run lobby in fullscreen with opengl/gdi renderer
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4 changed files with 19 additions and 39 deletions
1
inc/dd.h
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inc/dd.h
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@ -155,6 +155,7 @@ typedef struct CNCDDRAW
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BOOL bnet_was_fullscreen;
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BOOL bnet_was_upscaled;
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RECT bnet_win_rect;
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DEVMODE bnet_mode;
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POINT bnet_pos;
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void* last_freed_palette; /* Dungeon Keeper hack */
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BOOL child_window_exists;
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