revert min fps setting on d3d9
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2 changed files with 4 additions and 1 deletions
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@ -423,7 +423,7 @@ DWORD WINAPI d3d9_render_main(void)
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BOOL needs_update = FALSE;
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DWORD timeout = g_ddraw->render.minfps > 0 ? g_ddraw->render.minfps_tick_len : 200;
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DWORD timeout = g_ddraw->render.minfps > 0 ? g_ddraw->render.minfps_tick_len : INFINITE;
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while (g_ddraw->render.run &&
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(g_ddraw->render.minfps < 0 || WaitForSingleObject(g_ddraw->render.sem, timeout) != WAIT_FAILED))
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