add 32bit support for gta tests
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parent
f262004e13
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21c114dfb3
8 changed files with 214 additions and 33 deletions
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@ -207,7 +207,7 @@ static BOOL d3d9_create_resouces()
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tex_height,
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1,
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0,
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g_ddraw->bpp == 16 ? D3DFMT_R5G6B5 : D3DFMT_L8,
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g_ddraw->bpp == 16 ? D3DFMT_R5G6B5 : g_ddraw->bpp == 32 ? D3DFMT_X8B8G8R8 : D3DFMT_L8,
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D3DPOOL_MANAGED,
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&g_d3d9.surface_tex[i],
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0));
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@ -238,7 +238,7 @@ static BOOL d3d9_create_resouces()
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IDirect3DDevice9_CreatePixelShader(g_d3d9.device, (DWORD *)D3D9_PALETTE_SHADER, &g_d3d9.pixel_shader));
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}
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return g_d3d9.vertex_buf && (g_d3d9.pixel_shader || g_ddraw->bpp == 16) && !err;
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return g_d3d9.vertex_buf && (g_d3d9.pixel_shader || g_ddraw->bpp == 16 || g_ddraw->bpp == 32) && !err;
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}
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static BOOL d3d9_set_states()
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@ -330,7 +330,7 @@ DWORD WINAPI d3d9_render_main(void)
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EnterCriticalSection(&g_ddraw->cs);
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if (g_ddraw->primary && (g_ddraw->bpp == 16 || g_ddraw->primary->palette))
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if (g_ddraw->primary && (g_ddraw->bpp == 16 || g_ddraw->bpp == 32 || g_ddraw->primary->palette))
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{
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if (g_ddraw->vhack)
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{
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