fix for opengl borderless mode
This commit is contained in:
parent
566492577c
commit
045ed051ea
3 changed files with 17 additions and 7 deletions
5
src/dd.c
5
src/dd.c
|
@ -704,6 +704,11 @@ HRESULT dd_SetDisplayMode(DWORD dwWidth, DWORD dwHeight, DWORD dwBPP, DWORD dwFl
|
|||
if (nonexclusive || (g_ddraw->nonexclusive && !g_ddraw->windowed && g_ddraw->renderer == ogl_render_main))
|
||||
{
|
||||
g_ddraw->render.height++;
|
||||
g_ddraw->render.opengl_y_align = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
g_ddraw->render.opengl_y_align = 0;
|
||||
}
|
||||
|
||||
if (g_ddraw->windowed)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue