don't allocate ddraw struct

This commit is contained in:
FunkyFr3sh 2024-03-22 22:27:00 +01:00
parent d69a56c0d0
commit 36a87419e3
19 changed files with 1027 additions and 1020 deletions

View file

@ -13,12 +13,12 @@ HOOKPROC g_mouse_proc;
void mouse_lock()
{
if (g_config.devmode || g_ddraw->bnet_active || !g_ddraw->hwnd)
if (g_config.devmode || g_ddraw.bnet_active || !g_ddraw.hwnd)
return;
if (g_hook_active && !g_mouse_locked && !util_is_minimized(g_ddraw->hwnd))
if (g_hook_active && !g_mouse_locked && !util_is_minimized(g_ddraw.hwnd))
{
int game_count = InterlockedExchangeAdd((LONG*)&g_ddraw->show_cursor_count, 0);
int game_count = InterlockedExchangeAdd((LONG*)&g_ddraw.show_cursor_count, 0);
int cur_count = real_ShowCursor(TRUE) - 1;
real_ShowCursor(FALSE);
@ -31,22 +31,22 @@ void mouse_lock()
while (real_ShowCursor(TRUE) < game_count);
}
real_SetCursor((HCURSOR)InterlockedExchangeAdd((LONG*)&g_ddraw->old_cursor, 0));
real_SetCursor((HCURSOR)InterlockedExchangeAdd((LONG*)&g_ddraw.old_cursor, 0));
RECT rc = { 0 };
real_GetClientRect(g_ddraw->hwnd, &rc);
real_MapWindowPoints(g_ddraw->hwnd, HWND_DESKTOP, (LPPOINT)&rc, 2);
OffsetRect(&rc, g_ddraw->render.viewport.x, g_ddraw->render.viewport.y);
real_GetClientRect(g_ddraw.hwnd, &rc);
real_MapWindowPoints(g_ddraw.hwnd, HWND_DESKTOP, (LPPOINT)&rc, 2);
OffsetRect(&rc, g_ddraw.render.viewport.x, g_ddraw.render.viewport.y);
int cur_x = InterlockedExchangeAdd((LONG*)&g_ddraw->cursor.x, 0);
int cur_y = InterlockedExchangeAdd((LONG*)&g_ddraw->cursor.y, 0);
int cur_x = InterlockedExchangeAdd((LONG*)&g_ddraw.cursor.x, 0);
int cur_y = InterlockedExchangeAdd((LONG*)&g_ddraw.cursor.y, 0);
real_SetCursorPos(
g_config.adjmouse ? (int)(rc.left + (cur_x * g_ddraw->mouse.scale_x)) : rc.left + cur_x,
g_config.adjmouse ? (int)(rc.top + (cur_y * g_ddraw->mouse.scale_y)) : rc.top + cur_y);
g_config.adjmouse ? (int)(rc.left + (cur_x * g_ddraw.mouse.scale_x)) : rc.left + cur_x,
g_config.adjmouse ? (int)(rc.top + (cur_y * g_ddraw.mouse.scale_y)) : rc.top + cur_y);
CopyRect(&rc, &g_ddraw->mouse.rc);
real_MapWindowPoints(g_ddraw->hwnd, HWND_DESKTOP, (LPPOINT)&rc, 2);
CopyRect(&rc, &g_ddraw.mouse.rc);
real_MapWindowPoints(g_ddraw.hwnd, HWND_DESKTOP, (LPPOINT)&rc, 2);
real_ClipCursor(&rc);
g_mouse_locked = TRUE;
@ -55,7 +55,7 @@ void mouse_lock()
void mouse_unlock()
{
if (g_config.devmode || !g_hook_active || !g_ddraw->hwnd)
if (g_config.devmode || !g_hook_active || !g_ddraw.hwnd)
return;
if (g_mouse_locked)
@ -66,16 +66,16 @@ void mouse_unlock()
//ReleaseCapture();
RECT rc = { 0 };
real_GetClientRect(g_ddraw->hwnd, &rc);
real_MapWindowPoints(g_ddraw->hwnd, HWND_DESKTOP, (LPPOINT)&rc, 2);
OffsetRect(&rc, g_ddraw->render.viewport.x, g_ddraw->render.viewport.y);
real_GetClientRect(g_ddraw.hwnd, &rc);
real_MapWindowPoints(g_ddraw.hwnd, HWND_DESKTOP, (LPPOINT)&rc, 2);
OffsetRect(&rc, g_ddraw.render.viewport.x, g_ddraw.render.viewport.y);
int cur_x = InterlockedExchangeAdd((LONG*)&g_ddraw->cursor.x, 0);
int cur_y = InterlockedExchangeAdd((LONG*)&g_ddraw->cursor.y, 0);
int cur_x = InterlockedExchangeAdd((LONG*)&g_ddraw.cursor.x, 0);
int cur_y = InterlockedExchangeAdd((LONG*)&g_ddraw.cursor.y, 0);
real_SetCursorPos(
(int)(rc.left + (cur_x * g_ddraw->mouse.scale_x)),
(int)(rc.top + (cur_y * g_ddraw->mouse.scale_y)));
(int)(rc.left + (cur_x * g_ddraw.mouse.scale_x)),
(int)(rc.top + (cur_y * g_ddraw.mouse.scale_y)));
real_SetCursor(LoadCursor(NULL, IDC_ARROW));
@ -85,7 +85,7 @@ void mouse_unlock()
LRESULT CALLBACK mouse_hook_proc(int Code, WPARAM wParam, LPARAM lParam)
{
if (!g_ddraw)
if (!g_ddraw.ref)
return g_mouse_proc(Code, wParam, lParam);
if (Code < 0 || (!g_config.devmode && !g_mouse_locked))