only limit game ticks via unlock if there was never any blt or flip
This commit is contained in:
parent
8e75c40cc3
commit
14304ff330
2 changed files with 9 additions and 0 deletions
|
@ -116,6 +116,7 @@ typedef struct IDirectDrawImpl
|
|||
DWORD ticklength;
|
||||
BOOL altenter;
|
||||
BOOL hidecursor;
|
||||
BOOL limitTicksOnBltOrFlip;
|
||||
|
||||
} IDirectDrawImpl;
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue