try to avoid d3d9_release to workaround nvidia bug
This commit is contained in:
parent
9f134dc6ed
commit
415f74887f
4 changed files with 34 additions and 11 deletions
2
src/dd.c
2
src/dd.c
|
@ -395,7 +395,7 @@ HRESULT dd_RestoreDisplayMode()
|
|||
|
||||
if (g_ddraw->renderer == d3d9_render_main)
|
||||
{
|
||||
d3d9_release();
|
||||
d3d9_reset(TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue