memset memset
-# define png_sprintf sprintf
-# endif
-#endif
-
-#ifndef PNG_NO_SNPRINTF
-# ifdef _MSC_VER
-# define png_snprintf _snprintf /* Added to v 1.2.19 */
-# define png_snprintf2 _snprintf
-# define png_snprintf6 _snprintf
-# else
-# define png_snprintf snprintf /* Added to v 1.2.19 */
-# define png_snprintf2 snprintf
-# define png_snprintf6 snprintf
-# endif
-#else
- /* You don't have or don't want to use snprintf(). Caution: Using
- * sprintf instead of snprintf exposes your application to accidental
- * or malevolent buffer overflows. If you don't have snprintf()
- * as a general rule you should provide one (you can get one from
- * Portable OpenSSH).
- */
-# define png_snprintf(s1,n,fmt,x1) png_sprintf(s1,fmt,x1)
-# define png_snprintf2(s1,n,fmt,x1,x2) png_sprintf(s1,fmt,x1,x2)
-# define png_snprintf6(s1,n,fmt,x1,x2,x3,x4,x5,x6) \
- png_sprintf(s1,fmt,x1,x2,x3,x4,x5,x6)
-#endif
-
-/* png_alloc_size_t is guaranteed to be no smaller than png_size_t,
- * and no smaller than png_uint_32. Casts from png_size_t or png_uint_32
- * to png_alloc_size_t are not necessary; in fact, it is recommended
- * not to use them at all so that the compiler can complain when something
- * turns out to be problematic.
- * Casts in the other direction (from png_alloc_size_t to png_size_t or
- * png_uint_32) should be explicitly applied; however, we do not expect
- * to encounter practical situations that require such conversions.
- */
-#if defined(__TURBOC__) && !defined(__FLAT__)
- typedef unsigned long png_alloc_size_t;
-#else
-# if defined(_MSC_VER) && defined(MAXSEG_64K)
- typedef unsigned long png_alloc_size_t;
-# else
- /* This is an attempt to detect an old Windows system where (int) is
- * actually 16 bits, in that case png_malloc must have an argument with a
- * bigger size to accomodate the requirements of the library.
- */
-# if (defined(_Windows) || defined(_WINDOWS) || defined(_WINDOWS_)) && \
- (!defined(INT_MAX) || INT_MAX <= 0x7ffffffeL)
- typedef DWORD png_alloc_size_t;
-# else
- typedef png_size_t png_alloc_size_t;
-# endif
-# endif
-#endif
-/* End of memory model/platform independent support */
-
-/* Just a little check that someone hasn't tried to define something
- * contradictory.
- */
-#if (PNG_ZBUF_SIZE > 65536L) && defined(PNG_MAX_MALLOC_64K)
-# undef PNG_ZBUF_SIZE
-# define PNG_ZBUF_SIZE 65536L
-#endif
-
-
-/* Added at libpng-1.2.8 */
-#endif /* PNG_VERSION_INFO_ONLY */
-
-#endif /* PNGCONF_H */
diff --git a/inc/zconf.h b/inc/zconf.h
deleted file mode 100644
index b234387..0000000
--- a/inc/zconf.h
+++ /dev/null
@@ -1,428 +0,0 @@
-/* zconf.h -- configuration of the zlib compression library
- * Copyright (C) 1995-2010 Jean-loup Gailly.
- * For conditions of distribution and use, see copyright notice in zlib.h
- */
-
-/* @(#) $Id$ */
-
-#ifndef ZCONF_H
-#define ZCONF_H
-
-/*
- * If you *really* need a unique prefix for all types and library functions,
- * compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
- * Even better than compiling with -DZ_PREFIX would be to use configure to set
- * this permanently in zconf.h using "./configure --zprefix".
- */
-#ifdef Z_PREFIX /* may be set to #if 1 by ./configure */
-
-/* all linked symbols */
-# define _dist_code z__dist_code
-# define _length_code z__length_code
-# define _tr_align z__tr_align
-# define _tr_flush_block z__tr_flush_block
-# define _tr_init z__tr_init
-# define _tr_stored_block z__tr_stored_block
-# define _tr_tally z__tr_tally
-# define adler32 z_adler32
-# define adler32_combine z_adler32_combine
-# define adler32_combine64 z_adler32_combine64
-# define compress z_compress
-# define compress2 z_compress2
-# define compressBound z_compressBound
-# define crc32 z_crc32
-# define crc32_combine z_crc32_combine
-# define crc32_combine64 z_crc32_combine64
-# define deflate z_deflate
-# define deflateBound z_deflateBound
-# define deflateCopy z_deflateCopy
-# define deflateEnd z_deflateEnd
-# define deflateInit2_ z_deflateInit2_
-# define deflateInit_ z_deflateInit_
-# define deflateParams z_deflateParams
-# define deflatePrime z_deflatePrime
-# define deflateReset z_deflateReset
-# define deflateSetDictionary z_deflateSetDictionary
-# define deflateSetHeader z_deflateSetHeader
-# define deflateTune z_deflateTune
-# define deflate_copyright z_deflate_copyright
-# define get_crc_table z_get_crc_table
-# define gz_error z_gz_error
-# define gz_intmax z_gz_intmax
-# define gz_strwinerror z_gz_strwinerror
-# define gzbuffer z_gzbuffer
-# define gzclearerr z_gzclearerr
-# define gzclose z_gzclose
-# define gzclose_r z_gzclose_r
-# define gzclose_w z_gzclose_w
-# define gzdirect z_gzdirect
-# define gzdopen z_gzdopen
-# define gzeof z_gzeof
-# define gzerror z_gzerror
-# define gzflush z_gzflush
-# define gzgetc z_gzgetc
-# define gzgets z_gzgets
-# define gzoffset z_gzoffset
-# define gzoffset64 z_gzoffset64
-# define gzopen z_gzopen
-# define gzopen64 z_gzopen64
-# define gzprintf z_gzprintf
-# define gzputc z_gzputc
-# define gzputs z_gzputs
-# define gzread z_gzread
-# define gzrewind z_gzrewind
-# define gzseek z_gzseek
-# define gzseek64 z_gzseek64
-# define gzsetparams z_gzsetparams
-# define gztell z_gztell
-# define gztell64 z_gztell64
-# define gzungetc z_gzungetc
-# define gzwrite z_gzwrite
-# define inflate z_inflate
-# define inflateBack z_inflateBack
-# define inflateBackEnd z_inflateBackEnd
-# define inflateBackInit_ z_inflateBackInit_
-# define inflateCopy z_inflateCopy
-# define inflateEnd z_inflateEnd
-# define inflateGetHeader z_inflateGetHeader
-# define inflateInit2_ z_inflateInit2_
-# define inflateInit_ z_inflateInit_
-# define inflateMark z_inflateMark
-# define inflatePrime z_inflatePrime
-# define inflateReset z_inflateReset
-# define inflateReset2 z_inflateReset2
-# define inflateSetDictionary z_inflateSetDictionary
-# define inflateSync z_inflateSync
-# define inflateSyncPoint z_inflateSyncPoint
-# define inflateUndermine z_inflateUndermine
-# define inflate_copyright z_inflate_copyright
-# define inflate_fast z_inflate_fast
-# define inflate_table z_inflate_table
-# define uncompress z_uncompress
-# define zError z_zError
-# define zcalloc z_zcalloc
-# define zcfree z_zcfree
-# define zlibCompileFlags z_zlibCompileFlags
-# define zlibVersion z_zlibVersion
-
-/* all zlib typedefs in zlib.h and zconf.h */
-# define Byte z_Byte
-# define Bytef z_Bytef
-# define alloc_func z_alloc_func
-# define charf z_charf
-# define free_func z_free_func
-# define gzFile z_gzFile
-# define gz_header z_gz_header
-# define gz_headerp z_gz_headerp
-# define in_func z_in_func
-# define intf z_intf
-# define out_func z_out_func
-# define uInt z_uInt
-# define uIntf z_uIntf
-# define uLong z_uLong
-# define uLongf z_uLongf
-# define voidp z_voidp
-# define voidpc z_voidpc
-# define voidpf z_voidpf
-
-/* all zlib structs in zlib.h and zconf.h */
-# define gz_header_s z_gz_header_s
-# define internal_state z_internal_state
-
-#endif
-
-#if defined(__MSDOS__) && !defined(MSDOS)
-# define MSDOS
-#endif
-#if (defined(OS_2) || defined(__OS2__)) && !defined(OS2)
-# define OS2
-#endif
-#if defined(_WINDOWS) && !defined(WINDOWS)
-# define WINDOWS
-#endif
-#if defined(_WIN32) || defined(_WIN32_WCE) || defined(__WIN32__)
-# ifndef WIN32
-# define WIN32
-# endif
-#endif
-#if (defined(MSDOS) || defined(OS2) || defined(WINDOWS)) && !defined(WIN32)
-# if !defined(__GNUC__) && !defined(__FLAT__) && !defined(__386__)
-# ifndef SYS16BIT
-# define SYS16BIT
-# endif
-# endif
-#endif
-
-/*
- * Compile with -DMAXSEG_64K if the alloc function cannot allocate more
- * than 64k bytes at a time (needed on systems with 16-bit int).
- */
-#ifdef SYS16BIT
-# define MAXSEG_64K
-#endif
-#ifdef MSDOS
-# define UNALIGNED_OK
-#endif
-
-#ifdef __STDC_VERSION__
-# ifndef STDC
-# define STDC
-# endif
-# if __STDC_VERSION__ >= 199901L
-# ifndef STDC99
-# define STDC99
-# endif
-# endif
-#endif
-#if !defined(STDC) && (defined(__STDC__) || defined(__cplusplus))
-# define STDC
-#endif
-#if !defined(STDC) && (defined(__GNUC__) || defined(__BORLANDC__))
-# define STDC
-#endif
-#if !defined(STDC) && (defined(MSDOS) || defined(WINDOWS) || defined(WIN32))
-# define STDC
-#endif
-#if !defined(STDC) && (defined(OS2) || defined(__HOS_AIX__))
-# define STDC
-#endif
-
-#if defined(__OS400__) && !defined(STDC) /* iSeries (formerly AS/400). */
-# define STDC
-#endif
-
-#ifndef STDC
-# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
-# define const /* note: need a more gentle solution here */
-# endif
-#endif
-
-/* Some Mac compilers merge all .h files incorrectly: */
-#if defined(__MWERKS__)||defined(applec)||defined(THINK_C)||defined(__SC__)
-# define NO_DUMMY_DECL
-#endif
-
-/* Maximum value for memLevel in deflateInit2 */
-#ifndef MAX_MEM_LEVEL
-# ifdef MAXSEG_64K
-# define MAX_MEM_LEVEL 8
-# else
-# define MAX_MEM_LEVEL 9
-# endif
-#endif
-
-/* Maximum value for windowBits in deflateInit2 and inflateInit2.
- * WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
- * created by gzip. (Files created by minigzip can still be extracted by
- * gzip.)
- */
-#ifndef MAX_WBITS
-# define MAX_WBITS 15 /* 32K LZ77 window */
-#endif
-
-/* The memory requirements for deflate are (in bytes):
- (1 << (windowBits+2)) + (1 << (memLevel+9))
- that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
- plus a few kilobytes for small objects. For example, if you want to reduce
- the default memory requirements from 256K to 128K, compile with
- make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
- Of course this will generally degrade compression (there's no free lunch).
-
- The memory requirements for inflate are (in bytes) 1 << windowBits
- that is, 32K for windowBits=15 (default value) plus a few kilobytes
- for small objects.
-*/
-
- /* Type declarations */
-
-#ifndef OF /* function prototypes */
-# ifdef STDC
-# define OF(args) args
-# else
-# define OF(args) ()
-# endif
-#endif
-
-/* The following definitions for FAR are needed only for MSDOS mixed
- * model programming (small or medium model with some far allocations).
- * This was tested only with MSC; for other MSDOS compilers you may have
- * to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
- * just define FAR to be empty.
- */
-#ifdef SYS16BIT
-# if defined(M_I86SM) || defined(M_I86MM)
- /* MSC small or medium model */
-# define SMALL_MEDIUM
-# ifdef _MSC_VER
-# define FAR _far
-# else
-# define FAR far
-# endif
-# endif
-# if (defined(__SMALL__) || defined(__MEDIUM__))
- /* Turbo C small or medium model */
-# define SMALL_MEDIUM
-# ifdef __BORLANDC__
-# define FAR _far
-# else
-# define FAR far
-# endif
-# endif
-#endif
-
-#if defined(WINDOWS) || defined(WIN32)
- /* If building or using zlib as a DLL, define ZLIB_DLL.
- * This is not mandatory, but it offers a little performance increase.
- */
-# ifdef ZLIB_DLL
-# if defined(WIN32) && (!defined(__BORLANDC__) || (__BORLANDC__ >= 0x500))
-# ifdef ZLIB_INTERNAL
-# define ZEXTERN extern __declspec(dllexport)
-# else
-# define ZEXTERN extern __declspec(dllimport)
-# endif
-# endif
-# endif /* ZLIB_DLL */
- /* If building or using zlib with the WINAPI/WINAPIV calling convention,
- * define ZLIB_WINAPI.
- * Caution: the standard ZLIB1.DLL is NOT compiled using ZLIB_WINAPI.
- */
-# ifdef ZLIB_WINAPI
-# ifdef FAR
-# undef FAR
-# endif
-# include
- /* No need for _export, use ZLIB.DEF instead. */
- /* For complete Windows compatibility, use WINAPI, not __stdcall. */
-# define ZEXPORT WINAPI
-# ifdef WIN32
-# define ZEXPORTVA WINAPIV
-# else
-# define ZEXPORTVA FAR CDECL
-# endif
-# endif
-#endif
-
-#if defined (__BEOS__)
-# ifdef ZLIB_DLL
-# ifdef ZLIB_INTERNAL
-# define ZEXPORT __declspec(dllexport)
-# define ZEXPORTVA __declspec(dllexport)
-# else
-# define ZEXPORT __declspec(dllimport)
-# define ZEXPORTVA __declspec(dllimport)
-# endif
-# endif
-#endif
-
-#ifndef ZEXTERN
-# define ZEXTERN extern
-#endif
-#ifndef ZEXPORT
-# define ZEXPORT
-#endif
-#ifndef ZEXPORTVA
-# define ZEXPORTVA
-#endif
-
-#ifndef FAR
-# define FAR
-#endif
-
-#if !defined(__MACTYPES__)
-typedef unsigned char Byte; /* 8 bits */
-#endif
-typedef unsigned int uInt; /* 16 bits or more */
-typedef unsigned long uLong; /* 32 bits or more */
-
-#ifdef SMALL_MEDIUM
- /* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
-# define Bytef Byte FAR
-#else
- typedef Byte FAR Bytef;
-#endif
-typedef char FAR charf;
-typedef int FAR intf;
-typedef uInt FAR uIntf;
-typedef uLong FAR uLongf;
-
-#ifdef STDC
- typedef void const *voidpc;
- typedef void FAR *voidpf;
- typedef void *voidp;
-#else
- typedef Byte const *voidpc;
- typedef Byte FAR *voidpf;
- typedef Byte *voidp;
-#endif
-
-#if 1 /* was set to #if 1 by ./configure */
-# define Z_HAVE_UNISTD_H
-#endif
-
-#ifdef STDC
-# include /* for off_t */
-#endif
-
-/* a little trick to accommodate both "#define _LARGEFILE64_SOURCE" and
- * "#define _LARGEFILE64_SOURCE 1" as requesting 64-bit operations, (even
- * though the former does not conform to the LFS document), but considering
- * both "#undef _LARGEFILE64_SOURCE" and "#define _LARGEFILE64_SOURCE 0" as
- * equivalently requesting no 64-bit operations
- */
-#if -_LARGEFILE64_SOURCE - -1 == 1
-# undef _LARGEFILE64_SOURCE
-#endif
-
-#if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE)
-# include /* for SEEK_* and off_t */
-# ifdef VMS
-# include /* for off_t */
-# endif
-# ifndef z_off_t
-# define z_off_t off_t
-# endif
-#endif
-
-#ifndef SEEK_SET
-# define SEEK_SET 0 /* Seek from beginning of file. */
-# define SEEK_CUR 1 /* Seek from current position. */
-# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
-#endif
-
-#ifndef z_off_t
-# define z_off_t long
-#endif
-
-#if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0
-# define z_off64_t off64_t
-#else
-# define z_off64_t z_off_t
-#endif
-
-#if defined(__OS400__)
-# define NO_vsnprintf
-#endif
-
-#if defined(__MVS__)
-# define NO_vsnprintf
-#endif
-
-/* MVS linker does not support external names larger than 8 bytes */
-#if defined(__MVS__)
- #pragma map(deflateInit_,"DEIN")
- #pragma map(deflateInit2_,"DEIN2")
- #pragma map(deflateEnd,"DEEND")
- #pragma map(deflateBound,"DEBND")
- #pragma map(inflateInit_,"ININ")
- #pragma map(inflateInit2_,"ININ2")
- #pragma map(inflateEnd,"INEND")
- #pragma map(inflateSync,"INSY")
- #pragma map(inflateSetDictionary,"INSEDI")
- #pragma map(compressBound,"CMBND")
- #pragma map(inflate_table,"INTABL")
- #pragma map(inflate_fast,"INFA")
- #pragma map(inflate_copyright,"INCOPY")
-#endif
-
-#endif /* ZCONF_H */
diff --git a/inc/zlib.h b/inc/zlib.h
deleted file mode 100644
index bfbba83..0000000
--- a/inc/zlib.h
+++ /dev/null
@@ -1,1613 +0,0 @@
-/* zlib.h -- interface of the 'zlib' general purpose compression library
- version 1.2.5, April 19th, 2010
-
- Copyright (C) 1995-2010 Jean-loup Gailly and Mark Adler
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-
- Jean-loup Gailly Mark Adler
- jloup@gzip.org madler@alumni.caltech.edu
-
-
- The data format used by the zlib library is described by RFCs (Request for
- Comments) 1950 to 1952 in the files http://www.ietf.org/rfc/rfc1950.txt
- (zlib format), rfc1951.txt (deflate format) and rfc1952.txt (gzip format).
-*/
-
-#ifndef ZLIB_H
-#define ZLIB_H
-
-#include "zconf.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#define ZLIB_VERSION "1.2.5"
-#define ZLIB_VERNUM 0x1250
-#define ZLIB_VER_MAJOR 1
-#define ZLIB_VER_MINOR 2
-#define ZLIB_VER_REVISION 5
-#define ZLIB_VER_SUBREVISION 0
-
-/*
- The 'zlib' compression library provides in-memory compression and
- decompression functions, including integrity checks of the uncompressed data.
- This version of the library supports only one compression method (deflation)
- but other algorithms will be added later and will have the same stream
- interface.
-
- Compression can be done in a single step if the buffers are large enough,
- or can be done by repeated calls of the compression function. In the latter
- case, the application must provide more input and/or consume the output
- (providing more output space) before each call.
-
- The compressed data format used by default by the in-memory functions is
- the zlib format, which is a zlib wrapper documented in RFC 1950, wrapped
- around a deflate stream, which is itself documented in RFC 1951.
-
- The library also supports reading and writing files in gzip (.gz) format
- with an interface similar to that of stdio using the functions that start
- with "gz". The gzip format is different from the zlib format. gzip is a
- gzip wrapper, documented in RFC 1952, wrapped around a deflate stream.
-
- This library can optionally read and write gzip streams in memory as well.
-
- The zlib format was designed to be compact and fast for use in memory
- and on communications channels. The gzip format was designed for single-
- file compression on file systems, has a larger header than zlib to maintain
- directory information, and uses a different, slower check method than zlib.
-
- The library does not install any signal handler. The decoder checks
- the consistency of the compressed data, so the library should never crash
- even in case of corrupted input.
-*/
-
-typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size));
-typedef void (*free_func) OF((voidpf opaque, voidpf address));
-
-struct internal_state;
-
-typedef struct z_stream_s {
- Bytef *next_in; /* next input byte */
- uInt avail_in; /* number of bytes available at next_in */
- uLong total_in; /* total nb of input bytes read so far */
-
- Bytef *next_out; /* next output byte should be put there */
- uInt avail_out; /* remaining free space at next_out */
- uLong total_out; /* total nb of bytes output so far */
-
- char *msg; /* last error message, NULL if no error */
- struct internal_state FAR *state; /* not visible by applications */
-
- alloc_func zalloc; /* used to allocate the internal state */
- free_func zfree; /* used to free the internal state */
- voidpf opaque; /* private data object passed to zalloc and zfree */
-
- int data_type; /* best guess about the data type: binary or text */
- uLong adler; /* adler32 value of the uncompressed data */
- uLong reserved; /* reserved for future use */
-} z_stream;
-
-typedef z_stream FAR *z_streamp;
-
-/*
- gzip header information passed to and from zlib routines. See RFC 1952
- for more details on the meanings of these fields.
-*/
-typedef struct gz_header_s {
- int text; /* true if compressed data believed to be text */
- uLong time; /* modification time */
- int xflags; /* extra flags (not used when writing a gzip file) */
- int os; /* operating system */
- Bytef *extra; /* pointer to extra field or Z_NULL if none */
- uInt extra_len; /* extra field length (valid if extra != Z_NULL) */
- uInt extra_max; /* space at extra (only when reading header) */
- Bytef *name; /* pointer to zero-terminated file name or Z_NULL */
- uInt name_max; /* space at name (only when reading header) */
- Bytef *comment; /* pointer to zero-terminated comment or Z_NULL */
- uInt comm_max; /* space at comment (only when reading header) */
- int hcrc; /* true if there was or will be a header crc */
- int done; /* true when done reading gzip header (not used
- when writing a gzip file) */
-} gz_header;
-
-typedef gz_header FAR *gz_headerp;
-
-/*
- The application must update next_in and avail_in when avail_in has dropped
- to zero. It must update next_out and avail_out when avail_out has dropped
- to zero. The application must initialize zalloc, zfree and opaque before
- calling the init function. All other fields are set by the compression
- library and must not be updated by the application.
-
- The opaque value provided by the application will be passed as the first
- parameter for calls of zalloc and zfree. This can be useful for custom
- memory management. The compression library attaches no meaning to the
- opaque value.
-
- zalloc must return Z_NULL if there is not enough memory for the object.
- If zlib is used in a multi-threaded application, zalloc and zfree must be
- thread safe.
-
- On 16-bit systems, the functions zalloc and zfree must be able to allocate
- exactly 65536 bytes, but will not be required to allocate more than this if
- the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS, pointers
- returned by zalloc for objects of exactly 65536 bytes *must* have their
- offset normalized to zero. The default allocation function provided by this
- library ensures this (see zutil.c). To reduce memory requirements and avoid
- any allocation of 64K objects, at the expense of compression ratio, compile
- the library with -DMAX_WBITS=14 (see zconf.h).
-
- The fields total_in and total_out can be used for statistics or progress
- reports. After compression, total_in holds the total size of the
- uncompressed data and may be saved for use in the decompressor (particularly
- if the decompressor wants to decompress everything in a single step).
-*/
-
- /* constants */
-
-#define Z_NO_FLUSH 0
-#define Z_PARTIAL_FLUSH 1
-#define Z_SYNC_FLUSH 2
-#define Z_FULL_FLUSH 3
-#define Z_FINISH 4
-#define Z_BLOCK 5
-#define Z_TREES 6
-/* Allowed flush values; see deflate() and inflate() below for details */
-
-#define Z_OK 0
-#define Z_STREAM_END 1
-#define Z_NEED_DICT 2
-#define Z_ERRNO (-1)
-#define Z_STREAM_ERROR (-2)
-#define Z_DATA_ERROR (-3)
-#define Z_MEM_ERROR (-4)
-#define Z_BUF_ERROR (-5)
-#define Z_VERSION_ERROR (-6)
-/* Return codes for the compression/decompression functions. Negative values
- * are errors, positive values are used for special but normal events.
- */
-
-#define Z_NO_COMPRESSION 0
-#define Z_BEST_SPEED 1
-#define Z_BEST_COMPRESSION 9
-#define Z_DEFAULT_COMPRESSION (-1)
-/* compression levels */
-
-#define Z_FILTERED 1
-#define Z_HUFFMAN_ONLY 2
-#define Z_RLE 3
-#define Z_FIXED 4
-#define Z_DEFAULT_STRATEGY 0
-/* compression strategy; see deflateInit2() below for details */
-
-#define Z_BINARY 0
-#define Z_TEXT 1
-#define Z_ASCII Z_TEXT /* for compatibility with 1.2.2 and earlier */
-#define Z_UNKNOWN 2
-/* Possible values of the data_type field (though see inflate()) */
-
-#define Z_DEFLATED 8
-/* The deflate compression method (the only one supported in this version) */
-
-#define Z_NULL 0 /* for initializing zalloc, zfree, opaque */
-
-#define zlib_version zlibVersion()
-/* for compatibility with versions < 1.0.2 */
-
-
- /* basic functions */
-
-ZEXTERN const char * ZEXPORT zlibVersion OF((void));
-/* The application can compare zlibVersion and ZLIB_VERSION for consistency.
- If the first character differs, the library code actually used is not
- compatible with the zlib.h header file used by the application. This check
- is automatically made by deflateInit and inflateInit.
- */
-
-/*
-ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level));
-
- Initializes the internal stream state for compression. The fields
- zalloc, zfree and opaque must be initialized before by the caller. If
- zalloc and zfree are set to Z_NULL, deflateInit updates them to use default
- allocation functions.
-
- The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9:
- 1 gives best speed, 9 gives best compression, 0 gives no compression at all
- (the input data is simply copied a block at a time). Z_DEFAULT_COMPRESSION
- requests a default compromise between speed and compression (currently
- equivalent to level 6).
-
- deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
- memory, Z_STREAM_ERROR if level is not a valid compression level, or
- Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible
- with the version assumed by the caller (ZLIB_VERSION). msg is set to null
- if there is no error message. deflateInit does not perform any compression:
- this will be done by deflate().
-*/
-
-
-ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush));
-/*
- deflate compresses as much data as possible, and stops when the input
- buffer becomes empty or the output buffer becomes full. It may introduce
- some output latency (reading input without producing any output) except when
- forced to flush.
-
- The detailed semantics are as follows. deflate performs one or both of the
- following actions:
-
- - Compress more input starting at next_in and update next_in and avail_in
- accordingly. If not all input can be processed (because there is not
- enough room in the output buffer), next_in and avail_in are updated and
- processing will resume at this point for the next call of deflate().
-
- - Provide more output starting at next_out and update next_out and avail_out
- accordingly. This action is forced if the parameter flush is non zero.
- Forcing flush frequently degrades the compression ratio, so this parameter
- should be set only when necessary (in interactive applications). Some
- output may be provided even if flush is not set.
-
- Before the call of deflate(), the application should ensure that at least
- one of the actions is possible, by providing more input and/or consuming more
- output, and updating avail_in or avail_out accordingly; avail_out should
- never be zero before the call. The application can consume the compressed
- output when it wants, for example when the output buffer is full (avail_out
- == 0), or after each call of deflate(). If deflate returns Z_OK and with
- zero avail_out, it must be called again after making room in the output
- buffer because there might be more output pending.
-
- Normally the parameter flush is set to Z_NO_FLUSH, which allows deflate to
- decide how much data to accumulate before producing output, in order to
- maximize compression.
-
- If the parameter flush is set to Z_SYNC_FLUSH, all pending output is
- flushed to the output buffer and the output is aligned on a byte boundary, so
- that the decompressor can get all input data available so far. (In
- particular avail_in is zero after the call if enough output space has been
- provided before the call.) Flushing may degrade compression for some
- compression algorithms and so it should be used only when necessary. This
- completes the current deflate block and follows it with an empty stored block
- that is three bits plus filler bits to the next byte, followed by four bytes
- (00 00 ff ff).
-
- If flush is set to Z_PARTIAL_FLUSH, all pending output is flushed to the
- output buffer, but the output is not aligned to a byte boundary. All of the
- input data so far will be available to the decompressor, as for Z_SYNC_FLUSH.
- This completes the current deflate block and follows it with an empty fixed
- codes block that is 10 bits long. This assures that enough bytes are output
- in order for the decompressor to finish the block before the empty fixed code
- block.
-
- If flush is set to Z_BLOCK, a deflate block is completed and emitted, as
- for Z_SYNC_FLUSH, but the output is not aligned on a byte boundary, and up to
- seven bits of the current block are held to be written as the next byte after
- the next deflate block is completed. In this case, the decompressor may not
- be provided enough bits at this point in order to complete decompression of
- the data provided so far to the compressor. It may need to wait for the next
- block to be emitted. This is for advanced applications that need to control
- the emission of deflate blocks.
-
- If flush is set to Z_FULL_FLUSH, all output is flushed as with
- Z_SYNC_FLUSH, and the compression state is reset so that decompression can
- restart from this point if previous compressed data has been damaged or if
- random access is desired. Using Z_FULL_FLUSH too often can seriously degrade
- compression.
-
- If deflate returns with avail_out == 0, this function must be called again
- with the same value of the flush parameter and more output space (updated
- avail_out), until the flush is complete (deflate returns with non-zero
- avail_out). In the case of a Z_FULL_FLUSH or Z_SYNC_FLUSH, make sure that
- avail_out is greater than six to avoid repeated flush markers due to
- avail_out == 0 on return.
-
- If the parameter flush is set to Z_FINISH, pending input is processed,
- pending output is flushed and deflate returns with Z_STREAM_END if there was
- enough output space; if deflate returns with Z_OK, this function must be
- called again with Z_FINISH and more output space (updated avail_out) but no
- more input data, until it returns with Z_STREAM_END or an error. After
- deflate has returned Z_STREAM_END, the only possible operations on the stream
- are deflateReset or deflateEnd.
-
- Z_FINISH can be used immediately after deflateInit if all the compression
- is to be done in a single step. In this case, avail_out must be at least the
- value returned by deflateBound (see below). If deflate does not return
- Z_STREAM_END, then it must be called again as described above.
-
- deflate() sets strm->adler to the adler32 checksum of all input read
- so far (that is, total_in bytes).
-
- deflate() may update strm->data_type if it can make a good guess about
- the input data type (Z_BINARY or Z_TEXT). In doubt, the data is considered
- binary. This field is only for information purposes and does not affect the
- compression algorithm in any manner.
-
- deflate() returns Z_OK if some progress has been made (more input
- processed or more output produced), Z_STREAM_END if all input has been
- consumed and all output has been produced (only when flush is set to
- Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example
- if next_in or next_out was Z_NULL), Z_BUF_ERROR if no progress is possible
- (for example avail_in or avail_out was zero). Note that Z_BUF_ERROR is not
- fatal, and deflate() can be called again with more input and more output
- space to continue compressing.
-*/
-
-
-ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm));
-/*
- All dynamically allocated data structures for this stream are freed.
- This function discards any unprocessed input and does not flush any pending
- output.
-
- deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the
- stream state was inconsistent, Z_DATA_ERROR if the stream was freed
- prematurely (some input or output was discarded). In the error case, msg
- may be set but then points to a static string (which must not be
- deallocated).
-*/
-
-
-/*
-ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm));
-
- Initializes the internal stream state for decompression. The fields
- next_in, avail_in, zalloc, zfree and opaque must be initialized before by
- the caller. If next_in is not Z_NULL and avail_in is large enough (the
- exact value depends on the compression method), inflateInit determines the
- compression method from the zlib header and allocates all data structures
- accordingly; otherwise the allocation will be deferred to the first call of
- inflate. If zalloc and zfree are set to Z_NULL, inflateInit updates them to
- use default allocation functions.
-
- inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
- memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
- version assumed by the caller, or Z_STREAM_ERROR if the parameters are
- invalid, such as a null pointer to the structure. msg is set to null if
- there is no error message. inflateInit does not perform any decompression
- apart from possibly reading the zlib header if present: actual decompression
- will be done by inflate(). (So next_in and avail_in may be modified, but
- next_out and avail_out are unused and unchanged.) The current implementation
- of inflateInit() does not process any header information -- that is deferred
- until inflate() is called.
-*/
-
-
-ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush));
-/*
- inflate decompresses as much data as possible, and stops when the input
- buffer becomes empty or the output buffer becomes full. It may introduce
- some output latency (reading input without producing any output) except when
- forced to flush.
-
- The detailed semantics are as follows. inflate performs one or both of the
- following actions:
-
- - Decompress more input starting at next_in and update next_in and avail_in
- accordingly. If not all input can be processed (because there is not
- enough room in the output buffer), next_in is updated and processing will
- resume at this point for the next call of inflate().
-
- - Provide more output starting at next_out and update next_out and avail_out
- accordingly. inflate() provides as much output as possible, until there is
- no more input data or no more space in the output buffer (see below about
- the flush parameter).
-
- Before the call of inflate(), the application should ensure that at least
- one of the actions is possible, by providing more input and/or consuming more
- output, and updating the next_* and avail_* values accordingly. The
- application can consume the uncompressed output when it wants, for example
- when the output buffer is full (avail_out == 0), or after each call of
- inflate(). If inflate returns Z_OK and with zero avail_out, it must be
- called again after making room in the output buffer because there might be
- more output pending.
-
- The flush parameter of inflate() can be Z_NO_FLUSH, Z_SYNC_FLUSH, Z_FINISH,
- Z_BLOCK, or Z_TREES. Z_SYNC_FLUSH requests that inflate() flush as much
- output as possible to the output buffer. Z_BLOCK requests that inflate()
- stop if and when it gets to the next deflate block boundary. When decoding
- the zlib or gzip format, this will cause inflate() to return immediately
- after the header and before the first block. When doing a raw inflate,
- inflate() will go ahead and process the first block, and will return when it
- gets to the end of that block, or when it runs out of data.
-
- The Z_BLOCK option assists in appending to or combining deflate streams.
- Also to assist in this, on return inflate() will set strm->data_type to the
- number of unused bits in the last byte taken from strm->next_in, plus 64 if
- inflate() is currently decoding the last block in the deflate stream, plus
- 128 if inflate() returned immediately after decoding an end-of-block code or
- decoding the complete header up to just before the first byte of the deflate
- stream. The end-of-block will not be indicated until all of the uncompressed
- data from that block has been written to strm->next_out. The number of
- unused bits may in general be greater than seven, except when bit 7 of
- data_type is set, in which case the number of unused bits will be less than
- eight. data_type is set as noted here every time inflate() returns for all
- flush options, and so can be used to determine the amount of currently
- consumed input in bits.
-
- The Z_TREES option behaves as Z_BLOCK does, but it also returns when the
- end of each deflate block header is reached, before any actual data in that
- block is decoded. This allows the caller to determine the length of the
- deflate block header for later use in random access within a deflate block.
- 256 is added to the value of strm->data_type when inflate() returns
- immediately after reaching the end of the deflate block header.
-
- inflate() should normally be called until it returns Z_STREAM_END or an
- error. However if all decompression is to be performed in a single step (a
- single call of inflate), the parameter flush should be set to Z_FINISH. In
- this case all pending input is processed and all pending output is flushed;
- avail_out must be large enough to hold all the uncompressed data. (The size
- of the uncompressed data may have been saved by the compressor for this
- purpose.) The next operation on this stream must be inflateEnd to deallocate
- the decompression state. The use of Z_FINISH is never required, but can be
- used to inform inflate that a faster approach may be used for the single
- inflate() call.
-
- In this implementation, inflate() always flushes as much output as
- possible to the output buffer, and always uses the faster approach on the
- first call. So the only effect of the flush parameter in this implementation
- is on the return value of inflate(), as noted below, or when it returns early
- because Z_BLOCK or Z_TREES is used.
-
- If a preset dictionary is needed after this call (see inflateSetDictionary
- below), inflate sets strm->adler to the adler32 checksum of the dictionary
- chosen by the compressor and returns Z_NEED_DICT; otherwise it sets
- strm->adler to the adler32 checksum of all output produced so far (that is,
- total_out bytes) and returns Z_OK, Z_STREAM_END or an error code as described
- below. At the end of the stream, inflate() checks that its computed adler32
- checksum is equal to that saved by the compressor and returns Z_STREAM_END
- only if the checksum is correct.
-
- inflate() can decompress and check either zlib-wrapped or gzip-wrapped
- deflate data. The header type is detected automatically, if requested when
- initializing with inflateInit2(). Any information contained in the gzip
- header is not retained, so applications that need that information should
- instead use raw inflate, see inflateInit2() below, or inflateBack() and
- perform their own processing of the gzip header and trailer.
-
- inflate() returns Z_OK if some progress has been made (more input processed
- or more output produced), Z_STREAM_END if the end of the compressed data has
- been reached and all uncompressed output has been produced, Z_NEED_DICT if a
- preset dictionary is needed at this point, Z_DATA_ERROR if the input data was
- corrupted (input stream not conforming to the zlib format or incorrect check
- value), Z_STREAM_ERROR if the stream structure was inconsistent (for example
- next_in or next_out was Z_NULL), Z_MEM_ERROR if there was not enough memory,
- Z_BUF_ERROR if no progress is possible or if there was not enough room in the
- output buffer when Z_FINISH is used. Note that Z_BUF_ERROR is not fatal, and
- inflate() can be called again with more input and more output space to
- continue decompressing. If Z_DATA_ERROR is returned, the application may
- then call inflateSync() to look for a good compression block if a partial
- recovery of the data is desired.
-*/
-
-
-ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm));
-/*
- All dynamically allocated data structures for this stream are freed.
- This function discards any unprocessed input and does not flush any pending
- output.
-
- inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state
- was inconsistent. In the error case, msg may be set but then points to a
- static string (which must not be deallocated).
-*/
-
-
- /* Advanced functions */
-
-/*
- The following functions are needed only in some special applications.
-*/
-
-/*
-ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm,
- int level,
- int method,
- int windowBits,
- int memLevel,
- int strategy));
-
- This is another version of deflateInit with more compression options. The
- fields next_in, zalloc, zfree and opaque must be initialized before by the
- caller.
-
- The method parameter is the compression method. It must be Z_DEFLATED in
- this version of the library.
-
- The windowBits parameter is the base two logarithm of the window size
- (the size of the history buffer). It should be in the range 8..15 for this
- version of the library. Larger values of this parameter result in better
- compression at the expense of memory usage. The default value is 15 if
- deflateInit is used instead.
-
- windowBits can also be -8..-15 for raw deflate. In this case, -windowBits
- determines the window size. deflate() will then generate raw deflate data
- with no zlib header or trailer, and will not compute an adler32 check value.
-
- windowBits can also be greater than 15 for optional gzip encoding. Add
- 16 to windowBits to write a simple gzip header and trailer around the
- compressed data instead of a zlib wrapper. The gzip header will have no
- file name, no extra data, no comment, no modification time (set to zero), no
- header crc, and the operating system will be set to 255 (unknown). If a
- gzip stream is being written, strm->adler is a crc32 instead of an adler32.
-
- The memLevel parameter specifies how much memory should be allocated
- for the internal compression state. memLevel=1 uses minimum memory but is
- slow and reduces compression ratio; memLevel=9 uses maximum memory for
- optimal speed. The default value is 8. See zconf.h for total memory usage
- as a function of windowBits and memLevel.
-
- The strategy parameter is used to tune the compression algorithm. Use the
- value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a
- filter (or predictor), Z_HUFFMAN_ONLY to force Huffman encoding only (no
- string match), or Z_RLE to limit match distances to one (run-length
- encoding). Filtered data consists mostly of small values with a somewhat
- random distribution. In this case, the compression algorithm is tuned to
- compress them better. The effect of Z_FILTERED is to force more Huffman
- coding and less string matching; it is somewhat intermediate between
- Z_DEFAULT_STRATEGY and Z_HUFFMAN_ONLY. Z_RLE is designed to be almost as
- fast as Z_HUFFMAN_ONLY, but give better compression for PNG image data. The
- strategy parameter only affects the compression ratio but not the
- correctness of the compressed output even if it is not set appropriately.
- Z_FIXED prevents the use of dynamic Huffman codes, allowing for a simpler
- decoder for special applications.
-
- deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
- memory, Z_STREAM_ERROR if any parameter is invalid (such as an invalid
- method), or Z_VERSION_ERROR if the zlib library version (zlib_version) is
- incompatible with the version assumed by the caller (ZLIB_VERSION). msg is
- set to null if there is no error message. deflateInit2 does not perform any
- compression: this will be done by deflate().
-*/
-
-ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm,
- const Bytef *dictionary,
- uInt dictLength));
-/*
- Initializes the compression dictionary from the given byte sequence
- without producing any compressed output. This function must be called
- immediately after deflateInit, deflateInit2 or deflateReset, before any call
- of deflate. The compressor and decompressor must use exactly the same
- dictionary (see inflateSetDictionary).
-
- The dictionary should consist of strings (byte sequences) that are likely
- to be encountered later in the data to be compressed, with the most commonly
- used strings preferably put towards the end of the dictionary. Using a
- dictionary is most useful when the data to be compressed is short and can be
- predicted with good accuracy; the data can then be compressed better than
- with the default empty dictionary.
-
- Depending on the size of the compression data structures selected by
- deflateInit or deflateInit2, a part of the dictionary may in effect be
- discarded, for example if the dictionary is larger than the window size
- provided in deflateInit or deflateInit2. Thus the strings most likely to be
- useful should be put at the end of the dictionary, not at the front. In
- addition, the current implementation of deflate will use at most the window
- size minus 262 bytes of the provided dictionary.
-
- Upon return of this function, strm->adler is set to the adler32 value
- of the dictionary; the decompressor may later use this value to determine
- which dictionary has been used by the compressor. (The adler32 value
- applies to the whole dictionary even if only a subset of the dictionary is
- actually used by the compressor.) If a raw deflate was requested, then the
- adler32 value is not computed and strm->adler is not set.
-
- deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a
- parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is
- inconsistent (for example if deflate has already been called for this stream
- or if the compression method is bsort). deflateSetDictionary does not
- perform any compression: this will be done by deflate().
-*/
-
-ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest,
- z_streamp source));
-/*
- Sets the destination stream as a complete copy of the source stream.
-
- This function can be useful when several compression strategies will be
- tried, for example when there are several ways of pre-processing the input
- data with a filter. The streams that will be discarded should then be freed
- by calling deflateEnd. Note that deflateCopy duplicates the internal
- compression state which can be quite large, so this strategy is slow and can
- consume lots of memory.
-
- deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
- enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
- (such as zalloc being Z_NULL). msg is left unchanged in both source and
- destination.
-*/
-
-ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm));
-/*
- This function is equivalent to deflateEnd followed by deflateInit,
- but does not free and reallocate all the internal compression state. The
- stream will keep the same compression level and any other attributes that
- may have been set by deflateInit2.
-
- deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
- stream state was inconsistent (such as zalloc or state being Z_NULL).
-*/
-
-ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm,
- int level,
- int strategy));
-/*
- Dynamically update the compression level and compression strategy. The
- interpretation of level and strategy is as in deflateInit2. This can be
- used to switch between compression and straight copy of the input data, or
- to switch to a different kind of input data requiring a different strategy.
- If the compression level is changed, the input available so far is
- compressed with the old level (and may be flushed); the new level will take
- effect only at the next call of deflate().
-
- Before the call of deflateParams, the stream state must be set as for
- a call of deflate(), since the currently available input may have to be
- compressed and flushed. In particular, strm->avail_out must be non-zero.
-
- deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source
- stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR if
- strm->avail_out was zero.
-*/
-
-ZEXTERN int ZEXPORT deflateTune OF((z_streamp strm,
- int good_length,
- int max_lazy,
- int nice_length,
- int max_chain));
-/*
- Fine tune deflate's internal compression parameters. This should only be
- used by someone who understands the algorithm used by zlib's deflate for
- searching for the best matching string, and even then only by the most
- fanatic optimizer trying to squeeze out the last compressed bit for their
- specific input data. Read the deflate.c source code for the meaning of the
- max_lazy, good_length, nice_length, and max_chain parameters.
-
- deflateTune() can be called after deflateInit() or deflateInit2(), and
- returns Z_OK on success, or Z_STREAM_ERROR for an invalid deflate stream.
- */
-
-ZEXTERN uLong ZEXPORT deflateBound OF((z_streamp strm,
- uLong sourceLen));
-/*
- deflateBound() returns an upper bound on the compressed size after
- deflation of sourceLen bytes. It must be called after deflateInit() or
- deflateInit2(), and after deflateSetHeader(), if used. This would be used
- to allocate an output buffer for deflation in a single pass, and so would be
- called before deflate().
-*/
-
-ZEXTERN int ZEXPORT deflatePrime OF((z_streamp strm,
- int bits,
- int value));
-/*
- deflatePrime() inserts bits in the deflate output stream. The intent
- is that this function is used to start off the deflate output with the bits
- leftover from a previous deflate stream when appending to it. As such, this
- function can only be used for raw deflate, and must be used before the first
- deflate() call after a deflateInit2() or deflateReset(). bits must be less
- than or equal to 16, and that many of the least significant bits of value
- will be inserted in the output.
-
- deflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source
- stream state was inconsistent.
-*/
-
-ZEXTERN int ZEXPORT deflateSetHeader OF((z_streamp strm,
- gz_headerp head));
-/*
- deflateSetHeader() provides gzip header information for when a gzip
- stream is requested by deflateInit2(). deflateSetHeader() may be called
- after deflateInit2() or deflateReset() and before the first call of
- deflate(). The text, time, os, extra field, name, and comment information
- in the provided gz_header structure are written to the gzip header (xflag is
- ignored -- the extra flags are set according to the compression level). The
- caller must assure that, if not Z_NULL, name and comment are terminated with
- a zero byte, and that if extra is not Z_NULL, that extra_len bytes are
- available there. If hcrc is true, a gzip header crc is included. Note that
- the current versions of the command-line version of gzip (up through version
- 1.3.x) do not support header crc's, and will report that it is a "multi-part
- gzip file" and give up.
-
- If deflateSetHeader is not used, the default gzip header has text false,
- the time set to zero, and os set to 255, with no extra, name, or comment
- fields. The gzip header is returned to the default state by deflateReset().
-
- deflateSetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source
- stream state was inconsistent.
-*/
-
-/*
-ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm,
- int windowBits));
-
- This is another version of inflateInit with an extra parameter. The
- fields next_in, avail_in, zalloc, zfree and opaque must be initialized
- before by the caller.
-
- The windowBits parameter is the base two logarithm of the maximum window
- size (the size of the history buffer). It should be in the range 8..15 for
- this version of the library. The default value is 15 if inflateInit is used
- instead. windowBits must be greater than or equal to the windowBits value
- provided to deflateInit2() while compressing, or it must be equal to 15 if
- deflateInit2() was not used. If a compressed stream with a larger window
- size is given as input, inflate() will return with the error code
- Z_DATA_ERROR instead of trying to allocate a larger window.
-
- windowBits can also be zero to request that inflate use the window size in
- the zlib header of the compressed stream.
-
- windowBits can also be -8..-15 for raw inflate. In this case, -windowBits
- determines the window size. inflate() will then process raw deflate data,
- not looking for a zlib or gzip header, not generating a check value, and not
- looking for any check values for comparison at the end of the stream. This
- is for use with other formats that use the deflate compressed data format
- such as zip. Those formats provide their own check values. If a custom
- format is developed using the raw deflate format for compressed data, it is
- recommended that a check value such as an adler32 or a crc32 be applied to
- the uncompressed data as is done in the zlib, gzip, and zip formats. For
- most applications, the zlib format should be used as is. Note that comments
- above on the use in deflateInit2() applies to the magnitude of windowBits.
-
- windowBits can also be greater than 15 for optional gzip decoding. Add
- 32 to windowBits to enable zlib and gzip decoding with automatic header
- detection, or add 16 to decode only the gzip format (the zlib format will
- return a Z_DATA_ERROR). If a gzip stream is being decoded, strm->adler is a
- crc32 instead of an adler32.
-
- inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
- memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
- version assumed by the caller, or Z_STREAM_ERROR if the parameters are
- invalid, such as a null pointer to the structure. msg is set to null if
- there is no error message. inflateInit2 does not perform any decompression
- apart from possibly reading the zlib header if present: actual decompression
- will be done by inflate(). (So next_in and avail_in may be modified, but
- next_out and avail_out are unused and unchanged.) The current implementation
- of inflateInit2() does not process any header information -- that is
- deferred until inflate() is called.
-*/
-
-ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm,
- const Bytef *dictionary,
- uInt dictLength));
-/*
- Initializes the decompression dictionary from the given uncompressed byte
- sequence. This function must be called immediately after a call of inflate,
- if that call returned Z_NEED_DICT. The dictionary chosen by the compressor
- can be determined from the adler32 value returned by that call of inflate.
- The compressor and decompressor must use exactly the same dictionary (see
- deflateSetDictionary). For raw inflate, this function can be called
- immediately after inflateInit2() or inflateReset() and before any call of
- inflate() to set the dictionary. The application must insure that the
- dictionary that was used for compression is provided.
-
- inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a
- parameter is invalid (e.g. dictionary being Z_NULL) or the stream state is
- inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the
- expected one (incorrect adler32 value). inflateSetDictionary does not
- perform any decompression: this will be done by subsequent calls of
- inflate().
-*/
-
-ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm));
-/*
- Skips invalid compressed data until a full flush point (see above the
- description of deflate with Z_FULL_FLUSH) can be found, or until all
- available input is skipped. No output is provided.
-
- inflateSync returns Z_OK if a full flush point has been found, Z_BUF_ERROR
- if no more input was provided, Z_DATA_ERROR if no flush point has been
- found, or Z_STREAM_ERROR if the stream structure was inconsistent. In the
- success case, the application may save the current current value of total_in
- which indicates where valid compressed data was found. In the error case,
- the application may repeatedly call inflateSync, providing more input each
- time, until success or end of the input data.
-*/
-
-ZEXTERN int ZEXPORT inflateCopy OF((z_streamp dest,
- z_streamp source));
-/*
- Sets the destination stream as a complete copy of the source stream.
-
- This function can be useful when randomly accessing a large stream. The
- first pass through the stream can periodically record the inflate state,
- allowing restarting inflate at those points when randomly accessing the
- stream.
-
- inflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
- enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
- (such as zalloc being Z_NULL). msg is left unchanged in both source and
- destination.
-*/
-
-ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm));
-/*
- This function is equivalent to inflateEnd followed by inflateInit,
- but does not free and reallocate all the internal decompression state. The
- stream will keep attributes that may have been set by inflateInit2.
-
- inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
- stream state was inconsistent (such as zalloc or state being Z_NULL).
-*/
-
-ZEXTERN int ZEXPORT inflateReset2 OF((z_streamp strm,
- int windowBits));
-/*
- This function is the same as inflateReset, but it also permits changing
- the wrap and window size requests. The windowBits parameter is interpreted
- the same as it is for inflateInit2.
-
- inflateReset2 returns Z_OK if success, or Z_STREAM_ERROR if the source
- stream state was inconsistent (such as zalloc or state being Z_NULL), or if
- the windowBits parameter is invalid.
-*/
-
-ZEXTERN int ZEXPORT inflatePrime OF((z_streamp strm,
- int bits,
- int value));
-/*
- This function inserts bits in the inflate input stream. The intent is
- that this function is used to start inflating at a bit position in the
- middle of a byte. The provided bits will be used before any bytes are used
- from next_in. This function should only be used with raw inflate, and
- should be used before the first inflate() call after inflateInit2() or
- inflateReset(). bits must be less than or equal to 16, and that many of the
- least significant bits of value will be inserted in the input.
-
- If bits is negative, then the input stream bit buffer is emptied. Then
- inflatePrime() can be called again to put bits in the buffer. This is used
- to clear out bits leftover after feeding inflate a block description prior
- to feeding inflate codes.
-
- inflatePrime returns Z_OK if success, or Z_STREAM_ERROR if the source
- stream state was inconsistent.
-*/
-
-ZEXTERN long ZEXPORT inflateMark OF((z_streamp strm));
-/*
- This function returns two values, one in the lower 16 bits of the return
- value, and the other in the remaining upper bits, obtained by shifting the
- return value down 16 bits. If the upper value is -1 and the lower value is
- zero, then inflate() is currently decoding information outside of a block.
- If the upper value is -1 and the lower value is non-zero, then inflate is in
- the middle of a stored block, with the lower value equaling the number of
- bytes from the input remaining to copy. If the upper value is not -1, then
- it is the number of bits back from the current bit position in the input of
- the code (literal or length/distance pair) currently being processed. In
- that case the lower value is the number of bytes already emitted for that
- code.
-
- A code is being processed if inflate is waiting for more input to complete
- decoding of the code, or if it has completed decoding but is waiting for
- more output space to write the literal or match data.
-
- inflateMark() is used to mark locations in the input data for random
- access, which may be at bit positions, and to note those cases where the
- output of a code may span boundaries of random access blocks. The current
- location in the input stream can be determined from avail_in and data_type
- as noted in the description for the Z_BLOCK flush parameter for inflate.
-
- inflateMark returns the value noted above or -1 << 16 if the provided
- source stream state was inconsistent.
-*/
-
-ZEXTERN int ZEXPORT inflateGetHeader OF((z_streamp strm,
- gz_headerp head));
-/*
- inflateGetHeader() requests that gzip header information be stored in the
- provided gz_header structure. inflateGetHeader() may be called after
- inflateInit2() or inflateReset(), and before the first call of inflate().
- As inflate() processes the gzip stream, head->done is zero until the header
- is completed, at which time head->done is set to one. If a zlib stream is
- being decoded, then head->done is set to -1 to indicate that there will be
- no gzip header information forthcoming. Note that Z_BLOCK or Z_TREES can be
- used to force inflate() to return immediately after header processing is
- complete and before any actual data is decompressed.
-
- The text, time, xflags, and os fields are filled in with the gzip header
- contents. hcrc is set to true if there is a header CRC. (The header CRC
- was valid if done is set to one.) If extra is not Z_NULL, then extra_max
- contains the maximum number of bytes to write to extra. Once done is true,
- extra_len contains the actual extra field length, and extra contains the
- extra field, or that field truncated if extra_max is less than extra_len.
- If name is not Z_NULL, then up to name_max characters are written there,
- terminated with a zero unless the length is greater than name_max. If
- comment is not Z_NULL, then up to comm_max characters are written there,
- terminated with a zero unless the length is greater than comm_max. When any
- of extra, name, or comment are not Z_NULL and the respective field is not
- present in the header, then that field is set to Z_NULL to signal its
- absence. This allows the use of deflateSetHeader() with the returned
- structure to duplicate the header. However if those fields are set to
- allocated memory, then the application will need to save those pointers
- elsewhere so that they can be eventually freed.
-
- If inflateGetHeader is not used, then the header information is simply
- discarded. The header is always checked for validity, including the header
- CRC if present. inflateReset() will reset the process to discard the header
- information. The application would need to call inflateGetHeader() again to
- retrieve the header from the next gzip stream.
-
- inflateGetHeader returns Z_OK if success, or Z_STREAM_ERROR if the source
- stream state was inconsistent.
-*/
-
-/*
-ZEXTERN int ZEXPORT inflateBackInit OF((z_streamp strm, int windowBits,
- unsigned char FAR *window));
-
- Initialize the internal stream state for decompression using inflateBack()
- calls. The fields zalloc, zfree and opaque in strm must be initialized
- before the call. If zalloc and zfree are Z_NULL, then the default library-
- derived memory allocation routines are used. windowBits is the base two
- logarithm of the window size, in the range 8..15. window is a caller
- supplied buffer of that size. Except for special applications where it is
- assured that deflate was used with small window sizes, windowBits must be 15
- and a 32K byte window must be supplied to be able to decompress general
- deflate streams.
-
- See inflateBack() for the usage of these routines.
-
- inflateBackInit will return Z_OK on success, Z_STREAM_ERROR if any of
- the paramaters are invalid, Z_MEM_ERROR if the internal state could not be
- allocated, or Z_VERSION_ERROR if the version of the library does not match
- the version of the header file.
-*/
-
-typedef unsigned (*in_func) OF((void FAR *, unsigned char FAR * FAR *));
-typedef int (*out_func) OF((void FAR *, unsigned char FAR *, unsigned));
-
-ZEXTERN int ZEXPORT inflateBack OF((z_streamp strm,
- in_func in, void FAR *in_desc,
- out_func out, void FAR *out_desc));
-/*
- inflateBack() does a raw inflate with a single call using a call-back
- interface for input and output. This is more efficient than inflate() for
- file i/o applications in that it avoids copying between the output and the
- sliding window by simply making the window itself the output buffer. This
- function trusts the application to not change the output buffer passed by
- the output function, at least until inflateBack() returns.
-
- inflateBackInit() must be called first to allocate the internal state
- and to initialize the state with the user-provided window buffer.
- inflateBack() may then be used multiple times to inflate a complete, raw
- deflate stream with each call. inflateBackEnd() is then called to free the
- allocated state.
-
- A raw deflate stream is one with no zlib or gzip header or trailer.
- This routine would normally be used in a utility that reads zip or gzip
- files and writes out uncompressed files. The utility would decode the
- header and process the trailer on its own, hence this routine expects only
- the raw deflate stream to decompress. This is different from the normal
- behavior of inflate(), which expects either a zlib or gzip header and
- trailer around the deflate stream.
-
- inflateBack() uses two subroutines supplied by the caller that are then
- called by inflateBack() for input and output. inflateBack() calls those
- routines until it reads a complete deflate stream and writes out all of the
- uncompressed data, or until it encounters an error. The function's
- parameters and return types are defined above in the in_func and out_func
- typedefs. inflateBack() will call in(in_desc, &buf) which should return the
- number of bytes of provided input, and a pointer to that input in buf. If
- there is no input available, in() must return zero--buf is ignored in that
- case--and inflateBack() will return a buffer error. inflateBack() will call
- out(out_desc, buf, len) to write the uncompressed data buf[0..len-1]. out()
- should return zero on success, or non-zero on failure. If out() returns
- non-zero, inflateBack() will return with an error. Neither in() nor out()
- are permitted to change the contents of the window provided to
- inflateBackInit(), which is also the buffer that out() uses to write from.
- The length written by out() will be at most the window size. Any non-zero
- amount of input may be provided by in().
-
- For convenience, inflateBack() can be provided input on the first call by
- setting strm->next_in and strm->avail_in. If that input is exhausted, then
- in() will be called. Therefore strm->next_in must be initialized before
- calling inflateBack(). If strm->next_in is Z_NULL, then in() will be called
- immediately for input. If strm->next_in is not Z_NULL, then strm->avail_in
- must also be initialized, and then if strm->avail_in is not zero, input will
- initially be taken from strm->next_in[0 .. strm->avail_in - 1].
-
- The in_desc and out_desc parameters of inflateBack() is passed as the
- first parameter of in() and out() respectively when they are called. These
- descriptors can be optionally used to pass any information that the caller-
- supplied in() and out() functions need to do their job.
-
- On return, inflateBack() will set strm->next_in and strm->avail_in to
- pass back any unused input that was provided by the last in() call. The
- return values of inflateBack() can be Z_STREAM_END on success, Z_BUF_ERROR
- if in() or out() returned an error, Z_DATA_ERROR if there was a format error
- in the deflate stream (in which case strm->msg is set to indicate the nature
- of the error), or Z_STREAM_ERROR if the stream was not properly initialized.
- In the case of Z_BUF_ERROR, an input or output error can be distinguished
- using strm->next_in which will be Z_NULL only if in() returned an error. If
- strm->next_in is not Z_NULL, then the Z_BUF_ERROR was due to out() returning
- non-zero. (in() will always be called before out(), so strm->next_in is
- assured to be defined if out() returns non-zero.) Note that inflateBack()
- cannot return Z_OK.
-*/
-
-ZEXTERN int ZEXPORT inflateBackEnd OF((z_streamp strm));
-/*
- All memory allocated by inflateBackInit() is freed.
-
- inflateBackEnd() returns Z_OK on success, or Z_STREAM_ERROR if the stream
- state was inconsistent.
-*/
-
-ZEXTERN uLong ZEXPORT zlibCompileFlags OF((void));
-/* Return flags indicating compile-time options.
-
- Type sizes, two bits each, 00 = 16 bits, 01 = 32, 10 = 64, 11 = other:
- 1.0: size of uInt
- 3.2: size of uLong
- 5.4: size of voidpf (pointer)
- 7.6: size of z_off_t
-
- Compiler, assembler, and debug options:
- 8: DEBUG
- 9: ASMV or ASMINF -- use ASM code
- 10: ZLIB_WINAPI -- exported functions use the WINAPI calling convention
- 11: 0 (reserved)
-
- One-time table building (smaller code, but not thread-safe if true):
- 12: BUILDFIXED -- build static block decoding tables when needed
- 13: DYNAMIC_CRC_TABLE -- build CRC calculation tables when needed
- 14,15: 0 (reserved)
-
- Library content (indicates missing functionality):
- 16: NO_GZCOMPRESS -- gz* functions cannot compress (to avoid linking
- deflate code when not needed)
- 17: NO_GZIP -- deflate can't write gzip streams, and inflate can't detect
- and decode gzip streams (to avoid linking crc code)
- 18-19: 0 (reserved)
-
- Operation variations (changes in library functionality):
- 20: PKZIP_BUG_WORKAROUND -- slightly more permissive inflate
- 21: FASTEST -- deflate algorithm with only one, lowest compression level
- 22,23: 0 (reserved)
-
- The sprintf variant used by gzprintf (zero is best):
- 24: 0 = vs*, 1 = s* -- 1 means limited to 20 arguments after the format
- 25: 0 = *nprintf, 1 = *printf -- 1 means gzprintf() not secure!
- 26: 0 = returns value, 1 = void -- 1 means inferred string length returned
-
- Remainder:
- 27-31: 0 (reserved)
- */
-
-
- /* utility functions */
-
-/*
- The following utility functions are implemented on top of the basic
- stream-oriented functions. To simplify the interface, some default options
- are assumed (compression level and memory usage, standard memory allocation
- functions). The source code of these utility functions can be modified if
- you need special options.
-*/
-
-ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen,
- const Bytef *source, uLong sourceLen));
-/*
- Compresses the source buffer into the destination buffer. sourceLen is
- the byte length of the source buffer. Upon entry, destLen is the total size
- of the destination buffer, which must be at least the value returned by
- compressBound(sourceLen). Upon exit, destLen is the actual size of the
- compressed buffer.
-
- compress returns Z_OK if success, Z_MEM_ERROR if there was not
- enough memory, Z_BUF_ERROR if there was not enough room in the output
- buffer.
-*/
-
-ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen,
- const Bytef *source, uLong sourceLen,
- int level));
-/*
- Compresses the source buffer into the destination buffer. The level
- parameter has the same meaning as in deflateInit. sourceLen is the byte
- length of the source buffer. Upon entry, destLen is the total size of the
- destination buffer, which must be at least the value returned by
- compressBound(sourceLen). Upon exit, destLen is the actual size of the
- compressed buffer.
-
- compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
- memory, Z_BUF_ERROR if there was not enough room in the output buffer,
- Z_STREAM_ERROR if the level parameter is invalid.
-*/
-
-ZEXTERN uLong ZEXPORT compressBound OF((uLong sourceLen));
-/*
- compressBound() returns an upper bound on the compressed size after
- compress() or compress2() on sourceLen bytes. It would be used before a
- compress() or compress2() call to allocate the destination buffer.
-*/
-
-ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen,
- const Bytef *source, uLong sourceLen));
-/*
- Decompresses the source buffer into the destination buffer. sourceLen is
- the byte length of the source buffer. Upon entry, destLen is the total size
- of the destination buffer, which must be large enough to hold the entire
- uncompressed data. (The size of the uncompressed data must have been saved
- previously by the compressor and transmitted to the decompressor by some
- mechanism outside the scope of this compression library.) Upon exit, destLen
- is the actual size of the uncompressed buffer.
-
- uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
- enough memory, Z_BUF_ERROR if there was not enough room in the output
- buffer, or Z_DATA_ERROR if the input data was corrupted or incomplete.
-*/
-
-
- /* gzip file access functions */
-
-/*
- This library supports reading and writing files in gzip (.gz) format with
- an interface similar to that of stdio, using the functions that start with
- "gz". The gzip format is different from the zlib format. gzip is a gzip
- wrapper, documented in RFC 1952, wrapped around a deflate stream.
-*/
-
-typedef voidp gzFile; /* opaque gzip file descriptor */
-
-/*
-ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode));
-
- Opens a gzip (.gz) file for reading or writing. The mode parameter is as
- in fopen ("rb" or "wb") but can also include a compression level ("wb9") or
- a strategy: 'f' for filtered data as in "wb6f", 'h' for Huffman-only
- compression as in "wb1h", 'R' for run-length encoding as in "wb1R", or 'F'
- for fixed code compression as in "wb9F". (See the description of
- deflateInit2 for more information about the strategy parameter.) Also "a"
- can be used instead of "w" to request that the gzip stream that will be
- written be appended to the file. "+" will result in an error, since reading
- and writing to the same gzip file is not supported.
-
- gzopen can be used to read a file which is not in gzip format; in this
- case gzread will directly read from the file without decompression.
-
- gzopen returns NULL if the file could not be opened, if there was
- insufficient memory to allocate the gzFile state, or if an invalid mode was
- specified (an 'r', 'w', or 'a' was not provided, or '+' was provided).
- errno can be checked to determine if the reason gzopen failed was that the
- file could not be opened.
-*/
-
-ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode));
-/*
- gzdopen associates a gzFile with the file descriptor fd. File descriptors
- are obtained from calls like open, dup, creat, pipe or fileno (if the file
- has been previously opened with fopen). The mode parameter is as in gzopen.
-
- The next call of gzclose on the returned gzFile will also close the file
- descriptor fd, just like fclose(fdopen(fd, mode)) closes the file descriptor
- fd. If you want to keep fd open, use fd = dup(fd_keep); gz = gzdopen(fd,
- mode);. The duplicated descriptor should be saved to avoid a leak, since
- gzdopen does not close fd if it fails.
-
- gzdopen returns NULL if there was insufficient memory to allocate the
- gzFile state, if an invalid mode was specified (an 'r', 'w', or 'a' was not
- provided, or '+' was provided), or if fd is -1. The file descriptor is not
- used until the next gz* read, write, seek, or close operation, so gzdopen
- will not detect if fd is invalid (unless fd is -1).
-*/
-
-ZEXTERN int ZEXPORT gzbuffer OF((gzFile file, unsigned size));
-/*
- Set the internal buffer size used by this library's functions. The
- default buffer size is 8192 bytes. This function must be called after
- gzopen() or gzdopen(), and before any other calls that read or write the
- file. The buffer memory allocation is always deferred to the first read or
- write. Two buffers are allocated, either both of the specified size when
- writing, or one of the specified size and the other twice that size when
- reading. A larger buffer size of, for example, 64K or 128K bytes will
- noticeably increase the speed of decompression (reading).
-
- The new buffer size also affects the maximum length for gzprintf().
-
- gzbuffer() returns 0 on success, or -1 on failure, such as being called
- too late.
-*/
-
-ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy));
-/*
- Dynamically update the compression level or strategy. See the description
- of deflateInit2 for the meaning of these parameters.
-
- gzsetparams returns Z_OK if success, or Z_STREAM_ERROR if the file was not
- opened for writing.
-*/
-
-ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len));
-/*
- Reads the given number of uncompressed bytes from the compressed file. If
- the input file was not in gzip format, gzread copies the given number of
- bytes into the buffer.
-
- After reaching the end of a gzip stream in the input, gzread will continue
- to read, looking for another gzip stream, or failing that, reading the rest
- of the input file directly without decompression. The entire input file
- will be read if gzread is called until it returns less than the requested
- len.
-
- gzread returns the number of uncompressed bytes actually read, less than
- len for end of file, or -1 for error.
-*/
-
-ZEXTERN int ZEXPORT gzwrite OF((gzFile file,
- voidpc buf, unsigned len));
-/*
- Writes the given number of uncompressed bytes into the compressed file.
- gzwrite returns the number of uncompressed bytes written or 0 in case of
- error.
-*/
-
-ZEXTERN int ZEXPORTVA gzprintf OF((gzFile file, const char *format, ...));
-/*
- Converts, formats, and writes the arguments to the compressed file under
- control of the format string, as in fprintf. gzprintf returns the number of
- uncompressed bytes actually written, or 0 in case of error. The number of
- uncompressed bytes written is limited to 8191, or one less than the buffer
- size given to gzbuffer(). The caller should assure that this limit is not
- exceeded. If it is exceeded, then gzprintf() will return an error (0) with
- nothing written. In this case, there may also be a buffer overflow with
- unpredictable consequences, which is possible only if zlib was compiled with
- the insecure functions sprintf() or vsprintf() because the secure snprintf()
- or vsnprintf() functions were not available. This can be determined using
- zlibCompileFlags().
-*/
-
-ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s));
-/*
- Writes the given null-terminated string to the compressed file, excluding
- the terminating null character.
-
- gzputs returns the number of characters written, or -1 in case of error.
-*/
-
-ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len));
-/*
- Reads bytes from the compressed file until len-1 characters are read, or a
- newline character is read and transferred to buf, or an end-of-file
- condition is encountered. If any characters are read or if len == 1, the
- string is terminated with a null character. If no characters are read due
- to an end-of-file or len < 1, then the buffer is left untouched.
-
- gzgets returns buf which is a null-terminated string, or it returns NULL
- for end-of-file or in case of error. If there was an error, the contents at
- buf are indeterminate.
-*/
-
-ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c));
-/*
- Writes c, converted to an unsigned char, into the compressed file. gzputc
- returns the value that was written, or -1 in case of error.
-*/
-
-ZEXTERN int ZEXPORT gzgetc OF((gzFile file));
-/*
- Reads one byte from the compressed file. gzgetc returns this byte or -1
- in case of end of file or error.
-*/
-
-ZEXTERN int ZEXPORT gzungetc OF((int c, gzFile file));
-/*
- Push one character back onto the stream to be read as the first character
- on the next read. At least one character of push-back is allowed.
- gzungetc() returns the character pushed, or -1 on failure. gzungetc() will
- fail if c is -1, and may fail if a character has been pushed but not read
- yet. If gzungetc is used immediately after gzopen or gzdopen, at least the
- output buffer size of pushed characters is allowed. (See gzbuffer above.)
- The pushed character will be discarded if the stream is repositioned with
- gzseek() or gzrewind().
-*/
-
-ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush));
-/*
- Flushes all pending output into the compressed file. The parameter flush
- is as in the deflate() function. The return value is the zlib error number
- (see function gzerror below). gzflush is only permitted when writing.
-
- If the flush parameter is Z_FINISH, the remaining data is written and the
- gzip stream is completed in the output. If gzwrite() is called again, a new
- gzip stream will be started in the output. gzread() is able to read such
- concatented gzip streams.
-
- gzflush should be called only when strictly necessary because it will
- degrade compression if called too often.
-*/
-
-/*
-ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file,
- z_off_t offset, int whence));
-
- Sets the starting position for the next gzread or gzwrite on the given
- compressed file. The offset represents a number of bytes in the
- uncompressed data stream. The whence parameter is defined as in lseek(2);
- the value SEEK_END is not supported.
-
- If the file is opened for reading, this function is emulated but can be
- extremely slow. If the file is opened for writing, only forward seeks are
- supported; gzseek then compresses a sequence of zeroes up to the new
- starting position.
-
- gzseek returns the resulting offset location as measured in bytes from
- the beginning of the uncompressed stream, or -1 in case of error, in
- particular if the file is opened for writing and the new starting position
- would be before the current position.
-*/
-
-ZEXTERN int ZEXPORT gzrewind OF((gzFile file));
-/*
- Rewinds the given file. This function is supported only for reading.
-
- gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET)
-*/
-
-/*
-ZEXTERN z_off_t ZEXPORT gztell OF((gzFile file));
-
- Returns the starting position for the next gzread or gzwrite on the given
- compressed file. This position represents a number of bytes in the
- uncompressed data stream, and is zero when starting, even if appending or
- reading a gzip stream from the middle of a file using gzdopen().
-
- gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR)
-*/
-
-/*
-ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile file));
-
- Returns the current offset in the file being read or written. This offset
- includes the count of bytes that precede the gzip stream, for example when
- appending or when using gzdopen() for reading. When reading, the offset
- does not include as yet unused buffered input. This information can be used
- for a progress indicator. On error, gzoffset() returns -1.
-*/
-
-ZEXTERN int ZEXPORT gzeof OF((gzFile file));
-/*
- Returns true (1) if the end-of-file indicator has been set while reading,
- false (0) otherwise. Note that the end-of-file indicator is set only if the
- read tried to go past the end of the input, but came up short. Therefore,
- just like feof(), gzeof() may return false even if there is no more data to
- read, in the event that the last read request was for the exact number of
- bytes remaining in the input file. This will happen if the input file size
- is an exact multiple of the buffer size.
-
- If gzeof() returns true, then the read functions will return no more data,
- unless the end-of-file indicator is reset by gzclearerr() and the input file
- has grown since the previous end of file was detected.
-*/
-
-ZEXTERN int ZEXPORT gzdirect OF((gzFile file));
-/*
- Returns true (1) if file is being copied directly while reading, or false
- (0) if file is a gzip stream being decompressed. This state can change from
- false to true while reading the input file if the end of a gzip stream is
- reached, but is followed by data that is not another gzip stream.
-
- If the input file is empty, gzdirect() will return true, since the input
- does not contain a gzip stream.
-
- If gzdirect() is used immediately after gzopen() or gzdopen() it will
- cause buffers to be allocated to allow reading the file to determine if it
- is a gzip file. Therefore if gzbuffer() is used, it should be called before
- gzdirect().
-*/
-
-ZEXTERN int ZEXPORT gzclose OF((gzFile file));
-/*
- Flushes all pending output if necessary, closes the compressed file and
- deallocates the (de)compression state. Note that once file is closed, you
- cannot call gzerror with file, since its structures have been deallocated.
- gzclose must not be called more than once on the same file, just as free
- must not be called more than once on the same allocation.
-
- gzclose will return Z_STREAM_ERROR if file is not valid, Z_ERRNO on a
- file operation error, or Z_OK on success.
-*/
-
-ZEXTERN int ZEXPORT gzclose_r OF((gzFile file));
-ZEXTERN int ZEXPORT gzclose_w OF((gzFile file));
-/*
- Same as gzclose(), but gzclose_r() is only for use when reading, and
- gzclose_w() is only for use when writing or appending. The advantage to
- using these instead of gzclose() is that they avoid linking in zlib
- compression or decompression code that is not used when only reading or only
- writing respectively. If gzclose() is used, then both compression and
- decompression code will be included the application when linking to a static
- zlib library.
-*/
-
-ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum));
-/*
- Returns the error message for the last error which occurred on the given
- compressed file. errnum is set to zlib error number. If an error occurred
- in the file system and not in the compression library, errnum is set to
- Z_ERRNO and the application may consult errno to get the exact error code.
-
- The application must not modify the returned string. Future calls to
- this function may invalidate the previously returned string. If file is
- closed, then the string previously returned by gzerror will no longer be
- available.
-
- gzerror() should be used to distinguish errors from end-of-file for those
- functions above that do not distinguish those cases in their return values.
-*/
-
-ZEXTERN void ZEXPORT gzclearerr OF((gzFile file));
-/*
- Clears the error and end-of-file flags for file. This is analogous to the
- clearerr() function in stdio. This is useful for continuing to read a gzip
- file that is being written concurrently.
-*/
-
-
- /* checksum functions */
-
-/*
- These functions are not related to compression but are exported
- anyway because they might be useful in applications using the compression
- library.
-*/
-
-ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len));
-/*
- Update a running Adler-32 checksum with the bytes buf[0..len-1] and
- return the updated checksum. If buf is Z_NULL, this function returns the
- required initial value for the checksum.
-
- An Adler-32 checksum is almost as reliable as a CRC32 but can be computed
- much faster.
-
- Usage example:
-
- uLong adler = adler32(0L, Z_NULL, 0);
-
- while (read_buffer(buffer, length) != EOF) {
- adler = adler32(adler, buffer, length);
- }
- if (adler != original_adler) error();
-*/
-
-/*
-ZEXTERN uLong ZEXPORT adler32_combine OF((uLong adler1, uLong adler2,
- z_off_t len2));
-
- Combine two Adler-32 checksums into one. For two sequences of bytes, seq1
- and seq2 with lengths len1 and len2, Adler-32 checksums were calculated for
- each, adler1 and adler2. adler32_combine() returns the Adler-32 checksum of
- seq1 and seq2 concatenated, requiring only adler1, adler2, and len2.
-*/
-
-ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len));
-/*
- Update a running CRC-32 with the bytes buf[0..len-1] and return the
- updated CRC-32. If buf is Z_NULL, this function returns the required
- initial value for the for the crc. Pre- and post-conditioning (one's
- complement) is performed within this function so it shouldn't be done by the
- application.
-
- Usage example:
-
- uLong crc = crc32(0L, Z_NULL, 0);
-
- while (read_buffer(buffer, length) != EOF) {
- crc = crc32(crc, buffer, length);
- }
- if (crc != original_crc) error();
-*/
-
-/*
-ZEXTERN uLong ZEXPORT crc32_combine OF((uLong crc1, uLong crc2, z_off_t len2));
-
- Combine two CRC-32 check values into one. For two sequences of bytes,
- seq1 and seq2 with lengths len1 and len2, CRC-32 check values were
- calculated for each, crc1 and crc2. crc32_combine() returns the CRC-32
- check value of seq1 and seq2 concatenated, requiring only crc1, crc2, and
- len2.
-*/
-
-
- /* various hacks, don't look :) */
-
-/* deflateInit and inflateInit are macros to allow checking the zlib version
- * and the compiler's view of z_stream:
- */
-ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level,
- const char *version, int stream_size));
-ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm,
- const char *version, int stream_size));
-ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method,
- int windowBits, int memLevel,
- int strategy, const char *version,
- int stream_size));
-ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int windowBits,
- const char *version, int stream_size));
-ZEXTERN int ZEXPORT inflateBackInit_ OF((z_streamp strm, int windowBits,
- unsigned char FAR *window,
- const char *version,
- int stream_size));
-#define deflateInit(strm, level) \
- deflateInit_((strm), (level), ZLIB_VERSION, sizeof(z_stream))
-#define inflateInit(strm) \
- inflateInit_((strm), ZLIB_VERSION, sizeof(z_stream))
-#define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \
- deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\
- (strategy), ZLIB_VERSION, sizeof(z_stream))
-#define inflateInit2(strm, windowBits) \
- inflateInit2_((strm), (windowBits), ZLIB_VERSION, sizeof(z_stream))
-#define inflateBackInit(strm, windowBits, window) \
- inflateBackInit_((strm), (windowBits), (window), \
- ZLIB_VERSION, sizeof(z_stream))
-
-/* provide 64-bit offset functions if _LARGEFILE64_SOURCE defined, and/or
- * change the regular functions to 64 bits if _FILE_OFFSET_BITS is 64 (if
- * both are true, the application gets the *64 functions, and the regular
- * functions are changed to 64 bits) -- in case these are set on systems
- * without large file support, _LFS64_LARGEFILE must also be true
- */
-#if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0
- ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
- ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int));
- ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile));
- ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile));
- ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off64_t));
- ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off64_t));
-#endif
-
-#if !defined(ZLIB_INTERNAL) && _FILE_OFFSET_BITS-0 == 64 && _LFS64_LARGEFILE-0
-# define gzopen gzopen64
-# define gzseek gzseek64
-# define gztell gztell64
-# define gzoffset gzoffset64
-# define adler32_combine adler32_combine64
-# define crc32_combine crc32_combine64
-# ifdef _LARGEFILE64_SOURCE
- ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *));
- ZEXTERN z_off_t ZEXPORT gzseek64 OF((gzFile, z_off_t, int));
- ZEXTERN z_off_t ZEXPORT gztell64 OF((gzFile));
- ZEXTERN z_off_t ZEXPORT gzoffset64 OF((gzFile));
- ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t));
- ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t));
-# endif
-#else
- ZEXTERN gzFile ZEXPORT gzopen OF((const char *, const char *));
- ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile, z_off_t, int));
- ZEXTERN z_off_t ZEXPORT gztell OF((gzFile));
- ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile));
- ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t));
- ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t));
-#endif
-
-/* hack for buggy compilers */
-#if !defined(ZUTIL_H) && !defined(NO_DUMMY_DECL)
- struct internal_state {int dummy;};
-#endif
-
-/* undocumented functions */
-ZEXTERN const char * ZEXPORT zError OF((int));
-ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp));
-ZEXTERN const uLongf * ZEXPORT get_crc_table OF((void));
-ZEXTERN int ZEXPORT inflateUndermine OF((z_streamp, int));
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* ZLIB_H */
diff --git a/lib/libpng14.a b/lib/libpng14.a
deleted file mode 100644
index 3ce34d7..0000000
Binary files a/lib/libpng14.a and /dev/null differ
diff --git a/lib/libz.a b/lib/libz.a
deleted file mode 100644
index c7bb1e8..0000000
Binary files a/lib/libz.a and /dev/null differ
diff --git a/src/lodepng.c b/src/lodepng.c
new file mode 100644
index 0000000..05287bb
--- /dev/null
+++ b/src/lodepng.c
@@ -0,0 +1,6853 @@
+/*
+LodePNG version 20180910
+
+Copyright (c) 2005-2018 Lode Vandevenne
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+
+ 1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+
+ 2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+
+ 3. This notice may not be removed or altered from any source
+ distribution.
+*/
+
+/*
+The manual and changelog are in the header file "lodepng.h"
+Rename this file to lodepng.cpp to use it for C++, or to lodepng.c to use it for C.
+*/
+
+#include "lodepng.h"
+
+#include
+#include
+#include
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1310) /*Visual Studio: A few warning types are not desired here.*/
+#pragma warning( disable : 4244 ) /*implicit conversions: not warned by gcc -Wall -Wextra and requires too much casts*/
+#pragma warning( disable : 4996 ) /*VS does not like fopen, but fopen_s is not standard C so unusable here*/
+#endif /*_MSC_VER */
+
+const char* LODEPNG_VERSION_STRING = "20180910";
+
+/*
+This source file is built up in the following large parts. The code sections
+with the "LODEPNG_COMPILE_" #defines divide this up further in an intermixed way.
+-Tools for C and common code for PNG and Zlib
+-C Code for Zlib (huffman, deflate, ...)
+-C Code for PNG (file format chunks, adam7, PNG filters, color conversions, ...)
+-The C++ wrapper around all of the above
+*/
+
+/*The malloc, realloc and free functions defined here with "lodepng_" in front
+of the name, so that you can easily change them to others related to your
+platform if needed. Everything else in the code calls these. Pass
+-DLODEPNG_NO_COMPILE_ALLOCATORS to the compiler, or comment out
+#define LODEPNG_COMPILE_ALLOCATORS in the header, to disable the ones here and
+define them in your own project's source files without needing to change
+lodepng source code. Don't forget to remove "static" if you copypaste them
+from here.*/
+
+#ifdef LODEPNG_COMPILE_ALLOCATORS
+static void* lodepng_malloc(size_t size)
+{
+#ifdef LODEPNG_MAX_ALLOC
+ if(size > LODEPNG_MAX_ALLOC) return 0;
+#endif
+ return malloc(size);
+}
+
+static void* lodepng_realloc(void* ptr, size_t new_size)
+{
+#ifdef LODEPNG_MAX_ALLOC
+ if(new_size > LODEPNG_MAX_ALLOC) return 0;
+#endif
+ return realloc(ptr, new_size);
+}
+
+static void lodepng_free(void* ptr)
+{
+ free(ptr);
+}
+#else /*LODEPNG_COMPILE_ALLOCATORS*/
+void* lodepng_malloc(size_t size);
+void* lodepng_realloc(void* ptr, size_t new_size);
+void lodepng_free(void* ptr);
+#endif /*LODEPNG_COMPILE_ALLOCATORS*/
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* ////////////////////////////////////////////////////////////////////////// */
+/* // Tools for C, and common code for PNG and Zlib. // */
+/* ////////////////////////////////////////////////////////////////////////// */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+#define LODEPNG_MAX(a, b) (((a) > (b)) ? (a) : (b))
+#define LODEPNG_MIN(a, b) (((a) < (b)) ? (a) : (b))
+
+/*
+Often in case of an error a value is assigned to a variable and then it breaks
+out of a loop (to go to the cleanup phase of a function). This macro does that.
+It makes the error handling code shorter and more readable.
+
+Example: if(!uivector_resizev(&frequencies_ll, 286, 0)) ERROR_BREAK(83);
+*/
+#define CERROR_BREAK(errorvar, code)\
+{\
+ errorvar = code;\
+ break;\
+}
+
+/*version of CERROR_BREAK that assumes the common case where the error variable is named "error"*/
+#define ERROR_BREAK(code) CERROR_BREAK(error, code)
+
+/*Set error var to the error code, and return it.*/
+#define CERROR_RETURN_ERROR(errorvar, code)\
+{\
+ errorvar = code;\
+ return code;\
+}
+
+/*Try the code, if it returns error, also return the error.*/
+#define CERROR_TRY_RETURN(call)\
+{\
+ unsigned error = call;\
+ if(error) return error;\
+}
+
+/*Set error var to the error code, and return from the void function.*/
+#define CERROR_RETURN(errorvar, code)\
+{\
+ errorvar = code;\
+ return;\
+}
+
+/*
+About uivector, ucvector and string:
+-All of them wrap dynamic arrays or text strings in a similar way.
+-LodePNG was originally written in C++. The vectors replace the std::vectors that were used in the C++ version.
+-The string tools are made to avoid problems with compilers that declare things like strncat as deprecated.
+-They're not used in the interface, only internally in this file as static functions.
+-As with many other structs in this file, the init and cleanup functions serve as ctor and dtor.
