add 32bit support for gta tests
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parent
f262004e13
commit
21c114dfb3
8 changed files with 214 additions and 33 deletions
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@ -48,7 +48,7 @@ DWORD WINAPI ogl_render_main(void)
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g_ogl.got_error = g_ogl.got_error || !ogl_texture_upload_test();
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g_ogl.got_error = g_ogl.got_error || !ogl_shader_test();
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g_ogl.got_error = g_ogl.got_error || glGetError() != GL_NO_ERROR;
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g_ogl.use_opengl = (g_ogl.main_program || g_ddraw->bpp == 16) && !g_ogl.got_error;
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g_ogl.use_opengl = (g_ogl.main_program || g_ddraw->bpp == 16 || g_ddraw->bpp == 32) && !g_ogl.got_error;
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ogl_render();
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@ -128,7 +128,7 @@ static void ogl_build_programs()
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g_ogl.main_program = oglu_build_program(PASSTHROUGH_VERT_SHADER_CORE, PALETTE_FRAG_SHADER_CORE);
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}
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}
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else if (g_ddraw->bpp == 16)
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else if (g_ddraw->bpp == 16 || g_ddraw->bpp == 32)
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{
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g_ogl.main_program = oglu_build_program(PASSTHROUGH_VERT_SHADER, PASSTHROUGH_FRAG_SHADER);
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@ -156,7 +156,7 @@ static void ogl_build_programs()
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{
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g_ogl.main_program = oglu_build_program(PASSTHROUGH_VERT_SHADER_110, PALETTE_FRAG_SHADER_110);
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}
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else if (g_ddraw->bpp == 16)
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else if (g_ddraw->bpp == 16 || g_ddraw->bpp == 32)
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{
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g_ogl.main_program = oglu_build_program(PASSTHROUGH_VERT_SHADER_110, PASSTHROUGH_FRAG_SHADER_110);
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}
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@ -192,7 +192,20 @@ static void ogl_create_textures(int width, int height)
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while (glGetError() != GL_NO_ERROR);
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if (g_ddraw->bpp == 16)
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if (g_ddraw->bpp == 32)
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{
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glTexImage2D(
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GL_TEXTURE_2D,
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0,
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GL_RGBA8,
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g_ogl.surface_tex_width,
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g_ogl.surface_tex_height,
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0,
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g_ogl.surface_format = GL_RGBA,
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g_ogl.surface_type = GL_UNSIGNED_BYTE,
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0);
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}
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else if (g_ddraw->bpp == 16)
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{
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glTexImage2D(
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GL_TEXTURE_2D,
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@ -536,7 +549,7 @@ static void ogl_render()
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{
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glUseProgram(g_ogl.main_program);
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}
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else if (g_ddraw->bpp == 16)
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else if (g_ddraw->bpp == 16 || g_ddraw->bpp == 32)
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{
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glEnable(GL_TEXTURE_2D);
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}
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@ -561,7 +574,7 @@ static void ogl_render()
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EnterCriticalSection(&g_ddraw->cs);
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if (g_ddraw->primary && (g_ddraw->bpp == 16 || g_ddraw->primary->palette))
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if (g_ddraw->primary && (g_ddraw->bpp == 16 || g_ddraw->bpp == 32 || g_ddraw->primary->palette))
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{
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if (g_ddraw->vhack)
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{
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