remove passthrough setting and adjust presets

This commit is contained in:
FunkyFr3sh 2021-08-08 22:39:32 +02:00
parent f8d5146a6e
commit 02719f5744
4 changed files with 9 additions and 46 deletions

View file

@ -121,7 +121,6 @@ typedef struct CNCDDRAW
BOOL fixwndprochook;
BOOL d3d9linear;
BOOL gdilinear;
BOOL passthrough;
int resolutions;
BOOL armadahack;
BOOL tshack;

View file

@ -53,7 +53,6 @@ void cfg_load()
g_ddraw->fixwndprochook = cfg_get_bool("fixwndprochook", FALSE);
g_ddraw->d3d9linear = cfg_get_bool("d3d9linear", TRUE);
g_ddraw->gdilinear = cfg_get_bool("gdilinear", FALSE);
g_ddraw->passthrough = cfg_get_bool("passthrough", TRUE);
g_ddraw->resolutions = cfg_get_int("resolutions", RESLIST_NORMAL);
g_ddraw->armadahack = cfg_get_bool("armadahack", FALSE);
@ -330,10 +329,6 @@ static void cfg_create_ini()
"; Note: Set this to 2 if your chosen resolution is not working, set to 1 if the game is crashing\n"
"resolutions=0\n"
"\n"
"; Pass additional DirectDrawCreate calls to original system ddraw.dll\n"
"; Note: Disable this if videos are not being upscaled or the game is refusing to start\n"
"passthrough=true\n"
"\n"
"\n"
"\n"
"; ### Game specific settings ###\n"
@ -416,7 +411,6 @@ static void cfg_create_ini()
"renderer=opengl\n"
"nonexclusive=true\n"
"fixpitch=true\n"
"fixchildwindows=false\n"
"\n"
"; Blood II - The Chosen / Shogo - Mobile Armor Division\n"
"[Client]\n"
@ -426,7 +420,6 @@ static void cfg_create_ini()
"; Casino Empire\n"
"[CasinoEmpire]\n"
"hook=2\n"
"passthrough=false\n"
"\n"
"; Carmageddon\n"
"[CARMA95]\n"
@ -617,7 +610,6 @@ static void cfg_create_ini()
"\n"
"; Call To Power 2\n"
"[ctp2]\n"
"passthrough=false\n"
"maintas=false\n"
"boxing=false\n"
"\n"
@ -631,7 +623,6 @@ static void cfg_create_ini()
"[AdSanguo]\n"
"maxgameticks=60\n"
"noactivateapp=true\n"
"passthrough=false\n"
"\n"
"; Dark Reign: The Future of War\n"
"[DKReign]\n"
@ -642,7 +633,6 @@ static void cfg_create_ini()
"[DKII]\n"
"maxgameticks=60\n"
"noactivateapp=true\n"
"passthrough=false\n"
"\n"
"; Deadlock 2\n"
"[DEADLOCK]\n"
@ -660,7 +650,6 @@ static void cfg_create_ini()
"adjmouse=true\n"
"renderer=opengl\n"
"hook=3\n"
"passthrough=false\n"
"maintas=false\n"
"boxing=false\n"
"\n"
@ -723,13 +712,13 @@ static void cfg_create_ini()
"\n"
"; Konung\n"
"[konung]\n"
"renderer=opengl\n"
"nonexclusive=true\n"
"renderer=gdi\n"
"hook=2\n"
"\n"
"; Konung 2\n"
"[Konung2]\n"
"renderer=opengl\n"
"nonexclusive=true\n"
"renderer=gdi\n"
"hook=2\n"
"\n"
"; KKND Xtreme (With high resolution patch)\n"
"[KKNDgame]\n"
@ -795,6 +784,10 @@ static void cfg_create_ini()
"[RoadRash]\n"
"adjmouse=true\n"
"\n"
"; Septerra Core\n"
"[septerra]\n"
"hook=2\n"
"\n"
"; Settlers 3\n"
"[s3]\n"
"renderer=opengl\n"
@ -838,7 +831,6 @@ static void cfg_create_ini()
"; Sim City 3000\n"
"[SC3]\n"
"renderer=opengl\n"
"passthrough=false\n"
"minfps=-2\n"
"\n"
"; Shadow Watch\n"
@ -858,7 +850,6 @@ static void cfg_create_ini()
"[sanguo]\n"
"maxgameticks=60\n"
"noactivateapp=true\n"
"passthrough=false\n"
"\n"
"; Twisted Metal\n"
"[TWISTED]\n"
@ -897,10 +888,6 @@ static void cfg_create_ini()
"[Darklord]\n"
"renderer=gdi\n"
"\n"
"; Wizardry 8\n"
"[Wiz8]\n"
"passthrough=false\n"
"\n"
"; Worms Armageddon\n"
"[WA]\n"
"adjmouse=true\n"

View file

@ -1022,29 +1022,7 @@ HRESULT dd_GetVerticalBlankStatus(LPBOOL lpbIsInVB)
HRESULT dd_CreateEx(GUID* lpGuid, LPVOID* lplpDD, REFIID iid, IUnknown* pUnkOuter)
{
if (g_ddraw)
{
if (g_ddraw->passthrough)
{
if (iid && IsEqualGUID(&IID_IDirectDraw, iid))
{
if (!g_ddraw->real_dll)
g_ddraw->real_dll = LoadLibrary("system32\\ddraw.dll");
if (g_ddraw->real_dll && !g_ddraw->DirectDrawCreate)
g_ddraw->DirectDrawCreate = (void*)GetProcAddress(g_ddraw->real_dll, "DirectDrawCreate");
if (g_ddraw->DirectDrawCreate == DirectDrawCreate)
g_ddraw->DirectDrawCreate = NULL;
if (g_ddraw->DirectDrawCreate)
return g_ddraw->DirectDrawCreate(lpGuid, (LPDIRECTDRAW*)lplpDD, pUnkOuter);
}
return DDERR_DIRECTDRAWALREADYCREATED;
}
}
else
if (!g_ddraw)
{
g_ddraw = (CNCDDRAW*)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(CNCDDRAW));
g_ddraw->ref++;

View file

@ -1324,7 +1324,6 @@ HRESULT dd_CreateSurface(
dbg_dump_dds_caps(lpDDSurfaceDesc->ddsCaps.dwCaps);
if ((lpDDSurfaceDesc->ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE) &&
!g_ddraw->passthrough &&
g_ddraw->primary &&
g_ddraw->primary->width == g_ddraw->width &&
g_ddraw->primary->height == g_ddraw->height &&