add support for alt+enter in fullscreen upscaled mode

This commit is contained in:
FunkyFr3sh 2023-11-14 17:16:23 +01:00
parent ec36b6d7bc
commit 434fb4de99
5 changed files with 25 additions and 9 deletions

View file

@ -421,7 +421,7 @@ void util_toggle_fullscreen()
{
mouse_unlock();
g_config.borderless_state = g_config.fullscreen = TRUE;
g_config.upscaled_state = g_config.fullscreen = TRUE;
dd_SetDisplayMode(g_ddraw->width, g_ddraw->height, g_ddraw->bpp, 0);
mouse_lock();
@ -430,7 +430,7 @@ void util_toggle_fullscreen()
{
mouse_unlock();
g_config.borderless_state = g_config.fullscreen = FALSE;
g_config.upscaled_state = g_config.fullscreen = FALSE;
dd_SetDisplayMode(g_ddraw->width, g_ddraw->height, g_ddraw->bpp, 0);
//mouse_lock();
@ -442,6 +442,11 @@ void util_toggle_fullscreen()
{
mouse_unlock();
if (g_config.toggle_upscaled)
{
g_config.upscaled_state = g_config.fullscreen = TRUE;
}
g_config.window_state = g_config.windowed = FALSE;
dd_SetDisplayMode(g_ddraw->width, g_ddraw->height, g_ddraw->bpp, SDM_LEAVE_WINDOWED);
util_update_bnet_pos(0, 0);
@ -451,6 +456,12 @@ void util_toggle_fullscreen()
else
{
mouse_unlock();
if (g_config.toggle_upscaled)
{
g_config.upscaled_state = g_config.fullscreen = FALSE;
}
g_config.window_state = g_config.windowed = TRUE;
if (g_ddraw->renderer == d3d9_render_main && !g_config.nonexclusive)