remove accuratetimers setting
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parent
caf376801a
commit
02dcfd96b6
3 changed files with 10 additions and 17 deletions
11
src/config.c
11
src/config.c
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@ -33,7 +33,6 @@ void cfg_load()
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g_ddraw->vsync = cfg_get_bool("vsync", FALSE);
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g_ddraw->noactivateapp = cfg_get_bool("noactivateapp", FALSE);
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g_ddraw->vhack = cfg_get_bool("vhack", FALSE);
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g_ddraw->accurate_timers = cfg_get_bool("accuratetimers", FALSE);
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g_ddraw->resizable = cfg_get_bool("resizable", TRUE);
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g_ddraw->toggle_borderless = cfg_get_bool("toggle_borderless", FALSE);
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g_ddraw->nonexclusive = cfg_get_bool("nonexclusive", FALSE);
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@ -94,15 +93,13 @@ void cfg_load()
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}
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/* can't fully set it up here due to missing g_ddraw->mode.dmDisplayFrequency */
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if (g_ddraw->accurate_timers || g_ddraw->vsync)
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g_fpsl.htimer = CreateWaitableTimer(NULL, TRUE, NULL);
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g_fpsl.htimer = CreateWaitableTimer(NULL, TRUE, NULL);
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g_ddraw->maxgameticks = cfg_get_int("maxgameticks", 0);
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if (g_ddraw->maxgameticks > 0 && g_ddraw->maxgameticks <= 1000)
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{
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if (g_ddraw->accurate_timers)
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g_ddraw->ticks_limiter.htimer = CreateWaitableTimer(NULL, TRUE, NULL);
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g_ddraw->ticks_limiter.htimer = CreateWaitableTimer(NULL, TRUE, NULL);
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float len = 1000.0f / g_ddraw->maxgameticks;
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g_ddraw->ticks_limiter.tick_length_ns = (LONGLONG)(len * 10000);
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@ -112,8 +109,7 @@ void cfg_load()
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if (g_ddraw->maxgameticks >= 0 || g_ddraw->maxgameticks == -2)
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{
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/* always using 60 fps for flip... */
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if (g_ddraw->accurate_timers)
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g_ddraw->flip_limiter.htimer = CreateWaitableTimer(NULL, TRUE, NULL);
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g_ddraw->flip_limiter.htimer = CreateWaitableTimer(NULL, TRUE, NULL);
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float flip_len = 1000.0f / 60;
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g_ddraw->flip_limiter.tick_length_ns = (LONGLONG)(flip_len * 10000);
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@ -351,7 +347,6 @@ static void cfg_create_ini()
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"max_resolutions=0\n"
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"limit_bltfast=false\n"
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"game_handles_close=false\n"
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"accuratetimers=false\n"
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"fixpitch=true\n"
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"fixnotresponding=false\n"
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"lock_surfaces=false\n"
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