+*/
+
+#ifdef LODEPNG_COMPILE_ZLIB
+/*dynamic vector of unsigned ints*/
+typedef struct uivector
+{
+ unsigned* data;
+ size_t size; /*size in number of unsigned longs*/
+ size_t allocsize; /*allocated size in bytes*/
+} uivector;
+
+static void uivector_cleanup(void* p)
+{
+ ((uivector*)p)->size = ((uivector*)p)->allocsize = 0;
+ lodepng_free(((uivector*)p)->data);
+ ((uivector*)p)->data = NULL;
+}
+
+/*returns 1 if success, 0 if failure ==> nothing done*/
+static unsigned uivector_reserve(uivector* p, size_t allocsize)
+{
+ if(allocsize > p->allocsize)
+ {
+ size_t newsize = (allocsize > p->allocsize * 2) ? allocsize : (allocsize * 3 / 2);
+ void* data = lodepng_realloc(p->data, newsize);
+ if(data)
+ {
+ p->allocsize = newsize;
+ p->data = (unsigned*)data;
+ }
+ else return 0; /*error: not enough memory*/
+ }
+ return 1;
+}
+
+/*returns 1 if success, 0 if failure ==> nothing done*/
+static unsigned uivector_resize(uivector* p, size_t size)
+{
+ if(!uivector_reserve(p, size * sizeof(unsigned))) return 0;
+ p->size = size;
+ return 1; /*success*/
+}
+
+/*resize and give all new elements the value*/
+static unsigned uivector_resizev(uivector* p, size_t size, unsigned value)
+{
+ size_t oldsize = p->size, i;
+ if(!uivector_resize(p, size)) return 0;
+ for(i = oldsize; i < size; ++i) p->data[i] = value;
+ return 1;
+}
+
+static void uivector_init(uivector* p)
+{
+ p->data = NULL;
+ p->size = p->allocsize = 0;
+}
+
+#ifdef LODEPNG_COMPILE_ENCODER
+/*returns 1 if success, 0 if failure ==> nothing done*/
+static unsigned uivector_push_back(uivector* p, unsigned c)
+{
+ if(!uivector_resize(p, p->size + 1)) return 0;
+ p->data[p->size - 1] = c;
+ return 1;
+}
+#endif /*LODEPNG_COMPILE_ENCODER*/
+#endif /*LODEPNG_COMPILE_ZLIB*/
+
+/* /////////////////////////////////////////////////////////////////////////// */
+
+/*dynamic vector of unsigned chars*/
+typedef struct ucvector
+{
+ unsigned char* data;
+ size_t size; /*used size*/
+ size_t allocsize; /*allocated size*/
+} ucvector;
+
+/*returns 1 if success, 0 if failure ==> nothing done*/
+static unsigned ucvector_reserve(ucvector* p, size_t allocsize)
+{
+ if(allocsize > p->allocsize)
+ {
+ size_t newsize = (allocsize > p->allocsize * 2) ? allocsize : (allocsize * 3 / 2);
+ void* data = lodepng_realloc(p->data, newsize);
+ if(data)
+ {
+ p->allocsize = newsize;
+ p->data = (unsigned char*)data;
+ }
+ else return 0; /*error: not enough memory*/
+ }
+ return 1;
+}
+
+/*returns 1 if success, 0 if failure ==> nothing done*/
+static unsigned ucvector_resize(ucvector* p, size_t size)
+{
+ if(!ucvector_reserve(p, size * sizeof(unsigned char))) return 0;
+ p->size = size;
+ return 1; /*success*/
+}
+
+#ifdef LODEPNG_COMPILE_PNG
+
+static void ucvector_cleanup(void* p)
+{
+ ((ucvector*)p)->size = ((ucvector*)p)->allocsize = 0;
+ lodepng_free(((ucvector*)p)->data);
+ ((ucvector*)p)->data = NULL;
+}
+
+static void ucvector_init(ucvector* p)
+{
+ p->data = NULL;
+ p->size = p->allocsize = 0;
+}
+#endif /*LODEPNG_COMPILE_PNG*/
+
+#ifdef LODEPNG_COMPILE_ZLIB
+/*you can both convert from vector to buffer&size and vica versa. If you use
+init_buffer to take over a buffer and size, it is not needed to use cleanup*/
+static void ucvector_init_buffer(ucvector* p, unsigned char* buffer, size_t size)
+{
+ p->data = buffer;
+ p->allocsize = p->size = size;
+}
+#endif /*LODEPNG_COMPILE_ZLIB*/
+
+#if (defined(LODEPNG_COMPILE_PNG) && defined(LODEPNG_COMPILE_ANCILLARY_CHUNKS)) || defined(LODEPNG_COMPILE_ENCODER)
+/*returns 1 if success, 0 if failure ==> nothing done*/
+static unsigned ucvector_push_back(ucvector* p, unsigned char c)
+{
+ if(!ucvector_resize(p, p->size + 1)) return 0;
+ p->data[p->size - 1] = c;
+ return 1;
+}
+#endif /*defined(LODEPNG_COMPILE_PNG) || defined(LODEPNG_COMPILE_ENCODER)*/
+
+
+/* ////////////////////////////////////////////////////////////////////////// */
+
+#ifdef LODEPNG_COMPILE_PNG
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+
+/*free string pointer and set it to NULL*/
+static void string_cleanup(char** out)
+{
+ lodepng_free(*out);
+ *out = NULL;
+}
+
+/* dynamically allocates a new string with a copy of the null terminated input text */
+static char* alloc_string(const char* in)
+{
+ size_t insize = strlen(in);
+ char* out = (char*)lodepng_malloc(insize + 1);
+ if(out)
+ {
+ size_t i;
+ for(i = 0; i != insize; ++i)
+ {
+ out[i] = in[i];
+ }
+ out[i] = 0;
+ }
+ return out;
+}
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+#endif /*LODEPNG_COMPILE_PNG*/
+
+/* ////////////////////////////////////////////////////////////////////////// */
+
+unsigned lodepng_read32bitInt(const unsigned char* buffer)
+{
+ return (unsigned)((buffer[0] << 24) | (buffer[1] << 16) | (buffer[2] << 8) | buffer[3]);
+}
+
+#if defined(LODEPNG_COMPILE_PNG) || defined(LODEPNG_COMPILE_ENCODER)
+/*buffer must have at least 4 allocated bytes available*/
+static void lodepng_set32bitInt(unsigned char* buffer, unsigned value)
+{
+ buffer[0] = (unsigned char)((value >> 24) & 0xff);
+ buffer[1] = (unsigned char)((value >> 16) & 0xff);
+ buffer[2] = (unsigned char)((value >> 8) & 0xff);
+ buffer[3] = (unsigned char)((value ) & 0xff);
+}
+#endif /*defined(LODEPNG_COMPILE_PNG) || defined(LODEPNG_COMPILE_ENCODER)*/
+
+#ifdef LODEPNG_COMPILE_ENCODER
+static void lodepng_add32bitInt(ucvector* buffer, unsigned value)
+{
+ ucvector_resize(buffer, buffer->size + 4); /*todo: give error if resize failed*/
+ lodepng_set32bitInt(&buffer->data[buffer->size - 4], value);
+}
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / File IO / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+#ifdef LODEPNG_COMPILE_DISK
+
+/* returns negative value on error. This should be pure C compatible, so no fstat. */
+static long lodepng_filesize(const char* filename)
+{
+ FILE* file;
+ long size;
+ file = fopen(filename, "rb");
+ if(!file) return -1;
+
+ if(fseek(file, 0, SEEK_END) != 0)
+ {
+ fclose(file);
+ return -1;
+ }
+
+ size = ftell(file);
+ /* It may give LONG_MAX as directory size, this is invalid for us. */
+ if(size == LONG_MAX) size = -1;
+
+ fclose(file);
+ return size;
+}
+
+/* load file into buffer that already has the correct allocated size. Returns error code.*/
+static unsigned lodepng_buffer_file(unsigned char* out, size_t size, const char* filename)
+{
+ FILE* file;
+ size_t readsize;
+ file = fopen(filename, "rb");
+ if(!file) return 78;
+
+ readsize = fread(out, 1, size, file);
+ fclose(file);
+
+ if (readsize != size) return 78;
+ return 0;
+}
+
+unsigned lodepng_load_file(unsigned char** out, size_t* outsize, const char* filename)
+{
+ long size = lodepng_filesize(filename);
+ if (size < 0) return 78;
+ *outsize = (size_t)size;
+
+ *out = (unsigned char*)lodepng_malloc((size_t)size);
+ if(!(*out) && size > 0) return 83; /*the above malloc failed*/
+
+ return lodepng_buffer_file(*out, (size_t)size, filename);
+}
+
+/*write given buffer to the file, overwriting the file, it doesn't append to it.*/
+unsigned lodepng_save_file(const unsigned char* buffer, size_t buffersize, const char* filename)
+{
+ FILE* file;
+ file = fopen(filename, "wb" );
+ if(!file) return 79;
+ fwrite(buffer, 1, buffersize, file);
+ fclose(file);
+ return 0;
+}
+
+#endif /*LODEPNG_COMPILE_DISK*/
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* ////////////////////////////////////////////////////////////////////////// */
+/* // End of common code and tools. Begin of Zlib related code. // */
+/* ////////////////////////////////////////////////////////////////////////// */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+#ifdef LODEPNG_COMPILE_ZLIB
+#ifdef LODEPNG_COMPILE_ENCODER
+/*TODO: this ignores potential out of memory errors*/
+#define addBitToStream(/*size_t**/ bitpointer, /*ucvector**/ bitstream, /*unsigned char*/ bit)\
+{\
+ /*add a new byte at the end*/\
+ if(((*bitpointer) & 7) == 0) ucvector_push_back(bitstream, (unsigned char)0);\
+ /*earlier bit of huffman code is in a lesser significant bit of an earlier byte*/\
+ (bitstream->data[bitstream->size - 1]) |= (bit << ((*bitpointer) & 0x7));\
+ ++(*bitpointer);\
+}
+
+static void addBitsToStream(size_t* bitpointer, ucvector* bitstream, unsigned value, size_t nbits)
+{
+ size_t i;
+ for(i = 0; i != nbits; ++i) addBitToStream(bitpointer, bitstream, (unsigned char)((value >> i) & 1));
+}
+
+static void addBitsToStreamReversed(size_t* bitpointer, ucvector* bitstream, unsigned value, size_t nbits)
+{
+ size_t i;
+ for(i = 0; i != nbits; ++i) addBitToStream(bitpointer, bitstream, (unsigned char)((value >> (nbits - 1 - i)) & 1));
+}
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+#ifdef LODEPNG_COMPILE_DECODER
+
+#define READBIT(bitpointer, bitstream) ((bitstream[bitpointer >> 3] >> (bitpointer & 0x7)) & (unsigned char)1)
+
+static unsigned char readBitFromStream(size_t* bitpointer, const unsigned char* bitstream)
+{
+ unsigned char result = (unsigned char)(READBIT(*bitpointer, bitstream));
+ ++(*bitpointer);
+ return result;
+}
+
+static unsigned readBitsFromStream(size_t* bitpointer, const unsigned char* bitstream, size_t nbits)
+{
+ unsigned result = 0, i;
+ for(i = 0; i != nbits; ++i)
+ {
+ result += ((unsigned)READBIT(*bitpointer, bitstream)) << i;
+ ++(*bitpointer);
+ }
+ return result;
+}
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / Deflate - Huffman / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+#define FIRST_LENGTH_CODE_INDEX 257
+#define LAST_LENGTH_CODE_INDEX 285
+/*256 literals, the end code, some length codes, and 2 unused codes*/
+#define NUM_DEFLATE_CODE_SYMBOLS 288
+/*the distance codes have their own symbols, 30 used, 2 unused*/
+#define NUM_DISTANCE_SYMBOLS 32
+/*the code length codes. 0-15: code lengths, 16: copy previous 3-6 times, 17: 3-10 zeros, 18: 11-138 zeros*/
+#define NUM_CODE_LENGTH_CODES 19
+
+/*the base lengths represented by codes 257-285*/
+static const unsigned LENGTHBASE[29]
+ = {3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59,
+ 67, 83, 99, 115, 131, 163, 195, 227, 258};
+
+/*the extra bits used by codes 257-285 (added to base length)*/
+static const unsigned LENGTHEXTRA[29]
+ = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3,
+ 4, 4, 4, 4, 5, 5, 5, 5, 0};
+
+/*the base backwards distances (the bits of distance codes appear after length codes and use their own huffman tree)*/
+static const unsigned DISTANCEBASE[30]
+ = {1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513,
+ 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577};
+
+/*the extra bits of backwards distances (added to base)*/
+static const unsigned DISTANCEEXTRA[30]
+ = {0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8,
+ 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13};
+
+/*the order in which "code length alphabet code lengths" are stored, out of this
+the huffman tree of the dynamic huffman tree lengths is generated*/
+static const unsigned CLCL_ORDER[NUM_CODE_LENGTH_CODES]
+ = {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
+
+/* ////////////////////////////////////////////////////////////////////////// */
+
+/*
+Huffman tree struct, containing multiple representations of the tree
+*/
+typedef struct HuffmanTree
+{
+ unsigned* tree2d;
+ unsigned* tree1d;
+ unsigned* lengths; /*the lengths of the codes of the 1d-tree*/
+ unsigned maxbitlen; /*maximum number of bits a single code can get*/
+ unsigned numcodes; /*number of symbols in the alphabet = number of codes*/
+} HuffmanTree;
+
+/*function used for debug purposes to draw the tree in ascii art with C++*/
+/*
+static void HuffmanTree_draw(HuffmanTree* tree)
+{
+ std::cout << "tree. length: " << tree->numcodes << " maxbitlen: " << tree->maxbitlen << std::endl;
+ for(size_t i = 0; i != tree->tree1d.size; ++i)
+ {
+ if(tree->lengths.data[i])
+ std::cout << i << " " << tree->tree1d.data[i] << " " << tree->lengths.data[i] << std::endl;
+ }
+ std::cout << std::endl;
+}*/
+
+static void HuffmanTree_init(HuffmanTree* tree)
+{
+ tree->tree2d = 0;
+ tree->tree1d = 0;
+ tree->lengths = 0;
+}
+
+static void HuffmanTree_cleanup(HuffmanTree* tree)
+{
+ lodepng_free(tree->tree2d);
+ lodepng_free(tree->tree1d);
+ lodepng_free(tree->lengths);
+}
+
+/*the tree representation used by the decoder. return value is error*/
+static unsigned HuffmanTree_make2DTree(HuffmanTree* tree)
+{
+ unsigned nodefilled = 0; /*up to which node it is filled*/
+ unsigned treepos = 0; /*position in the tree (1 of the numcodes columns)*/
+ unsigned n, i;
+
+ tree->tree2d = (unsigned*)lodepng_malloc(tree->numcodes * 2 * sizeof(unsigned));
+ if(!tree->tree2d) return 83; /*alloc fail*/
+
+ /*
+ convert tree1d[] to tree2d[][]. In the 2D array, a value of 32767 means
+ uninited, a value >= numcodes is an address to another bit, a value < numcodes
+ is a code. The 2 rows are the 2 possible bit values (0 or 1), there are as
+ many columns as codes - 1.
+ A good huffman tree has N * 2 - 1 nodes, of which N - 1 are internal nodes.
+ Here, the internal nodes are stored (what their 0 and 1 option point to).
+ There is only memory for such good tree currently, if there are more nodes
+ (due to too long length codes), error 55 will happen
+ */
+ for(n = 0; n < tree->numcodes * 2; ++n)
+ {
+ tree->tree2d[n] = 32767; /*32767 here means the tree2d isn't filled there yet*/
+ }
+
+ for(n = 0; n < tree->numcodes; ++n) /*the codes*/
+ {
+ for(i = 0; i != tree->lengths[n]; ++i) /*the bits for this code*/
+ {
+ unsigned char bit = (unsigned char)((tree->tree1d[n] >> (tree->lengths[n] - i - 1)) & 1);
+ /*oversubscribed, see comment in lodepng_error_text*/
+ if(treepos > 2147483647 || treepos + 2 > tree->numcodes) return 55;
+ if(tree->tree2d[2 * treepos + bit] == 32767) /*not yet filled in*/
+ {
+ if(i + 1 == tree->lengths[n]) /*last bit*/
+ {
+ tree->tree2d[2 * treepos + bit] = n; /*put the current code in it*/
+ treepos = 0;
+ }
+ else
+ {
+ /*put address of the next step in here, first that address has to be found of course
+ (it's just nodefilled + 1)...*/
+ ++nodefilled;
+ /*addresses encoded with numcodes added to it*/
+ tree->tree2d[2 * treepos + bit] = nodefilled + tree->numcodes;
+ treepos = nodefilled;
+ }
+ }
+ else treepos = tree->tree2d[2 * treepos + bit] - tree->numcodes;
+ }
+ }
+
+ for(n = 0; n < tree->numcodes * 2; ++n)
+ {
+ if(tree->tree2d[n] == 32767) tree->tree2d[n] = 0; /*remove possible remaining 32767's*/
+ }
+
+ return 0;
+}
+
+/*
+Second step for the ...makeFromLengths and ...makeFromFrequencies functions.
+numcodes, lengths and maxbitlen must already be filled in correctly. return
+value is error.
+*/
+static unsigned HuffmanTree_makeFromLengths2(HuffmanTree* tree)
+{
+ uivector blcount;
+ uivector nextcode;
+ unsigned error = 0;
+ unsigned bits, n;
+
+ uivector_init(&blcount);
+ uivector_init(&nextcode);
+
+ tree->tree1d = (unsigned*)lodepng_malloc(tree->numcodes * sizeof(unsigned));
+ if(!tree->tree1d) error = 83; /*alloc fail*/
+
+ if(!uivector_resizev(&blcount, tree->maxbitlen + 1, 0)
+ || !uivector_resizev(&nextcode, tree->maxbitlen + 1, 0))
+ error = 83; /*alloc fail*/
+
+ if(!error)
+ {
+ /*step 1: count number of instances of each code length*/
+ for(bits = 0; bits != tree->numcodes; ++bits) ++blcount.data[tree->lengths[bits]];
+ /*step 2: generate the nextcode values*/
+ for(bits = 1; bits <= tree->maxbitlen; ++bits)
+ {
+ nextcode.data[bits] = (nextcode.data[bits - 1] + blcount.data[bits - 1]) << 1;
+ }
+ /*step 3: generate all the codes*/
+ for(n = 0; n != tree->numcodes; ++n)
+ {
+ if(tree->lengths[n] != 0) tree->tree1d[n] = nextcode.data[tree->lengths[n]]++;
+ }
+ }
+
+ uivector_cleanup(&blcount);
+ uivector_cleanup(&nextcode);
+
+ if(!error) return HuffmanTree_make2DTree(tree);
+ else return error;
+}
+
+/*
+given the code lengths (as stored in the PNG file), generate the tree as defined
+by Deflate. maxbitlen is the maximum bits that a code in the tree can have.
+return value is error.
+*/
+static unsigned HuffmanTree_makeFromLengths(HuffmanTree* tree, const unsigned* bitlen,
+ size_t numcodes, unsigned maxbitlen)
+{
+ unsigned i;
+ tree->lengths = (unsigned*)lodepng_malloc(numcodes * sizeof(unsigned));
+ if(!tree->lengths) return 83; /*alloc fail*/
+ for(i = 0; i != numcodes; ++i) tree->lengths[i] = bitlen[i];
+ tree->numcodes = (unsigned)numcodes; /*number of symbols*/
+ tree->maxbitlen = maxbitlen;
+ return HuffmanTree_makeFromLengths2(tree);
+}
+
+#ifdef LODEPNG_COMPILE_ENCODER
+
+/*BPM: Boundary Package Merge, see "A Fast and Space-Economical Algorithm for Length-Limited Coding",
+Jyrki Katajainen, Alistair Moffat, Andrew Turpin, 1995.*/
+
+/*chain node for boundary package merge*/
+typedef struct BPMNode
+{
+ int weight; /*the sum of all weights in this chain*/
+ unsigned index; /*index of this leaf node (called "count" in the paper)*/
+ struct BPMNode* tail; /*the next nodes in this chain (null if last)*/
+ int in_use;
+} BPMNode;
+
+/*lists of chains*/
+typedef struct BPMLists
+{
+ /*memory pool*/
+ unsigned memsize;
+ BPMNode* memory;
+ unsigned numfree;
+ unsigned nextfree;
+ BPMNode** freelist;
+ /*two heads of lookahead chains per list*/
+ unsigned listsize;
+ BPMNode** chains0;
+ BPMNode** chains1;
+} BPMLists;
+
+/*creates a new chain node with the given parameters, from the memory in the lists */
+static BPMNode* bpmnode_create(BPMLists* lists, int weight, unsigned index, BPMNode* tail)
+{
+ unsigned i;
+ BPMNode* result;
+
+ /*memory full, so garbage collect*/
+ if(lists->nextfree >= lists->numfree)
+ {
+ /*mark only those that are in use*/
+ for(i = 0; i != lists->memsize; ++i) lists->memory[i].in_use = 0;
+ for(i = 0; i != lists->listsize; ++i)
+ {
+ BPMNode* node;
+ for(node = lists->chains0[i]; node != 0; node = node->tail) node->in_use = 1;
+ for(node = lists->chains1[i]; node != 0; node = node->tail) node->in_use = 1;
+ }
+ /*collect those that are free*/
+ lists->numfree = 0;
+ for(i = 0; i != lists->memsize; ++i)
+ {
+ if(!lists->memory[i].in_use) lists->freelist[lists->numfree++] = &lists->memory[i];
+ }
+ lists->nextfree = 0;
+ }
+
+ result = lists->freelist[lists->nextfree++];
+ result->weight = weight;
+ result->index = index;
+ result->tail = tail;
+ return result;
+}
+
+/*sort the leaves with stable mergesort*/
+static void bpmnode_sort(BPMNode* leaves, size_t num)
+{
+ BPMNode* mem = (BPMNode*)lodepng_malloc(sizeof(*leaves) * num);
+ size_t width, counter = 0;
+ for(width = 1; width < num; width *= 2)
+ {
+ BPMNode* a = (counter & 1) ? mem : leaves;
+ BPMNode* b = (counter & 1) ? leaves : mem;
+ size_t p;
+ for(p = 0; p < num; p += 2 * width)
+ {
+ size_t q = (p + width > num) ? num : (p + width);
+ size_t r = (p + 2 * width > num) ? num : (p + 2 * width);
+ size_t i = p, j = q, k;
+ for(k = p; k < r; k++)
+ {
+ if(i < q && (j >= r || a[i].weight <= a[j].weight)) b[k] = a[i++];
+ else b[k] = a[j++];
+ }
+ }
+ counter++;
+ }
+ if(counter & 1) memcpy(leaves, mem, sizeof(*leaves) * num);
+ lodepng_free(mem);
+}
+
+/*Boundary Package Merge step, numpresent is the amount of leaves, and c is the current chain.*/
+static void boundaryPM(BPMLists* lists, BPMNode* leaves, size_t numpresent, int c, int num)
+{
+ unsigned lastindex = lists->chains1[c]->index;
+
+ if(c == 0)
+ {
+ if(lastindex >= numpresent) return;
+ lists->chains0[c] = lists->chains1[c];
+ lists->chains1[c] = bpmnode_create(lists, leaves[lastindex].weight, lastindex + 1, 0);
+ }
+ else
+ {
+ /*sum of the weights of the head nodes of the previous lookahead chains.*/
+ int sum = lists->chains0[c - 1]->weight + lists->chains1[c - 1]->weight;
+ lists->chains0[c] = lists->chains1[c];
+ if(lastindex < numpresent && sum > leaves[lastindex].weight)
+ {
+ lists->chains1[c] = bpmnode_create(lists, leaves[lastindex].weight, lastindex + 1, lists->chains1[c]->tail);
+ return;
+ }
+ lists->chains1[c] = bpmnode_create(lists, sum, lastindex, lists->chains1[c - 1]);
+ /*in the end we are only interested in the chain of the last list, so no
+ need to recurse if we're at the last one (this gives measurable speedup)*/
+ if(num + 1 < (int)(2 * numpresent - 2))
+ {
+ boundaryPM(lists, leaves, numpresent, c - 1, num);
+ boundaryPM(lists, leaves, numpresent, c - 1, num);
+ }
+ }
+}
+
+unsigned lodepng_huffman_code_lengths(unsigned* lengths, const unsigned* frequencies,
+ size_t numcodes, unsigned maxbitlen)
+{
+ unsigned error = 0;
+ unsigned i;
+ size_t numpresent = 0; /*number of symbols with non-zero frequency*/
+ BPMNode* leaves; /*the symbols, only those with > 0 frequency*/
+
+ if(numcodes == 0) return 80; /*error: a tree of 0 symbols is not supposed to be made*/
+ if((1u << maxbitlen) < (unsigned)numcodes) return 80; /*error: represent all symbols*/
+
+ leaves = (BPMNode*)lodepng_malloc(numcodes * sizeof(*leaves));
+ if(!leaves) return 83; /*alloc fail*/
+
+ for(i = 0; i != numcodes; ++i)
+ {
+ if(frequencies[i] > 0)
+ {
+ leaves[numpresent].weight = (int)frequencies[i];
+ leaves[numpresent].index = i;
+ ++numpresent;
+ }
+ }
+
+ for(i = 0; i != numcodes; ++i) lengths[i] = 0;
+
+ /*ensure at least two present symbols. There should be at least one symbol
+ according to RFC 1951 section 3.2.7. Some decoders incorrectly require two. To
+ make these work as well ensure there are at least two symbols. The
+ Package-Merge code below also doesn't work correctly if there's only one
+ symbol, it'd give it the theoritical 0 bits but in practice zlib wants 1 bit*/
+ if(numpresent == 0)
+ {
+ lengths[0] = lengths[1] = 1; /*note that for RFC 1951 section 3.2.7, only lengths[0] = 1 is needed*/
+ }
+ else if(numpresent == 1)
+ {
+ lengths[leaves[0].index] = 1;
+ lengths[leaves[0].index == 0 ? 1 : 0] = 1;
+ }
+ else
+ {
+ BPMLists lists;
+ BPMNode* node;
+
+ bpmnode_sort(leaves, numpresent);
+
+ lists.listsize = maxbitlen;
+ lists.memsize = 2 * maxbitlen * (maxbitlen + 1);
+ lists.nextfree = 0;
+ lists.numfree = lists.memsize;
+ lists.memory = (BPMNode*)lodepng_malloc(lists.memsize * sizeof(*lists.memory));
+ lists.freelist = (BPMNode**)lodepng_malloc(lists.memsize * sizeof(BPMNode*));
+ lists.chains0 = (BPMNode**)lodepng_malloc(lists.listsize * sizeof(BPMNode*));
+ lists.chains1 = (BPMNode**)lodepng_malloc(lists.listsize * sizeof(BPMNode*));
+ if(!lists.memory || !lists.freelist || !lists.chains0 || !lists.chains1) error = 83; /*alloc fail*/
+
+ if(!error)
+ {
+ for(i = 0; i != lists.memsize; ++i) lists.freelist[i] = &lists.memory[i];
+
+ bpmnode_create(&lists, leaves[0].weight, 1, 0);
+ bpmnode_create(&lists, leaves[1].weight, 2, 0);
+
+ for(i = 0; i != lists.listsize; ++i)
+ {
+ lists.chains0[i] = &lists.memory[0];
+ lists.chains1[i] = &lists.memory[1];
+ }
+
+ /*each boundaryPM call adds one chain to the last list, and we need 2 * numpresent - 2 chains.*/
+ for(i = 2; i != 2 * numpresent - 2; ++i) boundaryPM(&lists, leaves, numpresent, (int)maxbitlen - 1, (int)i);
+
+ for(node = lists.chains1[maxbitlen - 1]; node; node = node->tail)
+ {
+ for(i = 0; i != node->index; ++i) ++lengths[leaves[i].index];
+ }
+ }
+
+ lodepng_free(lists.memory);
+ lodepng_free(lists.freelist);
+ lodepng_free(lists.chains0);
+ lodepng_free(lists.chains1);
+ }
+
+ lodepng_free(leaves);
+ return error;
+}
+
+/*Create the Huffman tree given the symbol frequencies*/
+static unsigned HuffmanTree_makeFromFrequencies(HuffmanTree* tree, const unsigned* frequencies,
+ size_t mincodes, size_t numcodes, unsigned maxbitlen)
+{
+ unsigned error = 0;
+ while(!frequencies[numcodes - 1] && numcodes > mincodes) --numcodes; /*trim zeroes*/
+ tree->maxbitlen = maxbitlen;
+ tree->numcodes = (unsigned)numcodes; /*number of symbols*/
+ tree->lengths = (unsigned*)lodepng_realloc(tree->lengths, numcodes * sizeof(unsigned));
+ if(!tree->lengths) return 83; /*alloc fail*/
+ /*initialize all lengths to 0*/
+ memset(tree->lengths, 0, numcodes * sizeof(unsigned));
+
+ error = lodepng_huffman_code_lengths(tree->lengths, frequencies, numcodes, maxbitlen);
+ if(!error) error = HuffmanTree_makeFromLengths2(tree);
+ return error;
+}
+
+static unsigned HuffmanTree_getCode(const HuffmanTree* tree, unsigned index)
+{
+ return tree->tree1d[index];
+}
+
+static unsigned HuffmanTree_getLength(const HuffmanTree* tree, unsigned index)
+{
+ return tree->lengths[index];
+}
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+/*get the literal and length code tree of a deflated block with fixed tree, as per the deflate specification*/
+static unsigned generateFixedLitLenTree(HuffmanTree* tree)
+{
+ unsigned i, error = 0;
+ unsigned* bitlen = (unsigned*)lodepng_malloc(NUM_DEFLATE_CODE_SYMBOLS * sizeof(unsigned));
+ if(!bitlen) return 83; /*alloc fail*/
+
+ /*288 possible codes: 0-255=literals, 256=endcode, 257-285=lengthcodes, 286-287=unused*/
+ for(i = 0; i <= 143; ++i) bitlen[i] = 8;
+ for(i = 144; i <= 255; ++i) bitlen[i] = 9;
+ for(i = 256; i <= 279; ++i) bitlen[i] = 7;
+ for(i = 280; i <= 287; ++i) bitlen[i] = 8;
+
+ error = HuffmanTree_makeFromLengths(tree, bitlen, NUM_DEFLATE_CODE_SYMBOLS, 15);
+
+ lodepng_free(bitlen);
+ return error;
+}
+
+/*get the distance code tree of a deflated block with fixed tree, as specified in the deflate specification*/
+static unsigned generateFixedDistanceTree(HuffmanTree* tree)
+{
+ unsigned i, error = 0;
+ unsigned* bitlen = (unsigned*)lodepng_malloc(NUM_DISTANCE_SYMBOLS * sizeof(unsigned));
+ if(!bitlen) return 83; /*alloc fail*/
+
+ /*there are 32 distance codes, but 30-31 are unused*/
+ for(i = 0; i != NUM_DISTANCE_SYMBOLS; ++i) bitlen[i] = 5;
+ error = HuffmanTree_makeFromLengths(tree, bitlen, NUM_DISTANCE_SYMBOLS, 15);
+
+ lodepng_free(bitlen);
+ return error;
+}
+
+#ifdef LODEPNG_COMPILE_DECODER
+
+/*
+returns the code, or (unsigned)(-1) if error happened
+inbitlength is the length of the complete buffer, in bits (so its byte length times 8)
+*/
+static unsigned huffmanDecodeSymbol(const unsigned char* in, size_t* bp,
+ const HuffmanTree* codetree, size_t inbitlength)
+{
+ unsigned treepos = 0, ct;
+ for(;;)
+ {
+ if(*bp >= inbitlength) return (unsigned)(-1); /*error: end of input memory reached without endcode*/
+ /*
+ decode the symbol from the tree. The "readBitFromStream" code is inlined in
+ the expression below because this is the biggest bottleneck while decoding
+ */
+ ct = codetree->tree2d[(treepos << 1) + READBIT(*bp, in)];
+ ++(*bp);
+ if(ct < codetree->numcodes) return ct; /*the symbol is decoded, return it*/
+ else treepos = ct - codetree->numcodes; /*symbol not yet decoded, instead move tree position*/
+
+ if(treepos >= codetree->numcodes) return (unsigned)(-1); /*error: it appeared outside the codetree*/
+ }
+}
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+#ifdef LODEPNG_COMPILE_DECODER
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / Inflator (Decompressor) / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+/*get the tree of a deflated block with fixed tree, as specified in the deflate specification*/
+static void getTreeInflateFixed(HuffmanTree* tree_ll, HuffmanTree* tree_d)
+{
+ /*TODO: check for out of memory errors*/
+ generateFixedLitLenTree(tree_ll);
+ generateFixedDistanceTree(tree_d);
+}
+
+/*get the tree of a deflated block with dynamic tree, the tree itself is also Huffman compressed with a known tree*/
+static unsigned getTreeInflateDynamic(HuffmanTree* tree_ll, HuffmanTree* tree_d,
+ const unsigned char* in, size_t* bp, size_t inlength)
+{
+ /*make sure that length values that aren't filled in will be 0, or a wrong tree will be generated*/
+ unsigned error = 0;
+ unsigned n, HLIT, HDIST, HCLEN, i;
+ size_t inbitlength = inlength * 8;
+
+ /*see comments in deflateDynamic for explanation of the context and these variables, it is analogous*/
+ unsigned* bitlen_ll = 0; /*lit,len code lengths*/
+ unsigned* bitlen_d = 0; /*dist code lengths*/
+ /*code length code lengths ("clcl"), the bit lengths of the huffman tree used to compress bitlen_ll and bitlen_d*/
+ unsigned* bitlen_cl = 0;
+ HuffmanTree tree_cl; /*the code tree for code length codes (the huffman tree for compressed huffman trees)*/
+
+ if((*bp) + 14 > (inlength << 3)) return 49; /*error: the bit pointer is or will go past the memory*/
+
+ /*number of literal/length codes + 257. Unlike the spec, the value 257 is added to it here already*/
+ HLIT = readBitsFromStream(bp, in, 5) + 257;
+ /*number of distance codes. Unlike the spec, the value 1 is added to it here already*/
+ HDIST = readBitsFromStream(bp, in, 5) + 1;
+ /*number of code length codes. Unlike the spec, the value 4 is added to it here already*/
+ HCLEN = readBitsFromStream(bp, in, 4) + 4;
+
+ if((*bp) + HCLEN * 3 > (inlength << 3)) return 50; /*error: the bit pointer is or will go past the memory*/
+
+ HuffmanTree_init(&tree_cl);
+
+ while(!error)
+ {
+ /*read the code length codes out of 3 * (amount of code length codes) bits*/
+
+ bitlen_cl = (unsigned*)lodepng_malloc(NUM_CODE_LENGTH_CODES * sizeof(unsigned));
+ if(!bitlen_cl) ERROR_BREAK(83 /*alloc fail*/);
+
+ for(i = 0; i != NUM_CODE_LENGTH_CODES; ++i)
+ {
+ if(i < HCLEN) bitlen_cl[CLCL_ORDER[i]] = readBitsFromStream(bp, in, 3);
+ else bitlen_cl[CLCL_ORDER[i]] = 0; /*if not, it must stay 0*/
+ }
+
+ error = HuffmanTree_makeFromLengths(&tree_cl, bitlen_cl, NUM_CODE_LENGTH_CODES, 7);
+ if(error) break;
+
+ /*now we can use this tree to read the lengths for the tree that this function will return*/
+ bitlen_ll = (unsigned*)lodepng_malloc(NUM_DEFLATE_CODE_SYMBOLS * sizeof(unsigned));
+ bitlen_d = (unsigned*)lodepng_malloc(NUM_DISTANCE_SYMBOLS * sizeof(unsigned));
+ if(!bitlen_ll || !bitlen_d) ERROR_BREAK(83 /*alloc fail*/);
+ for(i = 0; i != NUM_DEFLATE_CODE_SYMBOLS; ++i) bitlen_ll[i] = 0;
+ for(i = 0; i != NUM_DISTANCE_SYMBOLS; ++i) bitlen_d[i] = 0;
+
+ /*i is the current symbol we're reading in the part that contains the code lengths of lit/len and dist codes*/
+ i = 0;
+ while(i < HLIT + HDIST)
+ {
+ unsigned code = huffmanDecodeSymbol(in, bp, &tree_cl, inbitlength);
+ if(code <= 15) /*a length code*/
+ {
+ if(i < HLIT) bitlen_ll[i] = code;
+ else bitlen_d[i - HLIT] = code;
+ ++i;
+ }
+ else if(code == 16) /*repeat previous*/
+ {
+ unsigned replength = 3; /*read in the 2 bits that indicate repeat length (3-6)*/
+ unsigned value; /*set value to the previous code*/
+
+ if(i == 0) ERROR_BREAK(54); /*can't repeat previous if i is 0*/
+
+ if((*bp + 2) > inbitlength) ERROR_BREAK(50); /*error, bit pointer jumps past memory*/
+ replength += readBitsFromStream(bp, in, 2);
+
+ if(i < HLIT + 1) value = bitlen_ll[i - 1];
+ else value = bitlen_d[i - HLIT - 1];
+ /*repeat this value in the next lengths*/
+ for(n = 0; n < replength; ++n)
+ {
+ if(i >= HLIT + HDIST) ERROR_BREAK(13); /*error: i is larger than the amount of codes*/
+ if(i < HLIT) bitlen_ll[i] = value;
+ else bitlen_d[i - HLIT] = value;
+ ++i;
+ }
+ }
+ else if(code == 17) /*repeat "0" 3-10 times*/
+ {
+ unsigned replength = 3; /*read in the bits that indicate repeat length*/
+ if((*bp + 3) > inbitlength) ERROR_BREAK(50); /*error, bit pointer jumps past memory*/
+ replength += readBitsFromStream(bp, in, 3);
+
+ /*repeat this value in the next lengths*/
+ for(n = 0; n < replength; ++n)
+ {
+ if(i >= HLIT + HDIST) ERROR_BREAK(14); /*error: i is larger than the amount of codes*/
+
+ if(i < HLIT) bitlen_ll[i] = 0;
+ else bitlen_d[i - HLIT] = 0;
+ ++i;
+ }
+ }
+ else if(code == 18) /*repeat "0" 11-138 times*/
+ {
+ unsigned replength = 11; /*read in the bits that indicate repeat length*/
+ if((*bp + 7) > inbitlength) ERROR_BREAK(50); /*error, bit pointer jumps past memory*/
+ replength += readBitsFromStream(bp, in, 7);
+
+ /*repeat this value in the next lengths*/
+ for(n = 0; n < replength; ++n)
+ {
+ if(i >= HLIT + HDIST) ERROR_BREAK(15); /*error: i is larger than the amount of codes*/
+
+ if(i < HLIT) bitlen_ll[i] = 0;
+ else bitlen_d[i - HLIT] = 0;
+ ++i;
+ }
+ }
+ else /*if(code == (unsigned)(-1))*/ /*huffmanDecodeSymbol returns (unsigned)(-1) in case of error*/
+ {
+ if(code == (unsigned)(-1))
+ {
+ /*return error code 10 or 11 depending on the situation that happened in huffmanDecodeSymbol
+ (10=no endcode, 11=wrong jump outside of tree)*/
+ error = (*bp) > inbitlength ? 10 : 11;
+ }
+ else error = 16; /*unexisting code, this can never happen*/
+ break;
+ }
+ }
+ if(error) break;
+
+ if(bitlen_ll[256] == 0) ERROR_BREAK(64); /*the length of the end code 256 must be larger than 0*/
+
+ /*now we've finally got HLIT and HDIST, so generate the code trees, and the function is done*/
+ error = HuffmanTree_makeFromLengths(tree_ll, bitlen_ll, NUM_DEFLATE_CODE_SYMBOLS, 15);
+ if(error) break;
+ error = HuffmanTree_makeFromLengths(tree_d, bitlen_d, NUM_DISTANCE_SYMBOLS, 15);
+
+ break; /*end of error-while*/
+ }
+
+ lodepng_free(bitlen_cl);
+ lodepng_free(bitlen_ll);
+ lodepng_free(bitlen_d);
+ HuffmanTree_cleanup(&tree_cl);
+
+ return error;
+}
+
+/*inflate a block with dynamic of fixed Huffman tree*/
+static unsigned inflateHuffmanBlock(ucvector* out, const unsigned char* in, size_t* bp,
+ size_t* pos, size_t inlength, unsigned btype)
+{
+ unsigned error = 0;
+ HuffmanTree tree_ll; /*the huffman tree for literal and length codes*/
+ HuffmanTree tree_d; /*the huffman tree for distance codes*/
+ size_t inbitlength = inlength * 8;
+
+ HuffmanTree_init(&tree_ll);
+ HuffmanTree_init(&tree_d);
+
+ if(btype == 1) getTreeInflateFixed(&tree_ll, &tree_d);
+ else if(btype == 2) error = getTreeInflateDynamic(&tree_ll, &tree_d, in, bp, inlength);
+
+ while(!error) /*decode all symbols until end reached, breaks at end code*/
+ {
+ /*code_ll is literal, length or end code*/
+ unsigned code_ll = huffmanDecodeSymbol(in, bp, &tree_ll, inbitlength);
+ if(code_ll <= 255) /*literal symbol*/
+ {
+ /*ucvector_push_back would do the same, but for some reason the two lines below run 10% faster*/
+ if(!ucvector_resize(out, (*pos) + 1)) ERROR_BREAK(83 /*alloc fail*/);
+ out->data[*pos] = (unsigned char)code_ll;
+ ++(*pos);
+ }
+ else if(code_ll >= FIRST_LENGTH_CODE_INDEX && code_ll <= LAST_LENGTH_CODE_INDEX) /*length code*/
+ {
+ unsigned code_d, distance;
+ unsigned numextrabits_l, numextrabits_d; /*extra bits for length and distance*/
+ size_t start, forward, backward, length;
+
+ /*part 1: get length base*/
+ length = LENGTHBASE[code_ll - FIRST_LENGTH_CODE_INDEX];
+
+ /*part 2: get extra bits and add the value of that to length*/
+ numextrabits_l = LENGTHEXTRA[code_ll - FIRST_LENGTH_CODE_INDEX];
+ if((*bp + numextrabits_l) > inbitlength) ERROR_BREAK(51); /*error, bit pointer will jump past memory*/
+ length += readBitsFromStream(bp, in, numextrabits_l);
+
+ /*part 3: get distance code*/
+ code_d = huffmanDecodeSymbol(in, bp, &tree_d, inbitlength);
+ if(code_d > 29)
+ {
+ if(code_d == (unsigned)(-1)) /*huffmanDecodeSymbol returns (unsigned)(-1) in case of error*/
+ {
+ /*return error code 10 or 11 depending on the situation that happened in huffmanDecodeSymbol
+ (10=no endcode, 11=wrong jump outside of tree)*/
+ error = (*bp) > inlength * 8 ? 10 : 11;
+ }
+ else error = 18; /*error: invalid distance code (30-31 are never used)*/
+ break;
+ }
+ distance = DISTANCEBASE[code_d];
+
+ /*part 4: get extra bits from distance*/
+ numextrabits_d = DISTANCEEXTRA[code_d];
+ if((*bp + numextrabits_d) > inbitlength) ERROR_BREAK(51); /*error, bit pointer will jump past memory*/
+ distance += readBitsFromStream(bp, in, numextrabits_d);
+
+ /*part 5: fill in all the out[n] values based on the length and dist*/
+ start = (*pos);
+ if(distance > start) ERROR_BREAK(52); /*too long backward distance*/
+ backward = start - distance;
+
+ if(!ucvector_resize(out, (*pos) + length)) ERROR_BREAK(83 /*alloc fail*/);
+ if (distance < length) {
+ for(forward = 0; forward < length; ++forward)
+ {
+ out->data[(*pos)++] = out->data[backward++];
+ }
+ } else {
+ memcpy(out->data + *pos, out->data + backward, length);
+ *pos += length;
+ }
+ }
+ else if(code_ll == 256)
+ {
+ break; /*end code, break the loop*/
+ }
+ else /*if(code == (unsigned)(-1))*/ /*huffmanDecodeSymbol returns (unsigned)(-1) in case of error*/
+ {
+ /*return error code 10 or 11 depending on the situation that happened in huffmanDecodeSymbol
+ (10=no endcode, 11=wrong jump outside of tree)*/
+ error = ((*bp) > inlength * 8) ? 10 : 11;
+ break;
+ }
+ }
+
+ HuffmanTree_cleanup(&tree_ll);
+ HuffmanTree_cleanup(&tree_d);
+
+ return error;
+}
+
+static unsigned inflateNoCompression(ucvector* out, const unsigned char* in, size_t* bp, size_t* pos, size_t inlength)
+{
+ size_t p;
+ unsigned LEN, NLEN, n, error = 0;
+
+ /*go to first boundary of byte*/
+ while(((*bp) & 0x7) != 0) ++(*bp);
+ p = (*bp) / 8; /*byte position*/
+
+ /*read LEN (2 bytes) and NLEN (2 bytes)*/
+ if(p + 4 >= inlength) return 52; /*error, bit pointer will jump past memory*/
+ LEN = in[p] + 256u * in[p + 1]; p += 2;
+ NLEN = in[p] + 256u * in[p + 1]; p += 2;
+
+ /*check if 16-bit NLEN is really the one's complement of LEN*/
+ if(LEN + NLEN != 65535) return 21; /*error: NLEN is not one's complement of LEN*/
+
+ if(!ucvector_resize(out, (*pos) + LEN)) return 83; /*alloc fail*/
+
+ /*read the literal data: LEN bytes are now stored in the out buffer*/
+ if(p + LEN > inlength) return 23; /*error: reading outside of in buffer*/
+ for(n = 0; n < LEN; ++n) out->data[(*pos)++] = in[p++];
+
+ (*bp) = p * 8;
+
+ return error;
+}
+
+static unsigned lodepng_inflatev(ucvector* out,
+ const unsigned char* in, size_t insize,
+ const LodePNGDecompressSettings* settings)
+{
+ /*bit pointer in the "in" data, current byte is bp >> 3, current bit is bp & 0x7 (from lsb to msb of the byte)*/
+ size_t bp = 0;
+ unsigned BFINAL = 0;
+ size_t pos = 0; /*byte position in the out buffer*/
+ unsigned error = 0;
+
+ (void)settings;
+
+ while(!BFINAL)
+ {
+ unsigned BTYPE;
+ if(bp + 2 >= insize * 8) return 52; /*error, bit pointer will jump past memory*/
+ BFINAL = readBitFromStream(&bp, in);
+ BTYPE = 1u * readBitFromStream(&bp, in);
+ BTYPE += 2u * readBitFromStream(&bp, in);
+
+ if(BTYPE == 3) return 20; /*error: invalid BTYPE*/
+ else if(BTYPE == 0) error = inflateNoCompression(out, in, &bp, &pos, insize); /*no compression*/
+ else error = inflateHuffmanBlock(out, in, &bp, &pos, insize, BTYPE); /*compression, BTYPE 01 or 10*/
+
+ if(error) return error;
+ }
+
+ return error;
+}
+
+unsigned lodepng_inflate(unsigned char** out, size_t* outsize,
+ const unsigned char* in, size_t insize,
+ const LodePNGDecompressSettings* settings)
+{
+ unsigned error;
+ ucvector v;
+ ucvector_init_buffer(&v, *out, *outsize);
+ error = lodepng_inflatev(&v, in, insize, settings);
+ *out = v.data;
+ *outsize = v.size;
+ return error;
+}
+
+static unsigned inflate(unsigned char** out, size_t* outsize,
+ const unsigned char* in, size_t insize,
+ const LodePNGDecompressSettings* settings)
+{
+ if(settings->custom_inflate)
+ {
+ return settings->custom_inflate(out, outsize, in, insize, settings);
+ }
+ else
+ {
+ return lodepng_inflate(out, outsize, in, insize, settings);
+ }
+}
+
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+#ifdef LODEPNG_COMPILE_ENCODER
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / Deflator (Compressor) / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+static const size_t MAX_SUPPORTED_DEFLATE_LENGTH = 258;
+
+/*bitlen is the size in bits of the code*/
+static void addHuffmanSymbol(size_t* bp, ucvector* compressed, unsigned code, unsigned bitlen)
+{
+ addBitsToStreamReversed(bp, compressed, code, bitlen);
+}
+
+/*search the index in the array, that has the largest value smaller than or equal to the given value,
+given array must be sorted (if no value is smaller, it returns the size of the given array)*/
+static size_t searchCodeIndex(const unsigned* array, size_t array_size, size_t value)
+{
+ /*binary search (only small gain over linear). TODO: use CPU log2 instruction for getting symbols instead*/
+ size_t left = 1;
+ size_t right = array_size - 1;
+
+ while(left <= right) {
+ size_t mid = (left + right) >> 1;
+ if (array[mid] >= value) right = mid - 1;
+ else left = mid + 1;
+ }
+ if(left >= array_size || array[left] > value) left--;
+ return left;
+}
+
+static void addLengthDistance(uivector* values, size_t length, size_t distance)
+{
+ /*values in encoded vector are those used by deflate:
+ 0-255: literal bytes
+ 256: end
+ 257-285: length/distance pair (length code, followed by extra length bits, distance code, extra distance bits)
+ 286-287: invalid*/
+
+ unsigned length_code = (unsigned)searchCodeIndex(LENGTHBASE, 29, length);
+ unsigned extra_length = (unsigned)(length - LENGTHBASE[length_code]);
+ unsigned dist_code = (unsigned)searchCodeIndex(DISTANCEBASE, 30, distance);
+ unsigned extra_distance = (unsigned)(distance - DISTANCEBASE[dist_code]);
+
+ uivector_push_back(values, length_code + FIRST_LENGTH_CODE_INDEX);
+ uivector_push_back(values, extra_length);
+ uivector_push_back(values, dist_code);
+ uivector_push_back(values, extra_distance);
+}
+
+/*3 bytes of data get encoded into two bytes. The hash cannot use more than 3
+bytes as input because 3 is the minimum match length for deflate*/
+static const unsigned HASH_NUM_VALUES = 65536;
+static const unsigned HASH_BIT_MASK = 65535; /*HASH_NUM_VALUES - 1, but C90 does not like that as initializer*/
+
+typedef struct Hash
+{
+ int* head; /*hash value to head circular pos - can be outdated if went around window*/
+ /*circular pos to prev circular pos*/
+ unsigned short* chain;
+ int* val; /*circular pos to hash value*/
+
+ /*TODO: do this not only for zeros but for any repeated byte. However for PNG
+ it's always going to be the zeros that dominate, so not important for PNG*/
+ int* headz; /*similar to head, but for chainz*/
+ unsigned short* chainz; /*those with same amount of zeros*/
+ unsigned short* zeros; /*length of zeros streak, used as a second hash chain*/
+} Hash;
+
+static unsigned hash_init(Hash* hash, unsigned windowsize)
+{
+ unsigned i;
+ hash->head = (int*)lodepng_malloc(sizeof(int) * HASH_NUM_VALUES);
+ hash->val = (int*)lodepng_malloc(sizeof(int) * windowsize);
+ hash->chain = (unsigned short*)lodepng_malloc(sizeof(unsigned short) * windowsize);
+
+ hash->zeros = (unsigned short*)lodepng_malloc(sizeof(unsigned short) * windowsize);
+ hash->headz = (int*)lodepng_malloc(sizeof(int) * (MAX_SUPPORTED_DEFLATE_LENGTH + 1));
+ hash->chainz = (unsigned short*)lodepng_malloc(sizeof(unsigned short) * windowsize);
+
+ if(!hash->head || !hash->chain || !hash->val || !hash->headz|| !hash->chainz || !hash->zeros)
+ {
+ return 83; /*alloc fail*/
+ }
+
+ /*initialize hash table*/
+ for(i = 0; i != HASH_NUM_VALUES; ++i) hash->head[i] = -1;
+ for(i = 0; i != windowsize; ++i) hash->val[i] = -1;
+ for(i = 0; i != windowsize; ++i) hash->chain[i] = i; /*same value as index indicates uninitialized*/
+
+ for(i = 0; i <= MAX_SUPPORTED_DEFLATE_LENGTH; ++i) hash->headz[i] = -1;
+ for(i = 0; i != windowsize; ++i) hash->chainz[i] = i; /*same value as index indicates uninitialized*/
+
+ return 0;
+}
+
+static void hash_cleanup(Hash* hash)
+{
+ lodepng_free(hash->head);
+ lodepng_free(hash->val);
+ lodepng_free(hash->chain);
+
+ lodepng_free(hash->zeros);
+ lodepng_free(hash->headz);
+ lodepng_free(hash->chainz);
+}
+
+
+
+static unsigned getHash(const unsigned char* data, size_t size, size_t pos)
+{
+ unsigned result = 0;
+ if(pos + 2 < size)
+ {
+ /*A simple shift and xor hash is used. Since the data of PNGs is dominated
+ by zeroes due to the filters, a better hash does not have a significant
+ effect on speed in traversing the chain, and causes more time spend on
+ calculating the hash.*/
+ result ^= (unsigned)(data[pos + 0] << 0u);
+ result ^= (unsigned)(data[pos + 1] << 4u);
+ result ^= (unsigned)(data[pos + 2] << 8u);
+ } else {
+ size_t amount, i;
+ if(pos >= size) return 0;
+ amount = size - pos;
+ for(i = 0; i != amount; ++i) result ^= (unsigned)(data[pos + i] << (i * 8u));
+ }
+ return result & HASH_BIT_MASK;
+}
+
+static unsigned countZeros(const unsigned char* data, size_t size, size_t pos)
+{
+ const unsigned char* start = data + pos;
+ const unsigned char* end = start + MAX_SUPPORTED_DEFLATE_LENGTH;
+ if(end > data + size) end = data + size;
+ data = start;
+ while(data != end && *data == 0) ++data;
+ /*subtracting two addresses returned as 32-bit number (max value is MAX_SUPPORTED_DEFLATE_LENGTH)*/
+ return (unsigned)(data - start);
+}
+
+/*wpos = pos & (windowsize - 1)*/
+static void updateHashChain(Hash* hash, size_t wpos, unsigned hashval, unsigned short numzeros)
+{
+ hash->val[wpos] = (int)hashval;
+ if(hash->head[hashval] != -1) hash->chain[wpos] = hash->head[hashval];
+ hash->head[hashval] = (int)wpos;
+
+ hash->zeros[wpos] = numzeros;
+ if(hash->headz[numzeros] != -1) hash->chainz[wpos] = hash->headz[numzeros];
+ hash->headz[numzeros] = (int)wpos;
+}
+
+/*
+LZ77-encode the data. Return value is error code. The input are raw bytes, the output
+is in the form of unsigned integers with codes representing for example literal bytes, or
+length/distance pairs.
+It uses a hash table technique to let it encode faster. When doing LZ77 encoding, a
+sliding window (of windowsize) is used, and all past bytes in that window can be used as
+the "dictionary". A brute force search through all possible distances would be slow, and
+this hash technique is one out of several ways to speed this up.
+*/
+static unsigned encodeLZ77(uivector* out, Hash* hash,
+ const unsigned char* in, size_t inpos, size_t insize, unsigned windowsize,
+ unsigned minmatch, unsigned nicematch, unsigned lazymatching)
+{
+ size_t pos;
+ unsigned i, error = 0;
+ /*for large window lengths, assume the user wants no compression loss. Otherwise, max hash chain length speedup.*/
+ unsigned maxchainlength = windowsize >= 8192 ? windowsize : windowsize / 8;
+ unsigned maxlazymatch = windowsize >= 8192 ? MAX_SUPPORTED_DEFLATE_LENGTH : 64;
+
+ unsigned usezeros = 1; /*not sure if setting it to false for windowsize < 8192 is better or worse*/
+ unsigned numzeros = 0;
+
+ unsigned offset; /*the offset represents the distance in LZ77 terminology*/
+ unsigned length;
+ unsigned lazy = 0;
+ unsigned lazylength = 0, lazyoffset = 0;
+ unsigned hashval;
+ unsigned current_offset, current_length;
+ unsigned prev_offset;
+ const unsigned char *lastptr, *foreptr, *backptr;
+ unsigned hashpos;
+
+ if(windowsize == 0 || windowsize > 32768) return 60; /*error: windowsize smaller/larger than allowed*/
+ if((windowsize & (windowsize - 1)) != 0) return 90; /*error: must be power of two*/
+
+ if(nicematch > MAX_SUPPORTED_DEFLATE_LENGTH) nicematch = MAX_SUPPORTED_DEFLATE_LENGTH;
+
+ for(pos = inpos; pos < insize; ++pos)
+ {
+ size_t wpos = pos & (windowsize - 1); /*position for in 'circular' hash buffers*/
+ unsigned chainlength = 0;
+
+ hashval = getHash(in, insize, pos);
+
+ if(usezeros && hashval == 0)
+ {
+ if(numzeros == 0) numzeros = countZeros(in, insize, pos);
+ else if(pos + numzeros > insize || in[pos + numzeros - 1] != 0) --numzeros;
+ }
+ else
+ {
+ numzeros = 0;
+ }
+
+ updateHashChain(hash, wpos, hashval, numzeros);
+
+ /*the length and offset found for the current position*/
+ length = 0;
+ offset = 0;
+
+ hashpos = hash->chain[wpos];
+
+ lastptr = &in[insize < pos + MAX_SUPPORTED_DEFLATE_LENGTH ? insize : pos + MAX_SUPPORTED_DEFLATE_LENGTH];
+
+ /*search for the longest string*/
+ prev_offset = 0;
+ for(;;)
+ {
+ if(chainlength++ >= maxchainlength) break;
+ current_offset = (unsigned)(hashpos <= wpos ? wpos - hashpos : wpos - hashpos + windowsize);
+
+ if(current_offset < prev_offset) break; /*stop when went completely around the circular buffer*/
+ prev_offset = current_offset;
+ if(current_offset > 0)
+ {
+ /*test the next characters*/
+ foreptr = &in[pos];
+ backptr = &in[pos - current_offset];
+
+ /*common case in PNGs is lots of zeros. Quickly skip over them as a speedup*/
+ if(numzeros >= 3)
+ {
+ unsigned skip = hash->zeros[hashpos];
+ if(skip > numzeros) skip = numzeros;
+ backptr += skip;
+ foreptr += skip;
+ }
+
+ while(foreptr != lastptr && *backptr == *foreptr) /*maximum supported length by deflate is max length*/
+ {
+ ++backptr;
+ ++foreptr;
+ }
+ current_length = (unsigned)(foreptr - &in[pos]);
+
+ if(current_length > length)
+ {
+ length = current_length; /*the longest length*/
+ offset = current_offset; /*the offset that is related to this longest length*/
+ /*jump out once a length of max length is found (speed gain). This also jumps
+ out if length is MAX_SUPPORTED_DEFLATE_LENGTH*/
+ if(current_length >= nicematch) break;
+ }
+ }
+
+ if(hashpos == hash->chain[hashpos]) break;
+
+ if(numzeros >= 3 && length > numzeros)
+ {
+ hashpos = hash->chainz[hashpos];
+ if(hash->zeros[hashpos] != numzeros) break;
+ }
+ else
+ {
+ hashpos = hash->chain[hashpos];
+ /*outdated hash value, happens if particular value was not encountered in whole last window*/
+ if(hash->val[hashpos] != (int)hashval) break;
+ }
+ }
+
+ if(lazymatching)
+ {
+ if(!lazy && length >= 3 && length <= maxlazymatch && length < MAX_SUPPORTED_DEFLATE_LENGTH)
+ {
+ lazy = 1;
+ lazylength = length;
+ lazyoffset = offset;
+ continue; /*try the next byte*/
+ }
+ if(lazy)
+ {
+ lazy = 0;
+ if(pos == 0) ERROR_BREAK(81);
+ if(length > lazylength + 1)
+ {
+ /*push the previous character as literal*/
+ if(!uivector_push_back(out, in[pos - 1])) ERROR_BREAK(83 /*alloc fail*/);
+ }
+ else
+ {
+ length = lazylength;
+ offset = lazyoffset;
+ hash->head[hashval] = -1; /*the same hashchain update will be done, this ensures no wrong alteration*/
+ hash->headz[numzeros] = -1; /*idem*/
+ --pos;
+ }
+ }
+ }
+ if(length >= 3 && offset > windowsize) ERROR_BREAK(86 /*too big (or overflown negative) offset*/);
+
+ /*encode it as length/distance pair or literal value*/
+ if(length < 3) /*only lengths of 3 or higher are supported as length/distance pair*/
+ {
+ if(!uivector_push_back(out, in[pos])) ERROR_BREAK(83 /*alloc fail*/);
+ }
+ else if(length < minmatch || (length == 3 && offset > 4096))
+ {
+ /*compensate for the fact that longer offsets have more extra bits, a
+ length of only 3 may be not worth it then*/
+ if(!uivector_push_back(out, in[pos])) ERROR_BREAK(83 /*alloc fail*/);
+ }
+ else
+ {
+ addLengthDistance(out, length, offset);
+ for(i = 1; i < length; ++i)
+ {
+ ++pos;
+ wpos = pos & (windowsize - 1);
+ hashval = getHash(in, insize, pos);
+ if(usezeros && hashval == 0)
+ {
+ if(numzeros == 0) numzeros = countZeros(in, insize, pos);
+ else if(pos + numzeros > insize || in[pos + numzeros - 1] != 0) --numzeros;
+ }
+ else
+ {
+ numzeros = 0;
+ }
+ updateHashChain(hash, wpos, hashval, numzeros);
+ }
+ }
+ } /*end of the loop through each character of input*/
+
+ return error;
+}
+
+/* /////////////////////////////////////////////////////////////////////////// */
+
+static unsigned deflateNoCompression(ucvector* out, const unsigned char* data, size_t datasize)
+{
+ /*non compressed deflate block data: 1 bit BFINAL,2 bits BTYPE,(5 bits): it jumps to start of next byte,
+ 2 bytes LEN, 2 bytes NLEN, LEN bytes literal DATA*/
+
+ size_t i, j, numdeflateblocks = (datasize + 65534) / 65535;
+ unsigned datapos = 0;
+ for(i = 0; i != numdeflateblocks; ++i)
+ {
+ unsigned BFINAL, BTYPE, LEN, NLEN;
+ unsigned char firstbyte;
+
+ BFINAL = (i == numdeflateblocks - 1);
+ BTYPE = 0;
+
+ firstbyte = (unsigned char)(BFINAL + ((BTYPE & 1) << 1) + ((BTYPE & 2) << 1));
+ ucvector_push_back(out, firstbyte);
+
+ LEN = 65535;
+ if(datasize - datapos < 65535) LEN = (unsigned)datasize - datapos;
+ NLEN = 65535 - LEN;
+
+ ucvector_push_back(out, (unsigned char)(LEN & 255));
+ ucvector_push_back(out, (unsigned char)(LEN >> 8));
+ ucvector_push_back(out, (unsigned char)(NLEN & 255));
+ ucvector_push_back(out, (unsigned char)(NLEN >> 8));
+
+ /*Decompressed data*/
+ for(j = 0; j < 65535 && datapos < datasize; ++j)
+ {
+ ucvector_push_back(out, data[datapos++]);
+ }
+ }
+
+ return 0;
+}
+
+/*
+write the lz77-encoded data, which has lit, len and dist codes, to compressed stream using huffman trees.
+tree_ll: the tree for lit and len codes.
+tree_d: the tree for distance codes.
+*/
+static void writeLZ77data(size_t* bp, ucvector* out, const uivector* lz77_encoded,
+ const HuffmanTree* tree_ll, const HuffmanTree* tree_d)
+{
+ size_t i = 0;
+ for(i = 0; i != lz77_encoded->size; ++i)
+ {
+ unsigned val = lz77_encoded->data[i];
+ addHuffmanSymbol(bp, out, HuffmanTree_getCode(tree_ll, val), HuffmanTree_getLength(tree_ll, val));
+ if(val > 256) /*for a length code, 3 more things have to be added*/
+ {
+ unsigned length_index = val - FIRST_LENGTH_CODE_INDEX;
+ unsigned n_length_extra_bits = LENGTHEXTRA[length_index];
+ unsigned length_extra_bits = lz77_encoded->data[++i];
+
+ unsigned distance_code = lz77_encoded->data[++i];
+
+ unsigned distance_index = distance_code;
+ unsigned n_distance_extra_bits = DISTANCEEXTRA[distance_index];
+ unsigned distance_extra_bits = lz77_encoded->data[++i];
+
+ addBitsToStream(bp, out, length_extra_bits, n_length_extra_bits);
+ addHuffmanSymbol(bp, out, HuffmanTree_getCode(tree_d, distance_code),
+ HuffmanTree_getLength(tree_d, distance_code));
+ addBitsToStream(bp, out, distance_extra_bits, n_distance_extra_bits);
+ }
+ }
+}
+
+/*Deflate for a block of type "dynamic", that is, with freely, optimally, created huffman trees*/
+static unsigned deflateDynamic(ucvector* out, size_t* bp, Hash* hash,
+ const unsigned char* data, size_t datapos, size_t dataend,
+ const LodePNGCompressSettings* settings, unsigned final)
+{
+ unsigned error = 0;
+
+ /*
+ A block is compressed as follows: The PNG data is lz77 encoded, resulting in
+ literal bytes and length/distance pairs. This is then huffman compressed with
+ two huffman trees. One huffman tree is used for the lit and len values ("ll"),
+ another huffman tree is used for the dist values ("d"). These two trees are
+ stored using their code lengths, and to compress even more these code lengths
+ are also run-length encoded and huffman compressed. This gives a huffman tree
+ of code lengths "cl". The code lenghts used to describe this third tree are
+ the code length code lengths ("clcl").
+ */
+
+ /*The lz77 encoded data, represented with integers since there will also be length and distance codes in it*/
+ uivector lz77_encoded;
+ HuffmanTree tree_ll; /*tree for lit,len values*/
+ HuffmanTree tree_d; /*tree for distance codes*/
+ HuffmanTree tree_cl; /*tree for encoding the code lengths representing tree_ll and tree_d*/
+ uivector frequencies_ll; /*frequency of lit,len codes*/
+ uivector frequencies_d; /*frequency of dist codes*/
+ uivector frequencies_cl; /*frequency of code length codes*/
+ uivector bitlen_lld; /*lit,len,dist code lenghts (int bits), literally (without repeat codes).*/
+ uivector bitlen_lld_e; /*bitlen_lld encoded with repeat codes (this is a rudemtary run length compression)*/
+ /*bitlen_cl is the code length code lengths ("clcl"). The bit lengths of codes to represent tree_cl
+ (these are written as is in the file, it would be crazy to compress these using yet another huffman
+ tree that needs to be represented by yet another set of code lengths)*/
+ uivector bitlen_cl;
+ size_t datasize = dataend - datapos;
+
+ /*
+ Due to the huffman compression of huffman tree representations ("two levels"), there are some anologies:
+ bitlen_lld is to tree_cl what data is to tree_ll and tree_d.
+ bitlen_lld_e is to bitlen_lld what lz77_encoded is to data.
+ bitlen_cl is to bitlen_lld_e what bitlen_lld is to lz77_encoded.
+ */
+
+ unsigned BFINAL = final;
+ size_t numcodes_ll, numcodes_d, i;
+ unsigned HLIT, HDIST, HCLEN;
+
+ uivector_init(&lz77_encoded);
+ HuffmanTree_init(&tree_ll);
+ HuffmanTree_init(&tree_d);
+ HuffmanTree_init(&tree_cl);
+ uivector_init(&frequencies_ll);
+ uivector_init(&frequencies_d);
+ uivector_init(&frequencies_cl);
+ uivector_init(&bitlen_lld);
+ uivector_init(&bitlen_lld_e);
+ uivector_init(&bitlen_cl);
+
+ /*This while loop never loops due to a break at the end, it is here to
+ allow breaking out of it to the cleanup phase on error conditions.*/
+ while(!error)
+ {
+ if(settings->use_lz77)
+ {
+ error = encodeLZ77(&lz77_encoded, hash, data, datapos, dataend, settings->windowsize,
+ settings->minmatch, settings->nicematch, settings->lazymatching);
+ if(error) break;
+ }
+ else
+ {
+ if(!uivector_resize(&lz77_encoded, datasize)) ERROR_BREAK(83 /*alloc fail*/);
+ for(i = datapos; i < dataend; ++i) lz77_encoded.data[i - datapos] = data[i]; /*no LZ77, but still will be Huffman compressed*/
+ }
+
+ if(!uivector_resizev(&frequencies_ll, 286, 0)) ERROR_BREAK(83 /*alloc fail*/);
+ if(!uivector_resizev(&frequencies_d, 30, 0)) ERROR_BREAK(83 /*alloc fail*/);
+
+ /*Count the frequencies of lit, len and dist codes*/
+ for(i = 0; i != lz77_encoded.size; ++i)
+ {
+ unsigned symbol = lz77_encoded.data[i];
+ ++frequencies_ll.data[symbol];
+ if(symbol > 256)
+ {
+ unsigned dist = lz77_encoded.data[i + 2];
+ ++frequencies_d.data[dist];
+ i += 3;
+ }
+ }
+ frequencies_ll.data[256] = 1; /*there will be exactly 1 end code, at the end of the block*/
+
+ /*Make both huffman trees, one for the lit and len codes, one for the dist codes*/
+ error = HuffmanTree_makeFromFrequencies(&tree_ll, frequencies_ll.data, 257, frequencies_ll.size, 15);
+ if(error) break;
+ /*2, not 1, is chosen for mincodes: some buggy PNG decoders require at least 2 symbols in the dist tree*/
+ error = HuffmanTree_makeFromFrequencies(&tree_d, frequencies_d.data, 2, frequencies_d.size, 15);
+ if(error) break;
+
+ numcodes_ll = tree_ll.numcodes; if(numcodes_ll > 286) numcodes_ll = 286;
+ numcodes_d = tree_d.numcodes; if(numcodes_d > 30) numcodes_d = 30;
+ /*store the code lengths of both generated trees in bitlen_lld*/
+ for(i = 0; i != numcodes_ll; ++i) uivector_push_back(&bitlen_lld, HuffmanTree_getLength(&tree_ll, (unsigned)i));
+ for(i = 0; i != numcodes_d; ++i) uivector_push_back(&bitlen_lld, HuffmanTree_getLength(&tree_d, (unsigned)i));
+
+ /*run-length compress bitlen_ldd into bitlen_lld_e by using repeat codes 16 (copy length 3-6 times),
+ 17 (3-10 zeroes), 18 (11-138 zeroes)*/
+ for(i = 0; i != (unsigned)bitlen_lld.size; ++i)
+ {
+ unsigned j = 0; /*amount of repititions*/
+ while(i + j + 1 < (unsigned)bitlen_lld.size && bitlen_lld.data[i + j + 1] == bitlen_lld.data[i]) ++j;
+
+ if(bitlen_lld.data[i] == 0 && j >= 2) /*repeat code for zeroes*/
+ {
+ ++j; /*include the first zero*/
+ if(j <= 10) /*repeat code 17 supports max 10 zeroes*/
+ {
+ uivector_push_back(&bitlen_lld_e, 17);
+ uivector_push_back(&bitlen_lld_e, j - 3);
+ }
+ else /*repeat code 18 supports max 138 zeroes*/
+ {
+ if(j > 138) j = 138;
+ uivector_push_back(&bitlen_lld_e, 18);
+ uivector_push_back(&bitlen_lld_e, j - 11);
+ }
+ i += (j - 1);
+ }
+ else if(j >= 3) /*repeat code for value other than zero*/
+ {
+ size_t k;
+ unsigned num = j / 6, rest = j % 6;
+ uivector_push_back(&bitlen_lld_e, bitlen_lld.data[i]);
+ for(k = 0; k < num; ++k)
+ {
+ uivector_push_back(&bitlen_lld_e, 16);
+ uivector_push_back(&bitlen_lld_e, 6 - 3);
+ }
+ if(rest >= 3)
+ {
+ uivector_push_back(&bitlen_lld_e, 16);
+ uivector_push_back(&bitlen_lld_e, rest - 3);
+ }
+ else j -= rest;
+ i += j;
+ }
+ else /*too short to benefit from repeat code*/
+ {
+ uivector_push_back(&bitlen_lld_e, bitlen_lld.data[i]);
+ }
+ }
+
+ /*generate tree_cl, the huffmantree of huffmantrees*/
+
+ if(!uivector_resizev(&frequencies_cl, NUM_CODE_LENGTH_CODES, 0)) ERROR_BREAK(83 /*alloc fail*/);
+ for(i = 0; i != bitlen_lld_e.size; ++i)
+ {
+ ++frequencies_cl.data[bitlen_lld_e.data[i]];
+ /*after a repeat code come the bits that specify the number of repetitions,
+ those don't need to be in the frequencies_cl calculation*/
+ if(bitlen_lld_e.data[i] >= 16) ++i;
+ }
+
+ error = HuffmanTree_makeFromFrequencies(&tree_cl, frequencies_cl.data,
+ frequencies_cl.size, frequencies_cl.size, 7);
+ if(error) break;
+
+ if(!uivector_resize(&bitlen_cl, tree_cl.numcodes)) ERROR_BREAK(83 /*alloc fail*/);
+ for(i = 0; i != tree_cl.numcodes; ++i)
+ {
+ /*lenghts of code length tree is in the order as specified by deflate*/
+ bitlen_cl.data[i] = HuffmanTree_getLength(&tree_cl, CLCL_ORDER[i]);
+ }
+ while(bitlen_cl.data[bitlen_cl.size - 1] == 0 && bitlen_cl.size > 4)
+ {
+ /*remove zeros at the end, but minimum size must be 4*/
+ if(!uivector_resize(&bitlen_cl, bitlen_cl.size - 1)) ERROR_BREAK(83 /*alloc fail*/);
+ }
+ if(error) break;
+
+ /*
+ Write everything into the output
+
+ After the BFINAL and BTYPE, the dynamic block consists out of the following:
+ - 5 bits HLIT, 5 bits HDIST, 4 bits HCLEN
+ - (HCLEN+4)*3 bits code lengths of code length alphabet
+ - HLIT + 257 code lenghts of lit/length alphabet (encoded using the code length
+ alphabet, + possible repetition codes 16, 17, 18)
+ - HDIST + 1 code lengths of distance alphabet (encoded using the code length
+ alphabet, + possible repetition codes 16, 17, 18)
+ - compressed data
+ - 256 (end code)
+ */
+
+ /*Write block type*/
+ addBitToStream(bp, out, BFINAL);
+ addBitToStream(bp, out, 0); /*first bit of BTYPE "dynamic"*/
+ addBitToStream(bp, out, 1); /*second bit of BTYPE "dynamic"*/
+
+ /*write the HLIT, HDIST and HCLEN values*/
+ HLIT = (unsigned)(numcodes_ll - 257);
+ HDIST = (unsigned)(numcodes_d - 1);
+ HCLEN = (unsigned)bitlen_cl.size - 4;
+ /*trim zeroes for HCLEN. HLIT and HDIST were already trimmed at tree creation*/
+ while(!bitlen_cl.data[HCLEN + 4 - 1] && HCLEN > 0) --HCLEN;
+ addBitsToStream(bp, out, HLIT, 5);
+ addBitsToStream(bp, out, HDIST, 5);
+ addBitsToStream(bp, out, HCLEN, 4);
+
+ /*write the code lenghts of the code length alphabet*/
+ for(i = 0; i != HCLEN + 4; ++i) addBitsToStream(bp, out, bitlen_cl.data[i], 3);
+
+ /*write the lenghts of the lit/len AND the dist alphabet*/
+ for(i = 0; i != bitlen_lld_e.size; ++i)
+ {
+ addHuffmanSymbol(bp, out, HuffmanTree_getCode(&tree_cl, bitlen_lld_e.data[i]),
+ HuffmanTree_getLength(&tree_cl, bitlen_lld_e.data[i]));
+ /*extra bits of repeat codes*/
+ if(bitlen_lld_e.data[i] == 16) addBitsToStream(bp, out, bitlen_lld_e.data[++i], 2);
+ else if(bitlen_lld_e.data[i] == 17) addBitsToStream(bp, out, bitlen_lld_e.data[++i], 3);
+ else if(bitlen_lld_e.data[i] == 18) addBitsToStream(bp, out, bitlen_lld_e.data[++i], 7);
+ }
+
+ /*write the compressed data symbols*/
+ writeLZ77data(bp, out, &lz77_encoded, &tree_ll, &tree_d);
+ /*error: the length of the end code 256 must be larger than 0*/
+ if(HuffmanTree_getLength(&tree_ll, 256) == 0) ERROR_BREAK(64);
+
+ /*write the end code*/
+ addHuffmanSymbol(bp, out, HuffmanTree_getCode(&tree_ll, 256), HuffmanTree_getLength(&tree_ll, 256));
+
+ break; /*end of error-while*/
+ }
+
+ /*cleanup*/
+ uivector_cleanup(&lz77_encoded);
+ HuffmanTree_cleanup(&tree_ll);
+ HuffmanTree_cleanup(&tree_d);
+ HuffmanTree_cleanup(&tree_cl);
+ uivector_cleanup(&frequencies_ll);
+ uivector_cleanup(&frequencies_d);
+ uivector_cleanup(&frequencies_cl);
+ uivector_cleanup(&bitlen_lld_e);
+ uivector_cleanup(&bitlen_lld);
+ uivector_cleanup(&bitlen_cl);
+
+ return error;
+}
+
+static unsigned deflateFixed(ucvector* out, size_t* bp, Hash* hash,
+ const unsigned char* data,
+ size_t datapos, size_t dataend,
+ const LodePNGCompressSettings* settings, unsigned final)
+{
+ HuffmanTree tree_ll; /*tree for literal values and length codes*/
+ HuffmanTree tree_d; /*tree for distance codes*/
+
+ unsigned BFINAL = final;
+ unsigned error = 0;
+ size_t i;
+
+ HuffmanTree_init(&tree_ll);
+ HuffmanTree_init(&tree_d);
+
+ generateFixedLitLenTree(&tree_ll);
+ generateFixedDistanceTree(&tree_d);
+
+ addBitToStream(bp, out, BFINAL);
+ addBitToStream(bp, out, 1); /*first bit of BTYPE*/
+ addBitToStream(bp, out, 0); /*second bit of BTYPE*/
+
+ if(settings->use_lz77) /*LZ77 encoded*/
+ {
+ uivector lz77_encoded;
+ uivector_init(&lz77_encoded);
+ error = encodeLZ77(&lz77_encoded, hash, data, datapos, dataend, settings->windowsize,
+ settings->minmatch, settings->nicematch, settings->lazymatching);
+ if(!error) writeLZ77data(bp, out, &lz77_encoded, &tree_ll, &tree_d);
+ uivector_cleanup(&lz77_encoded);
+ }
+ else /*no LZ77, but still will be Huffman compressed*/
+ {
+ for(i = datapos; i < dataend; ++i)
+ {
+ addHuffmanSymbol(bp, out, HuffmanTree_getCode(&tree_ll, data[i]), HuffmanTree_getLength(&tree_ll, data[i]));
+ }
+ }
+ /*add END code*/
+ if(!error) addHuffmanSymbol(bp, out, HuffmanTree_getCode(&tree_ll, 256), HuffmanTree_getLength(&tree_ll, 256));
+
+ /*cleanup*/
+ HuffmanTree_cleanup(&tree_ll);
+ HuffmanTree_cleanup(&tree_d);
+
+ return error;
+}
+
+static unsigned lodepng_deflatev(ucvector* out, const unsigned char* in, size_t insize,
+ const LodePNGCompressSettings* settings)
+{
+ unsigned error = 0;
+ size_t i, blocksize, numdeflateblocks;
+ size_t bp = 0; /*the bit pointer*/
+ Hash hash;
+
+ if(settings->btype > 2) return 61;
+ else if(settings->btype == 0) return deflateNoCompression(out, in, insize);
+ else if(settings->btype == 1) blocksize = insize;
+ else /*if(settings->btype == 2)*/
+ {
+ /*on PNGs, deflate blocks of 65-262k seem to give most dense encoding*/
+ blocksize = insize / 8 + 8;
+ if(blocksize < 65536) blocksize = 65536;
+ if(blocksize > 262144) blocksize = 262144;
+ }
+
+ numdeflateblocks = (insize + blocksize - 1) / blocksize;
+ if(numdeflateblocks == 0) numdeflateblocks = 1;
+
+ error = hash_init(&hash, settings->windowsize);
+ if(error) return error;
+
+ for(i = 0; i != numdeflateblocks && !error; ++i)
+ {
+ unsigned final = (i == numdeflateblocks - 1);
+ size_t start = i * blocksize;
+ size_t end = start + blocksize;
+ if(end > insize) end = insize;
+
+ if(settings->btype == 1) error = deflateFixed(out, &bp, &hash, in, start, end, settings, final);
+ else if(settings->btype == 2) error = deflateDynamic(out, &bp, &hash, in, start, end, settings, final);
+ }
+
+ hash_cleanup(&hash);
+
+ return error;
+}
+
+unsigned lodepng_deflate(unsigned char** out, size_t* outsize,
+ const unsigned char* in, size_t insize,
+ const LodePNGCompressSettings* settings)
+{
+ unsigned error;
+ ucvector v;
+ ucvector_init_buffer(&v, *out, *outsize);
+ error = lodepng_deflatev(&v, in, insize, settings);
+ *out = v.data;
+ *outsize = v.size;
+ return error;
+}
+
+static unsigned deflate(unsigned char** out, size_t* outsize,
+ const unsigned char* in, size_t insize,
+ const LodePNGCompressSettings* settings)
+{
+ if(settings->custom_deflate)
+ {
+ return settings->custom_deflate(out, outsize, in, insize, settings);
+ }
+ else
+ {
+ return lodepng_deflate(out, outsize, in, insize, settings);
+ }
+}
+
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / Adler32 */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+static unsigned update_adler32(unsigned adler, const unsigned char* data, unsigned len)
+{
+ unsigned s1 = adler & 0xffff;
+ unsigned s2 = (adler >> 16) & 0xffff;
+
+ while(len > 0)
+ {
+ /*at least 5552 sums can be done before the sums overflow, saving a lot of module divisions*/
+ unsigned amount = len > 5552 ? 5552 : len;
+ len -= amount;
+ while(amount > 0)
+ {
+ s1 += (*data++);
+ s2 += s1;
+ --amount;
+ }
+ s1 %= 65521;
+ s2 %= 65521;
+ }
+
+ return (s2 << 16) | s1;
+}
+
+/*Return the adler32 of the bytes data[0..len-1]*/
+static unsigned adler32(const unsigned char* data, unsigned len)
+{
+ return update_adler32(1L, data, len);
+}
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / Zlib / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+#ifdef LODEPNG_COMPILE_DECODER
+
+unsigned lodepng_zlib_decompress(unsigned char** out, size_t* outsize, const unsigned char* in,
+ size_t insize, const LodePNGDecompressSettings* settings)
+{
+ unsigned error = 0;
+ unsigned CM, CINFO, FDICT;
+
+ if(insize < 2) return 53; /*error, size of zlib data too small*/
+ /*read information from zlib header*/
+ if((in[0] * 256 + in[1]) % 31 != 0)
+ {
+ /*error: 256 * in[0] + in[1] must be a multiple of 31, the FCHECK value is supposed to be made that way*/
+ return 24;
+ }
+
+ CM = in[0] & 15;
+ CINFO = (in[0] >> 4) & 15;
+ /*FCHECK = in[1] & 31;*/ /*FCHECK is already tested above*/
+ FDICT = (in[1] >> 5) & 1;
+ /*FLEVEL = (in[1] >> 6) & 3;*/ /*FLEVEL is not used here*/
+
+ if(CM != 8 || CINFO > 7)
+ {
+ /*error: only compression method 8: inflate with sliding window of 32k is supported by the PNG spec*/
+ return 25;
+ }
+ if(FDICT != 0)
+ {
+ /*error: the specification of PNG says about the zlib stream:
+ "The additional flags shall not specify a preset dictionary."*/
+ return 26;
+ }
+
+ error = inflate(out, outsize, in + 2, insize - 2, settings);
+ if(error) return error;
+
+ if(!settings->ignore_adler32)
+ {
+ unsigned ADLER32 = lodepng_read32bitInt(&in[insize - 4]);
+ unsigned checksum = adler32(*out, (unsigned)(*outsize));
+ if(checksum != ADLER32) return 58; /*error, adler checksum not correct, data must be corrupted*/
+ }
+
+ return 0; /*no error*/
+}
+
+static unsigned zlib_decompress(unsigned char** out, size_t* outsize, const unsigned char* in,
+ size_t insize, const LodePNGDecompressSettings* settings)
+{
+ if(settings->custom_zlib)
+ {
+ return settings->custom_zlib(out, outsize, in, insize, settings);
+ }
+ else
+ {
+ return lodepng_zlib_decompress(out, outsize, in, insize, settings);
+ }
+}
+
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+#ifdef LODEPNG_COMPILE_ENCODER
+
+unsigned lodepng_zlib_compress(unsigned char** out, size_t* outsize, const unsigned char* in,
+ size_t insize, const LodePNGCompressSettings* settings)
+{
+ /*initially, *out must be NULL and outsize 0, if you just give some random *out
+ that's pointing to a non allocated buffer, this'll crash*/
+ ucvector outv;
+ size_t i;
+ unsigned error;
+ unsigned char* deflatedata = 0;
+ size_t deflatesize = 0;
+
+ /*zlib data: 1 byte CMF (CM+CINFO), 1 byte FLG, deflate data, 4 byte ADLER32 checksum of the Decompressed data*/
+ unsigned CMF = 120; /*0b01111000: CM 8, CINFO 7. With CINFO 7, any window size up to 32768 can be used.*/
+ unsigned FLEVEL = 0;
+ unsigned FDICT = 0;
+ unsigned CMFFLG = 256 * CMF + FDICT * 32 + FLEVEL * 64;
+ unsigned FCHECK = 31 - CMFFLG % 31;
+ CMFFLG += FCHECK;
+
+ /*ucvector-controlled version of the output buffer, for dynamic array*/
+ ucvector_init_buffer(&outv, *out, *outsize);
+
+ ucvector_push_back(&outv, (unsigned char)(CMFFLG >> 8));
+ ucvector_push_back(&outv, (unsigned char)(CMFFLG & 255));
+
+ error = deflate(&deflatedata, &deflatesize, in, insize, settings);
+
+ if(!error)
+ {
+ unsigned ADLER32 = adler32(in, (unsigned)insize);
+ for(i = 0; i != deflatesize; ++i) ucvector_push_back(&outv, deflatedata[i]);
+ lodepng_free(deflatedata);
+ lodepng_add32bitInt(&outv, ADLER32);
+ }
+
+ *out = outv.data;
+ *outsize = outv.size;
+
+ return error;
+}
+
+/* compress using the default or custom zlib function */
+static unsigned zlib_compress(unsigned char** out, size_t* outsize, const unsigned char* in,
+ size_t insize, const LodePNGCompressSettings* settings)
+{
+ if(settings->custom_zlib)
+ {
+ return settings->custom_zlib(out, outsize, in, insize, settings);
+ }
+ else
+ {
+ return lodepng_zlib_compress(out, outsize, in, insize, settings);
+ }
+}
+
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+#else /*no LODEPNG_COMPILE_ZLIB*/
+
+#ifdef LODEPNG_COMPILE_DECODER
+static unsigned zlib_decompress(unsigned char** out, size_t* outsize, const unsigned char* in,
+ size_t insize, const LodePNGDecompressSettings* settings)
+{
+ if(!settings->custom_zlib) return 87; /*no custom zlib function provided */
+ return settings->custom_zlib(out, outsize, in, insize, settings);
+}
+#endif /*LODEPNG_COMPILE_DECODER*/
+#ifdef LODEPNG_COMPILE_ENCODER
+static unsigned zlib_compress(unsigned char** out, size_t* outsize, const unsigned char* in,
+ size_t insize, const LodePNGCompressSettings* settings)
+{
+ if(!settings->custom_zlib) return 87; /*no custom zlib function provided */
+ return settings->custom_zlib(out, outsize, in, insize, settings);
+}
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+#endif /*LODEPNG_COMPILE_ZLIB*/
+
+/* ////////////////////////////////////////////////////////////////////////// */
+
+#ifdef LODEPNG_COMPILE_ENCODER
+
+/*this is a good tradeoff between speed and compression ratio*/
+#define DEFAULT_WINDOWSIZE 2048
+
+void lodepng_compress_settings_init(LodePNGCompressSettings* settings)
+{
+ /*compress with dynamic huffman tree (not in the mathematical sense, just not the predefined one)*/
+ settings->btype = 2;
+ settings->use_lz77 = 1;
+ settings->windowsize = DEFAULT_WINDOWSIZE;
+ settings->minmatch = 3;
+ settings->nicematch = 128;
+ settings->lazymatching = 1;
+
+ settings->custom_zlib = 0;
+ settings->custom_deflate = 0;
+ settings->custom_context = 0;
+}
+
+const LodePNGCompressSettings lodepng_default_compress_settings = {2, 1, DEFAULT_WINDOWSIZE, 3, 128, 1, 0, 0, 0};
+
+
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+#ifdef LODEPNG_COMPILE_DECODER
+
+void lodepng_decompress_settings_init(LodePNGDecompressSettings* settings)
+{
+ settings->ignore_adler32 = 0;
+
+ settings->custom_zlib = 0;
+ settings->custom_inflate = 0;
+ settings->custom_context = 0;
+}
+
+const LodePNGDecompressSettings lodepng_default_decompress_settings = {0, 0, 0, 0};
+
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* ////////////////////////////////////////////////////////////////////////// */
+/* // End of Zlib related code. Begin of PNG related code. // */
+/* ////////////////////////////////////////////////////////////////////////// */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+#ifdef LODEPNG_COMPILE_PNG
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / CRC32 / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+
+#ifndef LODEPNG_NO_COMPILE_CRC
+/* CRC polynomial: 0xedb88320 */
+static unsigned lodepng_crc32_table[256] = {
+ 0u, 1996959894u, 3993919788u, 2567524794u, 124634137u, 1886057615u, 3915621685u, 2657392035u,
+ 249268274u, 2044508324u, 3772115230u, 2547177864u, 162941995u, 2125561021u, 3887607047u, 2428444049u,
+ 498536548u, 1789927666u, 4089016648u, 2227061214u, 450548861u, 1843258603u, 4107580753u, 2211677639u,
+ 325883990u, 1684777152u, 4251122042u, 2321926636u, 335633487u, 1661365465u, 4195302755u, 2366115317u,
+ 997073096u, 1281953886u, 3579855332u, 2724688242u, 1006888145u, 1258607687u, 3524101629u, 2768942443u,
+ 901097722u, 1119000684u, 3686517206u, 2898065728u, 853044451u, 1172266101u, 3705015759u, 2882616665u,
+ 651767980u, 1373503546u, 3369554304u, 3218104598u, 565507253u, 1454621731u, 3485111705u, 3099436303u,
+ 671266974u, 1594198024u, 3322730930u, 2970347812u, 795835527u, 1483230225u, 3244367275u, 3060149565u,
+ 1994146192u, 31158534u, 2563907772u, 4023717930u, 1907459465u, 112637215u, 2680153253u, 3904427059u,
+ 2013776290u, 251722036u, 2517215374u, 3775830040u, 2137656763u, 141376813u, 2439277719u, 3865271297u,
+ 1802195444u, 476864866u, 2238001368u, 4066508878u, 1812370925u, 453092731u, 2181625025u, 4111451223u,
+ 1706088902u, 314042704u, 2344532202u, 4240017532u, 1658658271u, 366619977u, 2362670323u, 4224994405u,
+ 1303535960u, 984961486u, 2747007092u, 3569037538u, 1256170817u, 1037604311u, 2765210733u, 3554079995u,
+ 1131014506u, 879679996u, 2909243462u, 3663771856u, 1141124467u, 855842277u, 2852801631u, 3708648649u,
+ 1342533948u, 654459306u, 3188396048u, 3373015174u, 1466479909u, 544179635u, 3110523913u, 3462522015u,
+ 1591671054u, 702138776u, 2966460450u, 3352799412u, 1504918807u, 783551873u, 3082640443u, 3233442989u,
+ 3988292384u, 2596254646u, 62317068u, 1957810842u, 3939845945u, 2647816111u, 81470997u, 1943803523u,
+ 3814918930u, 2489596804u, 225274430u, 2053790376u, 3826175755u, 2466906013u, 167816743u, 2097651377u,
+ 4027552580u, 2265490386u, 503444072u, 1762050814u, 4150417245u, 2154129355u, 426522225u, 1852507879u,
+ 4275313526u, 2312317920u, 282753626u, 1742555852u, 4189708143u, 2394877945u, 397917763u, 1622183637u,
+ 3604390888u, 2714866558u, 953729732u, 1340076626u, 3518719985u, 2797360999u, 1068828381u, 1219638859u,
+ 3624741850u, 2936675148u, 906185462u, 1090812512u, 3747672003u, 2825379669u, 829329135u, 1181335161u,
+ 3412177804u, 3160834842u, 628085408u, 1382605366u, 3423369109u, 3138078467u, 570562233u, 1426400815u,
+ 3317316542u, 2998733608u, 733239954u, 1555261956u, 3268935591u, 3050360625u, 752459403u, 1541320221u,
+ 2607071920u, 3965973030u, 1969922972u, 40735498u, 2617837225u, 3943577151u, 1913087877u, 83908371u,
+ 2512341634u, 3803740692u, 2075208622u, 213261112u, 2463272603u, 3855990285u, 2094854071u, 198958881u,
+ 2262029012u, 4057260610u, 1759359992u, 534414190u, 2176718541u, 4139329115u, 1873836001u, 414664567u,
+ 2282248934u, 4279200368u, 1711684554u, 285281116u, 2405801727u, 4167216745u, 1634467795u, 376229701u,
+ 2685067896u, 3608007406u, 1308918612u, 956543938u, 2808555105u, 3495958263u, 1231636301u, 1047427035u,
+ 2932959818u, 3654703836u, 1088359270u, 936918000u, 2847714899u, 3736837829u, 1202900863u, 817233897u,
+ 3183342108u, 3401237130u, 1404277552u, 615818150u, 3134207493u, 3453421203u, 1423857449u, 601450431u,
+ 3009837614u, 3294710456u, 1567103746u, 711928724u, 3020668471u, 3272380065u, 1510334235u, 755167117u
+};
+
+/*Return the CRC of the bytes buf[0..len-1].*/
+unsigned lodepng_crc32(const unsigned char* data, size_t length)
+{
+ unsigned r = 0xffffffffu;
+ size_t i;
+ for(i = 0; i < length; ++i)
+ {
+ r = lodepng_crc32_table[(r ^ data[i]) & 0xff] ^ (r >> 8);
+ }
+ return r ^ 0xffffffffu;
+}
+#else /* !LODEPNG_NO_COMPILE_CRC */
+unsigned lodepng_crc32(const unsigned char* data, size_t length);
+#endif /* !LODEPNG_NO_COMPILE_CRC */
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / Reading and writing single bits and bytes from/to stream for LodePNG / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+static unsigned char readBitFromReversedStream(size_t* bitpointer, const unsigned char* bitstream)
+{
+ unsigned char result = (unsigned char)((bitstream[(*bitpointer) >> 3] >> (7 - ((*bitpointer) & 0x7))) & 1);
+ ++(*bitpointer);
+ return result;
+}
+
+static unsigned readBitsFromReversedStream(size_t* bitpointer, const unsigned char* bitstream, size_t nbits)
+{
+ unsigned result = 0;
+ size_t i;
+ for(i = 0 ; i < nbits; ++i)
+ {
+ result <<= 1;
+ result |= (unsigned)readBitFromReversedStream(bitpointer, bitstream);
+ }
+ return result;
+}
+
+#ifdef LODEPNG_COMPILE_DECODER
+static void setBitOfReversedStream0(size_t* bitpointer, unsigned char* bitstream, unsigned char bit)
+{
+ /*the current bit in bitstream must be 0 for this to work*/
+ if(bit)
+ {
+ /*earlier bit of huffman code is in a lesser significant bit of an earlier byte*/
+ bitstream[(*bitpointer) >> 3] |= (bit << (7 - ((*bitpointer) & 0x7)));
+ }
+ ++(*bitpointer);
+}
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+static void setBitOfReversedStream(size_t* bitpointer, unsigned char* bitstream, unsigned char bit)
+{
+ /*the current bit in bitstream may be 0 or 1 for this to work*/
+ if(bit == 0) bitstream[(*bitpointer) >> 3] &= (unsigned char)(~(1 << (7 - ((*bitpointer) & 0x7))));
+ else bitstream[(*bitpointer) >> 3] |= (1 << (7 - ((*bitpointer) & 0x7)));
+ ++(*bitpointer);
+}
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / PNG chunks / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+unsigned lodepng_chunk_length(const unsigned char* chunk)
+{
+ return lodepng_read32bitInt(&chunk[0]);
+}
+
+void lodepng_chunk_type(char type[5], const unsigned char* chunk)
+{
+ unsigned i;
+ for(i = 0; i != 4; ++i) type[i] = (char)chunk[4 + i];
+ type[4] = 0; /*null termination char*/
+}
+
+unsigned char lodepng_chunk_type_equals(const unsigned char* chunk, const char* type)
+{
+ if(strlen(type) != 4) return 0;
+ return (chunk[4] == type[0] && chunk[5] == type[1] && chunk[6] == type[2] && chunk[7] == type[3]);
+}
+
+unsigned char lodepng_chunk_ancillary(const unsigned char* chunk)
+{
+ return((chunk[4] & 32) != 0);
+}
+
+unsigned char lodepng_chunk_private(const unsigned char* chunk)
+{
+ return((chunk[6] & 32) != 0);
+}
+
+unsigned char lodepng_chunk_safetocopy(const unsigned char* chunk)
+{
+ return((chunk[7] & 32) != 0);
+}
+
+unsigned char* lodepng_chunk_data(unsigned char* chunk)
+{
+ return &chunk[8];
+}
+
+const unsigned char* lodepng_chunk_data_const(const unsigned char* chunk)
+{
+ return &chunk[8];
+}
+
+unsigned lodepng_chunk_check_crc(const unsigned char* chunk)
+{
+ unsigned length = lodepng_chunk_length(chunk);
+ unsigned CRC = lodepng_read32bitInt(&chunk[length + 8]);
+ /*the CRC is taken of the data and the 4 chunk type letters, not the length*/
+ unsigned checksum = lodepng_crc32(&chunk[4], length + 4);
+ if(CRC != checksum) return 1;
+ else return 0;
+}
+
+void lodepng_chunk_generate_crc(unsigned char* chunk)
+{
+ unsigned length = lodepng_chunk_length(chunk);
+ unsigned CRC = lodepng_crc32(&chunk[4], length + 4);
+ lodepng_set32bitInt(chunk + 8 + length, CRC);
+}
+
+unsigned char* lodepng_chunk_next(unsigned char* chunk)
+{
+ if(chunk[0] == 0x89 && chunk[1] == 0x50 && chunk[2] == 0x4e && chunk[3] == 0x47
+ && chunk[4] == 0x0d && chunk[5] == 0x0a && chunk[6] == 0x1a && chunk[7] == 0x0a) {
+ /* Is PNG magic header at start of PNG file. Jump to first actual chunk. */
+ return chunk + 8;
+ } else {
+ unsigned total_chunk_length = lodepng_chunk_length(chunk) + 12;
+ return chunk + total_chunk_length;
+ }
+}
+
+const unsigned char* lodepng_chunk_next_const(const unsigned char* chunk)
+{
+ if(chunk[0] == 0x89 && chunk[1] == 0x50 && chunk[2] == 0x4e && chunk[3] == 0x47
+ && chunk[4] == 0x0d && chunk[5] == 0x0a && chunk[6] == 0x1a && chunk[7] == 0x0a) {
+ /* Is PNG magic header at start of PNG file. Jump to first actual chunk. */
+ return chunk + 8;
+ } else {
+ unsigned total_chunk_length = lodepng_chunk_length(chunk) + 12;
+ return chunk + total_chunk_length;
+ }
+}
+
+unsigned char* lodepng_chunk_find(unsigned char* chunk, const unsigned char* end, const char type[5])
+{
+ for(;;)
+ {
+ if(chunk + 12 >= end) return 0;
+ if(lodepng_chunk_type_equals(chunk, type)) return chunk;
+ chunk = lodepng_chunk_next(chunk);
+ }
+}
+
+const unsigned char* lodepng_chunk_find_const(const unsigned char* chunk, const unsigned char* end, const char type[5])
+{
+ for(;;)
+ {
+ if(chunk + 12 >= end) return 0;
+ if(lodepng_chunk_type_equals(chunk, type)) return chunk;
+ chunk = lodepng_chunk_next_const(chunk);
+ }
+}
+
+unsigned lodepng_chunk_append(unsigned char** out, size_t* outlength, const unsigned char* chunk)
+{
+ unsigned i;
+ unsigned total_chunk_length = lodepng_chunk_length(chunk) + 12;
+ unsigned char *chunk_start, *new_buffer;
+ size_t new_length = (*outlength) + total_chunk_length;
+ if(new_length < total_chunk_length || new_length < (*outlength)) return 77; /*integer overflow happened*/
+
+ new_buffer = (unsigned char*)lodepng_realloc(*out, new_length);
+ if(!new_buffer) return 83; /*alloc fail*/
+ (*out) = new_buffer;
+ (*outlength) = new_length;
+ chunk_start = &(*out)[new_length - total_chunk_length];
+
+ for(i = 0; i != total_chunk_length; ++i) chunk_start[i] = chunk[i];
+
+ return 0;
+}
+
+unsigned lodepng_chunk_create(unsigned char** out, size_t* outlength, unsigned length,
+ const char* type, const unsigned char* data)
+{
+ unsigned i;
+ unsigned char *chunk, *new_buffer;
+ size_t new_length = (*outlength) + length + 12;
+ if(new_length < length + 12 || new_length < (*outlength)) return 77; /*integer overflow happened*/
+ new_buffer = (unsigned char*)lodepng_realloc(*out, new_length);
+ if(!new_buffer) return 83; /*alloc fail*/
+ (*out) = new_buffer;
+ (*outlength) = new_length;
+ chunk = &(*out)[(*outlength) - length - 12];
+
+ /*1: length*/
+ lodepng_set32bitInt(chunk, (unsigned)length);
+
+ /*2: chunk name (4 letters)*/
+ chunk[4] = (unsigned char)type[0];
+ chunk[5] = (unsigned char)type[1];
+ chunk[6] = (unsigned char)type[2];
+ chunk[7] = (unsigned char)type[3];
+
+ /*3: the data*/
+ for(i = 0; i != length; ++i) chunk[8 + i] = data[i];
+
+ /*4: CRC (of the chunkname characters and the data)*/
+ lodepng_chunk_generate_crc(chunk);
+
+ return 0;
+}
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / Color types and such / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+/*return type is a LodePNG error code*/
+static unsigned checkColorValidity(LodePNGColorType colortype, unsigned bd) /*bd = bitdepth*/
+{
+ switch(colortype)
+ {
+ case 0: if(!(bd == 1 || bd == 2 || bd == 4 || bd == 8 || bd == 16)) return 37; break; /*grey*/
+ case 2: if(!( bd == 8 || bd == 16)) return 37; break; /*RGB*/
+ case 3: if(!(bd == 1 || bd == 2 || bd == 4 || bd == 8 )) return 37; break; /*palette*/
+ case 4: if(!( bd == 8 || bd == 16)) return 37; break; /*grey + alpha*/
+ case 6: if(!( bd == 8 || bd == 16)) return 37; break; /*RGBA*/
+ default: return 31;
+ }
+ return 0; /*allowed color type / bits combination*/
+}
+
+static unsigned getNumColorChannels(LodePNGColorType colortype)
+{
+ switch(colortype)
+ {
+ case 0: return 1; /*grey*/
+ case 2: return 3; /*RGB*/
+ case 3: return 1; /*palette*/
+ case 4: return 2; /*grey + alpha*/
+ case 6: return 4; /*RGBA*/
+ }
+ return 0; /*unexisting color type*/
+}
+
+static unsigned lodepng_get_bpp_lct(LodePNGColorType colortype, unsigned bitdepth)
+{
+ /*bits per pixel is amount of channels * bits per channel*/
+ return getNumColorChannels(colortype) * bitdepth;
+}
+
+/* ////////////////////////////////////////////////////////////////////////// */
+
+void lodepng_color_mode_init(LodePNGColorMode* info)
+{
+ info->key_defined = 0;
+ info->key_r = info->key_g = info->key_b = 0;
+ info->colortype = LCT_RGBA;
+ info->bitdepth = 8;
+ info->palette = 0;
+ info->palettesize = 0;
+}
+
+void lodepng_color_mode_cleanup(LodePNGColorMode* info)
+{
+ lodepng_palette_clear(info);
+}
+
+unsigned lodepng_color_mode_copy(LodePNGColorMode* dest, const LodePNGColorMode* source)
+{
+ size_t i;
+ lodepng_color_mode_cleanup(dest);
+ *dest = *source;
+ if(source->palette)
+ {
+ dest->palette = (unsigned char*)lodepng_malloc(1024);
+ if(!dest->palette && source->palettesize) return 83; /*alloc fail*/
+ for(i = 0; i != source->palettesize * 4; ++i) dest->palette[i] = source->palette[i];
+ }
+ return 0;
+}
+
+LodePNGColorMode lodepng_color_mode_make(LodePNGColorType colortype, unsigned bitdepth)
+{
+ LodePNGColorMode result;
+ lodepng_color_mode_init(&result);
+ result.colortype = colortype;
+ result.bitdepth = bitdepth;
+ return result;
+}
+
+static int lodepng_color_mode_equal(const LodePNGColorMode* a, const LodePNGColorMode* b)
+{
+ size_t i;
+ if(a->colortype != b->colortype) return 0;
+ if(a->bitdepth != b->bitdepth) return 0;
+ if(a->key_defined != b->key_defined) return 0;
+ if(a->key_defined)
+ {
+ if(a->key_r != b->key_r) return 0;
+ if(a->key_g != b->key_g) return 0;
+ if(a->key_b != b->key_b) return 0;
+ }
+ if(a->palettesize != b->palettesize) return 0;
+ for(i = 0; i != a->palettesize * 4; ++i)
+ {
+ if(a->palette[i] != b->palette[i]) return 0;
+ }
+ return 1;
+}
+
+void lodepng_palette_clear(LodePNGColorMode* info)
+{
+ if(info->palette) lodepng_free(info->palette);
+ info->palette = 0;
+ info->palettesize = 0;
+}
+
+unsigned lodepng_palette_add(LodePNGColorMode* info,
+ unsigned char r, unsigned char g, unsigned char b, unsigned char a)
+{
+ unsigned char* data;
+ /*the same resize technique as C++ std::vectors is used, and here it's made so that for a palette with
+ the max of 256 colors, it'll have the exact alloc size*/
+ if(!info->palette) /*allocate palette if empty*/
+ {
+ /*room for 256 colors with 4 bytes each*/
+ data = (unsigned char*)lodepng_realloc(info->palette, 1024);
+ if(!data) return 83; /*alloc fail*/
+ else info->palette = data;
+ }
+ info->palette[4 * info->palettesize + 0] = r;
+ info->palette[4 * info->palettesize + 1] = g;
+ info->palette[4 * info->palettesize + 2] = b;
+ info->palette[4 * info->palettesize + 3] = a;
+ ++info->palettesize;
+ return 0;
+}
+
+/*calculate bits per pixel out of colortype and bitdepth*/
+unsigned lodepng_get_bpp(const LodePNGColorMode* info)
+{
+ return lodepng_get_bpp_lct(info->colortype, info->bitdepth);
+}
+
+unsigned lodepng_get_channels(const LodePNGColorMode* info)
+{
+ return getNumColorChannels(info->colortype);
+}
+
+unsigned lodepng_is_greyscale_type(const LodePNGColorMode* info)
+{
+ return info->colortype == LCT_GREY || info->colortype == LCT_GREY_ALPHA;
+}
+
+unsigned lodepng_is_alpha_type(const LodePNGColorMode* info)
+{
+ return (info->colortype & 4) != 0; /*4 or 6*/
+}
+
+unsigned lodepng_is_palette_type(const LodePNGColorMode* info)
+{
+ return info->colortype == LCT_PALETTE;
+}
+
+unsigned lodepng_has_palette_alpha(const LodePNGColorMode* info)
+{
+ size_t i;
+ for(i = 0; i != info->palettesize; ++i)
+ {
+ if(info->palette[i * 4 + 3] < 255) return 1;
+ }
+ return 0;
+}
+
+unsigned lodepng_can_have_alpha(const LodePNGColorMode* info)
+{
+ return info->key_defined
+ || lodepng_is_alpha_type(info)
+ || lodepng_has_palette_alpha(info);
+}
+
+size_t lodepng_get_raw_size_lct(unsigned w, unsigned h, LodePNGColorType colortype, unsigned bitdepth)
+{
+ size_t bpp = lodepng_get_bpp_lct(colortype, bitdepth);
+ size_t n = (size_t)w * (size_t)h;
+ return ((n / 8) * bpp) + ((n & 7) * bpp + 7) / 8;
+}
+
+size_t lodepng_get_raw_size(unsigned w, unsigned h, const LodePNGColorMode* color)
+{
+ return lodepng_get_raw_size_lct(w, h, color->colortype, color->bitdepth);
+}
+
+
+#ifdef LODEPNG_COMPILE_PNG
+#ifdef LODEPNG_COMPILE_DECODER
+
+/*in an idat chunk, each scanline is a multiple of 8 bits, unlike the lodepng output buffer,
+and in addition has one extra byte per line: the filter byte. So this gives a larger
+result than lodepng_get_raw_size. */
+static size_t lodepng_get_raw_size_idat(unsigned w, unsigned h, const LodePNGColorMode* color)
+{
+ size_t bpp = lodepng_get_bpp(color);
+ /* + 1 for the filter byte, and possibly plus padding bits per line */
+ size_t line = ((size_t)(w / 8) * bpp) + 1 + ((w & 7) * bpp + 7) / 8;
+ return (size_t)h * line;
+}
+
+/* Safely check if multiplying two integers will overflow (no undefined
+behavior, compiler removing the code, etc...) and output result. */
+static int lodepng_mulofl(size_t a, size_t b, size_t* result)
+{
+ *result = a * b; /* Unsigned multiplication is well defined and safe in C90 */
+ return (a != 0 && *result / a != b);
+}
+
+/* Safely check if adding two integers will overflow (no undefined
+behavior, compiler removing the code, etc...) and output result. */
+static int lodepng_addofl(size_t a, size_t b, size_t* result)
+{
+ *result = a + b; /* Unsigned addition is well defined and safe in C90 */
+ return *result < a;
+}
+
+/*Safely checks whether size_t overflow can be caused due to amount of pixels.
