separate d3d9 and opengl shaders into 2 headers

This commit is contained in:
FunkyFr3sh 2018-10-06 12:24:43 +02:00
parent a741fa9dca
commit 36c14bd857
6 changed files with 113 additions and 25 deletions

View file

@ -32,7 +32,8 @@
<ClInclude Include="inc\main.h" />
<ClInclude Include="inc\opengl.h" />
<ClInclude Include="inc\palette.h" />
<ClInclude Include="inc\paletteshader.h" />
<ClInclude Include="inc\openglshader.h" />
<ClInclude Include="inc\d3d9shader.h" />
<ClInclude Include="inc\png.h" />
<ClInclude Include="inc\pngconf.h" />
<ClInclude Include="inc\surface.h" />