separate d3d9 and opengl shaders into 2 headers
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6 changed files with 113 additions and 25 deletions
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@ -32,7 +32,8 @@
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<ClInclude Include="inc\main.h" />
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<ClInclude Include="inc\opengl.h" />
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<ClInclude Include="inc\palette.h" />
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<ClInclude Include="inc\paletteshader.h" />
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<ClInclude Include="inc\openglshader.h" />
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<ClInclude Include="inc\d3d9shader.h" />
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<ClInclude Include="inc\png.h" />
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<ClInclude Include="inc\pngconf.h" />
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<ClInclude Include="inc\surface.h" />
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