refactoring

This commit is contained in:
FunkyFr3sh 2021-06-11 20:30:43 +02:00
parent fa19797956
commit 1f11bf8b84
52 changed files with 2596 additions and 2071 deletions

View file

@ -1,7 +1,7 @@
#ifndef OPENGLSHADER_H
#define OPENGLSHADER_H
// OpenGL 2.0
/* OpenGL 2.0 */
const char PASSTHROUGH_VERT_SHADER_110[] =
"#version 110\n"
@ -37,7 +37,7 @@ const char PASSTHROUGH_FRAG_SHADER_110[] =
" gl_FragColor = texel; \n"
"}\n";
// OpenGL 3.0
/* OpenGL 3.0 */
const char PASSTHROUGH_VERT_SHADER[] =
"#version 130\n"
@ -82,7 +82,7 @@ const char PASSTHROUGH_FRAG_SHADER[] =
" FragColor = texel;\n"
"}\n";
// OpenGL 3.2 (Core Profile)
/* OpenGL 3.2 (Core Profile) */
const char PASSTHROUGH_VERT_SHADER_CORE[] =
"#version 150\n"