fix d3d9 multi threading

This commit is contained in:
FunkyFr3sh 2018-10-15 00:01:31 +02:00
parent 227bbc8280
commit 28c9886dbe
4 changed files with 82 additions and 83 deletions

View file

@ -26,7 +26,7 @@
#define WM_AUTORENDERER WM_USER+111
#define WM_WINEFULLSCREEN WM_USER+112
#define WM_D3D9FULLSCREEN WM_USER+113
#define WM_D3D9DEVICELOST WM_USER+113
extern BOOL ShowDriverWarning;
@ -99,7 +99,6 @@ typedef struct IDirectDrawImpl
char shader[MAX_PATH];
BOOL wine;
int sleep;
LONG displayModeChanged;
LONG minimized;
} IDirectDrawImpl;