make sure d3ddev is not null
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5 changed files with 5 additions and 5 deletions
11
inc/render_d3d9.h
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11
inc/render_d3d9.h
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#pragma once
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typedef struct CUSTOMVERTEX { float x, y, z, rhw, u, v; } CUSTOMVERTEX;
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DWORD WINAPI render_d3d9_main(void);
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BOOL Direct3D9_Create();
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BOOL Direct3D9_Reset();
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BOOL Direct3D9_Release();
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BOOL Direct3D9_DeviceLost();
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extern HMODULE Direct3D9_hModule;
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