+This check is overcautious rather than precise. If this check indicates no overflow,
+you can safely compute in a size_t (but not an unsigned):
+-(size_t)w * (size_t)h * 8
+-amount of bytes in IDAT (including filter, padding and Adam7 bytes)
+-amount of bytes in raw color model
+Returns 1 if overflow possible, 0 if not.
+*/
+static int lodepng_pixel_overflow(unsigned w, unsigned h,
+ const LodePNGColorMode* pngcolor, const LodePNGColorMode* rawcolor)
+{
+ size_t bpp = LODEPNG_MAX(lodepng_get_bpp(pngcolor), lodepng_get_bpp(rawcolor));
+ size_t numpixels, total;
+ size_t line; /* bytes per line in worst case */
+
+ if(lodepng_mulofl((size_t)w, (size_t)h, &numpixels)) return 1;
+ if(lodepng_mulofl(numpixels, 8, &total)) return 1; /* bit pointer with 8-bit color, or 8 bytes per channel color */
+
+ /* Bytes per scanline with the expression "(w / 8) * bpp) + ((w & 7) * bpp + 7) / 8" */
+ if(lodepng_mulofl((size_t)(w / 8), bpp, &line)) return 1;
+ if(lodepng_addofl(line, ((w & 7) * bpp + 7) / 8, &line)) return 1;
+
+ if(lodepng_addofl(line, 5, &line)) return 1; /* 5 bytes overhead per line: 1 filterbyte, 4 for Adam7 worst case */
+ if(lodepng_mulofl(line, h, &total)) return 1; /* Total bytes in worst case */
+
+ return 0; /* no overflow */
+}
+#endif /*LODEPNG_COMPILE_DECODER*/
+#endif /*LODEPNG_COMPILE_PNG*/
+
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+
+static void LodePNGUnknownChunks_init(LodePNGInfo* info)
+{
+ unsigned i;
+ for(i = 0; i != 3; ++i) info->unknown_chunks_data[i] = 0;
+ for(i = 0; i != 3; ++i) info->unknown_chunks_size[i] = 0;
+}
+
+static void LodePNGUnknownChunks_cleanup(LodePNGInfo* info)
+{
+ unsigned i;
+ for(i = 0; i != 3; ++i) lodepng_free(info->unknown_chunks_data[i]);
+}
+
+static unsigned LodePNGUnknownChunks_copy(LodePNGInfo* dest, const LodePNGInfo* src)
+{
+ unsigned i;
+
+ LodePNGUnknownChunks_cleanup(dest);
+
+ for(i = 0; i != 3; ++i)
+ {
+ size_t j;
+ dest->unknown_chunks_size[i] = src->unknown_chunks_size[i];
+ dest->unknown_chunks_data[i] = (unsigned char*)lodepng_malloc(src->unknown_chunks_size[i]);
+ if(!dest->unknown_chunks_data[i] && dest->unknown_chunks_size[i]) return 83; /*alloc fail*/
+ for(j = 0; j < src->unknown_chunks_size[i]; ++j)
+ {
+ dest->unknown_chunks_data[i][j] = src->unknown_chunks_data[i][j];
+ }
+ }
+
+ return 0;
+}
+
+/******************************************************************************/
+
+static void LodePNGText_init(LodePNGInfo* info)
+{
+ info->text_num = 0;
+ info->text_keys = NULL;
+ info->text_strings = NULL;
+}
+
+static void LodePNGText_cleanup(LodePNGInfo* info)
+{
+ size_t i;
+ for(i = 0; i != info->text_num; ++i)
+ {
+ string_cleanup(&info->text_keys[i]);
+ string_cleanup(&info->text_strings[i]);
+ }
+ lodepng_free(info->text_keys);
+ lodepng_free(info->text_strings);
+}
+
+static unsigned LodePNGText_copy(LodePNGInfo* dest, const LodePNGInfo* source)
+{
+ size_t i = 0;
+ dest->text_keys = 0;
+ dest->text_strings = 0;
+ dest->text_num = 0;
+ for(i = 0; i != source->text_num; ++i)
+ {
+ CERROR_TRY_RETURN(lodepng_add_text(dest, source->text_keys[i], source->text_strings[i]));
+ }
+ return 0;
+}
+
+void lodepng_clear_text(LodePNGInfo* info)
+{
+ LodePNGText_cleanup(info);
+}
+
+unsigned lodepng_add_text(LodePNGInfo* info, const char* key, const char* str)
+{
+ char** new_keys = (char**)(lodepng_realloc(info->text_keys, sizeof(char*) * (info->text_num + 1)));
+ char** new_strings = (char**)(lodepng_realloc(info->text_strings, sizeof(char*) * (info->text_num + 1)));
+ if(!new_keys || !new_strings)
+ {
+ lodepng_free(new_keys);
+ lodepng_free(new_strings);
+ return 83; /*alloc fail*/
+ }
+
+ ++info->text_num;
+ info->text_keys = new_keys;
+ info->text_strings = new_strings;
+
+ info->text_keys[info->text_num - 1] = alloc_string(key);
+ info->text_strings[info->text_num - 1] = alloc_string(str);
+
+ return 0;
+}
+
+/******************************************************************************/
+
+static void LodePNGIText_init(LodePNGInfo* info)
+{
+ info->itext_num = 0;
+ info->itext_keys = NULL;
+ info->itext_langtags = NULL;
+ info->itext_transkeys = NULL;
+ info->itext_strings = NULL;
+}
+
+static void LodePNGIText_cleanup(LodePNGInfo* info)
+{
+ size_t i;
+ for(i = 0; i != info->itext_num; ++i)
+ {
+ string_cleanup(&info->itext_keys[i]);
+ string_cleanup(&info->itext_langtags[i]);
+ string_cleanup(&info->itext_transkeys[i]);
+ string_cleanup(&info->itext_strings[i]);
+ }
+ lodepng_free(info->itext_keys);
+ lodepng_free(info->itext_langtags);
+ lodepng_free(info->itext_transkeys);
+ lodepng_free(info->itext_strings);
+}
+
+static unsigned LodePNGIText_copy(LodePNGInfo* dest, const LodePNGInfo* source)
+{
+ size_t i = 0;
+ dest->itext_keys = 0;
+ dest->itext_langtags = 0;
+ dest->itext_transkeys = 0;
+ dest->itext_strings = 0;
+ dest->itext_num = 0;
+ for(i = 0; i != source->itext_num; ++i)
+ {
+ CERROR_TRY_RETURN(lodepng_add_itext(dest, source->itext_keys[i], source->itext_langtags[i],
+ source->itext_transkeys[i], source->itext_strings[i]));
+ }
+ return 0;
+}
+
+void lodepng_clear_itext(LodePNGInfo* info)
+{
+ LodePNGIText_cleanup(info);
+}
+
+unsigned lodepng_add_itext(LodePNGInfo* info, const char* key, const char* langtag,
+ const char* transkey, const char* str)
+{
+ char** new_keys = (char**)(lodepng_realloc(info->itext_keys, sizeof(char*) * (info->itext_num + 1)));
+ char** new_langtags = (char**)(lodepng_realloc(info->itext_langtags, sizeof(char*) * (info->itext_num + 1)));
+ char** new_transkeys = (char**)(lodepng_realloc(info->itext_transkeys, sizeof(char*) * (info->itext_num + 1)));
+ char** new_strings = (char**)(lodepng_realloc(info->itext_strings, sizeof(char*) * (info->itext_num + 1)));
+ if(!new_keys || !new_langtags || !new_transkeys || !new_strings)
+ {
+ lodepng_free(new_keys);
+ lodepng_free(new_langtags);
+ lodepng_free(new_transkeys);
+ lodepng_free(new_strings);
+ return 83; /*alloc fail*/
+ }
+
+ ++info->itext_num;
+ info->itext_keys = new_keys;
+ info->itext_langtags = new_langtags;
+ info->itext_transkeys = new_transkeys;
+ info->itext_strings = new_strings;
+
+ info->itext_keys[info->itext_num - 1] = alloc_string(key);
+ info->itext_langtags[info->itext_num - 1] = alloc_string(langtag);
+ info->itext_transkeys[info->itext_num - 1] = alloc_string(transkey);
+ info->itext_strings[info->itext_num - 1] = alloc_string(str);
+
+ return 0;
+}
+
+/* same as set but does not delete */
+static unsigned lodepng_assign_icc(LodePNGInfo* info, const char* name, const unsigned char* profile, unsigned profile_size)
+{
+ info->iccp_name = alloc_string(name);
+ info->iccp_profile = (unsigned char*)lodepng_malloc(profile_size);
+
+ if(!info->iccp_name || !info->iccp_profile) return 83; /*alloc fail*/
+
+ memcpy(info->iccp_profile, profile, profile_size);
+ info->iccp_profile_size = profile_size;
+
+ return 0; /*ok*/
+}
+
+unsigned lodepng_set_icc(LodePNGInfo* info, const char* name, const unsigned char* profile, unsigned profile_size)
+{
+ if(info->iccp_name) lodepng_clear_icc(info);
+
+ return lodepng_assign_icc(info, name, profile, profile_size);
+}
+
+void lodepng_clear_icc(LodePNGInfo* info)
+{
+ string_cleanup(&info->iccp_name);
+ lodepng_free(info->iccp_profile);
+ info->iccp_profile = NULL;
+ info->iccp_profile_size = 0;
+}
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+
+void lodepng_info_init(LodePNGInfo* info)
+{
+ lodepng_color_mode_init(&info->color);
+ info->interlace_method = 0;
+ info->compression_method = 0;
+ info->filter_method = 0;
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+ info->background_defined = 0;
+ info->background_r = info->background_g = info->background_b = 0;
+
+ LodePNGText_init(info);
+ LodePNGIText_init(info);
+
+ info->time_defined = 0;
+ info->phys_defined = 0;
+
+ info->gama_defined = 0;
+ info->chrm_defined = 0;
+ info->srgb_defined = 0;
+ info->iccp_defined = 0;
+ info->iccp_name = NULL;
+ info->iccp_profile = NULL;
+
+ LodePNGUnknownChunks_init(info);
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+}
+
+void lodepng_info_cleanup(LodePNGInfo* info)
+{
+ lodepng_color_mode_cleanup(&info->color);
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+ LodePNGText_cleanup(info);
+ LodePNGIText_cleanup(info);
+
+ lodepng_clear_icc(info);
+
+ LodePNGUnknownChunks_cleanup(info);
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+}
+
+unsigned lodepng_info_copy(LodePNGInfo* dest, const LodePNGInfo* source)
+{
+ lodepng_info_cleanup(dest);
+ *dest = *source;
+ lodepng_color_mode_init(&dest->color);
+ CERROR_TRY_RETURN(lodepng_color_mode_copy(&dest->color, &source->color));
+
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+ CERROR_TRY_RETURN(LodePNGText_copy(dest, source));
+ CERROR_TRY_RETURN(LodePNGIText_copy(dest, source));
+ if(source->iccp_defined)
+ {
+ CERROR_TRY_RETURN(lodepng_assign_icc(dest, source->iccp_name, source->iccp_profile, source->iccp_profile_size));
+ }
+
+ LodePNGUnknownChunks_init(dest);
+ CERROR_TRY_RETURN(LodePNGUnknownChunks_copy(dest, source));
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+ return 0;
+}
+
+/* ////////////////////////////////////////////////////////////////////////// */
+
+/*index: bitgroup index, bits: bitgroup size(1, 2 or 4), in: bitgroup value, out: octet array to add bits to*/
+static void addColorBits(unsigned char* out, size_t index, unsigned bits, unsigned in)
+{
+ unsigned m = bits == 1 ? 7 : bits == 2 ? 3 : 1; /*8 / bits - 1*/
+ /*p = the partial index in the byte, e.g. with 4 palettebits it is 0 for first half or 1 for second half*/
+ unsigned p = index & m;
+ in &= (1u << bits) - 1u; /*filter out any other bits of the input value*/
+ in = in << (bits * (m - p));
+ if(p == 0) out[index * bits / 8] = in;
+ else out[index * bits / 8] |= in;
+}
+
+typedef struct ColorTree ColorTree;
+
+/*
+One node of a color tree
+This is the data structure used to count the number of unique colors and to get a palette
+index for a color. It's like an octree, but because the alpha channel is used too, each
+node has 16 instead of 8 children.
+*/
+struct ColorTree
+{
+ ColorTree* children[16]; /*up to 16 pointers to ColorTree of next level*/
+ int index; /*the payload. Only has a meaningful value if this is in the last level*/
+};
+
+static void color_tree_init(ColorTree* tree)
+{
+ int i;
+ for(i = 0; i != 16; ++i) tree->children[i] = 0;
+ tree->index = -1;
+}
+
+static void color_tree_cleanup(ColorTree* tree)
+{
+ int i;
+ for(i = 0; i != 16; ++i)
+ {
+ if(tree->children[i])
+ {
+ color_tree_cleanup(tree->children[i]);
+ lodepng_free(tree->children[i]);
+ }
+ }
+}
+
+/*returns -1 if color not present, its index otherwise*/
+static int color_tree_get(ColorTree* tree, unsigned char r, unsigned char g, unsigned char b, unsigned char a)
+{
+ int bit = 0;
+ for(bit = 0; bit < 8; ++bit)
+ {
+ int i = 8 * ((r >> bit) & 1) + 4 * ((g >> bit) & 1) + 2 * ((b >> bit) & 1) + 1 * ((a >> bit) & 1);
+ if(!tree->children[i]) return -1;
+ else tree = tree->children[i];
+ }
+ return tree ? tree->index : -1;
+}
+
+#ifdef LODEPNG_COMPILE_ENCODER
+static int color_tree_has(ColorTree* tree, unsigned char r, unsigned char g, unsigned char b, unsigned char a)
+{
+ return color_tree_get(tree, r, g, b, a) >= 0;
+}
+#endif /*LODEPNG_COMPILE_ENCODER*/
+
+/*color is not allowed to already exist.
+Index should be >= 0 (it's signed to be compatible with using -1 for "doesn't exist")*/
+static void color_tree_add(ColorTree* tree,
+ unsigned char r, unsigned char g, unsigned char b, unsigned char a, unsigned index)
+{
+ int bit;
+ for(bit = 0; bit < 8; ++bit)
+ {
+ int i = 8 * ((r >> bit) & 1) + 4 * ((g >> bit) & 1) + 2 * ((b >> bit) & 1) + 1 * ((a >> bit) & 1);
+ if(!tree->children[i])
+ {
+ tree->children[i] = (ColorTree*)lodepng_malloc(sizeof(ColorTree));
+ color_tree_init(tree->children[i]);
+ }
+ tree = tree->children[i];
+ }
+ tree->index = (int)index;
+}
+
+/*put a pixel, given its RGBA color, into image of any color type*/
+static unsigned rgba8ToPixel(unsigned char* out, size_t i,
+ const LodePNGColorMode* mode, ColorTree* tree /*for palette*/,
+ unsigned char r, unsigned char g, unsigned char b, unsigned char a)
+{
+ if(mode->colortype == LCT_GREY)
+ {
+ unsigned char grey = r; /*((unsigned short)r + g + b) / 3*/;
+ if(mode->bitdepth == 8) out[i] = grey;
+ else if(mode->bitdepth == 16) out[i * 2 + 0] = out[i * 2 + 1] = grey;
+ else
+ {
+ /*take the most significant bits of grey*/
+ grey = (grey >> (8 - mode->bitdepth)) & ((1 << mode->bitdepth) - 1);
+ addColorBits(out, i, mode->bitdepth, grey);
+ }
+ }
+ else if(mode->colortype == LCT_RGB)
+ {
+ if(mode->bitdepth == 8)
+ {
+ out[i * 3 + 0] = r;
+ out[i * 3 + 1] = g;
+ out[i * 3 + 2] = b;
+ }
+ else
+ {
+ out[i * 6 + 0] = out[i * 6 + 1] = r;
+ out[i * 6 + 2] = out[i * 6 + 3] = g;
+ out[i * 6 + 4] = out[i * 6 + 5] = b;
+ }
+ }
+ else if(mode->colortype == LCT_PALETTE)
+ {
+ int index = color_tree_get(tree, r, g, b, a);
+ if(index < 0) return 82; /*color not in palette*/
+ if(mode->bitdepth == 8) out[i] = index;
+ else addColorBits(out, i, mode->bitdepth, (unsigned)index);
+ }
+ else if(mode->colortype == LCT_GREY_ALPHA)
+ {
+ unsigned char grey = r; /*((unsigned short)r + g + b) / 3*/;
+ if(mode->bitdepth == 8)
+ {
+ out[i * 2 + 0] = grey;
+ out[i * 2 + 1] = a;
+ }
+ else if(mode->bitdepth == 16)
+ {
+ out[i * 4 + 0] = out[i * 4 + 1] = grey;
+ out[i * 4 + 2] = out[i * 4 + 3] = a;
+ }
+ }
+ else if(mode->colortype == LCT_RGBA)
+ {
+ if(mode->bitdepth == 8)
+ {
+ out[i * 4 + 0] = r;
+ out[i * 4 + 1] = g;
+ out[i * 4 + 2] = b;
+ out[i * 4 + 3] = a;
+ }
+ else
+ {
+ out[i * 8 + 0] = out[i * 8 + 1] = r;
+ out[i * 8 + 2] = out[i * 8 + 3] = g;
+ out[i * 8 + 4] = out[i * 8 + 5] = b;
+ out[i * 8 + 6] = out[i * 8 + 7] = a;
+ }
+ }
+
+ return 0; /*no error*/
+}
+
+/*put a pixel, given its RGBA16 color, into image of any color 16-bitdepth type*/
+static void rgba16ToPixel(unsigned char* out, size_t i,
+ const LodePNGColorMode* mode,
+ unsigned short r, unsigned short g, unsigned short b, unsigned short a)
+{
+ if(mode->colortype == LCT_GREY)
+ {
+ unsigned short grey = r; /*((unsigned)r + g + b) / 3*/;
+ out[i * 2 + 0] = (grey >> 8) & 255;
+ out[i * 2 + 1] = grey & 255;
+ }
+ else if(mode->colortype == LCT_RGB)
+ {
+ out[i * 6 + 0] = (r >> 8) & 255;
+ out[i * 6 + 1] = r & 255;
+ out[i * 6 + 2] = (g >> 8) & 255;
+ out[i * 6 + 3] = g & 255;
+ out[i * 6 + 4] = (b >> 8) & 255;
+ out[i * 6 + 5] = b & 255;
+ }
+ else if(mode->colortype == LCT_GREY_ALPHA)
+ {
+ unsigned short grey = r; /*((unsigned)r + g + b) / 3*/;
+ out[i * 4 + 0] = (grey >> 8) & 255;
+ out[i * 4 + 1] = grey & 255;
+ out[i * 4 + 2] = (a >> 8) & 255;
+ out[i * 4 + 3] = a & 255;
+ }
+ else if(mode->colortype == LCT_RGBA)
+ {
+ out[i * 8 + 0] = (r >> 8) & 255;
+ out[i * 8 + 1] = r & 255;
+ out[i * 8 + 2] = (g >> 8) & 255;
+ out[i * 8 + 3] = g & 255;
+ out[i * 8 + 4] = (b >> 8) & 255;
+ out[i * 8 + 5] = b & 255;
+ out[i * 8 + 6] = (a >> 8) & 255;
+ out[i * 8 + 7] = a & 255;
+ }
+}
+
+/*Get RGBA8 color of pixel with index i (y * width + x) from the raw image with given color type.*/
+static void getPixelColorRGBA8(unsigned char* r, unsigned char* g,
+ unsigned char* b, unsigned char* a,
+ const unsigned char* in, size_t i,
+ const LodePNGColorMode* mode)
+{
+ if(mode->colortype == LCT_GREY)
+ {
+ if(mode->bitdepth == 8)
+ {
+ *r = *g = *b = in[i];
+ if(mode->key_defined && *r == mode->key_r) *a = 0;
+ else *a = 255;
+ }
+ else if(mode->bitdepth == 16)
+ {
+ *r = *g = *b = in[i * 2 + 0];
+ if(mode->key_defined && 256U * in[i * 2 + 0] + in[i * 2 + 1] == mode->key_r) *a = 0;
+ else *a = 255;
+ }
+ else
+ {
+ unsigned highest = ((1U << mode->bitdepth) - 1U); /*highest possible value for this bit depth*/
+ size_t j = i * mode->bitdepth;
+ unsigned value = readBitsFromReversedStream(&j, in, mode->bitdepth);
+ *r = *g = *b = (value * 255) / highest;
+ if(mode->key_defined && value == mode->key_r) *a = 0;
+ else *a = 255;
+ }
+ }
+ else if(mode->colortype == LCT_RGB)
+ {
+ if(mode->bitdepth == 8)
+ {
+ *r = in[i * 3 + 0]; *g = in[i * 3 + 1]; *b = in[i * 3 + 2];
+ if(mode->key_defined && *r == mode->key_r && *g == mode->key_g && *b == mode->key_b) *a = 0;
+ else *a = 255;
+ }
+ else
+ {
+ *r = in[i * 6 + 0];
+ *g = in[i * 6 + 2];
+ *b = in[i * 6 + 4];
+ if(mode->key_defined && 256U * in[i * 6 + 0] + in[i * 6 + 1] == mode->key_r
+ && 256U * in[i * 6 + 2] + in[i * 6 + 3] == mode->key_g
+ && 256U * in[i * 6 + 4] + in[i * 6 + 5] == mode->key_b) *a = 0;
+ else *a = 255;
+ }
+ }
+ else if(mode->colortype == LCT_PALETTE)
+ {
+ unsigned index;
+ if(mode->bitdepth == 8) index = in[i];
+ else
+ {
+ size_t j = i * mode->bitdepth;
+ index = readBitsFromReversedStream(&j, in, mode->bitdepth);
+ }
+
+ if(index >= mode->palettesize)
+ {
+ /*This is an error according to the PNG spec, but common PNG decoders make it black instead.
+ Done here too, slightly faster due to no error handling needed.*/
+ *r = *g = *b = 0;
+ *a = 255;
+ }
+ else
+ {
+ *r = mode->palette[index * 4 + 0];
+ *g = mode->palette[index * 4 + 1];
+ *b = mode->palette[index * 4 + 2];
+ *a = mode->palette[index * 4 + 3];
+ }
+ }
+ else if(mode->colortype == LCT_GREY_ALPHA)
+ {
+ if(mode->bitdepth == 8)
+ {
+ *r = *g = *b = in[i * 2 + 0];
+ *a = in[i * 2 + 1];
+ }
+ else
+ {
+ *r = *g = *b = in[i * 4 + 0];
+ *a = in[i * 4 + 2];
+ }
+ }
+ else if(mode->colortype == LCT_RGBA)
+ {
+ if(mode->bitdepth == 8)
+ {
+ *r = in[i * 4 + 0];
+ *g = in[i * 4 + 1];
+ *b = in[i * 4 + 2];
+ *a = in[i * 4 + 3];
+ }
+ else
+ {
+ *r = in[i * 8 + 0];
+ *g = in[i * 8 + 2];
+ *b = in[i * 8 + 4];
+ *a = in[i * 8 + 6];
+ }
+ }
+}
+
+/*Similar to getPixelColorRGBA8, but with all the for loops inside of the color
+mode test cases, optimized to convert the colors much faster, when converting
+to RGBA or RGB with 8 bit per cannel. buffer must be RGBA or RGB output with
+enough memory, if has_alpha is true the output is RGBA. mode has the color mode
+of the input buffer.*/
+static void getPixelColorsRGBA8(unsigned char* buffer, size_t numpixels,
+ unsigned has_alpha, const unsigned char* in,
+ const LodePNGColorMode* mode)
+{
+ unsigned num_channels = has_alpha ? 4 : 3;
+ size_t i;
+ if(mode->colortype == LCT_GREY)
+ {
+ if(mode->bitdepth == 8)
+ {
+ for(i = 0; i != numpixels; ++i, buffer += num_channels)
+ {
+ buffer[0] = buffer[1] = buffer[2] = in[i];
+ if(has_alpha) buffer[3] = mode->key_defined && in[i] == mode->key_r ? 0 : 255;
+ }
+ }
+ else if(mode->bitdepth == 16)
+ {
+ for(i = 0; i != numpixels; ++i, buffer += num_channels)
+ {
+ buffer[0] = buffer[1] = buffer[2] = in[i * 2];
+ if(has_alpha) buffer[3] = mode->key_defined && 256U * in[i * 2 + 0] + in[i * 2 + 1] == mode->key_r ? 0 : 255;
+ }
+ }
+ else
+ {
+ unsigned highest = ((1U << mode->bitdepth) - 1U); /*highest possible value for this bit depth*/
+ size_t j = 0;
+ for(i = 0; i != numpixels; ++i, buffer += num_channels)
+ {
+ unsigned value = readBitsFromReversedStream(&j, in, mode->bitdepth);
+ buffer[0] = buffer[1] = buffer[2] = (value * 255) / highest;
+ if(has_alpha) buffer[3] = mode->key_defined && value == mode->key_r ? 0 : 255;
+ }
+ }
+ }
+ else if(mode->colortype == LCT_RGB)
+ {
+ if(mode->bitdepth == 8)
+ {
+ for(i = 0; i != numpixels; ++i, buffer += num_channels)
+ {
+ buffer[0] = in[i * 3 + 0];
+ buffer[1] = in[i * 3 + 1];
+ buffer[2] = in[i * 3 + 2];
+ if(has_alpha) buffer[3] = mode->key_defined && buffer[0] == mode->key_r
+ && buffer[1]== mode->key_g && buffer[2] == mode->key_b ? 0 : 255;
+ }
+ }
+ else
+ {
+ for(i = 0; i != numpixels; ++i, buffer += num_channels)
+ {
+ buffer[0] = in[i * 6 + 0];
+ buffer[1] = in[i * 6 + 2];
+ buffer[2] = in[i * 6 + 4];
+ if(has_alpha) buffer[3] = mode->key_defined
+ && 256U * in[i * 6 + 0] + in[i * 6 + 1] == mode->key_r
+ && 256U * in[i * 6 + 2] + in[i * 6 + 3] == mode->key_g
+ && 256U * in[i * 6 + 4] + in[i * 6 + 5] == mode->key_b ? 0 : 255;
+ }
+ }
+ }
+ else if(mode->colortype == LCT_PALETTE)
+ {
+ unsigned index;
+ size_t j = 0;
+ for(i = 0; i != numpixels; ++i, buffer += num_channels)
+ {
+ if(mode->bitdepth == 8) index = in[i];
+ else index = readBitsFromReversedStream(&j, in, mode->bitdepth);
+
+ if(index >= mode->palettesize)
+ {
+ /*This is an error according to the PNG spec, but most PNG decoders make it black instead.
+ Done here too, slightly faster due to no error handling needed.*/
+ buffer[0] = buffer[1] = buffer[2] = 0;
+ if(has_alpha) buffer[3] = 255;
+ }
+ else
+ {
+ buffer[0] = mode->palette[index * 4 + 0];
+ buffer[1] = mode->palette[index * 4 + 1];
+ buffer[2] = mode->palette[index * 4 + 2];
+ if(has_alpha) buffer[3] = mode->palette[index * 4 + 3];
+ }
+ }
+ }
+ else if(mode->colortype == LCT_GREY_ALPHA)
+ {
+ if(mode->bitdepth == 8)
+ {
+ for(i = 0; i != numpixels; ++i, buffer += num_channels)
+ {
+ buffer[0] = buffer[1] = buffer[2] = in[i * 2 + 0];
+ if(has_alpha) buffer[3] = in[i * 2 + 1];
+ }
+ }
+ else
+ {
+ for(i = 0; i != numpixels; ++i, buffer += num_channels)
+ {
+ buffer[0] = buffer[1] = buffer[2] = in[i * 4 + 0];
+ if(has_alpha) buffer[3] = in[i * 4 + 2];
+ }
+ }
+ }
+ else if(mode->colortype == LCT_RGBA)
+ {
+ if(mode->bitdepth == 8)
+ {
+ for(i = 0; i != numpixels; ++i, buffer += num_channels)
+ {
+ buffer[0] = in[i * 4 + 0];
+ buffer[1] = in[i * 4 + 1];
+ buffer[2] = in[i * 4 + 2];
+ if(has_alpha) buffer[3] = in[i * 4 + 3];
+ }
+ }
+ else
+ {
+ for(i = 0; i != numpixels; ++i, buffer += num_channels)
+ {
+ buffer[0] = in[i * 8 + 0];
+ buffer[1] = in[i * 8 + 2];
+ buffer[2] = in[i * 8 + 4];
+ if(has_alpha) buffer[3] = in[i * 8 + 6];
+ }
+ }
+ }
+}
+
+/*Get RGBA16 color of pixel with index i (y * width + x) from the raw image with
+given color type, but the given color type must be 16-bit itself.*/
+static void getPixelColorRGBA16(unsigned short* r, unsigned short* g, unsigned short* b, unsigned short* a,
+ const unsigned char* in, size_t i, const LodePNGColorMode* mode)
+{
+ if(mode->colortype == LCT_GREY)
+ {
+ *r = *g = *b = 256 * in[i * 2 + 0] + in[i * 2 + 1];
+ if(mode->key_defined && 256U * in[i * 2 + 0] + in[i * 2 + 1] == mode->key_r) *a = 0;
+ else *a = 65535;
+ }
+ else if(mode->colortype == LCT_RGB)
+ {
+ *r = 256u * in[i * 6 + 0] + in[i * 6 + 1];
+ *g = 256u * in[i * 6 + 2] + in[i * 6 + 3];
+ *b = 256u * in[i * 6 + 4] + in[i * 6 + 5];
+ if(mode->key_defined
+ && 256u * in[i * 6 + 0] + in[i * 6 + 1] == mode->key_r
+ && 256u * in[i * 6 + 2] + in[i * 6 + 3] == mode->key_g
+ && 256u * in[i * 6 + 4] + in[i * 6 + 5] == mode->key_b) *a = 0;
+ else *a = 65535;
+ }
+ else if(mode->colortype == LCT_GREY_ALPHA)
+ {
+ *r = *g = *b = 256u * in[i * 4 + 0] + in[i * 4 + 1];
+ *a = 256u * in[i * 4 + 2] + in[i * 4 + 3];
+ }
+ else if(mode->colortype == LCT_RGBA)
+ {
+ *r = 256u * in[i * 8 + 0] + in[i * 8 + 1];
+ *g = 256u * in[i * 8 + 2] + in[i * 8 + 3];
+ *b = 256u * in[i * 8 + 4] + in[i * 8 + 5];
+ *a = 256u * in[i * 8 + 6] + in[i * 8 + 7];
+ }
+}
+
+unsigned lodepng_convert(unsigned char* out, const unsigned char* in,
+ const LodePNGColorMode* mode_out, const LodePNGColorMode* mode_in,
+ unsigned w, unsigned h)
+{
+ size_t i;
+ ColorTree tree;
+ size_t numpixels = (size_t)w * (size_t)h;
+ unsigned error = 0;
+
+ if(lodepng_color_mode_equal(mode_out, mode_in))
+ {
+ size_t numbytes = lodepng_get_raw_size(w, h, mode_in);
+ for(i = 0; i != numbytes; ++i) out[i] = in[i];
+ return 0;
+ }
+
+ if(mode_out->colortype == LCT_PALETTE)
+ {
+ size_t palettesize = mode_out->palettesize;
+ const unsigned char* palette = mode_out->palette;
+ size_t palsize = (size_t)1u << mode_out->bitdepth;
+ /*if the user specified output palette but did not give the values, assume
+ they want the values of the input color type (assuming that one is palette).
