#102 add Spanish translation made by c-sanchez

This commit is contained in:
FunkyFr3sh 2021-07-06 20:01:25 +02:00
parent c25e28c953
commit 29733e8c8b
3 changed files with 248 additions and 200 deletions

View file

@ -25,7 +25,7 @@ __fastcall TConfigForm::TConfigForm(TComponent* Owner)
: TForm(Owner)
{
if (SysLocale.PriLangID == LANG_CHINESE) {
/* Chinese Simplified made by universal963 @ github */
/* -Chinese Simplified- made by universal963 @ github */
ConfigForm->Caption = L"cnc-ddraw 配置";
DisplayBtn->Caption = L"显示设置";
@ -72,6 +72,54 @@ __fastcall TConfigForm::TConfigForm(TComponent* Owner)
MaxgameticksCbx->AddItem(L"25tick每秒", NULL);
MaxgameticksCbx->AddItem(L"15tick每秒", NULL);
}
else if (SysLocale.PriLangID == LANG_SPANISH) {
/* -Spanish- made by c-sanchez @ github */
ConfigForm->Caption = L"Ajustes de cnc-ddraw";
DisplayBtn->Caption = L"Ajustes de pantalla";
AdvancedBtn->Caption = L"Ajustes avanzados";
CompatibilityBtn->Caption = L"Ajustes de compatibilidad";
PresentationLbl->Caption = L"Presentación";
MaintasLbl->Caption = L"Mantener la relación de aspecto";
VsyncLbl->Caption = L"Activar VSync";
AdjmouseLbl->Caption = L"Ajustar sensibilidad de ratón";
DevmodeLbl->Caption = L"Bloquear cursor a la ventana / pantalla";
RendererLbl->Caption = L"Renderizador";
BorderLbl->Caption = L"Mostrar bordes en modo ventana";
SavesettingsLbl->Caption = L"Recordar posición y tamaño de ventana";
ShaderLbl->Caption = L"Sombreador OpenGL";
MaxfpsLbl->Caption = L"Limitar velocidad de fotogramas";
BoxingLbl->Caption = L"Activar encajado de ventanas / escalado de enteros";
MaxgameticksLbl->Caption = L"Limitar velocidad de juego";
NoactivateappLbl->Caption = L"Corregir Alt+Tab roto";
HookLbl->Caption = L"Corregir modo ventana o ampliación de escala";
MinfpsLbl->Caption = L"Forzar un alto FPS / Corregir retrasos en Freesync/G-Sync";
FixpitchLbl->Caption = L"Corregir problemas de visualización de dibujos en diagonal";
NonexclusiveLbl->Caption = L"Corregir vídeos / elementos de interfaz invisibles";
RendererCbx->Items->Clear();
RendererCbx->AddItem(L"Automático", NULL);
RendererCbx->AddItem(L"Direct3D9", NULL);
RendererCbx->AddItem(L"OpenGL", NULL);
RendererCbx->AddItem(L"GDI", NULL);
PresentationCbx->Items->Clear();
PresentationCbx->AddItem(L"Pantalla completa", NULL);
PresentationCbx->AddItem(L"Pantalla completa ampliada", NULL);
PresentationCbx->AddItem(L"Sin bordes", NULL);
PresentationCbx->AddItem(L"Ventana", NULL);
MaxgameticksCbx->Items->Clear();
MaxgameticksCbx->AddItem(L"Sin límite", NULL);
MaxgameticksCbx->AddItem(L"Sincronizar con tasa de refresco de monitor", NULL);
MaxgameticksCbx->AddItem(L"Emular monitor con tasa de refresco de 60hz", NULL);
MaxgameticksCbx->AddItem(L"1000 tics por segundo", NULL);
MaxgameticksCbx->AddItem(L"500 tics por segundo", NULL);
MaxgameticksCbx->AddItem(L"60 tics por segundo", NULL);
MaxgameticksCbx->AddItem(L"30 tics por segundo", NULL);
MaxgameticksCbx->AddItem(L"25 tics por segundo", NULL);
MaxgameticksCbx->AddItem(L"15 tics por segundo", NULL);
}
else {
/*
ConfigForm->Caption = L"cnc-ddraw config";