only lock cursor in borderless if game window is the foreground window
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parent
c6701a8cd6
commit
1b791fb2cb
7 changed files with 27 additions and 24 deletions
5
src/dd.c
5
src/dd.c
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@ -502,7 +502,8 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
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g_ddraw->render.run = TRUE;
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BOOL lock_mouse = (g_ddraw->locked || g_ddraw->fullscreen) && !(dwFlags & SDM_LEAVE_FULLSCREEN);
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BOOL lock_mouse = g_mouse_locked;
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mouse_unlock();
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memset(&g_ddraw->render.mode, 0, sizeof(DEVMODE));
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@ -722,7 +723,7 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
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}
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}
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if (lock_mouse)
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if (lock_mouse || (g_ddraw->fullscreen && GetForegroundWindow() == g_ddraw->hwnd))
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mouse_lock();
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}
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else
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