+ Note that we never create a new palette ourselves.*/
+ if(palettesize == 0)
+ {
+ palettesize = mode_in->palettesize;
+ palette = mode_in->palette;
+ /*if the input was also palette with same bitdepth, then the color types are also
+ equal, so copy literally. This to preserve the exact indices that were in the PNG
+ even in case there are duplicate colors in the palette.*/
+ if (mode_in->colortype == LCT_PALETTE && mode_in->bitdepth == mode_out->bitdepth)
+ {
+ size_t numbytes = lodepng_get_raw_size(w, h, mode_in);
+ for(i = 0; i != numbytes; ++i) out[i] = in[i];
+ return 0;
+ }
+ }
+ if(palettesize < palsize) palsize = palettesize;
+ color_tree_init(&tree);
+ for(i = 0; i != palsize; ++i)
+ {
+ const unsigned char* p = &palette[i * 4];
+ color_tree_add(&tree, p[0], p[1], p[2], p[3], (unsigned)i);
+ }
+ }
+
+ if(mode_in->bitdepth == 16 && mode_out->bitdepth == 16)
+ {
+ for(i = 0; i != numpixels; ++i)
+ {
+ unsigned short r = 0, g = 0, b = 0, a = 0;
+ getPixelColorRGBA16(&r, &g, &b, &a, in, i, mode_in);
+ rgba16ToPixel(out, i, mode_out, r, g, b, a);
+ }
+ }
+ else if(mode_out->bitdepth == 8 && mode_out->colortype == LCT_RGBA)
+ {
+ getPixelColorsRGBA8(out, numpixels, 1, in, mode_in);
+ }
+ else if(mode_out->bitdepth == 8 && mode_out->colortype == LCT_RGB)
+ {
+ getPixelColorsRGBA8(out, numpixels, 0, in, mode_in);
+ }
+ else
+ {
+ unsigned char r = 0, g = 0, b = 0, a = 0;
+ for(i = 0; i != numpixels; ++i)
+ {
+ getPixelColorRGBA8(&r, &g, &b, &a, in, i, mode_in);
+ error = rgba8ToPixel(out, i, mode_out, &tree, r, g, b, a);
+ if (error) break;
+ }
+ }
+
+ if(mode_out->colortype == LCT_PALETTE)
+ {
+ color_tree_cleanup(&tree);
+ }
+
+ return error;
+}
+
+
+/* Converts a single rgb color without alpha from one type to another, color bits truncated to
+their bitdepth. In case of single channel (grey or palette), only the r channel is used. Slow
+function, do not use to process all pixels of an image. Alpha channel not supported on purpose:
+this is for bKGD, supporting alpha may prevent it from finding a color in the palette, from the
+specification it looks like bKGD should ignore the alpha values of the palette since it can use
+any palette index but doesn't have an alpha channel. Idem with ignoring color key. */
+unsigned lodepng_convert_rgb(
+ unsigned* r_out, unsigned* g_out, unsigned* b_out,
+ unsigned r_in, unsigned g_in, unsigned b_in,
+ const LodePNGColorMode* mode_out, const LodePNGColorMode* mode_in)
+{
+ unsigned r = 0, g = 0, b = 0;
+ unsigned mul = 65535 / ((1u << mode_in->bitdepth) - 1u); /*65535, 21845, 4369, 257, 1*/
+ unsigned shift = 16 - mode_out->bitdepth;
+
+ if(mode_in->colortype == LCT_GREY || mode_in->colortype == LCT_GREY_ALPHA)
+ {
+ r = g = b = r_in * mul;
+ }
+ else if(mode_in->colortype == LCT_RGB || mode_in->colortype == LCT_RGBA)
+ {
+ r = r_in * mul;
+ g = g_in * mul;
+ b = b_in * mul;
+ }
+ else if(mode_in->colortype == LCT_PALETTE)
+ {
+ if(r_in >= mode_in->palettesize) return 82;
+ r = mode_in->palette[r_in * 4 + 0] * 257u;
+ g = mode_in->palette[r_in * 4 + 1] * 257u;
+ b = mode_in->palette[r_in * 4 + 2] * 257u;
+ }
+ else
+ {
+ return 31;
+ }
+
+ /* now convert to output format */
+ if(mode_out->colortype == LCT_GREY || mode_out->colortype == LCT_GREY_ALPHA)
+ {
+ *r_out = r >> shift ;
+ }
+ else if(mode_out->colortype == LCT_RGB || mode_out->colortype == LCT_RGBA)
+ {
+ *r_out = r >> shift ;
+ *g_out = g >> shift ;
+ *b_out = b >> shift ;
+ }
+ else if(mode_out->colortype == LCT_PALETTE)
+ {
+ unsigned i;
+ /* a 16-bit color cannot be in the palette */
+ if((r >> 8) != (r & 255) || (g >> 8) != (g & 255) || (b >> 8) != (b & 255)) return 82;
+ for(i = 0; i < mode_out->palettesize; i++) {
+ unsigned j = i * 4;
+ if((r >> 8) == mode_out->palette[j + 0] && (g >> 8) == mode_out->palette[j + 1] &&
+ (b >> 8) == mode_out->palette[j + 2])
+ {
+ *r_out = i;
+ return 0;
+ }
+ }
+ return 82;
+ }
+ else
+ {
+ return 31;
+ }
+
+ return 0;
+}
+
+#ifdef LODEPNG_COMPILE_ENCODER
+
+void lodepng_color_profile_init(LodePNGColorProfile* profile)
+{
+ profile->colored = 0;
+ profile->key = 0;
+ profile->key_r = profile->key_g = profile->key_b = 0;
+ profile->alpha = 0;
+ profile->numcolors = 0;
+ profile->bits = 1;
+ profile->numpixels = 0;
+}
+
+/*function used for debug purposes with C++*/
+/*void printColorProfile(LodePNGColorProfile* p)
+{
+ std::cout << "colored: " << (int)p->colored << ", ";
+ std::cout << "key: " << (int)p->key << ", ";
+ std::cout << "key_r: " << (int)p->key_r << ", ";
+ std::cout << "key_g: " << (int)p->key_g << ", ";
+ std::cout << "key_b: " << (int)p->key_b << ", ";
+ std::cout << "alpha: " << (int)p->alpha << ", ";
+ std::cout << "numcolors: " << (int)p->numcolors << ", ";
+ std::cout << "bits: " << (int)p->bits << std::endl;
+}*/
+
+/*Returns how many bits needed to represent given value (max 8 bit)*/
+static unsigned getValueRequiredBits(unsigned char value)
+{
+ if(value == 0 || value == 255) return 1;
+ /*The scaling of 2-bit and 4-bit values uses multiples of 85 and 17*/
+ if(value % 17 == 0) return value % 85 == 0 ? 2 : 4;
+ return 8;
+}
+
+/*profile must already have been inited.
+It's ok to set some parameters of profile to done already.*/
+unsigned lodepng_get_color_profile(LodePNGColorProfile* profile,
+ const unsigned char* in, unsigned w, unsigned h,
+ const LodePNGColorMode* mode_in)
+{
+ unsigned error = 0;
+ size_t i;
+ ColorTree tree;
+ size_t numpixels = (size_t)w * (size_t)h;
+
+ /* mark things as done already if it would be impossible to have a more expensive case */
+ unsigned colored_done = lodepng_is_greyscale_type(mode_in) ? 1 : 0;
+ unsigned alpha_done = lodepng_can_have_alpha(mode_in) ? 0 : 1;
+ unsigned numcolors_done = 0;
+ unsigned bpp = lodepng_get_bpp(mode_in);
+ unsigned bits_done = (profile->bits == 1 && bpp == 1) ? 1 : 0;
+ unsigned sixteen = 0; /* whether the input image is 16 bit */
+ unsigned maxnumcolors = 257;
+ if(bpp <= 8) maxnumcolors = LODEPNG_MIN(257, profile->numcolors + (1u << bpp));
+
+ profile->numpixels += numpixels;
+
+ color_tree_init(&tree);
+
+ /*If the profile was already filled in from previous data, fill its palette in tree
+ and mark things as done already if we know they are the most expensive case already*/
+ if(profile->alpha) alpha_done = 1;
+ if(profile->colored) colored_done = 1;
+ if(profile->bits == 16) numcolors_done = 1;
+ if(profile->bits >= bpp) bits_done = 1;
+ if(profile->numcolors >= maxnumcolors) numcolors_done = 1;
+
+ if(!numcolors_done)
+ {
+ for(i = 0; i < profile->numcolors; i++)
+ {
+ const unsigned char* color = &profile->palette[i * 4];
+ color_tree_add(&tree, color[0], color[1], color[2], color[3], i);
+ }
+ }
+
+ /*Check if the 16-bit input is truly 16-bit*/
+ if(mode_in->bitdepth == 16 && !sixteen)
+ {
+ unsigned short r, g, b, a;
+ for(i = 0; i != numpixels; ++i)
+ {
+ getPixelColorRGBA16(&r, &g, &b, &a, in, i, mode_in);
+ if((r & 255) != ((r >> 8) & 255) || (g & 255) != ((g >> 8) & 255) ||
+ (b & 255) != ((b >> 8) & 255) || (a & 255) != ((a >> 8) & 255)) /*first and second byte differ*/
+ {
+ profile->bits = 16;
+ sixteen = 1;
+ bits_done = 1;
+ numcolors_done = 1; /*counting colors no longer useful, palette doesn't support 16-bit*/
+ break;
+ }
+ }
+ }
+
+ if(sixteen)
+ {
+ unsigned short r = 0, g = 0, b = 0, a = 0;
+
+ for(i = 0; i != numpixels; ++i)
+ {
+ getPixelColorRGBA16(&r, &g, &b, &a, in, i, mode_in);
+
+ if(!colored_done && (r != g || r != b))
+ {
+ profile->colored = 1;
+ colored_done = 1;
+ }
+
+ if(!alpha_done)
+ {
+ unsigned matchkey = (r == profile->key_r && g == profile->key_g && b == profile->key_b);
+ if(a != 65535 && (a != 0 || (profile->key && !matchkey)))
+ {
+ profile->alpha = 1;
+ profile->key = 0;
+ alpha_done = 1;
+ }
+ else if(a == 0 && !profile->alpha && !profile->key)
+ {
+ profile->key = 1;
+ profile->key_r = r;
+ profile->key_g = g;
+ profile->key_b = b;
+ }
+ else if(a == 65535 && profile->key && matchkey)
+ {
+ /* Color key cannot be used if an opaque pixel also has that RGB color. */
+ profile->alpha = 1;
+ profile->key = 0;
+ alpha_done = 1;
+ }
+ }
+ if(alpha_done && numcolors_done && colored_done && bits_done) break;
+ }
+
+ if(profile->key && !profile->alpha)
+ {
+ for(i = 0; i != numpixels; ++i)
+ {
+ getPixelColorRGBA16(&r, &g, &b, &a, in, i, mode_in);
+ if(a != 0 && r == profile->key_r && g == profile->key_g && b == profile->key_b)
+ {
+ /* Color key cannot be used if an opaque pixel also has that RGB color. */
+ profile->alpha = 1;
+ profile->key = 0;
+ alpha_done = 1;
+ }
+ }
+ }
+ }
+ else /* < 16-bit */
+ {
+ unsigned char r = 0, g = 0, b = 0, a = 0;
+ for(i = 0; i != numpixels; ++i)
+ {
+ getPixelColorRGBA8(&r, &g, &b, &a, in, i, mode_in);
+
+ if(!bits_done && profile->bits < 8)
+ {
+ /*only r is checked, < 8 bits is only relevant for greyscale*/
+ unsigned bits = getValueRequiredBits(r);
+ if(bits > profile->bits) profile->bits = bits;
+ }
+ bits_done = (profile->bits >= bpp);
+
+ if(!colored_done && (r != g || r != b))
+ {
+ profile->colored = 1;
+ colored_done = 1;
+ if(profile->bits < 8) profile->bits = 8; /*PNG has no colored modes with less than 8-bit per channel*/
+ }
+
+ if(!alpha_done)
+ {
+ unsigned matchkey = (r == profile->key_r && g == profile->key_g && b == profile->key_b);
+ if(a != 255 && (a != 0 || (profile->key && !matchkey)))
+ {
+ profile->alpha = 1;
+ profile->key = 0;
+ alpha_done = 1;
+ if(profile->bits < 8) profile->bits = 8; /*PNG has no alphachannel modes with less than 8-bit per channel*/
+ }
+ else if(a == 0 && !profile->alpha && !profile->key)
+ {
+ profile->key = 1;
+ profile->key_r = r;
+ profile->key_g = g;
+ profile->key_b = b;
+ }
+ else if(a == 255 && profile->key && matchkey)
+ {
+ /* Color key cannot be used if an opaque pixel also has that RGB color. */
+ profile->alpha = 1;
+ profile->key = 0;
+ alpha_done = 1;
+ if(profile->bits < 8) profile->bits = 8; /*PNG has no alphachannel modes with less than 8-bit per channel*/
+ }
+ }
+
+ if(!numcolors_done)
+ {
+ if(!color_tree_has(&tree, r, g, b, a))
+ {
+ color_tree_add(&tree, r, g, b, a, profile->numcolors);
+ if(profile->numcolors < 256)
+ {
+ unsigned char* p = profile->palette;
+ unsigned n = profile->numcolors;
+ p[n * 4 + 0] = r;
+ p[n * 4 + 1] = g;
+ p[n * 4 + 2] = b;
+ p[n * 4 + 3] = a;
+ }
+ ++profile->numcolors;
+ numcolors_done = profile->numcolors >= maxnumcolors;
+ }
+ }
+
+ if(alpha_done && numcolors_done && colored_done && bits_done) break;
+ }
+
+ if(profile->key && !profile->alpha)
+ {
+ for(i = 0; i != numpixels; ++i)
+ {
+ getPixelColorRGBA8(&r, &g, &b, &a, in, i, mode_in);
+ if(a != 0 && r == profile->key_r && g == profile->key_g && b == profile->key_b)
+ {
+ /* Color key cannot be used if an opaque pixel also has that RGB color. */
+ profile->alpha = 1;
+ profile->key = 0;
+ alpha_done = 1;
+ if(profile->bits < 8) profile->bits = 8; /*PNG has no alphachannel modes with less than 8-bit per channel*/
+ }
+ }
+ }
+
+ /*make the profile's key always 16-bit for consistency - repeat each byte twice*/
+ profile->key_r += (profile->key_r << 8);
+ profile->key_g += (profile->key_g << 8);
+ profile->key_b += (profile->key_b << 8);
+ }
+
+ color_tree_cleanup(&tree);
+ return error;
+}
+
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+/*Adds a single color to the color profile. The profile must already have been inited. The color must be given as 16-bit
+(with 2 bytes repeating for 8-bit and 65535 for opaque alpha channel). This function is expensive, do not call it for
+all pixels of an image but only for a few additional values. */
+static unsigned lodepng_color_profile_add(LodePNGColorProfile* profile,
+ unsigned r, unsigned g, unsigned b, unsigned a)
+{
+ unsigned error = 0;
+ unsigned char image[8];
+ LodePNGColorMode mode;
+ lodepng_color_mode_init(&mode);
+ image[0] = r >> 8; image[1] = r; image[2] = g >> 8; image[3] = g;
+ image[4] = b >> 8; image[5] = b; image[6] = a >> 8; image[7] = a;
+ mode.bitdepth = 16;
+ mode.colortype = LCT_RGBA;
+ error = lodepng_get_color_profile(profile, image, 1, 1, &mode);
+ lodepng_color_mode_cleanup(&mode);
+ return error;
+}
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+
+/*Autochoose color model given the computed profile. mode_in is to copy palette order from
+when relevant.*/
+static unsigned auto_choose_color_from_profile(LodePNGColorMode* mode_out,
+ const LodePNGColorMode* mode_in,
+ const LodePNGColorProfile* prof)
+{
+ unsigned error = 0;
+ unsigned palettebits, palette_ok;
+ size_t i, n;
+ size_t numpixels = prof->numpixels;
+
+ unsigned alpha = prof->alpha;
+ unsigned key = prof->key;
+ unsigned bits = prof->bits;
+
+ mode_out->key_defined = 0;
+
+ if(key && numpixels <= 16)
+ {
+ alpha = 1; /*too few pixels to justify tRNS chunk overhead*/
+ key = 0;
+ if(bits < 8) bits = 8; /*PNG has no alphachannel modes with less than 8-bit per channel*/
+ }
+ n = prof->numcolors;
+ palettebits = n <= 2 ? 1 : (n <= 4 ? 2 : (n <= 16 ? 4 : 8));
+ palette_ok = n <= 256 && bits <= 8;
+ if(numpixels < n * 2) palette_ok = 0; /*don't add palette overhead if image has only a few pixels*/
+ if(!prof->colored && bits <= palettebits) palette_ok = 0; /*grey is less overhead*/
+
+ if(palette_ok)
+ {
+ const unsigned char* p = prof->palette;
+ lodepng_palette_clear(mode_out); /*remove potential earlier palette*/
+ for(i = 0; i != prof->numcolors; ++i)
+ {
+ error = lodepng_palette_add(mode_out, p[i * 4 + 0], p[i * 4 + 1], p[i * 4 + 2], p[i * 4 + 3]);
+ if(error) break;
+ }
+
+ mode_out->colortype = LCT_PALETTE;
+ mode_out->bitdepth = palettebits;
+
+ if(mode_in->colortype == LCT_PALETTE && mode_in->palettesize >= mode_out->palettesize
+ && mode_in->bitdepth == mode_out->bitdepth)
+ {
+ /*If input should have same palette colors, keep original to preserve its order and prevent conversion*/
+ lodepng_color_mode_cleanup(mode_out);
+ lodepng_color_mode_copy(mode_out, mode_in);
+ }
+ }
+ else /*8-bit or 16-bit per channel*/
+ {
+ mode_out->bitdepth = bits;
+ mode_out->colortype = alpha ? (prof->colored ? LCT_RGBA : LCT_GREY_ALPHA)
+ : (prof->colored ? LCT_RGB : LCT_GREY);
+
+ if(key)
+ {
+ unsigned mask = (1u << mode_out->bitdepth) - 1u; /*profile always uses 16-bit, mask converts it*/
+ mode_out->key_r = prof->key_r & mask;
+ mode_out->key_g = prof->key_g & mask;
+ mode_out->key_b = prof->key_b & mask;
+ mode_out->key_defined = 1;
+ }
+ }
+
+ return error;
+}
+
+/*Automatically chooses color type that gives smallest amount of bits in the
+output image, e.g. grey if there are only greyscale pixels, palette if there
+are less than 256 colors, color key if only single transparent color, ...
+Updates values of mode with a potentially smaller color model. mode_out should
+contain the user chosen color model, but will be overwritten with the new chosen one.*/
+unsigned lodepng_auto_choose_color(LodePNGColorMode* mode_out,
+ const unsigned char* image, unsigned w, unsigned h,
+ const LodePNGColorMode* mode_in)
+{
+ unsigned error = 0;
+ LodePNGColorProfile prof;
+ lodepng_color_profile_init(&prof);
+ error = lodepng_get_color_profile(&prof, image, w, h, mode_in);
+ if(error) return error;
+ return auto_choose_color_from_profile(mode_out, mode_in, &prof);
+}
+
+#endif /* #ifdef LODEPNG_COMPILE_ENCODER */
+
+/*
+Paeth predicter, used by PNG filter type 4
+The parameters are of type short, but should come from unsigned chars, the shorts
+are only needed to make the paeth calculation correct.
+*/
+static unsigned char paethPredictor(short a, short b, short c)
+{
+ short pa = abs(b - c);
+ short pb = abs(a - c);
+ short pc = abs(a + b - c - c);
+
+ if(pc < pa && pc < pb) return (unsigned char)c;
+ else if(pb < pa) return (unsigned char)b;
+ else return (unsigned char)a;
+}
+
+/*shared values used by multiple Adam7 related functions*/
+
+static const unsigned ADAM7_IX[7] = { 0, 4, 0, 2, 0, 1, 0 }; /*x start values*/
+static const unsigned ADAM7_IY[7] = { 0, 0, 4, 0, 2, 0, 1 }; /*y start values*/
+static const unsigned ADAM7_DX[7] = { 8, 8, 4, 4, 2, 2, 1 }; /*x delta values*/
+static const unsigned ADAM7_DY[7] = { 8, 8, 8, 4, 4, 2, 2 }; /*y delta values*/
+
+/*
+Outputs various dimensions and positions in the image related to the Adam7 reduced images.
+passw: output containing the width of the 7 passes
+passh: output containing the height of the 7 passes
+filter_passstart: output containing the index of the start and end of each
+ reduced image with filter bytes
+padded_passstart output containing the index of the start and end of each
+ reduced image when without filter bytes but with padded scanlines
+passstart: output containing the index of the start and end of each reduced
+ image without padding between scanlines, but still padding between the images
+w, h: width and height of non-interlaced image
+bpp: bits per pixel
+"padded" is only relevant if bpp is less than 8 and a scanline or image does not
+ end at a full byte
+*/
+static void Adam7_getpassvalues(unsigned passw[7], unsigned passh[7], size_t filter_passstart[8],
+ size_t padded_passstart[8], size_t passstart[8], unsigned w, unsigned h, unsigned bpp)
+{
+ /*the passstart values have 8 values: the 8th one indicates the byte after the end of the 7th (= last) pass*/
+ unsigned i;
+
+ /*calculate width and height in pixels of each pass*/
+ for(i = 0; i != 7; ++i)
+ {
+ passw[i] = (w + ADAM7_DX[i] - ADAM7_IX[i] - 1) / ADAM7_DX[i];
+ passh[i] = (h + ADAM7_DY[i] - ADAM7_IY[i] - 1) / ADAM7_DY[i];
+ if(passw[i] == 0) passh[i] = 0;
+ if(passh[i] == 0) passw[i] = 0;
+ }
+
+ filter_passstart[0] = padded_passstart[0] = passstart[0] = 0;
+ for(i = 0; i != 7; ++i)
+ {
+ /*if passw[i] is 0, it's 0 bytes, not 1 (no filtertype-byte)*/
+ filter_passstart[i + 1] = filter_passstart[i]
+ + ((passw[i] && passh[i]) ? passh[i] * (1 + (passw[i] * bpp + 7) / 8) : 0);
+ /*bits padded if needed to fill full byte at end of each scanline*/
+ padded_passstart[i + 1] = padded_passstart[i] + passh[i] * ((passw[i] * bpp + 7) / 8);
+ /*only padded at end of reduced image*/
+ passstart[i + 1] = passstart[i] + (passh[i] * passw[i] * bpp + 7) / 8;
+ }
+}
+
+#ifdef LODEPNG_COMPILE_DECODER
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / PNG Decoder / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+/*read the information from the header and store it in the LodePNGInfo. return value is error*/
+unsigned lodepng_inspect(unsigned* w, unsigned* h, LodePNGState* state,
+ const unsigned char* in, size_t insize)
+{
+ unsigned width, height;
+ LodePNGInfo* info = &state->info_png;
+ if(insize == 0 || in == 0)
+ {
+ CERROR_RETURN_ERROR(state->error, 48); /*error: the given data is empty*/
+ }
+ if(insize < 33)
+ {
+ CERROR_RETURN_ERROR(state->error, 27); /*error: the data length is smaller than the length of a PNG header*/
+ }
+
+ /*when decoding a new PNG image, make sure all parameters created after previous decoding are reset*/
+ /* TODO: remove this. One should use a new LodePNGState for new sessions */
+ lodepng_info_cleanup(info);
+ lodepng_info_init(info);
+
+ if(in[0] != 137 || in[1] != 80 || in[2] != 78 || in[3] != 71
+ || in[4] != 13 || in[5] != 10 || in[6] != 26 || in[7] != 10)
+ {
+ CERROR_RETURN_ERROR(state->error, 28); /*error: the first 8 bytes are not the correct PNG signature*/
+ }
+ if(lodepng_chunk_length(in + 8) != 13)
+ {
+ CERROR_RETURN_ERROR(state->error, 94); /*error: header size must be 13 bytes*/
+ }
+ if(!lodepng_chunk_type_equals(in + 8, "IHDR"))
+ {
+ CERROR_RETURN_ERROR(state->error, 29); /*error: it doesn't start with a IHDR chunk!*/
+ }
+
+ /*read the values given in the header*/
+ width = lodepng_read32bitInt(&in[16]);
+ height = lodepng_read32bitInt(&in[20]);
+ info->color.bitdepth = in[24];
+ info->color.colortype = (LodePNGColorType)in[25];
+ info->compression_method = in[26];
+ info->filter_method = in[27];
+ info->interlace_method = in[28];
+
+ if(width == 0 || height == 0)
+ {
+ CERROR_RETURN_ERROR(state->error, 93);
+ }
+
+ if(w) *w = width;
+ if(h) *h = height;
+
+ if(!state->decoder.ignore_crc)
+ {
+ unsigned CRC = lodepng_read32bitInt(&in[29]);
+ unsigned checksum = lodepng_crc32(&in[12], 17);
+ if(CRC != checksum)
+ {
+ CERROR_RETURN_ERROR(state->error, 57); /*invalid CRC*/
+ }
+ }
+
+ /*error: only compression method 0 is allowed in the specification*/
+ if(info->compression_method != 0) CERROR_RETURN_ERROR(state->error, 32);
+ /*error: only filter method 0 is allowed in the specification*/
+ if(info->filter_method != 0) CERROR_RETURN_ERROR(state->error, 33);
+ /*error: only interlace methods 0 and 1 exist in the specification*/
+ if(info->interlace_method > 1) CERROR_RETURN_ERROR(state->error, 34);
+
+ state->error = checkColorValidity(info->color.colortype, info->color.bitdepth);
+ return state->error;
+}
+
+static unsigned unfilterScanline(unsigned char* recon, const unsigned char* scanline, const unsigned char* precon,
+ size_t bytewidth, unsigned char filterType, size_t length)
+{
+ /*
+ For PNG filter method 0
+ unfilter a PNG image scanline by scanline. when the pixels are smaller than 1 byte,
+ the filter works byte per byte (bytewidth = 1)
+ precon is the previous unfiltered scanline, recon the result, scanline the current one
+ the incoming scanlines do NOT include the filtertype byte, that one is given in the parameter filterType instead
+ recon and scanline MAY be the same memory address! precon must be disjoint.
+ */
+
+ size_t i;
+ switch(filterType)
+ {
+ case 0:
+ for(i = 0; i != length; ++i) recon[i] = scanline[i];
+ break;
+ case 1:
+ for(i = 0; i != bytewidth; ++i) recon[i] = scanline[i];
+ for(i = bytewidth; i < length; ++i) recon[i] = scanline[i] + recon[i - bytewidth];
+ break;
+ case 2:
+ if(precon)
+ {
+ for(i = 0; i != length; ++i) recon[i] = scanline[i] + precon[i];
+ }
+ else
+ {
+ for(i = 0; i != length; ++i) recon[i] = scanline[i];
+ }
+ break;
+ case 3:
+ if(precon)
+ {
+ for(i = 0; i != bytewidth; ++i) recon[i] = scanline[i] + (precon[i] >> 1);
+ for(i = bytewidth; i < length; ++i) recon[i] = scanline[i] + ((recon[i - bytewidth] + precon[i]) >> 1);
+ }
+ else
+ {
+ for(i = 0; i != bytewidth; ++i) recon[i] = scanline[i];
+ for(i = bytewidth; i < length; ++i) recon[i] = scanline[i] + (recon[i - bytewidth] >> 1);
+ }
+ break;
+ case 4:
+ if(precon)
+ {
+ for(i = 0; i != bytewidth; ++i)
+ {
+ recon[i] = (scanline[i] + precon[i]); /*paethPredictor(0, precon[i], 0) is always precon[i]*/
+ }
+ for(i = bytewidth; i < length; ++i)
+ {
+ recon[i] = (scanline[i] + paethPredictor(recon[i - bytewidth], precon[i], precon[i - bytewidth]));
+ }
+ }
+ else
+ {
+ for(i = 0; i != bytewidth; ++i)
+ {
+ recon[i] = scanline[i];
+ }
+ for(i = bytewidth; i < length; ++i)
+ {
+ /*paethPredictor(recon[i - bytewidth], 0, 0) is always recon[i - bytewidth]*/
+ recon[i] = (scanline[i] + recon[i - bytewidth]);
+ }
+ }
+ break;
+ default: return 36; /*error: unexisting filter type given*/
+ }
+ return 0;
+}
+
+static unsigned unfilter(unsigned char* out, const unsigned char* in, unsigned w, unsigned h, unsigned bpp)
+{
+ /*
+ For PNG filter method 0
+ this function unfilters a single image (e.g. without interlacing this is called once, with Adam7 seven times)
+ out must have enough bytes allocated already, in must have the scanlines + 1 filtertype byte per scanline
+ w and h are image dimensions or dimensions of reduced image, bpp is bits per pixel
+ in and out are allowed to be the same memory address (but aren't the same size since in has the extra filter bytes)
+ */
+
+ unsigned y;
+ unsigned char* prevline = 0;
+
+ /*bytewidth is used for filtering, is 1 when bpp < 8, number of bytes per pixel otherwise*/
+ size_t bytewidth = (bpp + 7) / 8;
+ size_t linebytes = (w * bpp + 7) / 8;
+
+ for(y = 0; y < h; ++y)
+ {
+ size_t outindex = linebytes * y;
+ size_t inindex = (1 + linebytes) * y; /*the extra filterbyte added to each row*/
+ unsigned char filterType = in[inindex];
+
+ CERROR_TRY_RETURN(unfilterScanline(&out[outindex], &in[inindex + 1], prevline, bytewidth, filterType, linebytes));
+
+ prevline = &out[outindex];
+ }
+
+ return 0;
+}
+
+/*
+in: Adam7 interlaced image, with no padding bits between scanlines, but between
+ reduced images so that each reduced image starts at a byte.
+out: the same pixels, but re-ordered so that they're now a non-interlaced image with size w*h
+bpp: bits per pixel
+out has the following size in bits: w * h * bpp.
+in is possibly bigger due to padding bits between reduced images.
+out must be big enough AND must be 0 everywhere if bpp < 8 in the current implementation
+(because that's likely a little bit faster)
+NOTE: comments about padding bits are only relevant if bpp < 8
+*/
+static void Adam7_deinterlace(unsigned char* out, const unsigned char* in, unsigned w, unsigned h, unsigned bpp)
+{
+ unsigned passw[7], passh[7];
+ size_t filter_passstart[8], padded_passstart[8], passstart[8];
+ unsigned i;
+
+ Adam7_getpassvalues(passw, passh, filter_passstart, padded_passstart, passstart, w, h, bpp);
+
+ if(bpp >= 8)
+ {
+ for(i = 0; i != 7; ++i)
+ {
+ unsigned x, y, b;
+ size_t bytewidth = bpp / 8;
+ for(y = 0; y < passh[i]; ++y)
+ for(x = 0; x < passw[i]; ++x)
+ {
+ size_t pixelinstart = passstart[i] + (y * passw[i] + x) * bytewidth;
+ size_t pixeloutstart = ((ADAM7_IY[i] + y * ADAM7_DY[i]) * w + ADAM7_IX[i] + x * ADAM7_DX[i]) * bytewidth;
+ for(b = 0; b < bytewidth; ++b)
+ {
+ out[pixeloutstart + b] = in[pixelinstart + b];
+ }
+ }
+ }
+ }
+ else /*bpp < 8: Adam7 with pixels < 8 bit is a bit trickier: with bit pointers*/
+ {
+ for(i = 0; i != 7; ++i)
+ {
+ unsigned x, y, b;
+ unsigned ilinebits = bpp * passw[i];
+ unsigned olinebits = bpp * w;
+ size_t obp, ibp; /*bit pointers (for out and in buffer)*/
+ for(y = 0; y < passh[i]; ++y)
+ for(x = 0; x < passw[i]; ++x)
+ {
+ ibp = (8 * passstart[i]) + (y * ilinebits + x * bpp);
+ obp = (ADAM7_IY[i] + y * ADAM7_DY[i]) * olinebits + (ADAM7_IX[i] + x * ADAM7_DX[i]) * bpp;
+ for(b = 0; b < bpp; ++b)
+ {
+ unsigned char bit = readBitFromReversedStream(&ibp, in);
+ /*note that this function assumes the out buffer is completely 0, use setBitOfReversedStream otherwise*/
+ setBitOfReversedStream0(&obp, out, bit);
+ }
+ }
+ }
+ }
+}
+
+static void removePaddingBits(unsigned char* out, const unsigned char* in,
+ size_t olinebits, size_t ilinebits, unsigned h)
+{
+ /*
+ After filtering there are still padding bits if scanlines have non multiple of 8 bit amounts. They need
+ to be removed (except at last scanline of (Adam7-reduced) image) before working with pure image buffers
+ for the Adam7 code, the color convert code and the output to the user.
+ in and out are allowed to be the same buffer, in may also be higher but still overlapping; in must
+ have >= ilinebits*h bits, out must have >= olinebits*h bits, olinebits must be <= ilinebits
+ also used to move bits after earlier such operations happened, e.g. in a sequence of reduced images from Adam7
+ only useful if (ilinebits - olinebits) is a value in the range 1..7
+ */
+ unsigned y;
+ size_t diff = ilinebits - olinebits;
+ size_t ibp = 0, obp = 0; /*input and output bit pointers*/
+ for(y = 0; y < h; ++y)
+ {
+ size_t x;
+ for(x = 0; x < olinebits; ++x)
+ {
+ unsigned char bit = readBitFromReversedStream(&ibp, in);
+ setBitOfReversedStream(&obp, out, bit);
+ }
+ ibp += diff;
+ }
+}
+
+/*out must be buffer big enough to contain full image, and in must contain the full decompressed data from
+the IDAT chunks (with filter index bytes and possible padding bits)
+return value is error*/
+static unsigned postProcessScanlines(unsigned char* out, unsigned char* in,
+ unsigned w, unsigned h, const LodePNGInfo* info_png)
+{
+ /*
+ This function converts the filtered-padded-interlaced data into pure 2D image buffer with the PNG's colortype.
+ Steps:
+ *) if no Adam7: 1) unfilter 2) remove padding bits (= posible extra bits per scanline if bpp < 8)
+ *) if adam7: 1) 7x unfilter 2) 7x remove padding bits 3) Adam7_deinterlace
+ NOTE: the in buffer will be overwritten with intermediate data!
+ */
+ unsigned bpp = lodepng_get_bpp(&info_png->color);
+ if(bpp == 0) return 31; /*error: invalid colortype*/
+
+ if(info_png->interlace_method == 0)
+ {
+ if(bpp < 8 && w * bpp != ((w * bpp + 7) / 8) * 8)
+ {
+ CERROR_TRY_RETURN(unfilter(in, in, w, h, bpp));
+ removePaddingBits(out, in, w * bpp, ((w * bpp + 7) / 8) * 8, h);
+ }
+ /*we can immediately filter into the out buffer, no other steps needed*/
+ else CERROR_TRY_RETURN(unfilter(out, in, w, h, bpp));
+ }
+ else /*interlace_method is 1 (Adam7)*/
+ {
+ unsigned passw[7], passh[7]; size_t filter_passstart[8], padded_passstart[8], passstart[8];
+ unsigned i;
+
+ Adam7_getpassvalues(passw, passh, filter_passstart, padded_passstart, passstart, w, h, bpp);
+
+ for(i = 0; i != 7; ++i)
+ {
+ CERROR_TRY_RETURN(unfilter(&in[padded_passstart[i]], &in[filter_passstart[i]], passw[i], passh[i], bpp));
+ /*TODO: possible efficiency improvement: if in this reduced image the bits fit nicely in 1 scanline,
+ move bytes instead of bits or move not at all*/
+ if(bpp < 8)
+ {
+ /*remove padding bits in scanlines; after this there still may be padding
+ bits between the different reduced images: each reduced image still starts nicely at a byte*/
+ removePaddingBits(&in[passstart[i]], &in[padded_passstart[i]], passw[i] * bpp,
+ ((passw[i] * bpp + 7) / 8) * 8, passh[i]);
+ }
+ }
+
+ Adam7_deinterlace(out, in, w, h, bpp);
+ }
+
+ return 0;
+}
+
+static unsigned readChunk_PLTE(LodePNGColorMode* color, const unsigned char* data, size_t chunkLength)
+{
+ unsigned pos = 0, i;
+ if(color->palette) lodepng_free(color->palette);
+ color->palettesize = chunkLength / 3;
+ color->palette = (unsigned char*)lodepng_malloc(4 * color->palettesize);
+ if(!color->palette && color->palettesize)
+ {
+ color->palettesize = 0;
+ return 83; /*alloc fail*/
+ }
+ if(color->palettesize > 256) return 38; /*error: palette too big*/
+
+ for(i = 0; i != color->palettesize; ++i)
+ {
+ color->palette[4 * i + 0] = data[pos++]; /*R*/
+ color->palette[4 * i + 1] = data[pos++]; /*G*/
+ color->palette[4 * i + 2] = data[pos++]; /*B*/
+ color->palette[4 * i + 3] = 255; /*alpha*/
+ }
+
+ return 0; /* OK */
+}
+
+static unsigned readChunk_tRNS(LodePNGColorMode* color, const unsigned char* data, size_t chunkLength)
+{
+ unsigned i;
+ if(color->colortype == LCT_PALETTE)
+ {
+ /*error: more alpha values given than there are palette entries*/
+ if(chunkLength > color->palettesize) return 39;
+
+ for(i = 0; i != chunkLength; ++i) color->palette[4 * i + 3] = data[i];
+ }
+ else if(color->colortype == LCT_GREY)
+ {
+ /*error: this chunk must be 2 bytes for greyscale image*/
+ if(chunkLength != 2) return 30;
+
+ color->key_defined = 1;
+ color->key_r = color->key_g = color->key_b = 256u * data[0] + data[1];
+ }
+ else if(color->colortype == LCT_RGB)
+ {
+ /*error: this chunk must be 6 bytes for RGB image*/
+ if(chunkLength != 6) return 41;
+
+ color->key_defined = 1;
+ color->key_r = 256u * data[0] + data[1];
+ color->key_g = 256u * data[2] + data[3];
+ color->key_b = 256u * data[4] + data[5];
+ }
+ else return 42; /*error: tRNS chunk not allowed for other color models*/
+
+ return 0; /* OK */
+}
+
+
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+/*background color chunk (bKGD)*/
+static unsigned readChunk_bKGD(LodePNGInfo* info, const unsigned char* data, size_t chunkLength)
+{
+ if(info->color.colortype == LCT_PALETTE)
+ {
+ /*error: this chunk must be 1 byte for indexed color image*/
+ if(chunkLength != 1) return 43;
+
+ /*error: invalid palette index, or maybe this chunk appeared before PLTE*/
+ if(data[0] >= info->color.palettesize) return 103;
+
+ info->background_defined = 1;
+ info->background_r = info->background_g = info->background_b = data[0];
+ }
+ else if(info->color.colortype == LCT_GREY || info->color.colortype == LCT_GREY_ALPHA)
+ {
+ /*error: this chunk must be 2 bytes for greyscale image*/
+ if(chunkLength != 2) return 44;
+
+ /*the values are truncated to bitdepth in the PNG file*/
+ info->background_defined = 1;
+ info->background_r = info->background_g = info->background_b = 256u * data[0] + data[1];
+ }
+ else if(info->color.colortype == LCT_RGB || info->color.colortype == LCT_RGBA)
+ {
+ /*error: this chunk must be 6 bytes for greyscale image*/
+ if(chunkLength != 6) return 45;
+
+ /*the values are truncated to bitdepth in the PNG file*/
+ info->background_defined = 1;
+ info->background_r = 256u * data[0] + data[1];
+ info->background_g = 256u * data[2] + data[3];
+ info->background_b = 256u * data[4] + data[5];
+ }
+
+ return 0; /* OK */
+}
+
+/*text chunk (tEXt)*/
+static unsigned readChunk_tEXt(LodePNGInfo* info, const unsigned char* data, size_t chunkLength)
+{
+ unsigned error = 0;
+ char *key = 0, *str = 0;
+ unsigned i;
+
+ while(!error) /*not really a while loop, only used to break on error*/
+ {
+ unsigned length, string2_begin;
+
+ length = 0;
+ while(length < chunkLength && data[length] != 0) ++length;
+ /*even though it's not allowed by the standard, no error is thrown if
+ there's no null termination char, if the text is empty*/
+ if(length < 1 || length > 79) CERROR_BREAK(error, 89); /*keyword too short or long*/
+
+ key = (char*)lodepng_malloc(length + 1);
+ if(!key) CERROR_BREAK(error, 83); /*alloc fail*/
+
+ key[length] = 0;
+ for(i = 0; i != length; ++i) key[i] = (char)data[i];
+
+ string2_begin = length + 1; /*skip keyword null terminator*/
+
+ length = (unsigned)(chunkLength < string2_begin ? 0 : chunkLength - string2_begin);
+ str = (char*)lodepng_malloc(length + 1);
+ if(!str) CERROR_BREAK(error, 83); /*alloc fail*/
+
+ str[length] = 0;
+ for(i = 0; i != length; ++i) str[i] = (char)data[string2_begin + i];
+
+ error = lodepng_add_text(info, key, str);
+
+ break;
+ }
+
+ lodepng_free(key);
+ lodepng_free(str);
+
+ return error;
+}
+
+/*compressed text chunk (zTXt)*/
+static unsigned readChunk_zTXt(LodePNGInfo* info, const LodePNGDecompressSettings* zlibsettings,
+ const unsigned char* data, size_t chunkLength)
+{
+ unsigned error = 0;
+ unsigned i;
+
+ unsigned length, string2_begin;
+ char *key = 0;
+ ucvector decoded;
+
+ ucvector_init(&decoded);
+
+ while(!error) /*not really a while loop, only used to break on error*/
+ {
+ for(length = 0; length < chunkLength && data[length] != 0; ++length) ;
+ if(length + 2 >= chunkLength) CERROR_BREAK(error, 75); /*no null termination, corrupt?*/
+ if(length < 1 || length > 79) CERROR_BREAK(error, 89); /*keyword too short or long*/
+
+ key = (char*)lodepng_malloc(length + 1);
+ if(!key) CERROR_BREAK(error, 83); /*alloc fail*/
+
+ key[length] = 0;
+ for(i = 0; i != length; ++i) key[i] = (char)data[i];
+
+ if(data[length + 1] != 0) CERROR_BREAK(error, 72); /*the 0 byte indicating compression must be 0*/
+
+ string2_begin = length + 2;
+ if(string2_begin > chunkLength) CERROR_BREAK(error, 75); /*no null termination, corrupt?*/
+
+ length = (unsigned)chunkLength - string2_begin;
+ /*will fail if zlib error, e.g. if length is too small*/
+ error = zlib_decompress(&decoded.data, &decoded.size,
+ (unsigned char*)(&data[string2_begin]),
+ length, zlibsettings);
+ if(error) break;
+ ucvector_push_back(&decoded, 0);
+
+ error = lodepng_add_text(info, key, (char*)decoded.data);
+
+ break;
+ }
+
+ lodepng_free(key);
+ ucvector_cleanup(&decoded);
+
+ return error;
+}
+
+/*international text chunk (iTXt)*/
+static unsigned readChunk_iTXt(LodePNGInfo* info, const LodePNGDecompressSettings* zlibsettings,
+ const unsigned char* data, size_t chunkLength)
+{
+ unsigned error = 0;
+ unsigned i;
+
+ unsigned length, begin, compressed;
+ char *key = 0, *langtag = 0, *transkey = 0;
+ ucvector decoded;
+ ucvector_init(&decoded); /* TODO: only use in case of compressed text */
+
+ while(!error) /*not really a while loop, only used to break on error*/
+ {
+ /*Quick check if the chunk length isn't too small. Even without check
+ it'd still fail with other error checks below if it's too short. This just gives a different error code.*/
+ if(chunkLength < 5) CERROR_BREAK(error, 30); /*iTXt chunk too short*/
+
+ /*read the key*/
+ for(length = 0; length < chunkLength && data[length] != 0; ++length) ;
+ if(length + 3 >= chunkLength) CERROR_BREAK(error, 75); /*no null termination char, corrupt?*/
+ if(length < 1 || length > 79) CERROR_BREAK(error, 89); /*keyword too short or long*/
+
+ key = (char*)lodepng_malloc(length + 1);
+ if(!key) CERROR_BREAK(error, 83); /*alloc fail*/
+
+ key[length] = 0;
+ for(i = 0; i != length; ++i) key[i] = (char)data[i];
+
+ /*read the compression method*/
+ compressed = data[length + 1];
+ if(data[length + 2] != 0) CERROR_BREAK(error, 72); /*the 0 byte indicating compression must be 0*/
+
+ /*even though it's not allowed by the standard, no error is thrown if
+ there's no null termination char, if the text is empty for the next 3 texts*/
+
+ /*read the langtag*/
+ begin = length + 3;
+ length = 0;
+ for(i = begin; i < chunkLength && data[i] != 0; ++i) ++length;
+
+ langtag = (char*)lodepng_malloc(length + 1);
+ if(!langtag) CERROR_BREAK(error, 83); /*alloc fail*/
+
+ langtag[length] = 0;
+ for(i = 0; i != length; ++i) langtag[i] = (char)data[begin + i];
+
+ /*read the transkey*/
+ begin += length + 1;
+ length = 0;
+ for(i = begin; i < chunkLength && data[i] != 0; ++i) ++length;
+
+ transkey = (char*)lodepng_malloc(length + 1);
+ if(!transkey) CERROR_BREAK(error, 83); /*alloc fail*/
+
+ transkey[length] = 0;
+ for(i = 0; i != length; ++i) transkey[i] = (char)data[begin + i];
+
+ /*read the actual text*/
+ begin += length + 1;
+
+ length = (unsigned)chunkLength < begin ? 0 : (unsigned)chunkLength - begin;
+
+ if(compressed)
+ {
+ /*will fail if zlib error, e.g. if length is too small*/
+ error = zlib_decompress(&decoded.data, &decoded.size,
+ (unsigned char*)(&data[begin]),
+ length, zlibsettings);
+ if(error) break;
+ if(decoded.allocsize < decoded.size) decoded.allocsize = decoded.size;
+ ucvector_push_back(&decoded, 0);
+ }
+ else
+ {
+ if(!ucvector_resize(&decoded, length + 1)) CERROR_BREAK(error, 83 /*alloc fail*/);
+
+ decoded.data[length] = 0;
+ for(i = 0; i != length; ++i) decoded.data[i] = data[begin + i];
+ }
+
+ error = lodepng_add_itext(info, key, langtag, transkey, (char*)decoded.data);
+
+ break;
+ }
+
+ lodepng_free(key);
+ lodepng_free(langtag);
+ lodepng_free(transkey);
+ ucvector_cleanup(&decoded);
+
+ return error;
+}
+
+static unsigned readChunk_tIME(LodePNGInfo* info, const unsigned char* data, size_t chunkLength)
+{
+ if(chunkLength != 7) return 73; /*invalid tIME chunk size*/
+
+ info->time_defined = 1;
+ info->time.year = 256u * data[0] + data[1];
+ info->time.month = data[2];
+ info->time.day = data[3];
+ info->time.hour = data[4];
+ info->time.minute = data[5];
+ info->time.second = data[6];
+
+ return 0; /* OK */
+}
+
+static unsigned readChunk_pHYs(LodePNGInfo* info, const unsigned char* data, size_t chunkLength)
+{
+ if(chunkLength != 9) return 74; /*invalid pHYs chunk size*/
+
+ info->phys_defined = 1;
+ info->phys_x = 16777216u * data[0] + 65536u * data[1] + 256u * data[2] + data[3];
+ info->phys_y = 16777216u * data[4] + 65536u * data[5] + 256u * data[6] + data[7];
+ info->phys_unit = data[8];
+
+ return 0; /* OK */
+}
+
+static unsigned readChunk_gAMA(LodePNGInfo* info, const unsigned char* data, size_t chunkLength)
+{
+ if(chunkLength != 4) return 96; /*invalid gAMA chunk size*/
+
+ info->gama_defined = 1;
+ info->gama_gamma = 16777216u * data[0] + 65536u * data[1] + 256u * data[2] + data[3];
+
+ return 0; /* OK */
+}
+
+static unsigned readChunk_cHRM(LodePNGInfo* info, const unsigned char* data, size_t chunkLength)
+{
+ if(chunkLength != 32) return 97; /*invalid cHRM chunk size*/
+
+ info->chrm_defined = 1;
+ info->chrm_white_x = 16777216u * data[ 0] + 65536u * data[ 1] + 256u * data[ 2] + data[ 3];
+ info->chrm_white_y = 16777216u * data[ 4] + 65536u * data[ 5] + 256u * data[ 6] + data[ 7];
+ info->chrm_red_x = 16777216u * data[ 8] + 65536u * data[ 9] + 256u * data[10] + data[11];
+ info->chrm_red_y = 16777216u * data[12] + 65536u * data[13] + 256u * data[14] + data[15];
+ info->chrm_green_x = 16777216u * data[16] + 65536u * data[17] + 256u * data[18] + data[19];
+ info->chrm_green_y = 16777216u * data[20] + 65536u * data[21] + 256u * data[22] + data[23];
+ info->chrm_blue_x = 16777216u * data[24] + 65536u * data[25] + 256u * data[26] + data[27];
+ info->chrm_blue_y = 16777216u * data[28] + 65536u * data[29] + 256u * data[30] + data[31];
+
+ return 0; /* OK */
+}
+
+static unsigned readChunk_sRGB(LodePNGInfo* info, const unsigned char* data, size_t chunkLength)
+{
+ if(chunkLength != 1) return 98; /*invalid sRGB chunk size (this one is never ignored)*/
+
+ info->srgb_defined = 1;
+ info->srgb_intent = data[0];
+
+ return 0; /* OK */
+}
+
+static unsigned readChunk_iCCP(LodePNGInfo* info, const LodePNGDecompressSettings* zlibsettings,
+ const unsigned char* data, size_t chunkLength)
+{
+ unsigned error = 0;
+ unsigned i;
+
+ unsigned length, string2_begin;
+ ucvector decoded;
+
+ info->iccp_defined = 1;
+ if(info->iccp_name) lodepng_clear_icc(info);
+
+ for(length = 0; length < chunkLength && data[length] != 0; ++length) ;
+ if(length + 2 >= chunkLength) return 75; /*no null termination, corrupt?*/
+ if(length < 1 || length > 79) return 89; /*keyword too short or long*/
+
+ info->iccp_name = (char*)lodepng_malloc(length + 1);
+ if(!info->iccp_name) return 83; /*alloc fail*/
+
+ info->iccp_name[length] = 0;
+ for(i = 0; i != length; ++i) info->iccp_name[i] = (char)data[i];
+
+ if(data[length + 1] != 0) return 72; /*the 0 byte indicating compression must be 0*/
+
+ string2_begin = length + 2;
+ if(string2_begin > chunkLength) return 75; /*no null termination, corrupt?*/
+
+ length = (unsigned)chunkLength - string2_begin;
+ ucvector_init(&decoded);
+ error = zlib_decompress(&decoded.data, &decoded.size,
+ (unsigned char*)(&data[string2_begin]),
+ length, zlibsettings);
+ if(!error) {
+ info->iccp_profile_size = decoded.size;
+ info->iccp_profile = (unsigned char*)lodepng_malloc(decoded.size);
+ if(info->iccp_profile) {
+ memcpy(info->iccp_profile, decoded.data, decoded.size);
+ } else {
+ error = 83; /* alloc fail */
+ }
+ }
+ ucvector_cleanup(&decoded);
+ return error;
+}
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+
+unsigned lodepng_inspect_chunk(LodePNGState* state, size_t pos,
+ const unsigned char* in, size_t insize)
+{
+ const unsigned char* chunk = in + pos;
+ unsigned chunkLength;
+ const unsigned char* data;
+ unsigned unhandled = 0;
+ unsigned error = 0;
+
+ if (pos + 4 > insize) return 30;
+ chunkLength = lodepng_chunk_length(chunk);
+ if(chunkLength > 2147483647) return 63;
+ data = lodepng_chunk_data_const(chunk);
+ if(data + chunkLength + 4 > in + insize) return 30;
+
+ if(lodepng_chunk_type_equals(chunk, "PLTE"))
+ {
+ error = readChunk_PLTE(&state->info_png.color, data, chunkLength);
+ }
+ else if(lodepng_chunk_type_equals(chunk, "tRNS"))
+ {
+ error = readChunk_tRNS(&state->info_png.color, data, chunkLength);
+ }
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+ else if(lodepng_chunk_type_equals(chunk, "bKGD"))
+ {
+ error = readChunk_bKGD(&state->info_png, data, chunkLength);
+ }
+ else if(lodepng_chunk_type_equals(chunk, "tEXt"))
+ {
+ error = readChunk_tEXt(&state->info_png, data, chunkLength);
+ }
+ else if(lodepng_chunk_type_equals(chunk, "zTXt"))
+ {
+ error = readChunk_zTXt(&state->info_png, &state->decoder.zlibsettings, data, chunkLength);
+ }
+ else if(lodepng_chunk_type_equals(chunk, "iTXt"))
+ {
+ error = readChunk_iTXt(&state->info_png, &state->decoder.zlibsettings, data, chunkLength);
+ }
+ else if(lodepng_chunk_type_equals(chunk, "tIME"))
+ {
+ error = readChunk_tIME(&state->info_png, data, chunkLength);
+ }
+ else if(lodepng_chunk_type_equals(chunk, "pHYs"))
+ {
+ error = readChunk_pHYs(&state->info_png, data, chunkLength);
+ }
+ else if(lodepng_chunk_type_equals(chunk, "gAMA"))
+ {
+ error = readChunk_gAMA(&state->info_png, data, chunkLength);
+ }
+ else if(lodepng_chunk_type_equals(chunk, "cHRM"))
+ {
+ error = readChunk_cHRM(&state->info_png, data, chunkLength);
+ }
+ else if(lodepng_chunk_type_equals(chunk, "sRGB"))
+ {
+ error = readChunk_sRGB(&state->info_png, data, chunkLength);
+ }
+ else if(lodepng_chunk_type_equals(chunk, "iCCP"))
+ {
+ error = readChunk_iCCP(&state->info_png, &state->decoder.zlibsettings, data, chunkLength);
+ }
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+ else
+ {
+ /* unhandled chunk is ok (is not an error) */
+ unhandled = 1;
+ }
+
+ if(!error && !unhandled && !state->decoder.ignore_crc)
+ {
+ if(lodepng_chunk_check_crc(chunk)) return 57; /*invalid CRC*/
+ }
+
+ return error;
+}
+
+/*read a PNG, the result will be in the same color type as the PNG (hence "generic")*/
+static void decodeGeneric(unsigned char** out, unsigned* w, unsigned* h,
+ LodePNGState* state,
+ const unsigned char* in, size_t insize)
+{
+ unsigned char IEND = 0;
+ const unsigned char* chunk;
+ size_t i;
+ ucvector idat; /*the data from idat chunks*/
+ ucvector scanlines;
+ size_t predict;
+ size_t outsize = 0;
+
+ /*for unknown chunk order*/
+ unsigned unknown = 0;
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+ unsigned critical_pos = 1; /*1 = after IHDR, 2 = after PLTE, 3 = after IDAT*/
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+
+ /*provide some proper output values if error will happen*/
+ *out = 0;
+
+ state->error = lodepng_inspect(w, h, state, in, insize); /*reads header and resets other parameters in state->info_png*/
+ if(state->error) return;
+
+ if(lodepng_pixel_overflow(*w, *h, &state->info_png.color, &state->info_raw))
+ {
+ CERROR_RETURN(state->error, 92); /*overflow possible due to amount of pixels*/
+ }
+
+ ucvector_init(&idat);
+ chunk = &in[33]; /*first byte of the first chunk after the header*/
+
+ /*loop through the chunks, ignoring unknown chunks and stopping at IEND chunk.
+ IDAT data is put at the start of the in buffer*/
+ while(!IEND && !state->error)
+ {
+ unsigned chunkLength;
+ const unsigned char* data; /*the data in the chunk*/
+
+ /*error: size of the in buffer too small to contain next chunk*/
+ if((size_t)((chunk - in) + 12) > insize || chunk < in)
+ {
+ if(state->decoder.ignore_end) break; /*other errors may still happen though*/
+ CERROR_BREAK(state->error, 30);
+ }
+
+ /*length of the data of the chunk, excluding the length bytes, chunk type and CRC bytes*/
+ chunkLength = lodepng_chunk_length(chunk);
+ /*error: chunk length larger than the max PNG chunk size*/
+ if(chunkLength > 2147483647)
+ {
+ if(state->decoder.ignore_end) break; /*other errors may still happen though*/
+ CERROR_BREAK(state->error, 63);
+ }
+
+ if((size_t)((chunk - in) + chunkLength + 12) > insize || (chunk + chunkLength + 12) < in)
+ {
+ CERROR_BREAK(state->error, 64); /*error: size of the in buffer too small to contain next chunk*/
+ }
+
+ data = lodepng_chunk_data_const(chunk);
+
+ unknown = 0;
+
+ /*IDAT chunk, containing compressed image data*/
+ if(lodepng_chunk_type_equals(chunk, "IDAT"))
+ {
+ size_t oldsize = idat.size;
+ size_t newsize;
+ if(lodepng_addofl(oldsize, chunkLength, &newsize)) CERROR_BREAK(state->error, 95);
+ if(!ucvector_resize(&idat, newsize)) CERROR_BREAK(state->error, 83 /*alloc fail*/);
+ for(i = 0; i != chunkLength; ++i) idat.data[oldsize + i] = data[i];
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+ critical_pos = 3;
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+ }
+ /*IEND chunk*/
+ else if(lodepng_chunk_type_equals(chunk, "IEND"))
+ {
+ IEND = 1;
+ }
+ /*palette chunk (PLTE)*/
+ else if(lodepng_chunk_type_equals(chunk, "PLTE"))
+ {
+ state->error = readChunk_PLTE(&state->info_png.color, data, chunkLength);
+ if(state->error) break;
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+ critical_pos = 2;
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+ }
+ /*palette transparency chunk (tRNS). Even though this one is an ancillary chunk , it is still compiled
+ in without 'LODEPNG_COMPILE_ANCILLARY_CHUNKS' because it contains essential color information that
+ affects the alpha channel of pixels. */
+ else if(lodepng_chunk_type_equals(chunk, "tRNS"))
+ {
+ state->error = readChunk_tRNS(&state->info_png.color, data, chunkLength);
+ if(state->error) break;
+ }
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+ /*background color chunk (bKGD)*/
+ else if(lodepng_chunk_type_equals(chunk, "bKGD"))
+ {
+ state->error = readChunk_bKGD(&state->info_png, data, chunkLength);
+ if(state->error) break;
+ }
+ /*text chunk (tEXt)*/
+ else if(lodepng_chunk_type_equals(chunk, "tEXt"))
+ {
+ if(state->decoder.read_text_chunks)
+ {
+ state->error = readChunk_tEXt(&state->info_png, data, chunkLength);
+ if(state->error) break;
+ }
+ }
+ /*compressed text chunk (zTXt)*/
+ else if(lodepng_chunk_type_equals(chunk, "zTXt"))
+ {
+ if(state->decoder.read_text_chunks)
+ {
+ state->error = readChunk_zTXt(&state->info_png, &state->decoder.zlibsettings, data, chunkLength);
+ if(state->error) break;
+ }
+ }
+ /*international text chunk (iTXt)*/
+ else if(lodepng_chunk_type_equals(chunk, "iTXt"))
+ {
+ if(state->decoder.read_text_chunks)
+ {
+ state->error = readChunk_iTXt(&state->info_png, &state->decoder.zlibsettings, data, chunkLength);
+ if(state->error) break;
+ }
+ }
+ else if(lodepng_chunk_type_equals(chunk, "tIME"))
+ {
+ state->error = readChunk_tIME(&state->info_png, data, chunkLength);
+ if(state->error) break;
+ }
+ else if(lodepng_chunk_type_equals(chunk, "pHYs"))
+ {
+ state->error = readChunk_pHYs(&state->info_png, data, chunkLength);
+ if(state->error) break;
+ }
+ else if(lodepng_chunk_type_equals(chunk, "gAMA"))
+ {
+ state->error = readChunk_gAMA(&state->info_png, data, chunkLength);
+ if(state->error) break;
+ }
+ else if(lodepng_chunk_type_equals(chunk, "cHRM"))
+ {
+ state->error = readChunk_cHRM(&state->info_png, data, chunkLength);
+ if(state->error) break;
+ }
+ else if(lodepng_chunk_type_equals(chunk, "sRGB"))
+ {
+ state->error = readChunk_sRGB(&state->info_png, data, chunkLength);
+ if(state->error) break;
+ }
+ else if(lodepng_chunk_type_equals(chunk, "iCCP"))
+ {
+ state->error = readChunk_iCCP(&state->info_png, &state->decoder.zlibsettings, data, chunkLength);
+ if(state->error) break;
+ }
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+ else /*it's not an implemented chunk type, so ignore it: skip over the data*/
+ {
+ /*error: unknown critical chunk (5th bit of first byte of chunk type is 0)*/
+ if(!state->decoder.ignore_critical && !lodepng_chunk_ancillary(chunk))
+ {
+ CERROR_BREAK(state->error, 69);
+ }
+
+ unknown = 1;
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+ if(state->decoder.remember_unknown_chunks)
+ {
+ state->error = lodepng_chunk_append(&state->info_png.unknown_chunks_data[critical_pos - 1],
+ &state->info_png.unknown_chunks_size[critical_pos - 1], chunk);
+ if(state->error) break;
+ }
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+ }
+
+ if(!state->decoder.ignore_crc && !unknown) /*check CRC if wanted, only on known chunk types*/
+ {
+ if(lodepng_chunk_check_crc(chunk)) CERROR_BREAK(state->error, 57); /*invalid CRC*/
+ }
+
+ if(!IEND) chunk = lodepng_chunk_next_const(chunk);
+ }
+
+ ucvector_init(&scanlines);
+ /*predict output size, to allocate exact size for output buffer to avoid more dynamic allocation.
+ If the decompressed size does not match the prediction, the image must be corrupt.*/
+ if(state->info_png.interlace_method == 0)
+ {
+ predict = lodepng_get_raw_size_idat(*w, *h, &state->info_png.color);
+ }
+ else
+ {
+ /*Adam-7 interlaced: predicted size is the sum of the 7 sub-images sizes*/
+ const LodePNGColorMode* color = &state->info_png.color;
+ predict = 0;
+ predict += lodepng_get_raw_size_idat((*w + 7) >> 3, (*h + 7) >> 3, color);
+ if(*w > 4) predict += lodepng_get_raw_size_idat((*w + 3) >> 3, (*h + 7) >> 3, color);
+ predict += lodepng_get_raw_size_idat((*w + 3) >> 2, (*h + 3) >> 3, color);
+ if(*w > 2) predict += lodepng_get_raw_size_idat((*w + 1) >> 2, (*h + 3) >> 2, color);
+ predict += lodepng_get_raw_size_idat((*w + 1) >> 1, (*h + 1) >> 2, color);
+ if(*w > 1) predict += lodepng_get_raw_size_idat((*w + 0) >> 1, (*h + 1) >> 1, color);
+ predict += lodepng_get_raw_size_idat((*w + 0), (*h + 0) >> 1, color);
+ }
+ if(!state->error && !ucvector_reserve(&scanlines, predict)) state->error = 83; /*alloc fail*/
+ if(!state->error)
+ {
+ state->error = zlib_decompress(&scanlines.data, &scanlines.size, idat.data,
+ idat.size, &state->decoder.zlibsettings);
+ if(!state->error && scanlines.size != predict) state->error = 91; /*decompressed size doesn't match prediction*/
+ }
+ ucvector_cleanup(&idat);
+
+ if(!state->error)
+ {
+ outsize = lodepng_get_raw_size(*w, *h, &state->info_png.color);
+ *out = (unsigned char*)lodepng_malloc(outsize);
+ if(!*out) state->error = 83; /*alloc fail*/
+ }
+ if(!state->error)
+ {
+ for(i = 0; i < outsize; i++) (*out)[i] = 0;
+ state->error = postProcessScanlines(*out, scanlines.data, *w, *h, &state->info_png);
+ }
+ ucvector_cleanup(&scanlines);
+}
+
+unsigned lodepng_decode(unsigned char** out, unsigned* w, unsigned* h,
+ LodePNGState* state,
+ const unsigned char* in, size_t insize)
+{
+ *out = 0;
+ decodeGeneric(out, w, h, state, in, insize);
+ if(state->error) return state->error;
+ if(!state->decoder.color_convert || lodepng_color_mode_equal(&state->info_raw, &state->info_png.color))
+ {
+ /*same color type, no copying or converting of data needed*/
+ /*store the info_png color settings on the info_raw so that the info_raw still reflects what colortype
+ the raw image has to the end user*/
+ if(!state->decoder.color_convert)
+ {
+ state->error = lodepng_color_mode_copy(&state->info_raw, &state->info_png.color);
+ if(state->error) return state->error;
+ }
+ }
+ else
+ {
+ /*color conversion needed; sort of copy of the data*/
+ unsigned char* data = *out;
+ size_t outsize;
+
+ /*TODO: check if this works according to the statement in the documentation: "The converter can convert
+ from greyscale input color type, to 8-bit greyscale or greyscale with alpha"*/
+ if(!(state->info_raw.colortype == LCT_RGB || state->info_raw.colortype == LCT_RGBA)
+ && !(state->info_raw.bitdepth == 8))
+ {
+ return 56; /*unsupported color mode conversion*/
+ }
+
+ outsize = lodepng_get_raw_size(*w, *h, &state->info_raw);
+ *out = (unsigned char*)lodepng_malloc(outsize);
+ if(!(*out))
+ {
+ state->error = 83; /*alloc fail*/
+ }
+ else state->error = lodepng_convert(*out, data, &state->info_raw,
+ &state->info_png.color, *w, *h);
+ lodepng_free(data);
+ }
+ return state->error;
+}
+
+unsigned lodepng_decode_memory(unsigned char** out, unsigned* w, unsigned* h, const unsigned char* in,
+ size_t insize, LodePNGColorType colortype, unsigned bitdepth)
+{
+ unsigned error;
+ LodePNGState state;
+ lodepng_state_init(&state);
+ state.info_raw.colortype = colortype;
+ state.info_raw.bitdepth = bitdepth;
+ error = lodepng_decode(out, w, h, &state, in, insize);
+ lodepng_state_cleanup(&state);
+ return error;
+}
+
+unsigned lodepng_decode32(unsigned char** out, unsigned* w, unsigned* h, const unsigned char* in, size_t insize)
+{
+ return lodepng_decode_memory(out, w, h, in, insize, LCT_RGBA, 8);
+}
+
+unsigned lodepng_decode24(unsigned char** out, unsigned* w, unsigned* h, const unsigned char* in, size_t insize)
+{
+ return lodepng_decode_memory(out, w, h, in, insize, LCT_RGB, 8);
+}
+
+#ifdef LODEPNG_COMPILE_DISK
+unsigned lodepng_decode_file(unsigned char** out, unsigned* w, unsigned* h, const char* filename,
+ LodePNGColorType colortype, unsigned bitdepth)
+{
+ unsigned char* buffer = 0;
+ size_t buffersize;
+ unsigned error;
+ error = lodepng_load_file(&buffer, &buffersize, filename);
+ if(!error) error = lodepng_decode_memory(out, w, h, buffer, buffersize, colortype, bitdepth);
+ lodepng_free(buffer);
+ return error;
+}
+
+unsigned lodepng_decode32_file(unsigned char** out, unsigned* w, unsigned* h, const char* filename)
+{
+ return lodepng_decode_file(out, w, h, filename, LCT_RGBA, 8);
+}
+
+unsigned lodepng_decode24_file(unsigned char** out, unsigned* w, unsigned* h, const char* filename)
+{
+ return lodepng_decode_file(out, w, h, filename, LCT_RGB, 8);
+}
+#endif /*LODEPNG_COMPILE_DISK*/
+
+void lodepng_decoder_settings_init(LodePNGDecoderSettings* settings)
+{
+ settings->color_convert = 1;
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+ settings->read_text_chunks = 1;
+ settings->remember_unknown_chunks = 0;
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+ settings->ignore_crc = 0;
+ settings->ignore_critical = 0;
+ settings->ignore_end = 0;
+ lodepng_decompress_settings_init(&settings->zlibsettings);
+}
+
+#endif /*LODEPNG_COMPILE_DECODER*/
+
+#if defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER)
+
+void lodepng_state_init(LodePNGState* state)
+{
+#ifdef LODEPNG_COMPILE_DECODER
+ lodepng_decoder_settings_init(&state->decoder);
+#endif /*LODEPNG_COMPILE_DECODER*/
+#ifdef LODEPNG_COMPILE_ENCODER
+ lodepng_encoder_settings_init(&state->encoder);
+#endif /*LODEPNG_COMPILE_ENCODER*/
+ lodepng_color_mode_init(&state->info_raw);
+ lodepng_info_init(&state->info_png);
+ state->error = 1;
+}
+
+void lodepng_state_cleanup(LodePNGState* state)
+{
+ lodepng_color_mode_cleanup(&state->info_raw);
+ lodepng_info_cleanup(&state->info_png);
+}
+
+void lodepng_state_copy(LodePNGState* dest, const LodePNGState* source)
+{
+ lodepng_state_cleanup(dest);
+ *dest = *source;
+ lodepng_color_mode_init(&dest->info_raw);
+ lodepng_info_init(&dest->info_png);
+ dest->error = lodepng_color_mode_copy(&dest->info_raw, &source->info_raw); if(dest->error) return;
+ dest->error = lodepng_info_copy(&dest->info_png, &source->info_png); if(dest->error) return;
+}
+
+#endif /* defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER) */
+
+#ifdef LODEPNG_COMPILE_ENCODER
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* / PNG Encoder / */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+/*chunkName must be string of 4 characters*/
+static unsigned addChunk(ucvector* out, const char* chunkName, const unsigned char* data, size_t length)
+{
+ CERROR_TRY_RETURN(lodepng_chunk_create(&out->data, &out->size, (unsigned)length, chunkName, data));
+ out->allocsize = out->size; /*fix the allocsize again*/
+ return 0;
+}
+
+static void writeSignature(ucvector* out)
+{
+ /*8 bytes PNG signature, aka the magic bytes*/
+ ucvector_push_back(out, 137);
+ ucvector_push_back(out, 80);
+ ucvector_push_back(out, 78);
+ ucvector_push_back(out, 71);
+ ucvector_push_back(out, 13);
+ ucvector_push_back(out, 10);
+ ucvector_push_back(out, 26);
+ ucvector_push_back(out, 10);
+}
+
+static unsigned addChunk_IHDR(ucvector* out, unsigned w, unsigned h,
+ LodePNGColorType colortype, unsigned bitdepth, unsigned interlace_method)
+{
+ unsigned error = 0;
+ ucvector header;
+ ucvector_init(&header);
+
+ lodepng_add32bitInt(&header, w); /*width*/
+ lodepng_add32bitInt(&header, h); /*height*/
+ ucvector_push_back(&header, (unsigned char)bitdepth); /*bit depth*/
+ ucvector_push_back(&header, (unsigned char)colortype); /*color type*/
+ ucvector_push_back(&header, 0); /*compression method*/
+ ucvector_push_back(&header, 0); /*filter method*/
+ ucvector_push_back(&header, interlace_method); /*interlace method*/
+
+ error = addChunk(out, "IHDR", header.data, header.size);
+ ucvector_cleanup(&header);
+
+ return error;
+}
+
+static unsigned addChunk_PLTE(ucvector* out, const LodePNGColorMode* info)
+{
+ unsigned error = 0;
+ size_t i;
+ ucvector PLTE;
+ ucvector_init(&PLTE);
+ for(i = 0; i != info->palettesize * 4; ++i)
+ {
+ /*add all channels except alpha channel*/
+ if(i % 4 != 3) ucvector_push_back(&PLTE, info->palette[i]);
+ }
+ error = addChunk(out, "PLTE", PLTE.data, PLTE.size);
+ ucvector_cleanup(&PLTE);
+
+ return error;
+}
+
+static unsigned addChunk_tRNS(ucvector* out, const LodePNGColorMode* info)
+{
+ unsigned error = 0;
+ size_t i;
+ ucvector tRNS;
+ ucvector_init(&tRNS);
+ if(info->colortype == LCT_PALETTE)
+ {
+ size_t amount = info->palettesize;
+ /*the tail of palette values that all have 255 as alpha, does not have to be encoded*/
+ for(i = info->palettesize; i != 0; --i)
+ {
+ if(info->palette[4 * (i - 1) + 3] == 255) --amount;
+ else break;
+ }
+ /*add only alpha channel*/
+ for(i = 0; i != amount; ++i) ucvector_push_back(&tRNS, info->palette[4 * i + 3]);
+ }
+ else if(info->colortype == LCT_GREY)
+ {
+ if(info->key_defined)
+ {
+ ucvector_push_back(&tRNS, (unsigned char)(info->key_r >> 8));
+ ucvector_push_back(&tRNS, (unsigned char)(info->key_r & 255));
+ }
+ }
+ else if(info->colortype == LCT_RGB)
+ {
+ if(info->key_defined)
+ {
+ ucvector_push_back(&tRNS, (unsigned char)(info->key_r >> 8));
+ ucvector_push_back(&tRNS, (unsigned char)(info->key_r & 255));
+ ucvector_push_back(&tRNS, (unsigned char)(info->key_g >> 8));
+ ucvector_push_back(&tRNS, (unsigned char)(info->key_g & 255));
+ ucvector_push_back(&tRNS, (unsigned char)(info->key_b >> 8));
+ ucvector_push_back(&tRNS, (unsigned char)(info->key_b & 255));
+ }
+ }
+
+ error = addChunk(out, "tRNS", tRNS.data, tRNS.size);
+ ucvector_cleanup(&tRNS);
+
+ return error;
+}
+
+static unsigned addChunk_IDAT(ucvector* out, const unsigned char* data, size_t datasize,
+ LodePNGCompressSettings* zlibsettings)
+{
+ ucvector zlibdata;
+ unsigned error = 0;
+
+ /*compress with the Zlib compressor*/
+ ucvector_init(&zlibdata);
+ error = zlib_compress(&zlibdata.data, &zlibdata.size, data, datasize, zlibsettings);
+ if(!error) error = addChunk(out, "IDAT", zlibdata.data, zlibdata.size);
+ ucvector_cleanup(&zlibdata);
+
+ return error;
+}
+
+static unsigned addChunk_IEND(ucvector* out)
+{
+ unsigned error = 0;
+ error = addChunk(out, "IEND", 0, 0);
+ return error;
+}
+
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+
+static unsigned addChunk_tEXt(ucvector* out, const char* keyword, const char* textstring)
+{
+ unsigned error = 0;
+ size_t i;
+ ucvector text;
+ ucvector_init(&text);
+ for(i = 0; keyword[i] != 0; ++i) ucvector_push_back(&text, (unsigned char)keyword[i]);
+ if(i < 1 || i > 79) return 89; /*error: invalid keyword size*/
+ ucvector_push_back(&text, 0); /*0 termination char*/
+ for(i = 0; textstring[i] != 0; ++i) ucvector_push_back(&text, (unsigned char)textstring[i]);
+ error = addChunk(out, "tEXt", text.data, text.size);
+ ucvector_cleanup(&text);
+
+ return error;
+}
+
+static unsigned addChunk_zTXt(ucvector* out, const char* keyword, const char* textstring,
+ LodePNGCompressSettings* zlibsettings)
+{
+ unsigned error = 0;
+ ucvector data, compressed;
+ size_t i, textsize = strlen(textstring);
+
+ ucvector_init(&data);
+ ucvector_init(&compressed);
+ for(i = 0; keyword[i] != 0; ++i) ucvector_push_back(&data, (unsigned char)keyword[i]);
+ if(i < 1 || i > 79) return 89; /*error: invalid keyword size*/
+ ucvector_push_back(&data, 0); /*0 termination char*/
+ ucvector_push_back(&data, 0); /*compression method: 0*/
+
+ error = zlib_compress(&compressed.data, &compressed.size,
+ (unsigned char*)textstring, textsize, zlibsettings);
+ if(!error)
+ {
+ for(i = 0; i != compressed.size; ++i) ucvector_push_back(&data, compressed.data[i]);
+ error = addChunk(out, "zTXt", data.data, data.size);
+ }
+
+ ucvector_cleanup(&compressed);
+ ucvector_cleanup(&data);
+ return error;
+}
+
+static unsigned addChunk_iTXt(ucvector* out, unsigned compressed, const char* keyword, const char* langtag,
+ const char* transkey, const char* textstring, LodePNGCompressSettings* zlibsettings)
+{
+ unsigned error = 0;
+ ucvector data;
+ size_t i, textsize = strlen(textstring);
+
+ ucvector_init(&data);
+
+ for(i = 0; keyword[i] != 0; ++i) ucvector_push_back(&data, (unsigned char)keyword[i]);
+ if(i < 1 || i > 79) return 89; /*error: invalid keyword size*/
+ ucvector_push_back(&data, 0); /*null termination char*/
+ ucvector_push_back(&data, compressed ? 1 : 0); /*compression flag*/
+ ucvector_push_back(&data, 0); /*compression method*/
+ for(i = 0; langtag[i] != 0; ++i) ucvector_push_back(&data, (unsigned char)langtag[i]);
+ ucvector_push_back(&data, 0); /*null termination char*/
+ for(i = 0; transkey[i] != 0; ++i) ucvector_push_back(&data, (unsigned char)transkey[i]);
+ ucvector_push_back(&data, 0); /*null termination char*/
+
+ if(compressed)
+ {
+ ucvector compressed_data;
+ ucvector_init(&compressed_data);
+ error = zlib_compress(&compressed_data.data, &compressed_data.size,
+ (unsigned char*)textstring, textsize, zlibsettings);
+ if(!error)
+ {
+ for(i = 0; i != compressed_data.size; ++i) ucvector_push_back(&data, compressed_data.data[i]);
+ }
+ ucvector_cleanup(&compressed_data);
+ }
+ else /*not compressed*/
+ {
+ for(i = 0; textstring[i] != 0; ++i) ucvector_push_back(&data, (unsigned char)textstring[i]);
+ }
+
+ if(!error) error = addChunk(out, "iTXt", data.data, data.size);
+ ucvector_cleanup(&data);
+ return error;
+}
+
+static unsigned addChunk_bKGD(ucvector* out, const LodePNGInfo* info)
+{
+ unsigned error = 0;
+ ucvector bKGD;
+ ucvector_init(&bKGD);
+ if(info->color.colortype == LCT_GREY || info->color.colortype == LCT_GREY_ALPHA)
+ {
+ ucvector_push_back(&bKGD, (unsigned char)(info->background_r >> 8));
+ ucvector_push_back(&bKGD, (unsigned char)(info->background_r & 255));
+ }
+ else if(info->color.colortype == LCT_RGB || info->color.colortype == LCT_RGBA)
+ {
+ ucvector_push_back(&bKGD, (unsigned char)(info->background_r >> 8));
+ ucvector_push_back(&bKGD, (unsigned char)(info->background_r & 255));
+ ucvector_push_back(&bKGD, (unsigned char)(info->background_g >> 8));
+ ucvector_push_back(&bKGD, (unsigned char)(info->background_g & 255));
+ ucvector_push_back(&bKGD, (unsigned char)(info->background_b >> 8));
+ ucvector_push_back(&bKGD, (unsigned char)(info->background_b & 255));
+ }
+ else if(info->color.colortype == LCT_PALETTE)
+ {
+ ucvector_push_back(&bKGD, (unsigned char)(info->background_r & 255)); /*palette index*/
+ }
+
+ error = addChunk(out, "bKGD", bKGD.data, bKGD.size);
+ ucvector_cleanup(&bKGD);
+
+ return error;
+}
+
+static unsigned addChunk_tIME(ucvector* out, const LodePNGTime* time)
+{
+ unsigned error = 0;
+ unsigned char* data = (unsigned char*)lodepng_malloc(7);
+ if(!data) return 83; /*alloc fail*/
+ data[0] = (unsigned char)(time->year >> 8);
+ data[1] = (unsigned char)(time->year & 255);
+ data[2] = (unsigned char)time->month;
+ data[3] = (unsigned char)time->day;
+ data[4] = (unsigned char)time->hour;
+ data[5] = (unsigned char)time->minute;
+ data[6] = (unsigned char)time->second;
+ error = addChunk(out, "tIME", data, 7);
+ lodepng_free(data);
+ return error;
+}
+
+static unsigned addChunk_pHYs(ucvector* out, const LodePNGInfo* info)
+{
+ unsigned error = 0;
+ ucvector data;
+ ucvector_init(&data);
+
+ lodepng_add32bitInt(&data, info->phys_x);
+ lodepng_add32bitInt(&data, info->phys_y);
+ ucvector_push_back(&data, info->phys_unit);
+
+ error = addChunk(out, "pHYs", data.data, data.size);
+ ucvector_cleanup(&data);
+
+ return error;
+}
+
+static unsigned addChunk_gAMA(ucvector* out, const LodePNGInfo* info)
+{
+ unsigned error = 0;
+ ucvector data;
+ ucvector_init(&data);
+
+ lodepng_add32bitInt(&data, info->gama_gamma);
+
+ error = addChunk(out, "gAMA", data.data, data.size);
+ ucvector_cleanup(&data);
+
+ return error;
+}
+
+static unsigned addChunk_cHRM(ucvector* out, const LodePNGInfo* info)
+{
+ unsigned error = 0;
+ ucvector data;
+ ucvector_init(&data);
+
+ lodepng_add32bitInt(&data, info->chrm_white_x);
+ lodepng_add32bitInt(&data, info->chrm_white_y);
+ lodepng_add32bitInt(&data, info->chrm_red_x);
+ lodepng_add32bitInt(&data, info->chrm_red_y);
+ lodepng_add32bitInt(&data, info->chrm_green_x);
+ lodepng_add32bitInt(&data, info->chrm_green_y);
+ lodepng_add32bitInt(&data, info->chrm_blue_x);
+ lodepng_add32bitInt(&data, info->chrm_blue_y);
+
+ error = addChunk(out, "cHRM", data.data, data.size);
+ ucvector_cleanup(&data);
+
+ return error;
+}
+
+static unsigned addChunk_sRGB(ucvector* out, const LodePNGInfo* info)
+{
+ unsigned char data = info->srgb_intent;
+ return addChunk(out, "sRGB", &data, 1);
+}
+
+static unsigned addChunk_iCCP(ucvector* out, const LodePNGInfo* info, LodePNGCompressSettings* zlibsettings)
+{
+ unsigned error = 0;
+ ucvector data, compressed;
+ size_t i;
+
+ ucvector_init(&data);
+ ucvector_init(&compressed);
+ for(i = 0; info->iccp_name[i] != 0; ++i) ucvector_push_back(&data, (unsigned char)info->iccp_name[i]);
+ if(i < 1 || i > 79) return 89; /*error: invalid keyword size*/
+ ucvector_push_back(&data, 0); /*0 termination char*/
+ ucvector_push_back(&data, 0); /*compression method: 0*/
+
+ error = zlib_compress(&compressed.data, &compressed.size,
+ info->iccp_profile, info->iccp_profile_size, zlibsettings);
+ if(!error)
+ {
+ for(i = 0; i != compressed.size; ++i) ucvector_push_back(&data, compressed.data[i]);
+ error = addChunk(out, "iCCP", data.data, data.size);
+ }
+
+ ucvector_cleanup(&compressed);
+ ucvector_cleanup(&data);
+ return error;
+}
+
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+
+static void filterScanline(unsigned char* out, const unsigned char* scanline, const unsigned char* prevline,
+ size_t length, size_t bytewidth, unsigned char filterType)
+{
+ size_t i;
+ switch(filterType)
+ {
+ case 0: /*None*/
+ for(i = 0; i != length; ++i) out[i] = scanline[i];
+ break;
+ case 1: /*Sub*/
+ for(i = 0; i != bytewidth; ++i) out[i] = scanline[i];
+ for(i = bytewidth; i < length; ++i) out[i] = scanline[i] - scanline[i - bytewidth];
+ break;
+ case 2: /*Up*/
+ if(prevline)
+ {
+ for(i = 0; i != length; ++i) out[i] = scanline[i] - prevline[i];
+ }
+ else
+ {
+ for(i = 0; i != length; ++i) out[i] = scanline[i];
+ }
+ break;
+ case 3: /*Average*/
+ if(prevline)
+ {
+ for(i = 0; i != bytewidth; ++i) out[i] = scanline[i] - (prevline[i] >> 1);
+ for(i = bytewidth; i < length; ++i) out[i] = scanline[i] - ((scanline[i - bytewidth] + prevline[i]) >> 1);
+ }
+ else
+ {
+ for(i = 0; i != bytewidth; ++i) out[i] = scanline[i];
+ for(i = bytewidth; i < length; ++i) out[i] = scanline[i] - (scanline[i - bytewidth] >> 1);
+ }
+ break;
+ case 4: /*Paeth*/
+ if(prevline)
+ {
+ /*paethPredictor(0, prevline[i], 0) is always prevline[i]*/
+ for(i = 0; i != bytewidth; ++i) out[i] = (scanline[i] - prevline[i]);
+ for(i = bytewidth; i < length; ++i)
+ {
+ out[i] = (scanline[i] - paethPredictor(scanline[i - bytewidth], prevline[i], prevline[i - bytewidth]));
+ }
+ }
+ else
+ {
+ for(i = 0; i != bytewidth; ++i) out[i] = scanline[i];
+ /*paethPredictor(scanline[i - bytewidth], 0, 0) is always scanline[i - bytewidth]*/
+ for(i = bytewidth; i < length; ++i) out[i] = (scanline[i] - scanline[i - bytewidth]);
+ }
+ break;
+ default: return; /*unexisting filter type given*/
+ }
+}
+
+/* log2 approximation. A slight bit faster than std::log. */
+static float flog2(float f)
+{
+ float result = 0;
+ while(f > 32) { result += 4; f /= 16; }
+ while(f > 2) { ++result; f /= 2; }
+ return result + 1.442695f * (f * f * f / 3 - 3 * f * f / 2 + 3 * f - 1.83333f);
+}
+
+static unsigned filter(unsigned char* out, const unsigned char* in, unsigned w, unsigned h,
+ const LodePNGColorMode* info, const LodePNGEncoderSettings* settings)
+{
+ /*
+ For PNG filter method 0
+ out must be a buffer with as size: h + (w * h * bpp + 7) / 8, because there are
+ the scanlines with 1 extra byte per scanline
+ */
+
+ unsigned bpp = lodepng_get_bpp(info);
+ /*the width of a scanline in bytes, not including the filter type*/
+ size_t linebytes = (w * bpp + 7) / 8;
+ /*bytewidth is used for filtering, is 1 when bpp < 8, number of bytes per pixel otherwise*/
+ size_t bytewidth = (bpp + 7) / 8;
+ const unsigned char* prevline = 0;
+ unsigned x, y;
+ unsigned error = 0;
+ LodePNGFilterStrategy strategy = settings->filter_strategy;
+
+ /*
+ There is a heuristic called the minimum sum of absolute differences heuristic, suggested by the PNG standard:
+ * If the image type is Palette, or the bit depth is smaller than 8, then do not filter the image (i.e.
+ use fixed filtering, with the filter None).
+ * (The other case) If the image type is Grayscale or RGB (with or without Alpha), and the bit depth is
+ not smaller than 8, then use adaptive filtering heuristic as follows: independently for each row, apply
+ all five filters and select the filter that produces the smallest sum of absolute values per row.
+ This heuristic is used if filter strategy is LFS_MINSUM and filter_palette_zero is true.
+
+ If filter_palette_zero is true and filter_strategy is not LFS_MINSUM, the above heuristic is followed,
+ but for "the other case", whatever strategy filter_strategy is set to instead of the minimum sum
+ heuristic is used.
+ */
+ if(settings->filter_palette_zero &&
+ (info->colortype == LCT_PALETTE || info->bitdepth < 8)) strategy = LFS_ZERO;
+
+ if(bpp == 0) return 31; /*error: invalid color type*/
+
+ if(strategy == LFS_ZERO)
+ {
+ for(y = 0; y != h; ++y)
+ {
+ size_t outindex = (1 + linebytes) * y; /*the extra filterbyte added to each row*/
+ size_t inindex = linebytes * y;
+ out[outindex] = 0; /*filter type byte*/
+ filterScanline(&out[outindex + 1], &in[inindex], prevline, linebytes, bytewidth, 0);
+ prevline = &in[inindex];
+ }
+ }
+ else if(strategy == LFS_MINSUM)
+ {
+ /*adaptive filtering*/
+ size_t sum[5];
+ unsigned char* attempt[5]; /*five filtering attempts, one for each filter type*/
+ size_t smallest = 0;
+ unsigned char type, bestType = 0;
+
+ for(type = 0; type != 5; ++type)
+ {
+ attempt[type] = (unsigned char*)lodepng_malloc(linebytes);
+ if(!attempt[type]) return 83; /*alloc fail*/
+ }
+
+ if(!error)
+ {
+ for(y = 0; y != h; ++y)
+ {
+ /*try the 5 filter types*/
+ for(type = 0; type != 5; ++type)
+ {
+ filterScanline(attempt[type], &in[y * linebytes], prevline, linebytes, bytewidth, type);
+
+ /*calculate the sum of the result*/
+ sum[type] = 0;
+ if(type == 0)
+ {
+ for(x = 0; x != linebytes; ++x) sum[type] += (unsigned char)(attempt[type][x]);
+ }
+ else
+ {
+ for(x = 0; x != linebytes; ++x)
+ {
+ /*For differences, each byte should be treated as signed, values above 127 are negative
+ (converted to signed char). Filtertype 0 isn't a difference though, so use unsigned there.
+ This means filtertype 0 is almost never chosen, but that is justified.*/
+ unsigned char s = attempt[type][x];
+ sum[type] += s < 128 ? s : (255U - s);
+ }
+ }
+
+ /*check if this is smallest sum (or if type == 0 it's the first case so always store the values)*/
+ if(type == 0 || sum[type] < smallest)
+ {
+ bestType = type;
+ smallest = sum[type];
+ }
+ }
+
+ prevline = &in[y * linebytes];
+
+ /*now fill the out values*/
+ out[y * (linebytes + 1)] = bestType; /*the first byte of a scanline will be the filter type*/
+ for(x = 0; x != linebytes; ++x) out[y * (linebytes + 1) + 1 + x] = attempt[bestType][x];
+ }
+ }
+
+ for(type = 0; type != 5; ++type) lodepng_free(attempt[type]);
+ }
+ else if(strategy == LFS_ENTROPY)
+ {
+ float sum[5];
+ unsigned char* attempt[5]; /*five filtering attempts, one for each filter type*/
+ float smallest = 0;
+ unsigned type, bestType = 0;
+ unsigned count[256];
+
+ for(type = 0; type != 5; ++type)
+ {
+ attempt[type] = (unsigned char*)lodepng_malloc(linebytes);
+ if(!attempt[type]) return 83; /*alloc fail*/
+ }
+
+ for(y = 0; y != h; ++y)
+ {
+ /*try the 5 filter types*/
+ for(type = 0; type != 5; ++type)
+ {
+ filterScanline(attempt[type], &in[y * linebytes], prevline, linebytes, bytewidth, type);
+ for(x = 0; x != 256; ++x) count[x] = 0;
+ for(x = 0; x != linebytes; ++x) ++count[attempt[type][x]];
+ ++count[type]; /*the filter type itself is part of the scanline*/
+ sum[type] = 0;
+ for(x = 0; x != 256; ++x)
+ {
+ float p = count[x] / (float)(linebytes + 1);
+ sum[type] += count[x] == 0 ? 0 : flog2(1 / p) * p;
+ }
+ /*check if this is smallest sum (or if type == 0 it's the first case so always store the values)*/
+ if(type == 0 || sum[type] < smallest)
+ {
+ bestType = type;
+ smallest = sum[type];
+ }
+ }
+
+ prevline = &in[y * linebytes];
+
+ /*now fill the out values*/
+ out[y * (linebytes + 1)] = bestType; /*the first byte of a scanline will be the filter type*/
+ for(x = 0; x != linebytes; ++x) out[y * (linebytes + 1) + 1 + x] = attempt[bestType][x];
+ }
+
+ for(type = 0; type != 5; ++type) lodepng_free(attempt[type]);
+ }
+ else if(strategy == LFS_PREDEFINED)
+ {
+ for(y = 0; y != h; ++y)
+ {
+ size_t outindex = (1 + linebytes) * y; /*the extra filterbyte added to each row*/
+ size_t inindex = linebytes * y;
+ unsigned char type = settings->predefined_filters[y];
+ out[outindex] = type; /*filter type byte*/
+ filterScanline(&out[outindex + 1], &in[inindex], prevline, linebytes, bytewidth, type);
+ prevline = &in[inindex];
+ }
+ }
+ else if(strategy == LFS_BRUTE_FORCE)
+ {
+ /*brute force filter chooser.
+ deflate the scanline after every filter attempt to see which one deflates best.
