remove passthrough setting and adjust presets
This commit is contained in:
parent
f8d5146a6e
commit
02719f5744
4 changed files with 9 additions and 46 deletions
29
src/config.c
29
src/config.c
|
@ -53,7 +53,6 @@ void cfg_load()
|
|||
g_ddraw->fixwndprochook = cfg_get_bool("fixwndprochook", FALSE);
|
||||
g_ddraw->d3d9linear = cfg_get_bool("d3d9linear", TRUE);
|
||||
g_ddraw->gdilinear = cfg_get_bool("gdilinear", FALSE);
|
||||
g_ddraw->passthrough = cfg_get_bool("passthrough", TRUE);
|
||||
g_ddraw->resolutions = cfg_get_int("resolutions", RESLIST_NORMAL);
|
||||
|
||||
g_ddraw->armadahack = cfg_get_bool("armadahack", FALSE);
|
||||
|
@ -330,10 +329,6 @@ static void cfg_create_ini()
|
|||
"; Note: Set this to 2 if your chosen resolution is not working, set to 1 if the game is crashing\n"
|
||||
"resolutions=0\n"
|
||||
"\n"
|
||||
"; Pass additional DirectDrawCreate calls to original system ddraw.dll\n"
|
||||
"; Note: Disable this if videos are not being upscaled or the game is refusing to start\n"
|
||||
"passthrough=true\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"\n"
|
||||
"; ### Game specific settings ###\n"
|
||||
|
@ -416,7 +411,6 @@ static void cfg_create_ini()
|
|||
"renderer=opengl\n"
|
||||
"nonexclusive=true\n"
|
||||
"fixpitch=true\n"
|
||||
"fixchildwindows=false\n"
|
||||
"\n"
|
||||
"; Blood II - The Chosen / Shogo - Mobile Armor Division\n"
|
||||
"[Client]\n"
|
||||
|
@ -426,7 +420,6 @@ static void cfg_create_ini()
|
|||
"; Casino Empire\n"
|
||||
"[CasinoEmpire]\n"
|
||||
"hook=2\n"
|
||||
"passthrough=false\n"
|
||||
"\n"
|
||||
"; Carmageddon\n"
|
||||
"[CARMA95]\n"
|
||||
|
@ -617,7 +610,6 @@ static void cfg_create_ini()
|
|||
"\n"
|
||||
"; Call To Power 2\n"
|
||||
"[ctp2]\n"
|
||||
"passthrough=false\n"
|
||||
"maintas=false\n"
|
||||
"boxing=false\n"
|
||||
"\n"
|
||||
|
@ -631,7 +623,6 @@ static void cfg_create_ini()
|
|||
"[AdSanguo]\n"
|
||||
"maxgameticks=60\n"
|
||||
"noactivateapp=true\n"
|
||||
"passthrough=false\n"
|
||||
"\n"
|
||||
"; Dark Reign: The Future of War\n"
|
||||
"[DKReign]\n"
|
||||
|
@ -642,7 +633,6 @@ static void cfg_create_ini()
|
|||
"[DKII]\n"
|
||||
"maxgameticks=60\n"
|
||||
"noactivateapp=true\n"
|
||||
"passthrough=false\n"
|
||||
"\n"
|
||||
"; Deadlock 2\n"
|
||||
"[DEADLOCK]\n"
|
||||
|
@ -660,7 +650,6 @@ static void cfg_create_ini()
|
|||
"adjmouse=true\n"
|
||||
"renderer=opengl\n"
|
||||
"hook=3\n"
|
||||
"passthrough=false\n"
|
||||
"maintas=false\n"
|
||||
"boxing=false\n"
|
||||
"\n"
|
||||
|
@ -723,13 +712,13 @@ static void cfg_create_ini()
|
|||
"\n"
|
||||
"; Konung\n"
|
||||
"[konung]\n"
|
||||
"renderer=opengl\n"
|
||||
"nonexclusive=true\n"
|
||||
"renderer=gdi\n"
|
||||
"hook=2\n"
|
||||
"\n"
|
||||
"; Konung 2\n"
|
||||
"[Konung2]\n"
|
||||
"renderer=opengl\n"
|
||||
"nonexclusive=true\n"
|
||||
"renderer=gdi\n"
|
||||
"hook=2\n"
|
||||
"\n"
|
||||
"; KKND Xtreme (With high resolution patch)\n"
|
||||
"[KKNDgame]\n"
|
||||
|
@ -795,6 +784,10 @@ static void cfg_create_ini()
|
|||
"[RoadRash]\n"
|
||||
"adjmouse=true\n"
|
||||
"\n"
|
||||
"; Septerra Core\n"
|
||||
"[septerra]\n"
|
||||
"hook=2\n"
|
||||
"\n"
|
||||
"; Settlers 3\n"
|
||||
"[s3]\n"
|
||||
"renderer=opengl\n"
|
||||
|
@ -838,7 +831,6 @@ static void cfg_create_ini()
|
|||
"; Sim City 3000\n"
|
||||
"[SC3]\n"
|
||||
"renderer=opengl\n"
|
||||
"passthrough=false\n"
|
||||
"minfps=-2\n"
|
||||
"\n"
|
||||
"; Shadow Watch\n"
|
||||
|
@ -858,7 +850,6 @@ static void cfg_create_ini()
|
|||
"[sanguo]\n"
|
||||
"maxgameticks=60\n"
|
||||
"noactivateapp=true\n"
|
||||
"passthrough=false\n"
|
||||
"\n"
|
||||
"; Twisted Metal\n"
|
||||
"[TWISTED]\n"
|
||||
|
@ -897,10 +888,6 @@ static void cfg_create_ini()
|
|||
"[Darklord]\n"
|
||||
"renderer=gdi\n"
|
||||
"\n"
|
||||
"; Wizardry 8\n"
|
||||
"[Wiz8]\n"
|
||||
"passthrough=false\n"
|
||||
"\n"
|
||||
"; Worms Armageddon\n"
|
||||
"[WA]\n"
|
||||
"adjmouse=true\n"
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue