try to avoid d3d9_release to workaround nvidia bug
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4 changed files with 34 additions and 11 deletions
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@ -354,7 +354,7 @@ void util_toggle_fullscreen()
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if (g_ddraw->renderer == d3d9_render_main)
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{
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d3d9_reset();
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d3d9_reset(g_ddraw->windowed);
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}
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else
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{
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