+ This is very slow and gives only slightly smaller, sometimes even larger, result*/
+ size_t size[5];
+ unsigned char* attempt[5]; /*five filtering attempts, one for each filter type*/
+ size_t smallest = 0;
+ unsigned type = 0, bestType = 0;
+ unsigned char* dummy;
+ LodePNGCompressSettings zlibsettings = settings->zlibsettings;
+ /*use fixed tree on the attempts so that the tree is not adapted to the filtertype on purpose,
+ to simulate the true case where the tree is the same for the whole image. Sometimes it gives
+ better result with dynamic tree anyway. Using the fixed tree sometimes gives worse, but in rare
+ cases better compression. It does make this a bit less slow, so it's worth doing this.*/
+ zlibsettings.btype = 1;
+ /*a custom encoder likely doesn't read the btype setting and is optimized for complete PNG
+ images only, so disable it*/
+ zlibsettings.custom_zlib = 0;
+ zlibsettings.custom_deflate = 0;
+ for(type = 0; type != 5; ++type)
+ {
+ attempt[type] = (unsigned char*)lodepng_malloc(linebytes);
+ if(!attempt[type]) return 83; /*alloc fail*/
+ }
+ for(y = 0; y != h; ++y) /*try the 5 filter types*/
+ {
+ for(type = 0; type != 5; ++type)
+ {
+ unsigned testsize = (unsigned)linebytes;
+ /*if(testsize > 8) testsize /= 8;*/ /*it already works good enough by testing a part of the row*/
+
+ filterScanline(attempt[type], &in[y * linebytes], prevline, linebytes, bytewidth, type);
+ size[type] = 0;
+ dummy = 0;
+ zlib_compress(&dummy, &size[type], attempt[type], testsize, &zlibsettings);
+ lodepng_free(dummy);
+ /*check if this is smallest size (or if type == 0 it's the first case so always store the values)*/
+ if(type == 0 || size[type] < smallest)
+ {
+ bestType = type;
+ smallest = size[type];
+ }
+ }
+ prevline = &in[y * linebytes];
+ out[y * (linebytes + 1)] = bestType; /*the first byte of a scanline will be the filter type*/
+ for(x = 0; x != linebytes; ++x) out[y * (linebytes + 1) + 1 + x] = attempt[bestType][x];
+ }
+ for(type = 0; type != 5; ++type) lodepng_free(attempt[type]);
+ }
+ else return 88; /* unknown filter strategy */
+
+ return error;
+}
+
+static void addPaddingBits(unsigned char* out, const unsigned char* in,
+ size_t olinebits, size_t ilinebits, unsigned h)
+{
+ /*The opposite of the removePaddingBits function
+ olinebits must be >= ilinebits*/
+ unsigned y;
+ size_t diff = olinebits - ilinebits;
+ size_t obp = 0, ibp = 0; /*bit pointers*/
+ for(y = 0; y != h; ++y)
+ {
+ size_t x;
+ for(x = 0; x < ilinebits; ++x)
+ {
+ unsigned char bit = readBitFromReversedStream(&ibp, in);
+ setBitOfReversedStream(&obp, out, bit);
+ }
+ /*obp += diff; --> no, fill in some value in the padding bits too, to avoid
+ "Use of uninitialised value of size ###" warning from valgrind*/
+ for(x = 0; x != diff; ++x) setBitOfReversedStream(&obp, out, 0);
+ }
+}
+
+/*
+in: non-interlaced image with size w*h
+out: the same pixels, but re-ordered according to PNG's Adam7 interlacing, with
+ no padding bits between scanlines, but between reduced images so that each
+ reduced image starts at a byte.
+bpp: bits per pixel
+there are no padding bits, not between scanlines, not between reduced images
+in has the following size in bits: w * h * bpp.
+out is possibly bigger due to padding bits between reduced images
+NOTE: comments about padding bits are only relevant if bpp < 8
+*/
+static void Adam7_interlace(unsigned char* out, const unsigned char* in, unsigned w, unsigned h, unsigned bpp)
+{
+ unsigned passw[7], passh[7];
+ size_t filter_passstart[8], padded_passstart[8], passstart[8];
+ unsigned i;
+
+ Adam7_getpassvalues(passw, passh, filter_passstart, padded_passstart, passstart, w, h, bpp);
+
+ if(bpp >= 8)
+ {
+ for(i = 0; i != 7; ++i)
+ {
+ unsigned x, y, b;
+ size_t bytewidth = bpp / 8;
+ for(y = 0; y < passh[i]; ++y)
+ for(x = 0; x < passw[i]; ++x)
+ {
+ size_t pixelinstart = ((ADAM7_IY[i] + y * ADAM7_DY[i]) * w + ADAM7_IX[i] + x * ADAM7_DX[i]) * bytewidth;
+ size_t pixeloutstart = passstart[i] + (y * passw[i] + x) * bytewidth;
+ for(b = 0; b < bytewidth; ++b)
+ {
+ out[pixeloutstart + b] = in[pixelinstart + b];
+ }
+ }
+ }
+ }
+ else /*bpp < 8: Adam7 with pixels < 8 bit is a bit trickier: with bit pointers*/
+ {
+ for(i = 0; i != 7; ++i)
+ {
+ unsigned x, y, b;
+ unsigned ilinebits = bpp * passw[i];
+ unsigned olinebits = bpp * w;
+ size_t obp, ibp; /*bit pointers (for out and in buffer)*/
+ for(y = 0; y < passh[i]; ++y)
+ for(x = 0; x < passw[i]; ++x)
+ {
+ ibp = (ADAM7_IY[i] + y * ADAM7_DY[i]) * olinebits + (ADAM7_IX[i] + x * ADAM7_DX[i]) * bpp;
+ obp = (8 * passstart[i]) + (y * ilinebits + x * bpp);
+ for(b = 0; b < bpp; ++b)
+ {
+ unsigned char bit = readBitFromReversedStream(&ibp, in);
+ setBitOfReversedStream(&obp, out, bit);
+ }
+ }
+ }
+ }
+}
+
+/*out must be buffer big enough to contain uncompressed IDAT chunk data, and in must contain the full image.
+return value is error**/
+static unsigned preProcessScanlines(unsigned char** out, size_t* outsize, const unsigned char* in,
+ unsigned w, unsigned h,
+ const LodePNGInfo* info_png, const LodePNGEncoderSettings* settings)
+{
+ /*
+ This function converts the pure 2D image with the PNG's colortype, into filtered-padded-interlaced data. Steps:
+ *) if no Adam7: 1) add padding bits (= posible extra bits per scanline if bpp < 8) 2) filter
+ *) if adam7: 1) Adam7_interlace 2) 7x add padding bits 3) 7x filter
+ */
+ unsigned bpp = lodepng_get_bpp(&info_png->color);
+ unsigned error = 0;
+
+ if(info_png->interlace_method == 0)
+ {
+ *outsize = h + (h * ((w * bpp + 7) / 8)); /*image size plus an extra byte per scanline + possible padding bits*/
+ *out = (unsigned char*)lodepng_malloc(*outsize);
+ if(!(*out) && (*outsize)) error = 83; /*alloc fail*/
+
+ if(!error)
+ {
+ /*non multiple of 8 bits per scanline, padding bits needed per scanline*/
+ if(bpp < 8 && w * bpp != ((w * bpp + 7) / 8) * 8)
+ {
+ unsigned char* padded = (unsigned char*)lodepng_malloc(h * ((w * bpp + 7) / 8));
+ if(!padded) error = 83; /*alloc fail*/
+ if(!error)
+ {
+ addPaddingBits(padded, in, ((w * bpp + 7) / 8) * 8, w * bpp, h);
+ error = filter(*out, padded, w, h, &info_png->color, settings);
+ }
+ lodepng_free(padded);
+ }
+ else
+ {
+ /*we can immediately filter into the out buffer, no other steps needed*/
+ error = filter(*out, in, w, h, &info_png->color, settings);
+ }
+ }
+ }
+ else /*interlace_method is 1 (Adam7)*/
+ {
+ unsigned passw[7], passh[7];
+ size_t filter_passstart[8], padded_passstart[8], passstart[8];
+ unsigned char* adam7;
+
+ Adam7_getpassvalues(passw, passh, filter_passstart, padded_passstart, passstart, w, h, bpp);
+
+ *outsize = filter_passstart[7]; /*image size plus an extra byte per scanline + possible padding bits*/
+ *out = (unsigned char*)lodepng_malloc(*outsize);
+ if(!(*out)) error = 83; /*alloc fail*/
+
+ adam7 = (unsigned char*)lodepng_malloc(passstart[7]);
+ if(!adam7 && passstart[7]) error = 83; /*alloc fail*/
+
+ if(!error)
+ {
+ unsigned i;
+
+ Adam7_interlace(adam7, in, w, h, bpp);
+ for(i = 0; i != 7; ++i)
+ {
+ if(bpp < 8)
+ {
+ unsigned char* padded = (unsigned char*)lodepng_malloc(padded_passstart[i + 1] - padded_passstart[i]);
+ if(!padded) ERROR_BREAK(83); /*alloc fail*/
+ addPaddingBits(padded, &adam7[passstart[i]],
+ ((passw[i] * bpp + 7) / 8) * 8, passw[i] * bpp, passh[i]);
+ error = filter(&(*out)[filter_passstart[i]], padded,
+ passw[i], passh[i], &info_png->color, settings);
+ lodepng_free(padded);
+ }
+ else
+ {
+ error = filter(&(*out)[filter_passstart[i]], &adam7[padded_passstart[i]],
+ passw[i], passh[i], &info_png->color, settings);
+ }
+
+ if(error) break;
+ }
+ }
+
+ lodepng_free(adam7);
+ }
+
+ return error;
+}
+
+/*
+palette must have 4 * palettesize bytes allocated, and given in format RGBARGBARGBARGBA...
+returns 0 if the palette is opaque,
+returns 1 if the palette has a single color with alpha 0 ==> color key
+returns 2 if the palette is semi-translucent.
+*/
+static unsigned getPaletteTranslucency(const unsigned char* palette, size_t palettesize)
+{
+ size_t i;
+ unsigned key = 0;
+ unsigned r = 0, g = 0, b = 0; /*the value of the color with alpha 0, so long as color keying is possible*/
+ for(i = 0; i != palettesize; ++i)
+ {
+ if(!key && palette[4 * i + 3] == 0)
+ {
+ r = palette[4 * i + 0]; g = palette[4 * i + 1]; b = palette[4 * i + 2];
+ key = 1;
+ i = (size_t)(-1); /*restart from beginning, to detect earlier opaque colors with key's value*/
+ }
+ else if(palette[4 * i + 3] != 255) return 2;
+ /*when key, no opaque RGB may have key's RGB*/
+ else if(key && r == palette[i * 4 + 0] && g == palette[i * 4 + 1] && b == palette[i * 4 + 2]) return 2;
+ }
+ return key;
+}
+
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+static unsigned addUnknownChunks(ucvector* out, unsigned char* data, size_t datasize)
+{
+ unsigned char* inchunk = data;
+ while((size_t)(inchunk - data) < datasize)
+ {
+ CERROR_TRY_RETURN(lodepng_chunk_append(&out->data, &out->size, inchunk));
+ out->allocsize = out->size; /*fix the allocsize again*/
+ inchunk = lodepng_chunk_next(inchunk);
+ }
+ return 0;
+}
+
+static unsigned isGreyICCProfile(const unsigned char* profile, unsigned size)
+{
+ /*
+ It is a grey profile if bytes 16-19 are "GRAY", rgb profile if bytes 16-19
+ are "RGB ". We do not perform any full parsing of the ICC profile here, other
+ than check those 4 bytes to grayscale profile. Other than that, validity of
+ the profile is not checked. This is needed only because the PNG specification
+ requires using a non-grey color model if there is an ICC profile with "RGB "
+ (sadly limiting compression opportunities if the input data is greyscale RGB
+ data), and requires using a grey color model if it is "GRAY".
+ */
+ if(size < 20) return 0;
+ return profile[16] == 'G' && profile[17] == 'R' && profile[18] == 'A' && profile[19] == 'Y';
+}
+
+static unsigned isRGBICCProfile(const unsigned char* profile, unsigned size)
+{
+ /* See comment in isGreyICCProfile*/
+ if(size < 20) return 0;
+ return profile[16] == 'R' && profile[17] == 'G' && profile[18] == 'B' && profile[19] == ' ';
+}
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+
+unsigned lodepng_encode(unsigned char** out, size_t* outsize,
+ const unsigned char* image, unsigned w, unsigned h,
+ LodePNGState* state)
+{
+ unsigned char* data = 0; /*uncompressed version of the IDAT chunk data*/
+ size_t datasize = 0;
+ ucvector outv;
+ LodePNGInfo info;
+
+ ucvector_init(&outv);
+ lodepng_info_init(&info);
+
+ /*provide some proper output values if error will happen*/
+ *out = 0;
+ *outsize = 0;
+ state->error = 0;
+
+ /*check input values validity*/
+ if((state->info_png.color.colortype == LCT_PALETTE || state->encoder.force_palette)
+ && (state->info_png.color.palettesize == 0 || state->info_png.color.palettesize > 256))
+ {
+ state->error = 68; /*invalid palette size, it is only allowed to be 1-256*/
+ goto cleanup;
+ }
+ if(state->encoder.zlibsettings.btype > 2)
+ {
+ state->error = 61; /*error: unexisting btype*/
+ goto cleanup;
+ }
+ if(state->info_png.interlace_method > 1)
+ {
+ state->error = 71; /*error: unexisting interlace mode*/
+ goto cleanup;
+ }
+ state->error = checkColorValidity(state->info_png.color.colortype, state->info_png.color.bitdepth);
+ if(state->error) goto cleanup; /*error: unexisting color type given*/
+ state->error = checkColorValidity(state->info_raw.colortype, state->info_raw.bitdepth);
+ if(state->error) goto cleanup; /*error: unexisting color type given*/
+
+ /* color convert and compute scanline filter types */
+ lodepng_info_copy(&info, &state->info_png);
+ if(state->encoder.auto_convert)
+ {
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+ if(state->info_png.background_defined)
+ {
+ unsigned bg_r = state->info_png.background_r;
+ unsigned bg_g = state->info_png.background_g;
+ unsigned bg_b = state->info_png.background_b;
+ unsigned r = 0, g = 0, b = 0;
+ LodePNGColorProfile prof;
+ LodePNGColorMode mode16 = lodepng_color_mode_make(LCT_RGB, 16);
+ lodepng_convert_rgb(&r, &g, &b, bg_r, bg_g, bg_b, &mode16, &state->info_png.color);
+ lodepng_color_profile_init(&prof);
+ state->error = lodepng_get_color_profile(&prof, image, w, h, &state->info_raw);
+ if(state->error) goto cleanup;
+ lodepng_color_profile_add(&prof, r, g, b, 65535);
+ state->error = auto_choose_color_from_profile(&info.color, &state->info_raw, &prof);
+ if(state->error) goto cleanup;
+ if(lodepng_convert_rgb(&info.background_r, &info.background_g, &info.background_b,
+ bg_r, bg_g, bg_b, &info.color, &state->info_png.color))
+ {
+ state->error = 104;
+ goto cleanup;
+ }
+ }
+ else
+#endif /* LODEPNG_COMPILE_ANCILLARY_CHUNKS */
+ {
+ state->error = lodepng_auto_choose_color(&info.color, image, w, h, &state->info_raw);
+ if(state->error) goto cleanup;
+ }
+ }
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+ if(state->info_png.iccp_defined)
+ {
+ unsigned grey_icc = isGreyICCProfile(state->info_png.iccp_profile, state->info_png.iccp_profile_size);
+ unsigned grey_png = info.color.colortype == LCT_GREY || info.color.colortype == LCT_GREY_ALPHA;
+ /* TODO: perhaps instead of giving errors or less optimal compression, we can automatically modify
+ the ICC profile here to say "GRAY" or "RGB " to match the PNG color type, unless this will require
+ non trivial changes to the rest of the ICC profile */
+ if(!grey_icc && !isRGBICCProfile(state->info_png.iccp_profile, state->info_png.iccp_profile_size))
+ {
+ state->error = 100; /* Disallowed profile color type for PNG */
+ goto cleanup;
+ }
+ if(!state->encoder.auto_convert && grey_icc != grey_png)
+ {
+ /* Non recoverable: encoder not allowed to convert color type, and requested color type not
+ compatible with ICC color type */
+ state->error = 101;
+ goto cleanup;
+ }
+ if(grey_icc && !grey_png)
+ {
+ /* Non recoverable: trying to set greyscale ICC profile while colored pixels were given */
+ state->error = 102;
+ goto cleanup;
+ /* NOTE: this relies on the fact that lodepng_auto_choose_color never returns palette for greyscale pixels */
+ }
+ if(!grey_icc && grey_png)
+ {
+ /* Recoverable but an unfortunate loss in compression density: We have greyscale pixels but
+ are forced to store them in more expensive RGB format that will repeat each value 3 times
+ because the PNG spec does not allow an RGB ICC profile with internal greyscale color data */
+ if(info.color.colortype == LCT_GREY) info.color.colortype = LCT_RGB;
+ if(info.color.colortype == LCT_GREY_ALPHA) info.color.colortype = LCT_RGBA;
+ if(info.color.bitdepth < 8) info.color.bitdepth = 8;
+ }
+ }
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+ if(!lodepng_color_mode_equal(&state->info_raw, &info.color))
+ {
+ unsigned char* converted;
+ size_t size = ((size_t)w * (size_t)h * (size_t)lodepng_get_bpp(&info.color) + 7) / 8;
+
+ converted = (unsigned char*)lodepng_malloc(size);
+ if(!converted && size) state->error = 83; /*alloc fail*/
+ if(!state->error)
+ {
+ state->error = lodepng_convert(converted, image, &info.color, &state->info_raw, w, h);
+ }
+ if(!state->error) preProcessScanlines(&data, &datasize, converted, w, h, &info, &state->encoder);
+ lodepng_free(converted);
+ if(state->error) goto cleanup;
+ }
+ else preProcessScanlines(&data, &datasize, image, w, h, &info, &state->encoder);
+
+ /* output all PNG chunks */
+ {
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+ size_t i;
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+ /*write signature and chunks*/
+ writeSignature(&outv);
+ /*IHDR*/
+ addChunk_IHDR(&outv, w, h, info.color.colortype, info.color.bitdepth, info.interlace_method);
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+ /*unknown chunks between IHDR and PLTE*/
+ if(info.unknown_chunks_data[0])
+ {
+ state->error = addUnknownChunks(&outv, info.unknown_chunks_data[0], info.unknown_chunks_size[0]);
+ if(state->error) goto cleanup;
+ }
+ /*color profile chunks must come before PLTE */
+ if(info.iccp_defined) addChunk_iCCP(&outv, &info, &state->encoder.zlibsettings);
+ if(info.srgb_defined) addChunk_sRGB(&outv, &info);
+ if(info.gama_defined) addChunk_gAMA(&outv, &info);
+ if(info.chrm_defined) addChunk_cHRM(&outv, &info);
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+ /*PLTE*/
+ if(info.color.colortype == LCT_PALETTE)
+ {
+ addChunk_PLTE(&outv, &info.color);
+ }
+ if(state->encoder.force_palette && (info.color.colortype == LCT_RGB || info.color.colortype == LCT_RGBA))
+ {
+ addChunk_PLTE(&outv, &info.color);
+ }
+ /*tRNS*/
+ if(info.color.colortype == LCT_PALETTE && getPaletteTranslucency(info.color.palette, info.color.palettesize) != 0)
+ {
+ addChunk_tRNS(&outv, &info.color);
+ }
+ if((info.color.colortype == LCT_GREY || info.color.colortype == LCT_RGB) && info.color.key_defined)
+ {
+ addChunk_tRNS(&outv, &info.color);
+ }
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+ /*bKGD (must come between PLTE and the IDAt chunks*/
+ if(info.background_defined)
+ {
+ state->error = addChunk_bKGD(&outv, &info);
+ if(state->error) goto cleanup;
+ }
+ /*pHYs (must come before the IDAT chunks)*/
+ if(info.phys_defined) addChunk_pHYs(&outv, &info);
+
+ /*unknown chunks between PLTE and IDAT*/
+ if(info.unknown_chunks_data[1])
+ {
+ state->error = addUnknownChunks(&outv, info.unknown_chunks_data[1], info.unknown_chunks_size[1]);
+ if(state->error) goto cleanup;
+ }
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+ /*IDAT (multiple IDAT chunks must be consecutive)*/
+ state->error = addChunk_IDAT(&outv, data, datasize, &state->encoder.zlibsettings);
+ if(state->error) goto cleanup;
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+ /*tIME*/
+ if(info.time_defined) addChunk_tIME(&outv, &info.time);
+ /*tEXt and/or zTXt*/
+ for(i = 0; i != info.text_num; ++i)
+ {
+ if(strlen(info.text_keys[i]) > 79)
+ {
+ state->error = 66; /*text chunk too large*/
+ goto cleanup;
+ }
+ if(strlen(info.text_keys[i]) < 1)
+ {
+ state->error = 67; /*text chunk too small*/
+ goto cleanup;
+ }
+ if(state->encoder.text_compression)
+ {
+ addChunk_zTXt(&outv, info.text_keys[i], info.text_strings[i], &state->encoder.zlibsettings);
+ }
+ else
+ {
+ addChunk_tEXt(&outv, info.text_keys[i], info.text_strings[i]);
+ }
+ }
+ /*LodePNG version id in text chunk*/
+ if(state->encoder.add_id)
+ {
+ unsigned already_added_id_text = 0;
+ for(i = 0; i != info.text_num; ++i)
+ {
+ if(!strcmp(info.text_keys[i], "LodePNG"))
+ {
+ already_added_id_text = 1;
+ break;
+ }
+ }
+ if(already_added_id_text == 0)
+ {
+ addChunk_tEXt(&outv, "LodePNG", LODEPNG_VERSION_STRING); /*it's shorter as tEXt than as zTXt chunk*/
+ }
+ }
+ /*iTXt*/
+ for(i = 0; i != info.itext_num; ++i)
+ {
+ if(strlen(info.itext_keys[i]) > 79)
+ {
+ state->error = 66; /*text chunk too large*/
+ goto cleanup;
+ }
+ if(strlen(info.itext_keys[i]) < 1)
+ {
+ state->error = 67; /*text chunk too small*/
+ goto cleanup;
+ }
+ addChunk_iTXt(&outv, state->encoder.text_compression,
+ info.itext_keys[i], info.itext_langtags[i], info.itext_transkeys[i], info.itext_strings[i],
+ &state->encoder.zlibsettings);
+ }
+
+ /*unknown chunks between IDAT and IEND*/
+ if(info.unknown_chunks_data[2])
+ {
+ state->error = addUnknownChunks(&outv, info.unknown_chunks_data[2], info.unknown_chunks_size[2]);
+ if(state->error) goto cleanup;
+ }
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+ addChunk_IEND(&outv);
+ }
+
+cleanup:
+ lodepng_info_cleanup(&info);
+ lodepng_free(data);
+
+ /*instead of cleaning the vector up, give it to the output*/
+ *out = outv.data;
+ *outsize = outv.size;
+
+ return state->error;
+}
+
+unsigned lodepng_encode_memory(unsigned char** out, size_t* outsize, const unsigned char* image,
+ unsigned w, unsigned h, LodePNGColorType colortype, unsigned bitdepth)
+{
+ unsigned error;
+ LodePNGState state;
+ lodepng_state_init(&state);
+ state.info_raw.colortype = colortype;
+ state.info_raw.bitdepth = bitdepth;
+ state.info_png.color.colortype = colortype;
+ state.info_png.color.bitdepth = bitdepth;
+ lodepng_encode(out, outsize, image, w, h, &state);
+ error = state.error;
+ lodepng_state_cleanup(&state);
+ return error;
+}
+
+unsigned lodepng_encode32(unsigned char** out, size_t* outsize, const unsigned char* image, unsigned w, unsigned h)
+{
+ return lodepng_encode_memory(out, outsize, image, w, h, LCT_RGBA, 8);
+}
+
+unsigned lodepng_encode24(unsigned char** out, size_t* outsize, const unsigned char* image, unsigned w, unsigned h)
+{
+ return lodepng_encode_memory(out, outsize, image, w, h, LCT_RGB, 8);
+}
+
+#ifdef LODEPNG_COMPILE_DISK
+unsigned lodepng_encode_file(const char* filename, const unsigned char* image, unsigned w, unsigned h,
+ LodePNGColorType colortype, unsigned bitdepth)
+{
+ unsigned char* buffer;
+ size_t buffersize;
+ unsigned error = lodepng_encode_memory(&buffer, &buffersize, image, w, h, colortype, bitdepth);
+ if(!error) error = lodepng_save_file(buffer, buffersize, filename);
+ lodepng_free(buffer);
+ return error;
+}
+
+unsigned lodepng_encode32_file(const char* filename, const unsigned char* image, unsigned w, unsigned h)
+{
+ return lodepng_encode_file(filename, image, w, h, LCT_RGBA, 8);
+}
+
+unsigned lodepng_encode24_file(const char* filename, const unsigned char* image, unsigned w, unsigned h)
+{
+ return lodepng_encode_file(filename, image, w, h, LCT_RGB, 8);
+}
+#endif /*LODEPNG_COMPILE_DISK*/
+
+void lodepng_encoder_settings_init(LodePNGEncoderSettings* settings)
+{
+ lodepng_compress_settings_init(&settings->zlibsettings);
+ settings->filter_palette_zero = 1;
+ settings->filter_strategy = LFS_MINSUM;
+ settings->auto_convert = 1;
+ settings->force_palette = 0;
+ settings->predefined_filters = 0;
+#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
+ settings->add_id = 0;
+ settings->text_compression = 1;
+#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
+}
+
+#endif /*LODEPNG_COMPILE_ENCODER*/
+#endif /*LODEPNG_COMPILE_PNG*/
+
+#ifdef LODEPNG_COMPILE_ERROR_TEXT
+/*
+This returns the description of a numerical error code in English. This is also
+the documentation of all the error codes.
+*/
+const char* lodepng_error_text(unsigned code)
+{
+ switch(code)
+ {
+ case 0: return "no error, everything went ok";
+ case 1: return "nothing done yet"; /*the Encoder/Decoder has done nothing yet, error checking makes no sense yet*/
+ case 10: return "end of input memory reached without huffman end code"; /*while huffman decoding*/
+ case 11: return "error in code tree made it jump outside of huffman tree"; /*while huffman decoding*/
+ case 13: return "problem while processing dynamic deflate block";
+ case 14: return "problem while processing dynamic deflate block";
+ case 15: return "problem while processing dynamic deflate block";
+ case 16: return "unexisting code while processing dynamic deflate block";
+ case 17: return "end of out buffer memory reached while inflating";
+ case 18: return "invalid distance code while inflating";
+ case 19: return "end of out buffer memory reached while inflating";
+ case 20: return "invalid deflate block BTYPE encountered while decoding";
+ case 21: return "NLEN is not ones complement of LEN in a deflate block";
+ /*end of out buffer memory reached while inflating:
+ This can happen if the inflated deflate data is longer than the amount of bytes required to fill up
+ all the pixels of the image, given the color depth and image dimensions. Something that doesn't
+ happen in a normal, well encoded, PNG image.*/
+ case 22: return "end of out buffer memory reached while inflating";
+ case 23: return "end of in buffer memory reached while inflating";
+ case 24: return "invalid FCHECK in zlib header";
+ case 25: return "invalid compression method in zlib header";
+ case 26: return "FDICT encountered in zlib header while it's not used for PNG";
+ case 27: return "PNG file is smaller than a PNG header";
+ /*Checks the magic file header, the first 8 bytes of the PNG file*/
+ case 28: return "incorrect PNG signature, it's no PNG or corrupted";
+ case 29: return "first chunk is not the header chunk";
+ case 30: return "chunk length too large, chunk broken off at end of file";
+ case 31: return "illegal PNG color type or bpp";
+ case 32: return "illegal PNG compression method";
+ case 33: return "illegal PNG filter method";
+ case 34: return "illegal PNG interlace method";
+ case 35: return "chunk length of a chunk is too large or the chunk too small";
+ case 36: return "illegal PNG filter type encountered";
+ case 37: return "illegal bit depth for this color type given";
+ case 38: return "the palette is too big"; /*more than 256 colors*/
+ case 39: return "tRNS chunk before PLTE or has more entries than palette size";
+ case 40: return "tRNS chunk has wrong size for greyscale image";
+ case 41: return "tRNS chunk has wrong size for RGB image";
+ case 42: return "tRNS chunk appeared while it was not allowed for this color type";
+ case 43: return "bKGD chunk has wrong size for palette image";
+ case 44: return "bKGD chunk has wrong size for greyscale image";
+ case 45: return "bKGD chunk has wrong size for RGB image";
+ case 48: return "empty input buffer given to decoder. Maybe caused by non-existing file?";
+ case 49: return "jumped past memory while generating dynamic huffman tree";
+ case 50: return "jumped past memory while generating dynamic huffman tree";
+ case 51: return "jumped past memory while inflating huffman block";
+ case 52: return "jumped past memory while inflating";
+ case 53: return "size of zlib data too small";
+ case 54: return "repeat symbol in tree while there was no value symbol yet";
+ /*jumped past tree while generating huffman tree, this could be when the
+ tree will have more leaves than symbols after generating it out of the
+ given lenghts. They call this an oversubscribed dynamic bit lengths tree in zlib.*/
+ case 55: return "jumped past tree while generating huffman tree";
+ case 56: return "given output image colortype or bitdepth not supported for color conversion";
+ case 57: return "invalid CRC encountered (checking CRC can be disabled)";
+ case 58: return "invalid ADLER32 encountered (checking ADLER32 can be disabled)";
+ case 59: return "requested color conversion not supported";
+ case 60: return "invalid window size given in the settings of the encoder (must be 0-32768)";
+ case 61: return "invalid BTYPE given in the settings of the encoder (only 0, 1 and 2 are allowed)";
+ /*LodePNG leaves the choice of RGB to greyscale conversion formula to the user.*/
+ case 62: return "conversion from color to greyscale not supported";
+ case 63: return "length of a chunk too long, max allowed for PNG is 2147483647 bytes per chunk"; /*(2^31-1)*/
+ /*this would result in the inability of a deflated block to ever contain an end code. It must be at least 1.*/
+ case 64: return "the length of the END symbol 256 in the Huffman tree is 0";
+ case 66: return "the length of a text chunk keyword given to the encoder is longer than the maximum of 79 bytes";
+ case 67: return "the length of a text chunk keyword given to the encoder is smaller than the minimum of 1 byte";
+ case 68: return "tried to encode a PLTE chunk with a palette that has less than 1 or more than 256 colors";
+ case 69: return "unknown chunk type with 'critical' flag encountered by the decoder";
+ case 71: return "unexisting interlace mode given to encoder (must be 0 or 1)";
+ case 72: return "while decoding, unexisting compression method encountering in zTXt or iTXt chunk (it must be 0)";
+ case 73: return "invalid tIME chunk size";
+ case 74: return "invalid pHYs chunk size";
+ /*length could be wrong, or data chopped off*/
+ case 75: return "no null termination char found while decoding text chunk";
+ case 76: return "iTXt chunk too short to contain required bytes";
+ case 77: return "integer overflow in buffer size";
+ case 78: return "failed to open file for reading"; /*file doesn't exist or couldn't be opened for reading*/
+ case 79: return "failed to open file for writing";
+ case 80: return "tried creating a tree of 0 symbols";
+ case 81: return "lazy matching at pos 0 is impossible";
+ case 82: return "color conversion to palette requested while a color isn't in palette, or index out of bounds";
+ case 83: return "memory allocation failed";
+ case 84: return "given image too small to contain all pixels to be encoded";
+ case 86: return "impossible offset in lz77 encoding (internal bug)";
+ case 87: return "must provide custom zlib function pointer if LODEPNG_COMPILE_ZLIB is not defined";
+ case 88: return "invalid filter strategy given for LodePNGEncoderSettings.filter_strategy";
+ case 89: return "text chunk keyword too short or long: must have size 1-79";
+ /*the windowsize in the LodePNGCompressSettings. Requiring POT(==> & instead of %) makes encoding 12% faster.*/
+ case 90: return "windowsize must be a power of two";
+ case 91: return "invalid decompressed idat size";
+ case 92: return "integer overflow due to too many pixels";
+ case 93: return "zero width or height is invalid";
+ case 94: return "header chunk must have a size of 13 bytes";
+ case 95: return "integer overflow with combined idat chunk size";
+ case 96: return "invalid gAMA chunk size";
+ case 97: return "invalid cHRM chunk size";
+ case 98: return "invalid sRGB chunk size";
+ case 99: return "invalid sRGB rendering intent";
+ case 100: return "invalid ICC profile color type, the PNG specification only allows RGB or GRAY";
+ case 101: return "PNG specification does not allow RGB ICC profile on grey color types and vice versa";
+ case 102: return "not allowed to set greyscale ICC profile with colored pixels by PNG specification";
+ case 103: return "Invalid palette index in bKGD chunk. Maybe it came before PLTE chunk?";
+ case 104: return "Invalid bKGD color while encoding (e.g. palette index out of range)";
+ }
+ return "unknown error code";
+}
+#endif /*LODEPNG_COMPILE_ERROR_TEXT*/
+
+/* ////////////////////////////////////////////////////////////////////////// */
+/* ////////////////////////////////////////////////////////////////////////// */
+/* // C++ Wrapper // */
+/* ////////////////////////////////////////////////////////////////////////// */
+/* ////////////////////////////////////////////////////////////////////////// */
+
+#ifdef LODEPNG_COMPILE_CPP
+namespace lodepng
+{
+
+#ifdef LODEPNG_COMPILE_DISK
+unsigned load_file(std::vector& buffer, const std::string& filename)
+{
+ long size = lodepng_filesize(filename.c_str());
+ if(size < 0) return 78;
+ buffer.resize((size_t)size);
+ return size == 0 ? 0 : lodepng_buffer_file(&buffer[0], (size_t)size, filename.c_str());
+}
+
+/*write given buffer to the file, overwriting the file, it doesn't append to it.*/
+unsigned save_file(const std::vector& buffer, const std::string& filename)
+{
+ return lodepng_save_file(buffer.empty() ? 0 : &buffer[0], buffer.size(), filename.c_str());
+}
+#endif /* LODEPNG_COMPILE_DISK */
+
+#ifdef LODEPNG_COMPILE_ZLIB
+#ifdef LODEPNG_COMPILE_DECODER
+unsigned decompress(std::vector& out, const unsigned char* in, size_t insize,
+ const LodePNGDecompressSettings& settings)
+{
+ unsigned char* buffer = 0;
+ size_t buffersize = 0;
+ unsigned error = zlib_decompress(&buffer, &buffersize, in, insize, &settings);
+ if(buffer)
+ {
+ out.insert(out.end(), &buffer[0], &buffer[buffersize]);
+ lodepng_free(buffer);
+ }
+ return error;
+}
+
+unsigned decompress(std::vector& out, const std::vector& in,
+ const LodePNGDecompressSettings& settings)
+{
+ return decompress(out, in.empty() ? 0 : &in[0], in.size(), settings);
+}
+#endif /* LODEPNG_COMPILE_DECODER */
+
+#ifdef LODEPNG_COMPILE_ENCODER
+unsigned compress(std::vector& out, const unsigned char* in, size_t insize,
+ const LodePNGCompressSettings& settings)
+{
+ unsigned char* buffer = 0;
+ size_t buffersize = 0;
+ unsigned error = zlib_compress(&buffer, &buffersize, in, insize, &settings);
+ if(buffer)
+ {
+ out.insert(out.end(), &buffer[0], &buffer[buffersize]);
+ lodepng_free(buffer);
+ }
+ return error;
+}
+
+unsigned compress(std::vector& out, const std::vector& in,
+ const LodePNGCompressSettings& settings)
+{
+ return compress(out, in.empty() ? 0 : &in[0], in.size(), settings);
+}
+#endif /* LODEPNG_COMPILE_ENCODER */
+#endif /* LODEPNG_COMPILE_ZLIB */
+
+
+#ifdef LODEPNG_COMPILE_PNG
+
+State::State()
+{
+ lodepng_state_init(this);
+}
+
+State::State(const State& other)
+{
+ lodepng_state_init(this);
+ lodepng_state_copy(this, &other);
+}
+
+State::~State()
+{
+ lodepng_state_cleanup(this);
+}
+
+State& State::operator=(const State& other)
+{
+ lodepng_state_copy(this, &other);
+ return *this;
+}
+
+#ifdef LODEPNG_COMPILE_DECODER
+
+unsigned decode(std::vector& out, unsigned& w, unsigned& h, const unsigned char* in,
+ size_t insize, LodePNGColorType colortype, unsigned bitdepth)
+{
+ unsigned char* buffer;
+ unsigned error = lodepng_decode_memory(&buffer, &w, &h, in, insize, colortype, bitdepth);
+ if(buffer && !error)
+ {
+ State state;
+ state.info_raw.colortype = colortype;
+ state.info_raw.bitdepth = bitdepth;
+ size_t buffersize = lodepng_get_raw_size(w, h, &state.info_raw);
+ out.insert(out.end(), &buffer[0], &buffer[buffersize]);
+ lodepng_free(buffer);
+ }
+ return error;
+}
+
+unsigned decode(std::vector& out, unsigned& w, unsigned& h,
+ const std::vector& in, LodePNGColorType colortype, unsigned bitdepth)
+{
+ return decode(out, w, h, in.empty() ? 0 : &in[0], (unsigned)in.size(), colortype, bitdepth);
+}
+
+unsigned decode(std::vector& out, unsigned& w, unsigned& h,
+ State& state,
+ const unsigned char* in, size_t insize)
+{
+ unsigned char* buffer = NULL;
+ unsigned error = lodepng_decode(&buffer, &w, &h, &state, in, insize);
+ if(buffer && !error)
+ {
+ size_t buffersize = lodepng_get_raw_size(w, h, &state.info_raw);
+ out.insert(out.end(), &buffer[0], &buffer[buffersize]);
+ }
+ lodepng_free(buffer);
+ return error;
+}
+
+unsigned decode(std::vector& out, unsigned& w, unsigned& h,
+ State& state,
+ const std::vector& in)
+{
+ return decode(out, w, h, state, in.empty() ? 0 : &in[0], in.size());
+}
+
+#ifdef LODEPNG_COMPILE_DISK
+unsigned decode(std::vector& out, unsigned& w, unsigned& h, const std::string& filename,
+ LodePNGColorType colortype, unsigned bitdepth)
+{
+ std::vector buffer;
+ unsigned error = load_file(buffer, filename);
+ if(error) return error;
+ return decode(out, w, h, buffer, colortype, bitdepth);
+}
+#endif /* LODEPNG_COMPILE_DECODER */
+#endif /* LODEPNG_COMPILE_DISK */
+
+#ifdef LODEPNG_COMPILE_ENCODER
+unsigned encode(std::vector& out, const unsigned char* in, unsigned w, unsigned h,
+ LodePNGColorType colortype, unsigned bitdepth)
+{
+ unsigned char* buffer;
+ size_t buffersize;
+ unsigned error = lodepng_encode_memory(&buffer, &buffersize, in, w, h, colortype, bitdepth);
+ if(buffer)
+ {
+ out.insert(out.end(), &buffer[0], &buffer[buffersize]);
+ lodepng_free(buffer);
+ }
+ return error;
+}
+
+unsigned encode(std::vector& out,
+ const std::vector& in, unsigned w, unsigned h,
+ LodePNGColorType colortype, unsigned bitdepth)
+{
+ if(lodepng_get_raw_size_lct(w, h, colortype, bitdepth) > in.size()) return 84;
+ return encode(out, in.empty() ? 0 : &in[0], w, h, colortype, bitdepth);
+}
+
+unsigned encode(std::vector& out,
+ const unsigned char* in, unsigned w, unsigned h,
+ State& state)
+{
+ unsigned char* buffer;
+ size_t buffersize;
+ unsigned error = lodepng_encode(&buffer, &buffersize, in, w, h, &state);
+ if(buffer)
+ {
+ out.insert(out.end(), &buffer[0], &buffer[buffersize]);
+ lodepng_free(buffer);
+ }
+ return error;
+}
+
+unsigned encode(std::vector& out,
+ const std::vector& in, unsigned w, unsigned h,
+ State& state)
+{
+ if(lodepng_get_raw_size(w, h, &state.info_raw) > in.size()) return 84;
+ return encode(out, in.empty() ? 0 : &in[0], w, h, state);
+}
+
+#ifdef LODEPNG_COMPILE_DISK
+unsigned encode(const std::string& filename,
+ const unsigned char* in, unsigned w, unsigned h,
+ LodePNGColorType colortype, unsigned bitdepth)
+{
+ std::vector buffer;
+ unsigned error = encode(buffer, in, w, h, colortype, bitdepth);
+ if(!error) error = save_file(buffer, filename);
+ return error;
+}
+
+unsigned encode(const std::string& filename,
+ const std::vector& in, unsigned w, unsigned h,
+ LodePNGColorType colortype, unsigned bitdepth)
+{
+ if(lodepng_get_raw_size_lct(w, h, colortype, bitdepth) > in.size()) return 84;
+ return encode(filename, in.empty() ? 0 : &in[0], w, h, colortype, bitdepth);
+}
+#endif /* LODEPNG_COMPILE_DISK */
+#endif /* LODEPNG_COMPILE_ENCODER */
+#endif /* LODEPNG_COMPILE_PNG */
+} /* namespace lodepng */
+#endif /*LODEPNG_COMPILE_CPP*/
diff --git a/src/screenshot.c b/src/screenshot.c
index 0b43ffa..afa77b9 100644
--- a/src/screenshot.c
+++ b/src/screenshot.c
@@ -16,31 +16,22 @@
#include
#include
#include
+#include
#include "ddraw.h"
-
#include "palette.h"
#include "surface.h"
-
-#ifndef HAVE_LIBPNG
-
-//https://docs.microsoft.com/en-us/windows/desktop/gdi/storing-an-image
+#include "lodepng.h"
BOOL screenshot(struct IDirectDrawSurfaceImpl *src)
{
- HANDLE hf; // file handle
- BITMAPFILEHEADER hdr; // bitmap file-header
- PBITMAPINFOHEADER pbih; // bitmap info-header
- LPBYTE lpBits; // memory pointer
- DWORD dwTotal; // total count of bytes
- DWORD cb; // incremental count of bytes
- BYTE *hp; // byte pointer
- DWORD dwTmp;
+ if (!src || !src->palette || !src->surface)
+ return FALSE;
+
int i;
char title[128];
char filename[128];
char str_time[64];
time_t t = time(NULL);
- BOOL result = TRUE;
strncpy(title, ddraw->title, sizeof(ddraw->title));
@@ -55,145 +46,33 @@ BOOL screenshot(struct IDirectDrawSurfaceImpl *src)
}
}
- strftime(str_time, 64, "%Y-%m-%d-%H_%M_%S", localtime(&t));
- _snprintf(filename, 128, "%s-%s.bmp", title, str_time);
-
- pbih = (PBITMAPINFOHEADER)src->bmi;
- lpBits = (LPBYTE)src->surface;
-
- if (!lpBits)
- return FALSE;
-
- // Create the .BMP file.
- hf = CreateFile(filename,
- GENERIC_READ | GENERIC_WRITE,
- (DWORD)0,
- NULL,
- CREATE_ALWAYS,
- FILE_ATTRIBUTE_NORMAL,
- (HANDLE)NULL);
-
- if (hf == INVALID_HANDLE_VALUE)
- return FALSE;
-
- hdr.bfType = 0x4d42; // 0x42 = "B" 0x4d = "M"
- // Compute the size of the entire file.
- hdr.bfSize = (DWORD)(sizeof(BITMAPFILEHEADER) +
- pbih->biSize + pbih->biClrUsed
- * sizeof(RGBQUAD) + pbih->biSizeImage);
- hdr.bfReserved1 = 0;
- hdr.bfReserved2 = 0;
-
- // Compute the offset to the array of color indices.
- hdr.bfOffBits = (DWORD) sizeof(BITMAPFILEHEADER) +
- pbih->biSize + pbih->biClrUsed
- * sizeof(RGBQUAD);
-
- // Copy the BITMAPFILEHEADER into the .BMP file.
- if (!WriteFile(hf, (LPVOID)&hdr, sizeof(BITMAPFILEHEADER),
- (LPDWORD)&dwTmp, NULL))
- {
- result = FALSE;
- }
-
- // Copy the BITMAPINFOHEADER and RGBQUAD array into the file.
- if (!WriteFile(hf, (LPVOID)pbih, sizeof(BITMAPINFOHEADER)
- + pbih->biClrUsed * sizeof(RGBQUAD),
- (LPDWORD)&dwTmp, (NULL)))
- result = FALSE;
-
- // Copy the array of color indices into the .BMP file.
- dwTotal = cb = pbih->biSizeImage;
- hp = lpBits;
- if (!WriteFile(hf, (LPSTR)hp, (int)cb, (LPDWORD)&dwTmp, NULL))
- result = FALSE;
-
- // Close the .BMP file.
- if (!CloseHandle(hf))
- result = FALSE;
-
- return result;
-}
-
-#else
-
-#include
-
-BOOL screenshot(struct IDirectDrawSurfaceImpl *src)
-{
- int i;
- FILE *fh;
- char title[128];
- char filename[128];
-
- png_structp png_ptr;
- png_infop info_ptr;
- png_bytep *row_pointers;
- png_color palette[256];
-
- char str_time[64];
- time_t t = time(NULL);
-
- strncpy(title, ddraw->title, sizeof(ddraw->title));
-
- for(i=0;ipalette)
+ unsigned char* png;
+ size_t pngsize;
+ LodePNGState state;
+
+ lodepng_state_init(&state);
+
+ for (i = 0; i < 256; i++)
{
- return FALSE;
+ RGBQUAD *c = &src->palette->data_rgb[i];
+ lodepng_palette_add(&state.info_png.color, c->rgbRed, c->rgbGreen, c->rgbBlue, 255);
+ lodepng_palette_add(&state.info_raw, c->rgbRed, c->rgbGreen, c->rgbBlue, 255);
}
- if( !(fh = fopen(filename, "wb")) )
- {
- return FALSE;
- }
+ state.info_png.color.colortype = LCT_PALETTE;
+ state.info_png.color.bitdepth = 8;
+ state.info_raw.colortype = LCT_PALETTE;
+ state.info_raw.bitdepth = 8;
+ state.encoder.auto_convert = 0;
- png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
- if(!png_ptr)
- {
- return FALSE;
- }
+ unsigned int error = lodepng_encode(&png, &pngsize, src->surface, src->width, src->height, &state);
+ if (!error) lodepng_save_file(png, pngsize, filename);
- info_ptr = png_create_info_struct(png_ptr);
+ lodepng_state_cleanup(&state);
+ free(png);
- for(i=0;i<256;i++) {
- palette[i].red = src->palette->data_bgr[i];
- palette[i].green = src->palette->data_bgr[i] >> 8;
- palette[i].blue = src->palette->data_bgr[i] >> 16;
- }
-
- setjmp(png_jmpbuf(png_ptr));
-
- png_init_io(png_ptr, fh);
-
- png_set_IHDR(png_ptr, info_ptr, src->width, src->height, 8, PNG_COLOR_TYPE_PALETTE, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
- png_set_PLTE(png_ptr, info_ptr, (png_colorp)&palette, 256);
-
- row_pointers = (png_bytep *)png_malloc(png_ptr, sizeof(png_bytep) * src->height);
-
- for(i=0;iheight;i++) {
- row_pointers[i] = src->surface + (src->width * i);
- }
-
- png_set_rows(png_ptr, info_ptr, row_pointers);
-
- png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
-
- fclose(fh);
-
- return TRUE;
+ return !error;
}
-
-#endif